You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

1721 lines
50 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1757245769547624}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1036743495959112
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4545638763140708}
  22. - component: {fileID: 33278076321111014}
  23. - component: {fileID: 23825761762838382}
  24. m_Layer: 0
  25. m_Name: RockFlat_4 (8)
  26. m_TagString: Untagged
  27. m_Icon: {fileID: 0}
  28. m_NavMeshLayer: 0
  29. m_StaticEditorFlags: 4294967295
  30. m_IsActive: 1
  31. --- !u!1 &1095806498832432
  32. GameObject:
  33. m_ObjectHideFlags: 0
  34. m_PrefabParentObject: {fileID: 0}
  35. m_PrefabInternal: {fileID: 100100000}
  36. serializedVersion: 5
  37. m_Component:
  38. - component: {fileID: 4642053044812080}
  39. - component: {fileID: 33139688917758522}
  40. - component: {fileID: 23663801946452836}
  41. m_Layer: 0
  42. m_Name: RockFlat_2 (12)
  43. m_TagString: Untagged
  44. m_Icon: {fileID: 0}
  45. m_NavMeshLayer: 0
  46. m_StaticEditorFlags: 4294967295
  47. m_IsActive: 1
  48. --- !u!1 &1110577953080854
  49. GameObject:
  50. m_ObjectHideFlags: 0
  51. m_PrefabParentObject: {fileID: 0}
  52. m_PrefabInternal: {fileID: 100100000}
  53. serializedVersion: 5
  54. m_Component:
  55. - component: {fileID: 4746179800663616}
  56. - component: {fileID: 33740224232562204}
  57. - component: {fileID: 23926675320938918}
  58. m_Layer: 0
  59. m_Name: RockFlat_3 (13)
  60. m_TagString: Untagged
  61. m_Icon: {fileID: 0}
  62. m_NavMeshLayer: 0
  63. m_StaticEditorFlags: 4294967295
  64. m_IsActive: 1
  65. --- !u!1 &1122987204948832
  66. GameObject:
  67. m_ObjectHideFlags: 0
  68. m_PrefabParentObject: {fileID: 0}
  69. m_PrefabInternal: {fileID: 100100000}
  70. serializedVersion: 5
  71. m_Component:
  72. - component: {fileID: 4215084887892274}
  73. - component: {fileID: 33980719444841914}
  74. - component: {fileID: 23049432514408404}
  75. m_Layer: 0
  76. m_Name: RockFlat_4 (11)
  77. m_TagString: Untagged
  78. m_Icon: {fileID: 0}
  79. m_NavMeshLayer: 0
  80. m_StaticEditorFlags: 4294967295
  81. m_IsActive: 1
  82. --- !u!1 &1193037276406136
  83. GameObject:
  84. m_ObjectHideFlags: 0
  85. m_PrefabParentObject: {fileID: 0}
  86. m_PrefabInternal: {fileID: 100100000}
  87. serializedVersion: 5
  88. m_Component:
  89. - component: {fileID: 4891038668051494}
  90. - component: {fileID: 33231345230470678}
  91. - component: {fileID: 23975126408394712}
  92. m_Layer: 0
  93. m_Name: RockFlat_2 (10)
  94. m_TagString: Untagged
  95. m_Icon: {fileID: 0}
  96. m_NavMeshLayer: 0
  97. m_StaticEditorFlags: 4294967295
  98. m_IsActive: 1
  99. --- !u!1 &1318186208998052
  100. GameObject:
  101. m_ObjectHideFlags: 0
  102. m_PrefabParentObject: {fileID: 0}
  103. m_PrefabInternal: {fileID: 100100000}
  104. serializedVersion: 5
  105. m_Component:
  106. - component: {fileID: 4367991852389814}
  107. - component: {fileID: 33627443711735656}
  108. - component: {fileID: 23524251670658352}
  109. m_Layer: 0
  110. m_Name: RockFlat_4 (9)
  111. m_TagString: Untagged
  112. m_Icon: {fileID: 0}
  113. m_NavMeshLayer: 0
  114. m_StaticEditorFlags: 4294967295
  115. m_IsActive: 1
  116. --- !u!1 &1320482799031084
  117. GameObject:
  118. m_ObjectHideFlags: 0
  119. m_PrefabParentObject: {fileID: 0}
  120. m_PrefabInternal: {fileID: 100100000}
  121. serializedVersion: 5
  122. m_Component:
  123. - component: {fileID: 4367781960559978}
  124. - component: {fileID: 33015737068719624}
  125. - component: {fileID: 23520954013650388}
  126. m_Layer: 0
  127. m_Name: Rock_10 (4)
  128. m_TagString: Untagged
  129. m_Icon: {fileID: 0}
  130. m_NavMeshLayer: 0
  131. m_StaticEditorFlags: 4294967295
  132. m_IsActive: 1
  133. --- !u!1 &1439979080508114
  134. GameObject:
  135. m_ObjectHideFlags: 0
  136. m_PrefabParentObject: {fileID: 0}
  137. m_PrefabInternal: {fileID: 100100000}
  138. serializedVersion: 5
  139. m_Component:
  140. - component: {fileID: 4690539593021084}
  141. - component: {fileID: 33627701131902818}
  142. - component: {fileID: 23163712651153518}
  143. m_Layer: 0
  144. m_Name: RockFlat_4 (12)
  145. m_TagString: Untagged
  146. m_Icon: {fileID: 0}
  147. m_NavMeshLayer: 0
  148. m_StaticEditorFlags: 4294967295
  149. m_IsActive: 1
  150. --- !u!1 &1458771016547814
  151. GameObject:
  152. m_ObjectHideFlags: 0
  153. m_PrefabParentObject: {fileID: 0}
  154. m_PrefabInternal: {fileID: 100100000}
  155. serializedVersion: 5
  156. m_Component:
  157. - component: {fileID: 4293329369770022}
  158. - component: {fileID: 33312355569337450}
  159. - component: {fileID: 23832740540828048}
  160. m_Layer: 0
  161. m_Name: RockFlat_2 (9)
  162. m_TagString: Untagged
  163. m_Icon: {fileID: 0}
  164. m_NavMeshLayer: 0
  165. m_StaticEditorFlags: 4294967295
  166. m_IsActive: 1
  167. --- !u!1 &1473375491130096
  168. GameObject:
  169. m_ObjectHideFlags: 0
  170. m_PrefabParentObject: {fileID: 0}
  171. m_PrefabInternal: {fileID: 100100000}
  172. serializedVersion: 5
  173. m_Component:
  174. - component: {fileID: 4677003043697954}
  175. - component: {fileID: 33485562275659680}
  176. - component: {fileID: 23731520185787964}
  177. m_Layer: 0
  178. m_Name: RockFlat_1 (9)
  179. m_TagString: Untagged
  180. m_Icon: {fileID: 0}
  181. m_NavMeshLayer: 0
  182. m_StaticEditorFlags: 4294967295
  183. m_IsActive: 1
  184. --- !u!1 &1491749669749110
  185. GameObject:
  186. m_ObjectHideFlags: 0
  187. m_PrefabParentObject: {fileID: 0}
  188. m_PrefabInternal: {fileID: 100100000}
  189. serializedVersion: 5
  190. m_Component:
  191. - component: {fileID: 4967419853682084}
  192. - component: {fileID: 33429734010141384}
  193. - component: {fileID: 23679113083637756}
  194. m_Layer: 0
  195. m_Name: RockFlat_3 (12)
  196. m_TagString: Untagged
  197. m_Icon: {fileID: 0}
  198. m_NavMeshLayer: 0
  199. m_StaticEditorFlags: 4294967295
  200. m_IsActive: 1
  201. --- !u!1 &1494997151379214
  202. GameObject:
  203. m_ObjectHideFlags: 0
  204. m_PrefabParentObject: {fileID: 0}
  205. m_PrefabInternal: {fileID: 100100000}
  206. serializedVersion: 5
  207. m_Component:
  208. - component: {fileID: 4628179094674456}
  209. - component: {fileID: 33348263222159332}
  210. - component: {fileID: 23968226460460814}
  211. m_Layer: 0
  212. m_Name: RockFlat_4 (10)
  213. m_TagString: Untagged
  214. m_Icon: {fileID: 0}
  215. m_NavMeshLayer: 0
  216. m_StaticEditorFlags: 4294967295
  217. m_IsActive: 1
  218. --- !u!1 &1600224748661680
  219. GameObject:
  220. m_ObjectHideFlags: 0
  221. m_PrefabParentObject: {fileID: 0}
  222. m_PrefabInternal: {fileID: 100100000}
  223. serializedVersion: 5
  224. m_Component:
  225. - component: {fileID: 4905949083121048}
  226. - component: {fileID: 33985918396170326}
  227. - component: {fileID: 23892033644118176}
  228. m_Layer: 0
  229. m_Name: RockFlat_1 (10)
  230. m_TagString: Untagged
  231. m_Icon: {fileID: 0}
  232. m_NavMeshLayer: 0
  233. m_StaticEditorFlags: 4294967295
  234. m_IsActive: 1
  235. --- !u!1 &1637466321752308
  236. GameObject:
  237. m_ObjectHideFlags: 0
  238. m_PrefabParentObject: {fileID: 0}
  239. m_PrefabInternal: {fileID: 100100000}
  240. serializedVersion: 5
  241. m_Component:
  242. - component: {fileID: 4952468385613924}
  243. - component: {fileID: 33536304396408772}
  244. - component: {fileID: 23199156016473278}
  245. m_Layer: 0
  246. m_Name: RockFlat_3 (11)
  247. m_TagString: Untagged
  248. m_Icon: {fileID: 0}
  249. m_NavMeshLayer: 0
  250. m_StaticEditorFlags: 4294967295
  251. m_IsActive: 1
  252. --- !u!1 &1744000658453956
  253. GameObject:
  254. m_ObjectHideFlags: 0
  255. m_PrefabParentObject: {fileID: 0}
  256. m_PrefabInternal: {fileID: 100100000}
  257. serializedVersion: 5
  258. m_Component:
  259. - component: {fileID: 4291348746167172}
  260. - component: {fileID: 33020210317771144}
  261. - component: {fileID: 23884175891154538}
  262. m_Layer: 0
  263. m_Name: RockFlat_3 (9)
  264. m_TagString: Untagged
  265. m_Icon: {fileID: 0}
  266. m_NavMeshLayer: 0
  267. m_StaticEditorFlags: 4294967295
  268. m_IsActive: 1
  269. --- !u!1 &1748329563765958
  270. GameObject:
  271. m_ObjectHideFlags: 0
  272. m_PrefabParentObject: {fileID: 0}
  273. m_PrefabInternal: {fileID: 100100000}
  274. serializedVersion: 5
  275. m_Component:
  276. - component: {fileID: 4796180168827006}
  277. - component: {fileID: 33032049314807418}
  278. - component: {fileID: 23835704561139100}
  279. m_Layer: 0
  280. m_Name: RockFlat_1 (8)
  281. m_TagString: Untagged
  282. m_Icon: {fileID: 0}
  283. m_NavMeshLayer: 0
  284. m_StaticEditorFlags: 4294967295
  285. m_IsActive: 1
  286. --- !u!1 &1757245769547624
  287. GameObject:
  288. m_ObjectHideFlags: 0
  289. m_PrefabParentObject: {fileID: 0}
  290. m_PrefabInternal: {fileID: 100100000}
  291. serializedVersion: 5
  292. m_Component:
  293. - component: {fileID: 4359103585837240}
  294. m_Layer: 0
  295. m_Name: RockSmallGroupGreen11
  296. m_TagString: Untagged
  297. m_Icon: {fileID: 0}
  298. m_NavMeshLayer: 0
  299. m_StaticEditorFlags: 4294967295
  300. m_IsActive: 1
  301. --- !u!1 &1758001188648334
  302. GameObject:
  303. m_ObjectHideFlags: 0
  304. m_PrefabParentObject: {fileID: 0}
  305. m_PrefabInternal: {fileID: 100100000}
  306. serializedVersion: 5
  307. m_Component:
  308. - component: {fileID: 4457446715081306}
  309. - component: {fileID: 33393089069638328}
  310. - component: {fileID: 23894897625436236}
  311. m_Layer: 0
  312. m_Name: Rock_7 (4)
  313. m_TagString: Untagged
  314. m_Icon: {fileID: 0}
  315. m_NavMeshLayer: 0
  316. m_StaticEditorFlags: 4294967295
  317. m_IsActive: 1
  318. --- !u!1 &1829767197708674
  319. GameObject:
  320. m_ObjectHideFlags: 0
  321. m_PrefabParentObject: {fileID: 0}
  322. m_PrefabInternal: {fileID: 100100000}
  323. serializedVersion: 5
  324. m_Component:
  325. - component: {fileID: 4887700146351922}
  326. - component: {fileID: 33752268843355210}
  327. - component: {fileID: 23436793763023496}
  328. m_Layer: 0
  329. m_Name: Rock_13 (4)
  330. m_TagString: Untagged
  331. m_Icon: {fileID: 0}
  332. m_NavMeshLayer: 0
  333. m_StaticEditorFlags: 4294967295
  334. m_IsActive: 1
  335. --- !u!1 &1935141222664422
  336. GameObject:
  337. m_ObjectHideFlags: 0
  338. m_PrefabParentObject: {fileID: 0}
  339. m_PrefabInternal: {fileID: 100100000}
  340. serializedVersion: 5
  341. m_Component:
  342. - component: {fileID: 4466696048974044}
  343. - component: {fileID: 33159167271355036}
  344. - component: {fileID: 23532201641617466}
  345. m_Layer: 0
  346. m_Name: Rock_2 (4)
  347. m_TagString: Untagged
  348. m_Icon: {fileID: 0}
  349. m_NavMeshLayer: 0
  350. m_StaticEditorFlags: 4294967295
  351. m_IsActive: 1
  352. --- !u!1 &1963478175193614
  353. GameObject:
  354. m_ObjectHideFlags: 0
  355. m_PrefabParentObject: {fileID: 0}
  356. m_PrefabInternal: {fileID: 100100000}
  357. serializedVersion: 5
  358. m_Component:
  359. - component: {fileID: 4168834714019906}
  360. - component: {fileID: 33012755166927528}
  361. - component: {fileID: 23486766164441972}
  362. m_Layer: 0
  363. m_Name: RockFlat_3 (10)
  364. m_TagString: Untagged
  365. m_Icon: {fileID: 0}
  366. m_NavMeshLayer: 0
  367. m_StaticEditorFlags: 4294967295
  368. m_IsActive: 1
  369. --- !u!1 &1971462963449864
  370. GameObject:
  371. m_ObjectHideFlags: 0
  372. m_PrefabParentObject: {fileID: 0}
  373. m_PrefabInternal: {fileID: 100100000}
  374. serializedVersion: 5
  375. m_Component:
  376. - component: {fileID: 4079186303281982}
  377. - component: {fileID: 33843175076232982}
  378. - component: {fileID: 23829026117967972}
  379. m_Layer: 0
  380. m_Name: RockFlat_2 (11)
  381. m_TagString: Untagged
  382. m_Icon: {fileID: 0}
  383. m_NavMeshLayer: 0
  384. m_StaticEditorFlags: 4294967295
  385. m_IsActive: 1
  386. --- !u!1 &1972595388454112
  387. GameObject:
  388. m_ObjectHideFlags: 0
  389. m_PrefabParentObject: {fileID: 0}
  390. m_PrefabInternal: {fileID: 100100000}
  391. serializedVersion: 5
  392. m_Component:
  393. - component: {fileID: 4550369602345552}
  394. - component: {fileID: 33200664360739362}
  395. - component: {fileID: 23446168497291276}
  396. m_Layer: 0
  397. m_Name: RockFlat_2 (8)
  398. m_TagString: Untagged
  399. m_Icon: {fileID: 0}
  400. m_NavMeshLayer: 0
  401. m_StaticEditorFlags: 4294967295
  402. m_IsActive: 1
  403. --- !u!1 &1985180078862274
  404. GameObject:
  405. m_ObjectHideFlags: 0
  406. m_PrefabParentObject: {fileID: 0}
  407. m_PrefabInternal: {fileID: 100100000}
  408. serializedVersion: 5
  409. m_Component:
  410. - component: {fileID: 4611436560785330}
  411. - component: {fileID: 33624094602676476}
  412. - component: {fileID: 23486316234731816}
  413. m_Layer: 0
  414. m_Name: RockFlat_1 (7)
  415. m_TagString: Untagged
  416. m_Icon: {fileID: 0}
  417. m_NavMeshLayer: 0
  418. m_StaticEditorFlags: 4294967295
  419. m_IsActive: 1
  420. --- !u!1 &1989640882273210
  421. GameObject:
  422. m_ObjectHideFlags: 0
  423. m_PrefabParentObject: {fileID: 0}
  424. m_PrefabInternal: {fileID: 100100000}
  425. serializedVersion: 5
  426. m_Component:
  427. - component: {fileID: 4043703162832624}
  428. - component: {fileID: 33223183842498390}
  429. - component: {fileID: 23545718030289362}
  430. m_Layer: 0
  431. m_Name: RockFlat_3 (14)
  432. m_TagString: Untagged
  433. m_Icon: {fileID: 0}
  434. m_NavMeshLayer: 0
  435. m_StaticEditorFlags: 4294967295
  436. m_IsActive: 1
  437. --- !u!4 &4043703162832624
  438. Transform:
  439. m_ObjectHideFlags: 1
  440. m_PrefabParentObject: {fileID: 0}
  441. m_PrefabInternal: {fileID: 100100000}
  442. m_GameObject: {fileID: 1989640882273210}
  443. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  444. m_LocalPosition: {x: -0.239, y: 0, z: 0.186}
  445. m_LocalScale: {x: 0.07022019, y: 0.07022019, z: 0.07022019}
  446. m_Children: []
  447. m_Father: {fileID: 4359103585837240}
  448. m_RootOrder: 23
  449. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  450. --- !u!4 &4079186303281982
  451. Transform:
  452. m_ObjectHideFlags: 1
  453. m_PrefabParentObject: {fileID: 0}
  454. m_PrefabInternal: {fileID: 100100000}
  455. m_GameObject: {fileID: 1971462963449864}
  456. m_LocalRotation: {x: -0, y: 0.27691638, z: -0, w: 0.96089405}
  457. m_LocalPosition: {x: 0.422, y: 0, z: -0.081}
  458. m_LocalScale: {x: 0.0667904, y: 0.06679041, z: 0.0667904}
  459. m_Children: []
  460. m_Father: {fileID: 4359103585837240}
  461. m_RootOrder: 20
  462. m_LocalEulerAnglesHint: {x: 0, y: 32.153, z: 0}
  463. --- !u!4 &4168834714019906
  464. Transform:
  465. m_ObjectHideFlags: 1
  466. m_PrefabParentObject: {fileID: 0}
  467. m_PrefabInternal: {fileID: 100100000}
  468. m_GameObject: {fileID: 1963478175193614}
  469. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  470. m_LocalPosition: {x: -0.342, y: 0, z: 0.009}
  471. m_LocalScale: {x: 0.078712575, y: 0.078712575, z: 0.078712575}
  472. m_Children: []
  473. m_Father: {fileID: 4359103585837240}
  474. m_RootOrder: 7
  475. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  476. --- !u!4 &4215084887892274
  477. Transform:
  478. m_ObjectHideFlags: 1
  479. m_PrefabParentObject: {fileID: 0}
  480. m_PrefabInternal: {fileID: 100100000}
  481. m_GameObject: {fileID: 1122987204948832}
  482. m_LocalRotation: {x: -0, y: -0.23481649, z: -0, w: 0.97203976}
  483. m_LocalPosition: {x: 0.117, y: 0, z: 0.238}
  484. m_LocalScale: {x: 0.09599276, y: 0.09599275, z: 0.09599276}
  485. m_Children: []
  486. m_Father: {fileID: 4359103585837240}
  487. m_RootOrder: 15
  488. m_LocalEulerAnglesHint: {x: 0, y: -27.162, z: 0}
  489. --- !u!4 &4291348746167172
  490. Transform:
  491. m_ObjectHideFlags: 1
  492. m_PrefabParentObject: {fileID: 0}
  493. m_PrefabInternal: {fileID: 100100000}
  494. m_GameObject: {fileID: 1744000658453956}
  495. m_LocalRotation: {x: -0, y: -0.37809056, z: -0, w: 0.9257687}
  496. m_LocalPosition: {x: -0.149, y: 0, z: 0.35}
  497. m_LocalScale: {x: 0.07871263, y: 0.078712575, z: 0.07871263}
  498. m_Children: []
  499. m_Father: {fileID: 4359103585837240}
  500. m_RootOrder: 1
  501. m_LocalEulerAnglesHint: {x: 0, y: -44.431004, z: 0}
  502. --- !u!4 &4293329369770022
  503. Transform:
  504. m_ObjectHideFlags: 1
  505. m_PrefabParentObject: {fileID: 0}
  506. m_PrefabInternal: {fileID: 100100000}
  507. m_GameObject: {fileID: 1458771016547814}
  508. m_LocalRotation: {x: -0, y: -0.106944546, z: -0, w: 0.994265}
  509. m_LocalPosition: {x: 0.019, y: 0, z: 0.263}
  510. m_LocalScale: {x: 0.06679036, y: 0.06679041, z: 0.06679036}
  511. m_Children: []
  512. m_Father: {fileID: 4359103585837240}
  513. m_RootOrder: 17
  514. m_LocalEulerAnglesHint: {x: 0, y: -12.278001, z: 0}
  515. --- !u!4 &4359103585837240
  516. Transform:
  517. m_ObjectHideFlags: 1
  518. m_PrefabParentObject: {fileID: 0}
  519. m_PrefabInternal: {fileID: 100100000}
  520. m_GameObject: {fileID: 1757245769547624}
  521. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  522. m_LocalPosition: {x: 0, y: 0, z: 0}
  523. m_LocalScale: {x: 1, y: 1, z: 1}
  524. m_Children:
  525. - {fileID: 4545638763140708}
  526. - {fileID: 4291348746167172}
  527. - {fileID: 4466696048974044}
  528. - {fileID: 4887700146351922}
  529. - {fileID: 4367991852389814}
  530. - {fileID: 4611436560785330}
  531. - {fileID: 4796180168827006}
  532. - {fileID: 4168834714019906}
  533. - {fileID: 4550369602345552}
  534. - {fileID: 4367781960559978}
  535. - {fileID: 4952468385613924}
  536. - {fileID: 4967419853682084}
  537. - {fileID: 4628179094674456}
  538. - {fileID: 4457446715081306}
  539. - {fileID: 4746179800663616}
  540. - {fileID: 4215084887892274}
  541. - {fileID: 4677003043697954}
  542. - {fileID: 4293329369770022}
  543. - {fileID: 4905949083121048}
  544. - {fileID: 4891038668051494}
  545. - {fileID: 4079186303281982}
  546. - {fileID: 4690539593021084}
  547. - {fileID: 4642053044812080}
  548. - {fileID: 4043703162832624}
  549. m_Father: {fileID: 0}
  550. m_RootOrder: 0
  551. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  552. --- !u!4 &4367781960559978
  553. Transform:
  554. m_ObjectHideFlags: 1
  555. m_PrefabParentObject: {fileID: 0}
  556. m_PrefabInternal: {fileID: 100100000}
  557. m_GameObject: {fileID: 1320482799031084}
  558. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  559. m_LocalPosition: {x: -0.075, y: 0, z: 0.096}
  560. m_LocalScale: {x: 0.3918152, y: 0.3918152, z: 0.3918152}
  561. m_Children: []
  562. m_Father: {fileID: 4359103585837240}
  563. m_RootOrder: 9
  564. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  565. --- !u!4 &4367991852389814
  566. Transform:
  567. m_ObjectHideFlags: 1
  568. m_PrefabParentObject: {fileID: 0}
  569. m_PrefabInternal: {fileID: 100100000}
  570. m_GameObject: {fileID: 1318186208998052}
  571. m_LocalRotation: {x: -0, y: -0.23481649, z: -0, w: 0.97203976}
  572. m_LocalPosition: {x: -0.326, y: 0, z: -0.105}
  573. m_LocalScale: {x: 0.09599276, y: 0.09599275, z: 0.09599276}
  574. m_Children: []
  575. m_Father: {fileID: 4359103585837240}
  576. m_RootOrder: 4
  577. m_LocalEulerAnglesHint: {x: 0, y: -27.162, z: 0}
  578. --- !u!4 &4457446715081306
  579. Transform:
  580. m_ObjectHideFlags: 1
  581. m_PrefabParentObject: {fileID: 0}
  582. m_PrefabInternal: {fileID: 100100000}
  583. m_GameObject: {fileID: 1758001188648334}
  584. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  585. m_LocalPosition: {x: 0.211, y: 0, z: 0.091}
  586. m_LocalScale: {x: 0.3918152, y: 0.3918152, z: 0.3918152}
  587. m_Children: []
  588. m_Father: {fileID: 4359103585837240}
  589. m_RootOrder: 13
  590. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  591. --- !u!4 &4466696048974044
  592. Transform:
  593. m_ObjectHideFlags: 1
  594. m_PrefabParentObject: {fileID: 0}
  595. m_PrefabInternal: {fileID: 100100000}
  596. m_GameObject: {fileID: 1935141222664422}
  597. m_LocalRotation: {x: -0, y: 0.50528103, z: -0, w: -0.86295485}
  598. m_LocalPosition: {x: -0.12, y: 0, z: -0.185}
  599. m_LocalScale: {x: 0.39181513, y: 0.3918152, z: 0.39181513}
  600. m_Children: []
  601. m_Father: {fileID: 4359103585837240}
  602. m_RootOrder: 2
  603. m_LocalEulerAnglesHint: {x: 0, y: 299.3, z: 0}
  604. --- !u!4 &4545638763140708
  605. Transform:
  606. m_ObjectHideFlags: 1
  607. m_PrefabParentObject: {fileID: 0}
  608. m_PrefabInternal: {fileID: 100100000}
  609. m_GameObject: {fileID: 1036743495959112}
  610. m_LocalRotation: {x: -0, y: -0.23481649, z: -0, w: 0.97203976}
  611. m_LocalPosition: {x: -0.214, y: 0, z: 0.251}
  612. m_LocalScale: {x: 0.045686595, y: 0.04568661, z: 0.045686595}
  613. m_Children: []
  614. m_Father: {fileID: 4359103585837240}
  615. m_RootOrder: 0
  616. m_LocalEulerAnglesHint: {x: 0, y: -27.162, z: 0}
  617. --- !u!4 &4550369602345552
  618. Transform:
  619. m_ObjectHideFlags: 1
  620. m_PrefabParentObject: {fileID: 0}
  621. m_PrefabInternal: {fileID: 100100000}
  622. m_GameObject: {fileID: 1972595388454112}
  623. m_LocalRotation: {x: -0, y: 0.27691638, z: -0, w: 0.96089405}
  624. m_LocalPosition: {x: -0.252, y: 0, z: -0.032}
  625. m_LocalScale: {x: 0.0667904, y: 0.06679041, z: 0.0667904}
  626. m_Children: []
  627. m_Father: {fileID: 4359103585837240}
  628. m_RootOrder: 8
  629. m_LocalEulerAnglesHint: {x: 0, y: 32.153, z: 0}
  630. --- !u!4 &4611436560785330
  631. Transform:
  632. m_ObjectHideFlags: 1
  633. m_PrefabParentObject: {fileID: 0}
  634. m_PrefabInternal: {fileID: 100100000}
  635. m_GameObject: {fileID: 1985180078862274}
  636. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  637. m_LocalPosition: {x: 0.258, y: 0, z: -0.114}
  638. m_LocalScale: {x: 0.04696662, y: 0.04696662, z: 0.04696662}
  639. m_Children: []
  640. m_Father: {fileID: 4359103585837240}
  641. m_RootOrder: 5
  642. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  643. --- !u!4 &4628179094674456
  644. Transform:
  645. m_ObjectHideFlags: 1
  646. m_PrefabParentObject: {fileID: 0}
  647. m_PrefabInternal: {fileID: 100100000}
  648. m_GameObject: {fileID: 1494997151379214}
  649. m_LocalRotation: {x: -0, y: -0.23481649, z: -0, w: 0.97203976}
  650. m_LocalPosition: {x: 0.348, y: 0, z: -0.155}
  651. m_LocalScale: {x: 0.09598452, y: 0.09599275, z: 0.09598452}
  652. m_Children: []
  653. m_Father: {fileID: 4359103585837240}
  654. m_RootOrder: 12
  655. m_LocalEulerAnglesHint: {x: 0, y: -27.162, z: 0}
  656. --- !u!4 &4642053044812080
  657. Transform:
  658. m_ObjectHideFlags: 1
  659. m_PrefabParentObject: {fileID: 0}
  660. m_PrefabInternal: {fileID: 100100000}
  661. m_GameObject: {fileID: 1095806498832432}
  662. m_LocalRotation: {x: -0, y: 0.27691638, z: -0, w: 0.96089405}
  663. m_LocalPosition: {x: 0.191, y: 0, z: 0.32}
  664. m_LocalScale: {x: 0.0667904, y: 0.06679041, z: 0.0667904}
  665. m_Children: []
  666. m_Father: {fileID: 4359103585837240}
  667. m_RootOrder: 22
  668. m_LocalEulerAnglesHint: {x: 0, y: 32.153, z: 0}
  669. --- !u!4 &4677003043697954
  670. Transform:
  671. m_ObjectHideFlags: 1
  672. m_PrefabParentObject: {fileID: 0}
  673. m_PrefabInternal: {fileID: 100100000}
  674. m_GameObject: {fileID: 1473375491130096}
  675. m_LocalRotation: {x: -0, y: 0.68700796, z: -0, w: 0.72664994}
  676. m_LocalPosition: {x: -0.032, y: 0, z: -0.306}
  677. m_LocalScale: {x: 0.046966687, y: 0.04696662, z: 0.046966687}
  678. m_Children: []
  679. m_Father: {fileID: 4359103585837240}
  680. m_RootOrder: 16
  681. m_LocalEulerAnglesHint: {x: 0, y: 86.787, z: 0}
  682. --- !u!4 &4690539593021084
  683. Transform:
  684. m_ObjectHideFlags: 1
  685. m_PrefabParentObject: {fileID: 0}
  686. m_PrefabInternal: {fileID: 100100000}
  687. m_GameObject: {fileID: 1439979080508114}
  688. m_LocalRotation: {x: -0, y: -0.5849048, z: -0, w: 0.81110203}
  689. m_LocalPosition: {x: -0.141, y: 0, z: 0.268}
  690. m_LocalScale: {x: 0.06300797, y: 0.0630078, z: 0.06300797}
  691. m_Children: []
  692. m_Father: {fileID: 4359103585837240}
  693. m_RootOrder: 21
  694. m_LocalEulerAnglesHint: {x: 0, y: -71.593, z: 0}
  695. --- !u!4 &4746179800663616
  696. Transform:
  697. m_ObjectHideFlags: 1
  698. m_PrefabParentObject: {fileID: 0}
  699. m_PrefabInternal: {fileID: 100100000}
  700. m_GameObject: {fileID: 1110577953080854}
  701. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  702. m_LocalPosition: {x: 0.324, y: 0, z: -0.04}
  703. m_LocalScale: {x: 0.078712575, y: 0.078712575, z: 0.078712575}
  704. m_Children: []
  705. m_Father: {fileID: 4359103585837240}
  706. m_RootOrder: 14
  707. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  708. --- !u!4 &4796180168827006
  709. Transform:
  710. m_ObjectHideFlags: 1
  711. m_PrefabParentObject: {fileID: 0}
  712. m_PrefabInternal: {fileID: 100100000}
  713. m_GameObject: {fileID: 1748329563765958}
  714. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  715. m_LocalPosition: {x: -0.4, y: 0, z: -0.056}
  716. m_LocalScale: {x: 0.04696662, y: 0.04696662, z: 0.04696662}
  717. m_Children: []
  718. m_Father: {fileID: 4359103585837240}
  719. m_RootOrder: 6
  720. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  721. --- !u!4 &4887700146351922
  722. Transform:
  723. m_ObjectHideFlags: 1
  724. m_PrefabParentObject: {fileID: 0}
  725. m_PrefabInternal: {fileID: 100100000}
  726. m_GameObject: {fileID: 1829767197708674}
  727. m_LocalRotation: {x: 0.022043873, y: -0.2352382, z: -0.23706393, w: 0.9423258}
  728. m_LocalPosition: {x: 0.071, y: 0, z: -0.155}
  729. m_LocalScale: {x: 0.27745098, y: 0.27745098, z: 0.277451}
  730. m_Children: []
  731. m_Father: {fileID: 4359103585837240}
  732. m_RootOrder: 3
  733. m_LocalEulerAnglesHint: {x: -4.013, y: -27.059002, z: -27.276001}
  734. --- !u!4 &4891038668051494
  735. Transform:
  736. m_ObjectHideFlags: 1
  737. m_PrefabParentObject: {fileID: 0}
  738. m_PrefabInternal: {fileID: 100100000}
  739. m_GameObject: {fileID: 1193037276406136}
  740. m_LocalRotation: {x: -0, y: 0.60776377, z: -0, w: 0.7941179}
  741. m_LocalPosition: {x: 0.133, y: 0, z: -0.321}
  742. m_LocalScale: {x: 0.06679043, y: 0.06679041, z: 0.06679043}
  743. m_Children: []
  744. m_Father: {fileID: 4359103585837240}
  745. m_RootOrder: 19
  746. m_LocalEulerAnglesHint: {x: 0, y: 74.856, z: 0}
  747. --- !u!4 &4905949083121048
  748. Transform:
  749. m_ObjectHideFlags: 1
  750. m_PrefabParentObject: {fileID: 0}
  751. m_PrefabInternal: {fileID: 100100000}
  752. m_GameObject: {fileID: 1600224748661680}
  753. m_LocalRotation: {x: -0, y: 0.36409184, z: -0, w: 0.93136305}
  754. m_LocalPosition: {x: 0.009, y: 0, z: -0.363}
  755. m_LocalScale: {x: 0.04696662, y: 0.04696662, z: 0.04696662}
  756. m_Children: []
  757. m_Father: {fileID: 4359103585837240}
  758. m_RootOrder: 18
  759. m_LocalEulerAnglesHint: {x: 0, y: 42.703003, z: 0}
  760. --- !u!4 &4952468385613924
  761. Transform:
  762. m_ObjectHideFlags: 1
  763. m_PrefabParentObject: {fileID: 0}
  764. m_PrefabInternal: {fileID: 100100000}
  765. m_GameObject: {fileID: 1637466321752308}
  766. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  767. m_LocalPosition: {x: 0.092, y: 0, z: 0.353}
  768. m_LocalScale: {x: 0.078712575, y: 0.078712575, z: 0.078712575}
  769. m_Children: []
  770. m_Father: {fileID: 4359103585837240}
  771. m_RootOrder: 10
  772. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  773. --- !u!4 &4967419853682084
  774. Transform:
  775. m_ObjectHideFlags: 1
  776. m_PrefabParentObject: {fileID: 0}
  777. m_PrefabInternal: {fileID: 100100000}
  778. m_GameObject: {fileID: 1491749669749110}
  779. m_LocalRotation: {x: -0, y: 0.36409184, z: -0, w: 0.93136305}
  780. m_LocalPosition: {x: 0.051, y: 0, z: -0.275}
  781. m_LocalScale: {x: 0.07871258, y: 0.078712575, z: 0.07871258}
  782. m_Children: []
  783. m_Father: {fileID: 4359103585837240}
  784. m_RootOrder: 11
  785. m_LocalEulerAnglesHint: {x: 0, y: 42.703003, z: 0}
  786. --- !u!23 &23049432514408404
  787. MeshRenderer:
  788. m_ObjectHideFlags: 1
  789. m_PrefabParentObject: {fileID: 0}
  790. m_PrefabInternal: {fileID: 100100000}
  791. m_GameObject: {fileID: 1122987204948832}
  792. m_Enabled: 1
  793. m_CastShadows: 1
  794. m_ReceiveShadows: 1
  795. m_MotionVectors: 1
  796. m_LightProbeUsage: 1
  797. m_ReflectionProbeUsage: 1
  798. m_Materials:
  799. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  800. m_StaticBatchInfo:
  801. firstSubMesh: 0
  802. subMeshCount: 0
  803. m_StaticBatchRoot: {fileID: 0}
  804. m_ProbeAnchor: {fileID: 0}
  805. m_LightProbeVolumeOverride: {fileID: 0}
  806. m_ScaleInLightmap: 1
  807. m_PreserveUVs: 0
  808. m_IgnoreNormalsForChartDetection: 0
  809. m_ImportantGI: 0
  810. m_SelectedEditorRenderState: 3
  811. m_MinimumChartSize: 4
  812. m_AutoUVMaxDistance: 0.5
  813. m_AutoUVMaxAngle: 89
  814. m_LightmapParameters: {fileID: 0}
  815. m_SortingLayerID: 0
  816. m_SortingLayer: 0
  817. m_SortingOrder: 0
  818. --- !u!23 &23163712651153518
  819. MeshRenderer:
  820. m_ObjectHideFlags: 1
  821. m_PrefabParentObject: {fileID: 0}
  822. m_PrefabInternal: {fileID: 100100000}
  823. m_GameObject: {fileID: 1439979080508114}
  824. m_Enabled: 1
  825. m_CastShadows: 1
  826. m_ReceiveShadows: 1
  827. m_MotionVectors: 1
  828. m_LightProbeUsage: 1
  829. m_ReflectionProbeUsage: 1
  830. m_Materials:
  831. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  832. m_StaticBatchInfo:
  833. firstSubMesh: 0
  834. subMeshCount: 0
  835. m_StaticBatchRoot: {fileID: 0}
  836. m_ProbeAnchor: {fileID: 0}
  837. m_LightProbeVolumeOverride: {fileID: 0}
  838. m_ScaleInLightmap: 1
  839. m_PreserveUVs: 0
  840. m_IgnoreNormalsForChartDetection: 0
  841. m_ImportantGI: 0
  842. m_SelectedEditorRenderState: 3
  843. m_MinimumChartSize: 4
  844. m_AutoUVMaxDistance: 0.5
  845. m_AutoUVMaxAngle: 89
  846. m_LightmapParameters: {fileID: 0}
  847. m_SortingLayerID: 0
  848. m_SortingLayer: 0
  849. m_SortingOrder: 0
  850. --- !u!23 &23199156016473278
  851. MeshRenderer:
  852. m_ObjectHideFlags: 1
  853. m_PrefabParentObject: {fileID: 0}
  854. m_PrefabInternal: {fileID: 100100000}
  855. m_GameObject: {fileID: 1637466321752308}
  856. m_Enabled: 1
  857. m_CastShadows: 1
  858. m_ReceiveShadows: 1
  859. m_MotionVectors: 1
  860. m_LightProbeUsage: 1
  861. m_ReflectionProbeUsage: 1
  862. m_Materials:
  863. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  864. m_StaticBatchInfo:
  865. firstSubMesh: 0
  866. subMeshCount: 0
  867. m_StaticBatchRoot: {fileID: 0}
  868. m_ProbeAnchor: {fileID: 0}
  869. m_LightProbeVolumeOverride: {fileID: 0}
  870. m_ScaleInLightmap: 1
  871. m_PreserveUVs: 0
  872. m_IgnoreNormalsForChartDetection: 0
  873. m_ImportantGI: 0
  874. m_SelectedEditorRenderState: 3
  875. m_MinimumChartSize: 4
  876. m_AutoUVMaxDistance: 0.5
  877. m_AutoUVMaxAngle: 89
  878. m_LightmapParameters: {fileID: 0}
  879. m_SortingLayerID: 0
  880. m_SortingLayer: 0
  881. m_SortingOrder: 0
  882. --- !u!23 &23436793763023496
  883. MeshRenderer:
  884. m_ObjectHideFlags: 1
  885. m_PrefabParentObject: {fileID: 0}
  886. m_PrefabInternal: {fileID: 100100000}
  887. m_GameObject: {fileID: 1829767197708674}
  888. m_Enabled: 1
  889. m_CastShadows: 1
  890. m_ReceiveShadows: 1
  891. m_MotionVectors: 1
  892. m_LightProbeUsage: 1
  893. m_ReflectionProbeUsage: 1
  894. m_Materials:
  895. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  896. m_StaticBatchInfo:
  897. firstSubMesh: 0
  898. subMeshCount: 0
  899. m_StaticBatchRoot: {fileID: 0}
  900. m_ProbeAnchor: {fileID: 0}
  901. m_LightProbeVolumeOverride: {fileID: 0}
  902. m_ScaleInLightmap: 1
  903. m_PreserveUVs: 0
  904. m_IgnoreNormalsForChartDetection: 0
  905. m_ImportantGI: 0
  906. m_SelectedEditorRenderState: 3
  907. m_MinimumChartSize: 4
  908. m_AutoUVMaxDistance: 0.5
  909. m_AutoUVMaxAngle: 89
  910. m_LightmapParameters: {fileID: 0}
  911. m_SortingLayerID: 0
  912. m_SortingLayer: 0
  913. m_SortingOrder: 0
  914. --- !u!23 &23446168497291276
  915. MeshRenderer:
  916. m_ObjectHideFlags: 1
  917. m_PrefabParentObject: {fileID: 0}
  918. m_PrefabInternal: {fileID: 100100000}
  919. m_GameObject: {fileID: 1972595388454112}
  920. m_Enabled: 1
  921. m_CastShadows: 1
  922. m_ReceiveShadows: 1
  923. m_MotionVectors: 1
  924. m_LightProbeUsage: 1
  925. m_ReflectionProbeUsage: 1
  926. m_Materials:
  927. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  928. m_StaticBatchInfo:
  929. firstSubMesh: 0
  930. subMeshCount: 0
  931. m_StaticBatchRoot: {fileID: 0}
  932. m_ProbeAnchor: {fileID: 0}
  933. m_LightProbeVolumeOverride: {fileID: 0}
  934. m_ScaleInLightmap: 1
  935. m_PreserveUVs: 0
  936. m_IgnoreNormalsForChartDetection: 0
  937. m_ImportantGI: 0
  938. m_SelectedEditorRenderState: 3
  939. m_MinimumChartSize: 4
  940. m_AutoUVMaxDistance: 0.5
  941. m_AutoUVMaxAngle: 89
  942. m_LightmapParameters: {fileID: 0}
  943. m_SortingLayerID: 0
  944. m_SortingLayer: 0
  945. m_SortingOrder: 0
  946. --- !u!23 &23486316234731816
  947. MeshRenderer:
  948. m_ObjectHideFlags: 1
  949. m_PrefabParentObject: {fileID: 0}
  950. m_PrefabInternal: {fileID: 100100000}
  951. m_GameObject: {fileID: 1985180078862274}
  952. m_Enabled: 1
  953. m_CastShadows: 1
  954. m_ReceiveShadows: 1
  955. m_MotionVectors: 1
  956. m_LightProbeUsage: 1
  957. m_ReflectionProbeUsage: 1
  958. m_Materials:
  959. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  960. m_StaticBatchInfo:
  961. firstSubMesh: 0
  962. subMeshCount: 0
  963. m_StaticBatchRoot: {fileID: 0}
  964. m_ProbeAnchor: {fileID: 0}
  965. m_LightProbeVolumeOverride: {fileID: 0}
  966. m_ScaleInLightmap: 1
  967. m_PreserveUVs: 0
  968. m_IgnoreNormalsForChartDetection: 0
  969. m_ImportantGI: 0
  970. m_SelectedEditorRenderState: 3
  971. m_MinimumChartSize: 4
  972. m_AutoUVMaxDistance: 0.5
  973. m_AutoUVMaxAngle: 89
  974. m_LightmapParameters: {fileID: 0}
  975. m_SortingLayerID: 0
  976. m_SortingLayer: 0
  977. m_SortingOrder: 0
  978. --- !u!23 &23486766164441972
  979. MeshRenderer:
  980. m_ObjectHideFlags: 1
  981. m_PrefabParentObject: {fileID: 0}
  982. m_PrefabInternal: {fileID: 100100000}
  983. m_GameObject: {fileID: 1963478175193614}
  984. m_Enabled: 1
  985. m_CastShadows: 1
  986. m_ReceiveShadows: 1
  987. m_MotionVectors: 1
  988. m_LightProbeUsage: 1
  989. m_ReflectionProbeUsage: 1
  990. m_Materials:
  991. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  992. m_StaticBatchInfo:
  993. firstSubMesh: 0
  994. subMeshCount: 0
  995. m_StaticBatchRoot: {fileID: 0}
  996. m_ProbeAnchor: {fileID: 0}
  997. m_LightProbeVolumeOverride: {fileID: 0}
  998. m_ScaleInLightmap: 1
  999. m_PreserveUVs: 0
  1000. m_IgnoreNormalsForChartDetection: 0
  1001. m_ImportantGI: 0
  1002. m_SelectedEditorRenderState: 3
  1003. m_MinimumChartSize: 4
  1004. m_AutoUVMaxDistance: 0.5
  1005. m_AutoUVMaxAngle: 89
  1006. m_LightmapParameters: {fileID: 0}
  1007. m_SortingLayerID: 0
  1008. m_SortingLayer: 0
  1009. m_SortingOrder: 0
  1010. --- !u!23 &23520954013650388
  1011. MeshRenderer:
  1012. m_ObjectHideFlags: 1
  1013. m_PrefabParentObject: {fileID: 0}
  1014. m_PrefabInternal: {fileID: 100100000}
  1015. m_GameObject: {fileID: 1320482799031084}
  1016. m_Enabled: 1
  1017. m_CastShadows: 1
  1018. m_ReceiveShadows: 1
  1019. m_MotionVectors: 1
  1020. m_LightProbeUsage: 1
  1021. m_ReflectionProbeUsage: 1
  1022. m_Materials:
  1023. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  1024. m_StaticBatchInfo:
  1025. firstSubMesh: 0
  1026. subMeshCount: 0
  1027. m_StaticBatchRoot: {fileID: 0}
  1028. m_ProbeAnchor: {fileID: 0}
  1029. m_LightProbeVolumeOverride: {fileID: 0}
  1030. m_ScaleInLightmap: 1
  1031. m_PreserveUVs: 0
  1032. m_IgnoreNormalsForChartDetection: 0
  1033. m_ImportantGI: 0
  1034. m_SelectedEditorRenderState: 3
  1035. m_MinimumChartSize: 4
  1036. m_AutoUVMaxDistance: 0.5
  1037. m_AutoUVMaxAngle: 89
  1038. m_LightmapParameters: {fileID: 0}
  1039. m_SortingLayerID: 0
  1040. m_SortingLayer: 0
  1041. m_SortingOrder: 0
  1042. --- !u!23 &23524251670658352
  1043. MeshRenderer:
  1044. m_ObjectHideFlags: 1
  1045. m_PrefabParentObject: {fileID: 0}
  1046. m_PrefabInternal: {fileID: 100100000}
  1047. m_GameObject: {fileID: 1318186208998052}
  1048. m_Enabled: 1
  1049. m_CastShadows: 1
  1050. m_ReceiveShadows: 1
  1051. m_MotionVectors: 1
  1052. m_LightProbeUsage: 1
  1053. m_ReflectionProbeUsage: 1
  1054. m_Materials:
  1055. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  1056. m_StaticBatchInfo:
  1057. firstSubMesh: 0
  1058. subMeshCount: 0
  1059. m_StaticBatchRoot: {fileID: 0}
  1060. m_ProbeAnchor: {fileID: 0}
  1061. m_LightProbeVolumeOverride: {fileID: 0}
  1062. m_ScaleInLightmap: 1
  1063. m_PreserveUVs: 0
  1064. m_IgnoreNormalsForChartDetection: 0
  1065. m_ImportantGI: 0
  1066. m_SelectedEditorRenderState: 3
  1067. m_MinimumChartSize: 4
  1068. m_AutoUVMaxDistance: 0.5
  1069. m_AutoUVMaxAngle: 89
  1070. m_LightmapParameters: {fileID: 0}
  1071. m_SortingLayerID: 0
  1072. m_SortingLayer: 0
  1073. m_SortingOrder: 0
  1074. --- !u!23 &23532201641617466
  1075. MeshRenderer:
  1076. m_ObjectHideFlags: 1
  1077. m_PrefabParentObject: {fileID: 0}
  1078. m_PrefabInternal: {fileID: 100100000}
  1079. m_GameObject: {fileID: 1935141222664422}
  1080. m_Enabled: 1
  1081. m_CastShadows: 1
  1082. m_ReceiveShadows: 1
  1083. m_MotionVectors: 1
  1084. m_LightProbeUsage: 1
  1085. m_ReflectionProbeUsage: 1
  1086. m_Materials:
  1087. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  1088. m_StaticBatchInfo:
  1089. firstSubMesh: 0
  1090. subMeshCount: 0
  1091. m_StaticBatchRoot: {fileID: 0}
  1092. m_ProbeAnchor: {fileID: 0}
  1093. m_LightProbeVolumeOverride: {fileID: 0}
  1094. m_ScaleInLightmap: 1
  1095. m_PreserveUVs: 0
  1096. m_IgnoreNormalsForChartDetection: 0
  1097. m_ImportantGI: 0
  1098. m_SelectedEditorRenderState: 3
  1099. m_MinimumChartSize: 4
  1100. m_AutoUVMaxDistance: 0.5
  1101. m_AutoUVMaxAngle: 89
  1102. m_LightmapParameters: {fileID: 0}
  1103. m_SortingLayerID: 0
  1104. m_SortingLayer: 0
  1105. m_SortingOrder: 0
  1106. --- !u!23 &23545718030289362
  1107. MeshRenderer:
  1108. m_ObjectHideFlags: 1
  1109. m_PrefabParentObject: {fileID: 0}
  1110. m_PrefabInternal: {fileID: 100100000}
  1111. m_GameObject: {fileID: 1989640882273210}
  1112. m_Enabled: 1
  1113. m_CastShadows: 1
  1114. m_ReceiveShadows: 1
  1115. m_MotionVectors: 1
  1116. m_LightProbeUsage: 1
  1117. m_ReflectionProbeUsage: 1
  1118. m_Materials:
  1119. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  1120. m_StaticBatchInfo:
  1121. firstSubMesh: 0
  1122. subMeshCount: 0
  1123. m_StaticBatchRoot: {fileID: 0}
  1124. m_ProbeAnchor: {fileID: 0}
  1125. m_LightProbeVolumeOverride: {fileID: 0}
  1126. m_ScaleInLightmap: 1
  1127. m_PreserveUVs: 0
  1128. m_IgnoreNormalsForChartDetection: 0
  1129. m_ImportantGI: 0
  1130. m_SelectedEditorRenderState: 3
  1131. m_MinimumChartSize: 4
  1132. m_AutoUVMaxDistance: 0.5
  1133. m_AutoUVMaxAngle: 89
  1134. m_LightmapParameters: {fileID: 0}
  1135. m_SortingLayerID: 0
  1136. m_SortingLayer: 0
  1137. m_SortingOrder: 0
  1138. --- !u!23 &23663801946452836
  1139. MeshRenderer:
  1140. m_ObjectHideFlags: 1
  1141. m_PrefabParentObject: {fileID: 0}
  1142. m_PrefabInternal: {fileID: 100100000}
  1143. m_GameObject: {fileID: 1095806498832432}
  1144. m_Enabled: 1
  1145. m_CastShadows: 1
  1146. m_ReceiveShadows: 1
  1147. m_MotionVectors: 1
  1148. m_LightProbeUsage: 1
  1149. m_ReflectionProbeUsage: 1
  1150. m_Materials:
  1151. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  1152. m_StaticBatchInfo:
  1153. firstSubMesh: 0
  1154. subMeshCount: 0
  1155. m_StaticBatchRoot: {fileID: 0}
  1156. m_ProbeAnchor: {fileID: 0}
  1157. m_LightProbeVolumeOverride: {fileID: 0}
  1158. m_ScaleInLightmap: 1
  1159. m_PreserveUVs: 0
  1160. m_IgnoreNormalsForChartDetection: 0
  1161. m_ImportantGI: 0
  1162. m_SelectedEditorRenderState: 3
  1163. m_MinimumChartSize: 4
  1164. m_AutoUVMaxDistance: 0.5
  1165. m_AutoUVMaxAngle: 89
  1166. m_LightmapParameters: {fileID: 0}
  1167. m_SortingLayerID: 0
  1168. m_SortingLayer: 0
  1169. m_SortingOrder: 0
  1170. --- !u!23 &23679113083637756
  1171. MeshRenderer:
  1172. m_ObjectHideFlags: 1
  1173. m_PrefabParentObject: {fileID: 0}
  1174. m_PrefabInternal: {fileID: 100100000}
  1175. m_GameObject: {fileID: 1491749669749110}
  1176. m_Enabled: 1
  1177. m_CastShadows: 1
  1178. m_ReceiveShadows: 1
  1179. m_MotionVectors: 1
  1180. m_LightProbeUsage: 1
  1181. m_ReflectionProbeUsage: 1
  1182. m_Materials:
  1183. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  1184. m_StaticBatchInfo:
  1185. firstSubMesh: 0
  1186. subMeshCount: 0
  1187. m_StaticBatchRoot: {fileID: 0}
  1188. m_ProbeAnchor: {fileID: 0}
  1189. m_LightProbeVolumeOverride: {fileID: 0}
  1190. m_ScaleInLightmap: 1
  1191. m_PreserveUVs: 0
  1192. m_IgnoreNormalsForChartDetection: 0
  1193. m_ImportantGI: 0
  1194. m_SelectedEditorRenderState: 3
  1195. m_MinimumChartSize: 4
  1196. m_AutoUVMaxDistance: 0.5
  1197. m_AutoUVMaxAngle: 89
  1198. m_LightmapParameters: {fileID: 0}
  1199. m_SortingLayerID: 0
  1200. m_SortingLayer: 0
  1201. m_SortingOrder: 0
  1202. --- !u!23 &23731520185787964
  1203. MeshRenderer:
  1204. m_ObjectHideFlags: 1
  1205. m_PrefabParentObject: {fileID: 0}
  1206. m_PrefabInternal: {fileID: 100100000}
  1207. m_GameObject: {fileID: 1473375491130096}
  1208. m_Enabled: 1
  1209. m_CastShadows: 1
  1210. m_ReceiveShadows: 1
  1211. m_MotionVectors: 1
  1212. m_LightProbeUsage: 1
  1213. m_ReflectionProbeUsage: 1
  1214. m_Materials:
  1215. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  1216. m_StaticBatchInfo:
  1217. firstSubMesh: 0
  1218. subMeshCount: 0
  1219. m_StaticBatchRoot: {fileID: 0}
  1220. m_ProbeAnchor: {fileID: 0}
  1221. m_LightProbeVolumeOverride: {fileID: 0}
  1222. m_ScaleInLightmap: 1
  1223. m_PreserveUVs: 0
  1224. m_IgnoreNormalsForChartDetection: 0
  1225. m_ImportantGI: 0
  1226. m_SelectedEditorRenderState: 3
  1227. m_MinimumChartSize: 4
  1228. m_AutoUVMaxDistance: 0.5
  1229. m_AutoUVMaxAngle: 89
  1230. m_LightmapParameters: {fileID: 0}
  1231. m_SortingLayerID: 0
  1232. m_SortingLayer: 0
  1233. m_SortingOrder: 0
  1234. --- !u!23 &23825761762838382
  1235. MeshRenderer:
  1236. m_ObjectHideFlags: 1
  1237. m_PrefabParentObject: {fileID: 0}
  1238. m_PrefabInternal: {fileID: 100100000}
  1239. m_GameObject: {fileID: 1036743495959112}
  1240. m_Enabled: 1
  1241. m_CastShadows: 1
  1242. m_ReceiveShadows: 1
  1243. m_MotionVectors: 1
  1244. m_LightProbeUsage: 1
  1245. m_ReflectionProbeUsage: 1
  1246. m_Materials:
  1247. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  1248. m_StaticBatchInfo:
  1249. firstSubMesh: 0
  1250. subMeshCount: 0
  1251. m_StaticBatchRoot: {fileID: 0}
  1252. m_ProbeAnchor: {fileID: 0}
  1253. m_LightProbeVolumeOverride: {fileID: 0}
  1254. m_ScaleInLightmap: 1
  1255. m_PreserveUVs: 0
  1256. m_IgnoreNormalsForChartDetection: 0
  1257. m_ImportantGI: 0
  1258. m_SelectedEditorRenderState: 3
  1259. m_MinimumChartSize: 4
  1260. m_AutoUVMaxDistance: 0.5
  1261. m_AutoUVMaxAngle: 89
  1262. m_LightmapParameters: {fileID: 0}
  1263. m_SortingLayerID: 0
  1264. m_SortingLayer: 0
  1265. m_SortingOrder: 0
  1266. --- !u!23 &23829026117967972
  1267. MeshRenderer:
  1268. m_ObjectHideFlags: 1
  1269. m_PrefabParentObject: {fileID: 0}
  1270. m_PrefabInternal: {fileID: 100100000}
  1271. m_GameObject: {fileID: 1971462963449864}
  1272. m_Enabled: 1
  1273. m_CastShadows: 1
  1274. m_ReceiveShadows: 1
  1275. m_MotionVectors: 1
  1276. m_LightProbeUsage: 1
  1277. m_ReflectionProbeUsage: 1
  1278. m_Materials:
  1279. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  1280. m_StaticBatchInfo:
  1281. firstSubMesh: 0
  1282. subMeshCount: 0
  1283. m_StaticBatchRoot: {fileID: 0}
  1284. m_ProbeAnchor: {fileID: 0}
  1285. m_LightProbeVolumeOverride: {fileID: 0}
  1286. m_ScaleInLightmap: 1
  1287. m_PreserveUVs: 0
  1288. m_IgnoreNormalsForChartDetection: 0
  1289. m_ImportantGI: 0
  1290. m_SelectedEditorRenderState: 3
  1291. m_MinimumChartSize: 4
  1292. m_AutoUVMaxDistance: 0.5
  1293. m_AutoUVMaxAngle: 89
  1294. m_LightmapParameters: {fileID: 0}
  1295. m_SortingLayerID: 0
  1296. m_SortingLayer: 0
  1297. m_SortingOrder: 0
  1298. --- !u!23 &23832740540828048
  1299. MeshRenderer:
  1300. m_ObjectHideFlags: 1
  1301. m_PrefabParentObject: {fileID: 0}
  1302. m_PrefabInternal: {fileID: 100100000}
  1303. m_GameObject: {fileID: 1458771016547814}
  1304. m_Enabled: 1
  1305. m_CastShadows: 1
  1306. m_ReceiveShadows: 1
  1307. m_MotionVectors: 1
  1308. m_LightProbeUsage: 1
  1309. m_ReflectionProbeUsage: 1
  1310. m_Materials:
  1311. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  1312. m_StaticBatchInfo:
  1313. firstSubMesh: 0
  1314. subMeshCount: 0
  1315. m_StaticBatchRoot: {fileID: 0}
  1316. m_ProbeAnchor: {fileID: 0}
  1317. m_LightProbeVolumeOverride: {fileID: 0}
  1318. m_ScaleInLightmap: 1
  1319. m_PreserveUVs: 0
  1320. m_IgnoreNormalsForChartDetection: 0
  1321. m_ImportantGI: 0
  1322. m_SelectedEditorRenderState: 3
  1323. m_MinimumChartSize: 4
  1324. m_AutoUVMaxDistance: 0.5
  1325. m_AutoUVMaxAngle: 89
  1326. m_LightmapParameters: {fileID: 0}
  1327. m_SortingLayerID: 0
  1328. m_SortingLayer: 0
  1329. m_SortingOrder: 0
  1330. --- !u!23 &23835704561139100
  1331. MeshRenderer:
  1332. m_ObjectHideFlags: 1
  1333. m_PrefabParentObject: {fileID: 0}
  1334. m_PrefabInternal: {fileID: 100100000}
  1335. m_GameObject: {fileID: 1748329563765958}
  1336. m_Enabled: 1
  1337. m_CastShadows: 1
  1338. m_ReceiveShadows: 1
  1339. m_MotionVectors: 1
  1340. m_LightProbeUsage: 1
  1341. m_ReflectionProbeUsage: 1
  1342. m_Materials:
  1343. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  1344. m_StaticBatchInfo:
  1345. firstSubMesh: 0
  1346. subMeshCount: 0
  1347. m_StaticBatchRoot: {fileID: 0}
  1348. m_ProbeAnchor: {fileID: 0}
  1349. m_LightProbeVolumeOverride: {fileID: 0}
  1350. m_ScaleInLightmap: 1
  1351. m_PreserveUVs: 0
  1352. m_IgnoreNormalsForChartDetection: 0
  1353. m_ImportantGI: 0
  1354. m_SelectedEditorRenderState: 3
  1355. m_MinimumChartSize: 4
  1356. m_AutoUVMaxDistance: 0.5
  1357. m_AutoUVMaxAngle: 89
  1358. m_LightmapParameters: {fileID: 0}
  1359. m_SortingLayerID: 0
  1360. m_SortingLayer: 0
  1361. m_SortingOrder: 0
  1362. --- !u!23 &23884175891154538
  1363. MeshRenderer:
  1364. m_ObjectHideFlags: 1
  1365. m_PrefabParentObject: {fileID: 0}
  1366. m_PrefabInternal: {fileID: 100100000}
  1367. m_GameObject: {fileID: 1744000658453956}
  1368. m_Enabled: 1
  1369. m_CastShadows: 1
  1370. m_ReceiveShadows: 1
  1371. m_MotionVectors: 1
  1372. m_LightProbeUsage: 1
  1373. m_ReflectionProbeUsage: 1
  1374. m_Materials:
  1375. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  1376. m_StaticBatchInfo:
  1377. firstSubMesh: 0
  1378. subMeshCount: 0
  1379. m_StaticBatchRoot: {fileID: 0}
  1380. m_ProbeAnchor: {fileID: 0}
  1381. m_LightProbeVolumeOverride: {fileID: 0}
  1382. m_ScaleInLightmap: 1
  1383. m_PreserveUVs: 0
  1384. m_IgnoreNormalsForChartDetection: 0
  1385. m_ImportantGI: 0
  1386. m_SelectedEditorRenderState: 3
  1387. m_MinimumChartSize: 4
  1388. m_AutoUVMaxDistance: 0.5
  1389. m_AutoUVMaxAngle: 89
  1390. m_LightmapParameters: {fileID: 0}
  1391. m_SortingLayerID: 0
  1392. m_SortingLayer: 0
  1393. m_SortingOrder: 0
  1394. --- !u!23 &23892033644118176
  1395. MeshRenderer:
  1396. m_ObjectHideFlags: 1
  1397. m_PrefabParentObject: {fileID: 0}
  1398. m_PrefabInternal: {fileID: 100100000}
  1399. m_GameObject: {fileID: 1600224748661680}
  1400. m_Enabled: 1
  1401. m_CastShadows: 1
  1402. m_ReceiveShadows: 1
  1403. m_MotionVectors: 1
  1404. m_LightProbeUsage: 1
  1405. m_ReflectionProbeUsage: 1
  1406. m_Materials:
  1407. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  1408. m_StaticBatchInfo:
  1409. firstSubMesh: 0
  1410. subMeshCount: 0
  1411. m_StaticBatchRoot: {fileID: 0}
  1412. m_ProbeAnchor: {fileID: 0}
  1413. m_LightProbeVolumeOverride: {fileID: 0}
  1414. m_ScaleInLightmap: 1
  1415. m_PreserveUVs: 0
  1416. m_IgnoreNormalsForChartDetection: 0
  1417. m_ImportantGI: 0
  1418. m_SelectedEditorRenderState: 3
  1419. m_MinimumChartSize: 4
  1420. m_AutoUVMaxDistance: 0.5
  1421. m_AutoUVMaxAngle: 89
  1422. m_LightmapParameters: {fileID: 0}
  1423. m_SortingLayerID: 0
  1424. m_SortingLayer: 0
  1425. m_SortingOrder: 0
  1426. --- !u!23 &23894897625436236
  1427. MeshRenderer:
  1428. m_ObjectHideFlags: 1
  1429. m_PrefabParentObject: {fileID: 0}
  1430. m_PrefabInternal: {fileID: 100100000}
  1431. m_GameObject: {fileID: 1758001188648334}
  1432. m_Enabled: 1
  1433. m_CastShadows: 1
  1434. m_ReceiveShadows: 1
  1435. m_MotionVectors: 1
  1436. m_LightProbeUsage: 1
  1437. m_ReflectionProbeUsage: 1
  1438. m_Materials:
  1439. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  1440. m_StaticBatchInfo:
  1441. firstSubMesh: 0
  1442. subMeshCount: 0
  1443. m_StaticBatchRoot: {fileID: 0}
  1444. m_ProbeAnchor: {fileID: 0}
  1445. m_LightProbeVolumeOverride: {fileID: 0}
  1446. m_ScaleInLightmap: 1
  1447. m_PreserveUVs: 0
  1448. m_IgnoreNormalsForChartDetection: 0
  1449. m_ImportantGI: 0
  1450. m_SelectedEditorRenderState: 3
  1451. m_MinimumChartSize: 4
  1452. m_AutoUVMaxDistance: 0.5
  1453. m_AutoUVMaxAngle: 89
  1454. m_LightmapParameters: {fileID: 0}
  1455. m_SortingLayerID: 0
  1456. m_SortingLayer: 0
  1457. m_SortingOrder: 0
  1458. --- !u!23 &23926675320938918
  1459. MeshRenderer:
  1460. m_ObjectHideFlags: 1
  1461. m_PrefabParentObject: {fileID: 0}
  1462. m_PrefabInternal: {fileID: 100100000}
  1463. m_GameObject: {fileID: 1110577953080854}
  1464. m_Enabled: 1
  1465. m_CastShadows: 1
  1466. m_ReceiveShadows: 1
  1467. m_MotionVectors: 1
  1468. m_LightProbeUsage: 1
  1469. m_ReflectionProbeUsage: 1
  1470. m_Materials:
  1471. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  1472. m_StaticBatchInfo:
  1473. firstSubMesh: 0
  1474. subMeshCount: 0
  1475. m_StaticBatchRoot: {fileID: 0}
  1476. m_ProbeAnchor: {fileID: 0}
  1477. m_LightProbeVolumeOverride: {fileID: 0}
  1478. m_ScaleInLightmap: 1
  1479. m_PreserveUVs: 0
  1480. m_IgnoreNormalsForChartDetection: 0
  1481. m_ImportantGI: 0
  1482. m_SelectedEditorRenderState: 3
  1483. m_MinimumChartSize: 4
  1484. m_AutoUVMaxDistance: 0.5
  1485. m_AutoUVMaxAngle: 89
  1486. m_LightmapParameters: {fileID: 0}
  1487. m_SortingLayerID: 0
  1488. m_SortingLayer: 0
  1489. m_SortingOrder: 0
  1490. --- !u!23 &23968226460460814
  1491. MeshRenderer:
  1492. m_ObjectHideFlags: 1
  1493. m_PrefabParentObject: {fileID: 0}
  1494. m_PrefabInternal: {fileID: 100100000}
  1495. m_GameObject: {fileID: 1494997151379214}
  1496. m_Enabled: 1
  1497. m_CastShadows: 1
  1498. m_ReceiveShadows: 1
  1499. m_MotionVectors: 1
  1500. m_LightProbeUsage: 1
  1501. m_ReflectionProbeUsage: 1
  1502. m_Materials:
  1503. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  1504. m_StaticBatchInfo:
  1505. firstSubMesh: 0
  1506. subMeshCount: 0
  1507. m_StaticBatchRoot: {fileID: 0}
  1508. m_ProbeAnchor: {fileID: 0}
  1509. m_LightProbeVolumeOverride: {fileID: 0}
  1510. m_ScaleInLightmap: 1
  1511. m_PreserveUVs: 0
  1512. m_IgnoreNormalsForChartDetection: 0
  1513. m_ImportantGI: 0
  1514. m_SelectedEditorRenderState: 3
  1515. m_MinimumChartSize: 4
  1516. m_AutoUVMaxDistance: 0.5
  1517. m_AutoUVMaxAngle: 89
  1518. m_LightmapParameters: {fileID: 0}
  1519. m_SortingLayerID: 0
  1520. m_SortingLayer: 0
  1521. m_SortingOrder: 0
  1522. --- !u!23 &23975126408394712
  1523. MeshRenderer:
  1524. m_ObjectHideFlags: 1
  1525. m_PrefabParentObject: {fileID: 0}
  1526. m_PrefabInternal: {fileID: 100100000}
  1527. m_GameObject: {fileID: 1193037276406136}
  1528. m_Enabled: 1
  1529. m_CastShadows: 1
  1530. m_ReceiveShadows: 1
  1531. m_MotionVectors: 1
  1532. m_LightProbeUsage: 1
  1533. m_ReflectionProbeUsage: 1
  1534. m_Materials:
  1535. - {fileID: 2100000, guid: 2d34cc5f147ed68498f9b816418847e5, type: 2}
  1536. m_StaticBatchInfo:
  1537. firstSubMesh: 0
  1538. subMeshCount: 0
  1539. m_StaticBatchRoot: {fileID: 0}
  1540. m_ProbeAnchor: {fileID: 0}
  1541. m_LightProbeVolumeOverride: {fileID: 0}
  1542. m_ScaleInLightmap: 1
  1543. m_PreserveUVs: 0
  1544. m_IgnoreNormalsForChartDetection: 0
  1545. m_ImportantGI: 0
  1546. m_SelectedEditorRenderState: 3
  1547. m_MinimumChartSize: 4
  1548. m_AutoUVMaxDistance: 0.5
  1549. m_AutoUVMaxAngle: 89
  1550. m_LightmapParameters: {fileID: 0}
  1551. m_SortingLayerID: 0
  1552. m_SortingLayer: 0
  1553. m_SortingOrder: 0
  1554. --- !u!33 &33012755166927528
  1555. MeshFilter:
  1556. m_ObjectHideFlags: 1
  1557. m_PrefabParentObject: {fileID: 0}
  1558. m_PrefabInternal: {fileID: 100100000}
  1559. m_GameObject: {fileID: 1963478175193614}
  1560. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  1561. --- !u!33 &33015737068719624
  1562. MeshFilter:
  1563. m_ObjectHideFlags: 1
  1564. m_PrefabParentObject: {fileID: 0}
  1565. m_PrefabInternal: {fileID: 100100000}
  1566. m_GameObject: {fileID: 1320482799031084}
  1567. m_Mesh: {fileID: 4300000, guid: b01a4c308d85199448b7c3ce8d1b2132, type: 3}
  1568. --- !u!33 &33020210317771144
  1569. MeshFilter:
  1570. m_ObjectHideFlags: 1
  1571. m_PrefabParentObject: {fileID: 0}
  1572. m_PrefabInternal: {fileID: 100100000}
  1573. m_GameObject: {fileID: 1744000658453956}
  1574. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  1575. --- !u!33 &33032049314807418
  1576. MeshFilter:
  1577. m_ObjectHideFlags: 1
  1578. m_PrefabParentObject: {fileID: 0}
  1579. m_PrefabInternal: {fileID: 100100000}
  1580. m_GameObject: {fileID: 1748329563765958}
  1581. m_Mesh: {fileID: 4300000, guid: aca2d07df662b0a4ea67f334cccc8cec, type: 3}
  1582. --- !u!33 &33139688917758522
  1583. MeshFilter:
  1584. m_ObjectHideFlags: 1
  1585. m_PrefabParentObject: {fileID: 0}
  1586. m_PrefabInternal: {fileID: 100100000}
  1587. m_GameObject: {fileID: 1095806498832432}
  1588. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  1589. --- !u!33 &33159167271355036
  1590. MeshFilter:
  1591. m_ObjectHideFlags: 1
  1592. m_PrefabParentObject: {fileID: 0}
  1593. m_PrefabInternal: {fileID: 100100000}
  1594. m_GameObject: {fileID: 1935141222664422}
  1595. m_Mesh: {fileID: 4300000, guid: 5fa3e8b918ff7004cbc3324da5e15855, type: 3}
  1596. --- !u!33 &33200664360739362
  1597. MeshFilter:
  1598. m_ObjectHideFlags: 1
  1599. m_PrefabParentObject: {fileID: 0}
  1600. m_PrefabInternal: {fileID: 100100000}
  1601. m_GameObject: {fileID: 1972595388454112}
  1602. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  1603. --- !u!33 &33223183842498390
  1604. MeshFilter:
  1605. m_ObjectHideFlags: 1
  1606. m_PrefabParentObject: {fileID: 0}
  1607. m_PrefabInternal: {fileID: 100100000}
  1608. m_GameObject: {fileID: 1989640882273210}
  1609. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  1610. --- !u!33 &33231345230470678
  1611. MeshFilter:
  1612. m_ObjectHideFlags: 1
  1613. m_PrefabParentObject: {fileID: 0}
  1614. m_PrefabInternal: {fileID: 100100000}
  1615. m_GameObject: {fileID: 1193037276406136}
  1616. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  1617. --- !u!33 &33278076321111014
  1618. MeshFilter:
  1619. m_ObjectHideFlags: 1
  1620. m_PrefabParentObject: {fileID: 0}
  1621. m_PrefabInternal: {fileID: 100100000}
  1622. m_GameObject: {fileID: 1036743495959112}
  1623. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  1624. --- !u!33 &33312355569337450
  1625. MeshFilter:
  1626. m_ObjectHideFlags: 1
  1627. m_PrefabParentObject: {fileID: 0}
  1628. m_PrefabInternal: {fileID: 100100000}
  1629. m_GameObject: {fileID: 1458771016547814}
  1630. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  1631. --- !u!33 &33348263222159332
  1632. MeshFilter:
  1633. m_ObjectHideFlags: 1
  1634. m_PrefabParentObject: {fileID: 0}
  1635. m_PrefabInternal: {fileID: 100100000}
  1636. m_GameObject: {fileID: 1494997151379214}
  1637. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  1638. --- !u!33 &33393089069638328
  1639. MeshFilter:
  1640. m_ObjectHideFlags: 1
  1641. m_PrefabParentObject: {fileID: 0}
  1642. m_PrefabInternal: {fileID: 100100000}
  1643. m_GameObject: {fileID: 1758001188648334}
  1644. m_Mesh: {fileID: 4300000, guid: 3914f3b2f1fc8584db914d90c959f938, type: 3}
  1645. --- !u!33 &33429734010141384
  1646. MeshFilter:
  1647. m_ObjectHideFlags: 1
  1648. m_PrefabParentObject: {fileID: 0}
  1649. m_PrefabInternal: {fileID: 100100000}
  1650. m_GameObject: {fileID: 1491749669749110}
  1651. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  1652. --- !u!33 &33485562275659680
  1653. MeshFilter:
  1654. m_ObjectHideFlags: 1
  1655. m_PrefabParentObject: {fileID: 0}
  1656. m_PrefabInternal: {fileID: 100100000}
  1657. m_GameObject: {fileID: 1473375491130096}
  1658. m_Mesh: {fileID: 4300000, guid: aca2d07df662b0a4ea67f334cccc8cec, type: 3}
  1659. --- !u!33 &33536304396408772
  1660. MeshFilter:
  1661. m_ObjectHideFlags: 1
  1662. m_PrefabParentObject: {fileID: 0}
  1663. m_PrefabInternal: {fileID: 100100000}
  1664. m_GameObject: {fileID: 1637466321752308}
  1665. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  1666. --- !u!33 &33624094602676476
  1667. MeshFilter:
  1668. m_ObjectHideFlags: 1
  1669. m_PrefabParentObject: {fileID: 0}
  1670. m_PrefabInternal: {fileID: 100100000}
  1671. m_GameObject: {fileID: 1985180078862274}
  1672. m_Mesh: {fileID: 4300000, guid: aca2d07df662b0a4ea67f334cccc8cec, type: 3}
  1673. --- !u!33 &33627443711735656
  1674. MeshFilter:
  1675. m_ObjectHideFlags: 1
  1676. m_PrefabParentObject: {fileID: 0}
  1677. m_PrefabInternal: {fileID: 100100000}
  1678. m_GameObject: {fileID: 1318186208998052}
  1679. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  1680. --- !u!33 &33627701131902818
  1681. MeshFilter:
  1682. m_ObjectHideFlags: 1
  1683. m_PrefabParentObject: {fileID: 0}
  1684. m_PrefabInternal: {fileID: 100100000}
  1685. m_GameObject: {fileID: 1439979080508114}
  1686. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  1687. --- !u!33 &33740224232562204
  1688. MeshFilter:
  1689. m_ObjectHideFlags: 1
  1690. m_PrefabParentObject: {fileID: 0}
  1691. m_PrefabInternal: {fileID: 100100000}
  1692. m_GameObject: {fileID: 1110577953080854}
  1693. m_Mesh: {fileID: 4300000, guid: 959faf3aba476444c95f12faa7211d94, type: 3}
  1694. --- !u!33 &33752268843355210
  1695. MeshFilter:
  1696. m_ObjectHideFlags: 1
  1697. m_PrefabParentObject: {fileID: 0}
  1698. m_PrefabInternal: {fileID: 100100000}
  1699. m_GameObject: {fileID: 1829767197708674}
  1700. m_Mesh: {fileID: 4300000, guid: f8243bc55c8f7474fa838777e7fd27b7, type: 3}
  1701. --- !u!33 &33843175076232982
  1702. MeshFilter:
  1703. m_ObjectHideFlags: 1
  1704. m_PrefabParentObject: {fileID: 0}
  1705. m_PrefabInternal: {fileID: 100100000}
  1706. m_GameObject: {fileID: 1971462963449864}
  1707. m_Mesh: {fileID: 4300000, guid: 32b5d9757bf8c3e4fb96cacab63e6eae, type: 3}
  1708. --- !u!33 &33980719444841914
  1709. MeshFilter:
  1710. m_ObjectHideFlags: 1
  1711. m_PrefabParentObject: {fileID: 0}
  1712. m_PrefabInternal: {fileID: 100100000}
  1713. m_GameObject: {fileID: 1122987204948832}
  1714. m_Mesh: {fileID: 4300000, guid: de7288787dfee1a4baa8954ad04e7ef5, type: 3}
  1715. --- !u!33 &33985918396170326
  1716. MeshFilter:
  1717. m_ObjectHideFlags: 1
  1718. m_PrefabParentObject: {fileID: 0}
  1719. m_PrefabInternal: {fileID: 100100000}
  1720. m_GameObject: {fileID: 1600224748661680}
  1721. m_Mesh: {fileID: 4300000, guid: aca2d07df662b0a4ea67f334cccc8cec, type: 3}