|
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!55 &1
|
|
PhysicsManager:
|
|
m_ObjectHideFlags: 0
|
|
serializedVersion: 13
|
|
m_Gravity: {x: 0, y: -9.81, z: 0}
|
|
m_DefaultMaterial: {fileID: 0}
|
|
m_BounceThreshold: 2
|
|
m_DefaultMaxDepenetrationVelocity: 10
|
|
m_SleepThreshold: 0.005
|
|
m_DefaultContactOffset: 0.01
|
|
m_DefaultSolverIterations: 6
|
|
m_DefaultSolverVelocityIterations: 1
|
|
m_QueriesHitBackfaces: 0
|
|
m_QueriesHitTriggers: 1
|
|
m_EnableAdaptiveForce: 0
|
|
m_ClothInterCollisionDistance: 0.1
|
|
m_ClothInterCollisionStiffness: 0.2
|
|
m_ContactsGeneration: 1
|
|
m_LayerCollisionMatrix: 7fffffff7fffffff7fffffffffffffff7fffffff7fffffffffffffff48ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
|
m_AutoSimulation: 1
|
|
m_AutoSyncTransforms: 0
|
|
m_ReuseCollisionCallbacks: 0
|
|
m_ClothInterCollisionSettingsToggle: 0
|
|
m_ClothGravity: {x: 0, y: -9.81, z: 0}
|
|
m_ContactPairsMode: 3
|
|
m_BroadphaseType: 0
|
|
m_WorldBounds:
|
|
m_Center: {x: 0, y: 0, z: 0}
|
|
m_Extent: {x: 250, y: 250, z: 250}
|
|
m_WorldSubdivisions: 8
|
|
m_FrictionType: 0
|
|
m_EnableEnhancedDeterminism: 0
|
|
m_EnableUnifiedHeightmaps: 1
|
|
m_ImprovedPatchFriction: 0
|
|
m_SolverType: 0
|
|
m_DefaultMaxAngularSpeed: 50
|