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diff --git a/Assets/Art Assets/Models/Freg.controller.meta b/Assets/Art Assets/Models/Freg.controller.meta
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index 5ad6ca8..807555d 100644
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armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
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diff --git a/Assets/Art Assets/Models/Freg_wRignDance.fbx.meta b/Assets/Art Assets/Models/Freg_wRignDance.fbx.meta
index 2a8a32b..16bb80e 100644
--- a/Assets/Art Assets/Models/Freg_wRignDance.fbx.meta
+++ b/Assets/Art Assets/Models/Freg_wRignDance.fbx.meta
@@ -24,14 +24,43 @@ ModelImporter:
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diff --git a/Assets/Materials/ZeroFriction.physicMaterial b/Assets/Materials/ZeroFriction.physicMaterial
new file mode 100644
index 0000000..036a71e
--- /dev/null
+++ b/Assets/Materials/ZeroFriction.physicMaterial
@@ -0,0 +1,14 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!134 &13400000
+PhysicMaterial:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: ZeroFriction
+ dynamicFriction: 0
+ staticFriction: 0
+ bounciness: 0
+ frictionCombine: 1
+ bounceCombine: 0
diff --git a/Assets/Materials/ZeroFriction.physicMaterial.meta b/Assets/Materials/ZeroFriction.physicMaterial.meta
new file mode 100644
index 0000000..b81a945
--- /dev/null
+++ b/Assets/Materials/ZeroFriction.physicMaterial.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: d850cf529f814714ab7042b4428b42ec
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 13400000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Prefab/Player.prefab b/Assets/Prefab/Player.prefab
index 2f1c41d..3243159 100644
--- a/Assets/Prefab/Player.prefab
+++ b/Assets/Prefab/Player.prefab
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:e188a9bf91bce350d5779b030c85071df864839000f074cd65c5502c8afefc13
-size 21839
+oid sha256:337ddc7093a391c1d297229a3c3474c996c985172bdd240c0cfac403df17808d
+size 37002
diff --git a/Assets/Prefab/PlayerController.prefab b/Assets/Prefab/PlayerController.prefab
new file mode 100644
index 0000000..81d10ba
--- /dev/null
+++ b/Assets/Prefab/PlayerController.prefab
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:acd7d9633069ed387b10812d5c0e3e9e73a8bfee3128000c491db62e928d9379
+size 38437
diff --git a/Assets/Art Assets/Textures/Black/1x.meta b/Assets/Prefab/PlayerController.prefab.meta
similarity index 57%
rename from Assets/Art Assets/Textures/Black/1x.meta
rename to Assets/Prefab/PlayerController.prefab.meta
index a7590f5..be3af1d 100644
--- a/Assets/Art Assets/Textures/Black/1x.meta
+++ b/Assets/Prefab/PlayerController.prefab.meta
@@ -1,7 +1,6 @@
fileFormatVersion: 2
-guid: 5e2686e8f10737145b71852076c5e4af
-folderAsset: yes
-DefaultImporter:
+guid: 6575c16bbaff3634c89d2335412063ff
+PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
diff --git a/Assets/Scenes/BoatTest.unity b/Assets/Scenes/BoatTest.unity
index c049596..3c1fcc8 100644
--- a/Assets/Scenes/BoatTest.unity
+++ b/Assets/Scenes/BoatTest.unity
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:4d0ec36d9b37bf7a9f684f834da6ee33b8b7a939bdbe265adf551380dfce347f
-size 73717
+oid sha256:767b196bdccb8e20c85153750ac068d1ad5d7be93742a9ca924c277472ae3adc
+size 54197
diff --git a/Assets/Scenes/Development/CharacterControllerTest.unity b/Assets/Scenes/Development/CharacterControllerTest.unity
index c8f91d9..cdfe1a4 100644
--- a/Assets/Scenes/Development/CharacterControllerTest.unity
+++ b/Assets/Scenes/Development/CharacterControllerTest.unity
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:24894f68749013207500f5f502e5ef2753c5be9a2b2b74009445948336e95510
-size 8513
+oid sha256:2d6294891dac118a20ec2af8831645ae9a5c3b0c5ed42bf2c3a242b0fc277afa
+size 13380
diff --git a/Assets/Scenes/Development/OarVelocityController.unity b/Assets/Scenes/Development/OarVelocityController.unity
index 5356253..3bcf1c3 100644
--- a/Assets/Scenes/Development/OarVelocityController.unity
+++ b/Assets/Scenes/Development/OarVelocityController.unity
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:63557b82d59b7a99c99441c6c75f27c833f8c15110956708728a58243f1c60ed
-size 89254
+oid sha256:638a51246f865e36ee90a2ab433f0f18d51d8c97c8665d7c7c98947fd337f678
+size 67950
diff --git a/Assets/Scenes/Menu.unity b/Assets/Scenes/Menu.unity
index 6d9ae4f..91c59e7 100644
--- a/Assets/Scenes/Menu.unity
+++ b/Assets/Scenes/Menu.unity
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:2c57a8bd3e4f7aefad79195699612b76380541925690e83d46ac566123a1698d
-size 113610
+oid sha256:586c912ff0c91db2238dfdc49064a0ffd7e98f2b94cea46e9ecefd8217137491
+size 186486
diff --git a/Assets/Scripts/BoatController.cs b/Assets/Scripts/BoatController.cs
index 6c55434..239158f 100644
--- a/Assets/Scripts/BoatController.cs
+++ b/Assets/Scripts/BoatController.cs
@@ -13,6 +13,9 @@ public class BoatController : MonoBehaviour
[SerializeField]
private float BrakeFactor = 1f;
+ [SerializeField]
+ private float ObstacleBounce = 2f;
+
[SerializeField]
private bool m_usedebugkeys;
@@ -91,4 +94,21 @@ public class BoatController : MonoBehaviour
rigidBody.AddForce(rigidBody.velocity * - BrakeFactor);
rigidBody.AddTorque(rigidBody.angularVelocity * -BrakeFactor);
}
+
+ public void OnCollisionEnter(Collision collision)
+ {
+ if (collision.gameObject.CompareTag("Obstacle"))
+ {
+
+ Debug.Log($"Hitting: {collision.gameObject} Foce: {collision.impulse * ObstacleBounce}");
+
+ rigidBody.AddForce(collision.impulse * ObstacleBounce, ForceMode.Impulse);
+
+
+
+ }
+
+
+ }
+
}
diff --git a/Assets/MainMenuControls.cs b/Assets/Scripts/MainMenuControls.cs
similarity index 68%
rename from Assets/MainMenuControls.cs
rename to Assets/Scripts/MainMenuControls.cs
index 6f025da..a25f7b7 100644
--- a/Assets/MainMenuControls.cs
+++ b/Assets/Scripts/MainMenuControls.cs
@@ -1,12 +1,15 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
+using UnityEngine.SceneManagement;
public class MainMenuControls : MonoBehaviour
{
+ public string gameScene;
+
public void StartGame()
{
-
+ SceneManager.LoadScene(gameScene);
}
public void QuitGame()
diff --git a/Assets/MainMenuControls.cs.meta b/Assets/Scripts/MainMenuControls.cs.meta
similarity index 100%
rename from Assets/MainMenuControls.cs.meta
rename to Assets/Scripts/MainMenuControls.cs.meta
diff --git a/Assets/Scripts/Player/BoatRowController.cs b/Assets/Scripts/Player/BoatRowController.cs
index 7d3771f..6868a09 100644
--- a/Assets/Scripts/Player/BoatRowController.cs
+++ b/Assets/Scripts/Player/BoatRowController.cs
@@ -104,17 +104,17 @@ public class BoatRowController : MonoBehaviour
if(averageVelocity < 0.000001)
{
m_OnBrake.Invoke();
- Debug.Log($"Brake! ({averageVelocity})");
+ //Debug.Log($"Brake! ({averageVelocity})");
}
else
{
- Debug.Log($"Row! ({averageVelocity})");
+ //Debug.Log($"Row! ({averageVelocity})");
m_OnRow.Invoke(averageVelocity);
}
}
else
{
- Debug.Log($"No Row: {averageVelocity}");
+ //Debug.Log($"No Row: {averageVelocity}");
m_OnBrake.Invoke();
}
m_lastKnownOarPosition = localOarTipPosition;
diff --git a/Assets/Scripts/Player/HandController.cs b/Assets/Scripts/Player/HandController.cs
index c2d130f..74b6352 100644
--- a/Assets/Scripts/Player/HandController.cs
+++ b/Assets/Scripts/Player/HandController.cs
@@ -34,7 +34,14 @@ public class HandController : MonoBehaviour
private float m_armSpeed = 0.5f;
[SerializeField, BoxGroup("Settings")]
- private Vector2 m_startInput = new Vector2(0, 1);
+ private Vector2 m_startInput = new Vector2(0, 1);
+
+ [SerializeField]
+ private Vector3 m_IKOffset = new Vector3(0, 0, 0.05f);
+
+ [SerializeField]
+ private Quaternion m_IKRotationOffset;
+
[SerializeField, BoxGroup("Input")]
private InputActionProperty m_inputAxis;
@@ -100,6 +107,15 @@ public class HandController : MonoBehaviour
//UpdateHand(m_desiredInput);
}
+ public Vector3 GetIKPosition()
+ {
+ return transform.position + transform.TransformDirection(m_IKOffset);
+ }
+
+ public Quaternion GetIKRotation()
+ {
+ return m_oar.transform.rotation * m_IKRotationOffset;
+ }
#endregion MonoBehaviour Functions
#region Class Functionality
diff --git a/Assets/Scripts/Player/IkController.cs b/Assets/Scripts/Player/IkController.cs
new file mode 100644
index 0000000..ebe2dc9
--- /dev/null
+++ b/Assets/Scripts/Player/IkController.cs
@@ -0,0 +1,99 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using NaughtyAttributes;
+
+
+///
+///
+///
+public class IkController : MonoBehaviour
+{
+
+ #region Inspector Fields
+
+ [SerializeField, BoxGroup("References")]
+ private HandController m_leftHandTarget, m_rightHandTarget;
+
+ [SerializeField, BoxGroup("References")]
+ private Animator m_animator;
+
+ [SerializeField, BoxGroup("Settings"),Range(0,1)]
+ public float IKWeight = 1;
+
+ #endregion Inspector Fields
+
+ #region Private Fields
+
+ #endregion Private Fields
+
+ #region Getters
+
+ #endregion Getters
+
+
+
+ #region MonoBehaviour Functions
+ ///
+ /// OnEnable is called when the object becomes enabled and active.
+ ///
+ private void OnEnable()
+ {
+
+ }
+
+ ///
+ /// OnDisable is called when the behaviour becomes disabled.
+ ///
+ private void OnDisable()
+ {
+
+ }
+
+ ///
+ /// Update is called once per frame
+ ///
+ private void Update()
+ {
+
+ }
+
+ //a callback for calculating IK
+ void OnAnimatorIK()
+ {
+ if (m_animator)
+ {
+
+ m_animator.SetIKPositionWeight(AvatarIKGoal.LeftHand, 1);
+ m_animator.SetIKRotationWeight(AvatarIKGoal.LeftHand, 1);
+
+ m_animator.SetIKPosition(AvatarIKGoal.LeftHand, m_leftHandTarget.GetIKPosition());
+ m_animator.SetIKRotation(AvatarIKGoal.LeftHand, m_leftHandTarget.GetIKRotation());
+
+
+ m_animator.SetIKPositionWeight(AvatarIKGoal.RightHand, 1);
+ m_animator.SetIKRotationWeight(AvatarIKGoal.RightHand, 1);
+
+ m_animator.SetIKPosition(AvatarIKGoal.RightHand, m_rightHandTarget.GetIKPosition());
+ m_animator.SetIKRotation(AvatarIKGoal.RightHand, m_rightHandTarget.GetIKRotation());
+
+ }
+ }
+
+ #endregion MonoBehaviour Functions
+
+ #region Class Functionality
+
+ #endregion Class Functionality
+
+ #region Editor Functions
+ ///
+ /// Called when the Component is created or Reset from the Inspector
+ ///
+ private void Reset()
+ {
+ //useful for finding components on creation
+ }
+ #endregion Editor Functions
+
+}
\ No newline at end of file
diff --git a/Assets/Scripts/Player/IkController.cs.meta b/Assets/Scripts/Player/IkController.cs.meta
new file mode 100644
index 0000000..4aceba9
--- /dev/null
+++ b/Assets/Scripts/Player/IkController.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 7fd2ddbd56d94e64faeb514279a73f43
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scenes/Utility.meta b/Assets/Scripts/Utility.meta
similarity index 100%
rename from Assets/Scenes/Utility.meta
rename to Assets/Scripts/Utility.meta
diff --git a/Assets/Scenes/Utility/CopyTransform.cs b/Assets/Scripts/Utility/CopyTransform.cs
similarity index 100%
rename from Assets/Scenes/Utility/CopyTransform.cs
rename to Assets/Scripts/Utility/CopyTransform.cs
diff --git a/Assets/Scenes/Utility/CopyTransform.cs.meta b/Assets/Scripts/Utility/CopyTransform.cs.meta
similarity index 100%
rename from Assets/Scenes/Utility/CopyTransform.cs.meta
rename to Assets/Scripts/Utility/CopyTransform.cs.meta
diff --git a/Assets/vine.cs b/Assets/Scripts/vine.cs
similarity index 100%
rename from Assets/vine.cs
rename to Assets/Scripts/vine.cs
diff --git a/Assets/vine.cs.meta b/Assets/Scripts/vine.cs.meta
similarity index 100%
rename from Assets/vine.cs.meta
rename to Assets/Scripts/vine.cs.meta
diff --git a/ProjectSettings/ShaderGraphSettings.asset b/ProjectSettings/ShaderGraphSettings.asset
index dd09337..0f02c68 100644
--- a/ProjectSettings/ShaderGraphSettings.asset
+++ b/ProjectSettings/ShaderGraphSettings.asset
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
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+size 885
diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset
index 6e981f6..046edd2 100644
--- a/ProjectSettings/TagManager.asset
+++ b/ProjectSettings/TagManager.asset
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:257adc2e17b69e053a710c5d8e6a52820e964684ee546ec36f9411e1609b7055
-size 394
+oid sha256:6d0753d3fcf62e21fdd18a9566fa75ef035fa248f1ddb9b84088180a217d7fe7
+size 404