|
|
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
-
- public class levelInfoDisplay : MonoBehaviour
- {
- public GameObject infoDisplay;
-
- IEnumerator displayforSeconds(float time)
- {
- infoDisplay.SetActive(true);
- yield return new WaitForSeconds(time);
- infoDisplay.SetActive(false);
- }
-
- // Start is called before the first frame update
- public void StartCoroutine()
- {
- StartCoroutine(displayforSeconds(5.0f));
- }
-
- }
|