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name: mixamorig:RightHandThumb3 + parentName: mixamorig:RightHandThumb2 + position: {x: -0.01423339, y: 0.09074358, z: 0.0000000012088461} + rotation: {x: -0.000044853146, y: 0.001245363, z: 0.1194256, w: 0.9928424} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:RightHandThumb4 + parentName: mixamorig:RightHandThumb3 + position: {x: 0.0073593305, y: 0.08757491, z: -0.000000004206849} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftShoulder + parentName: mixamorig:Spine2 + position: {x: -0.11822756, y: 0.17445, z: -0.00037873464} + rotation: {x: 0.48752636, y: -0.51214236, z: 0.48207942, w: 0.5173275} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftArm + parentName: mixamorig:LeftShoulder + position: {x: -7.422081e-12, y: 0.23750229, z: -1.3857018e-10} + rotation: {x: 0.030164793, y: -0.050302494, z: 0.0037984836, w: 0.99827117} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftForeArm + parentName: mixamorig:LeftArm + position: {x: -8.5651444e-11, y: 0.5169542, z: -0.0000000067278396} + rotation: {x: -0.00000015776874, y: -0.000054749627, z: -0.00000001786266, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftHand + parentName: mixamorig:LeftForeArm + position: {x: 1.2652455e-10, y: 0.56328917, z: 0.0000000032289906} + rotation: {x: 0.017183997, y: 0.0025659509, z: -0.0107588805, w: 0.9997912} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftHandIndex1 + parentName: mixamorig:LeftHand + position: {x: 0.045861457, y: 0.095392264, z: 0.0020760978} + rotation: {x: -0.017218854, y: 0.0006020723, z: 0.009020056, w: 0.9998109} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftHandIndex2 + parentName: mixamorig:LeftHandIndex1 + position: {x: -0.00035675758, y: 0.10594783, z: -0.0000000038555017} + rotation: {x: 0.0000002010197, y: -0.00017040034, z: 0.002160759, w: 0.9999977} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftHandIndex3 + parentName: mixamorig:LeftHandIndex2 + position: {x: 0.00009746085, y: 0.102173395, z: 0.0000000030582026} + rotation: {x: -0.000000057950903, y: 0.00016423328, z: 0.0010220724, w: 0.99999946} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftHandIndex4 + parentName: mixamorig:LeftHandIndex3 + position: {x: 0.00025929834, y: 0.08648212, z: 7.095787e-10} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftHandMiddle1 + parentName: mixamorig:LeftHand + position: {x: -0.0020108602, y: 0.09378127, z: -0.003230106} + rotation: {x: -0.017208388, y: -0.00021214575, z: 0.01113024, w: 0.99978995} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftHandMiddle2 + parentName: mixamorig:LeftHandMiddle1 + position: {x: 0.000088439905, y: 0.107404545, z: -0.0000000043620627} + rotation: {x: -0.00000023261757, y: 0.000030042233, z: -0.00059080124, w: 0.9999998} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftHandMiddle3 + parentName: mixamorig:LeftHandMiddle2 + position: {x: -0.000035507004, y: 0.0990798, z: -0.000000003198235} + rotation: {x: 0.0000001296454, y: 0.000012546951, z: -0.00013962385, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftHandMiddle4 + parentName: mixamorig:LeftHandMiddle3 + position: {x: -0.000052932857, y: 0.08291154, z: 0.0000000038994408} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftHandRing1 + parentName: mixamorig:LeftHand + position: {x: -0.043850597, y: 0.0878519, z: 0.0028484527} + rotation: {x: -0.017197065, y: -0.0018524512, z: 0.013962409, w: 0.99975294} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftHandRing2 + parentName: mixamorig:LeftHandRing1 + position: {x: 0.0007312821, y: 0.11371003, z: 0.0000000050498534} + rotation: {x: 0.00000086448256, y: 0.00030248676, z: -0.0044981623, w: 0.99998987} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftHandRing3 + parentName: mixamorig:LeftHandRing2 + position: {x: -0.00025916673, y: 0.10108424, z: 0.0000000015748618} + rotation: {x: 0.0000010129552, y: -0.00021025403, z: -0.0014042362, w: 0.999999} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftHandRing4 + parentName: mixamorig:LeftHandRing3 + position: {x: -0.0004721146, y: 0.08785986, z: -8.1122736e-10} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftHandThumb1 + parentName: mixamorig:LeftHand + position: {x: 0.042163435, y: 0.0577421, z: 0.00080182165} + rotation: {x: 0.051420353, y: -0.0036998703, z: -0.40421388, w: 0.9132105} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftHandThumb2 + parentName: mixamorig:LeftHandThumb1 + position: {x: -0.008024691, y: 0.056636013, z: 8.8417085e-10} + rotation: {x: 0.000000016215065, y: 0.000008732834, z: 0.13974327, w: 0.99018776} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftHandThumb3 + parentName: mixamorig:LeftHandThumb2 + position: {x: 0.012851872, y: 0.09142811, z: -0.0000000017963245} + rotation: {x: 0.00011301527, y: 0.0025927569, z: -0.09600683, w: 0.9953773} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftHandThumb4 + parentName: mixamorig:LeftHandThumb3 + position: {x: -0.004827185, y: 0.091585144, z: -0.0000000054228075} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:RightUpLeg + parentName: mixamorig:Hips + position: {x: 0.16960973, y: -0.06853022, z: -0.0026564335} + rotation: {x: -0.0000034893098, y: -0.008072721, z: 0.9999673, w: -0.00062096445} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:RightLeg + parentName: mixamorig:RightUpLeg + position: {x: 2.1349068e-11, y: 0.8158371, z: -8.733406e-10} + rotation: {x: -0.013996192, y: 0.000042008713, z: -0.0013579024, w: 0.9999011} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:RightFoot + parentName: mixamorig:RightLeg + position: {x: -2.0847563e-11, y: 0.68990165, z: 3.1174127e-10} + rotation: {x: 0.5772244, y: 0.008130766, z: -0.0052172826, w: 0.8165285} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:RightToeBase + parentName: mixamorig:RightFoot + position: {x: 2.0368637e-10, y: 0.20748112, z: -0.000000003222405} + rotation: {x: 0.1660197, y: 0.0016160661, z: 0.009598631, w: 0.98607445} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:RightToe_End + parentName: mixamorig:RightToeBase + position: {x: -2.3711526e-13, y: 0.08078485, z: -3.0264846e-11} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftUpLeg + parentName: mixamorig:Hips + position: {x: -0.16960973, y: -0.06853022, z: -0.0026061977} + rotation: {x: 0.000004058711, y: -0.008713514, z: 0.99996185, w: 0.00062257284} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftLeg + parentName: mixamorig:LeftUpLeg + position: {x: 1.0914332e-11, y: 0.8158181, z: 4.4208825e-10} + rotation: {x: -0.01263206, y: -0.0000399247, z: 0.0013578712, w: 0.9999193} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftFoot + parentName: mixamorig:LeftLeg + position: {x: -4.2300243e-12, y: 0.6898943, z: 5.53216e-11} + rotation: {x: 0.5780523, y: -0.008047839, z: 0.005178282, w: 0.8159436} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftToeBase + parentName: mixamorig:LeftFoot + position: {x: -4.5480633e-11, y: 0.20928061, z: -0.0000000028510687} + rotation: {x: 0.16457075, y: -0.0015851569, z: -0.009500289, w: 0.9863183} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftToe_End + parentName: mixamorig:LeftToeBase + position: {x: -3.9693305e-12, y: 0.0816462, z: -6.7363636e-11} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} armTwist: 0.5 foreArmTwist: 0.5 upperLegTwist: 0.5 legTwist: 0.5 - armStretch: 0.05 + armStretch: 1 legStretch: 0.05 feetSpacing: 0 - globalScale: 1 + globalScale: 0.17 rootMotionBoneName: mixamorig:Hips hasTranslationDoF: 0 - hasExtraRoot: 0 + hasExtraRoot: 1 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} autoGenerateAvatarMappingIfUnspecified: 1 - animationType: 2 + animationType: 3 humanoidOversampling: 1 avatarSetup: 1 addHumanoidExtraRootOnlyWhenUsingAvatar: 1 diff --git a/Assets/Prefab/Player.prefab b/Assets/Prefab/Player.prefab index 2f1c41d..3243159 100644 --- a/Assets/Prefab/Player.prefab +++ b/Assets/Prefab/Player.prefab @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e188a9bf91bce350d5779b030c85071df864839000f074cd65c5502c8afefc13 -size 21839 +oid sha256:337ddc7093a391c1d297229a3c3474c996c985172bdd240c0cfac403df17808d +size 37002 diff --git a/Assets/Scenes/BoatTest.unity b/Assets/Scenes/BoatTest.unity index c049596..3c1fcc8 100644 --- a/Assets/Scenes/BoatTest.unity +++ b/Assets/Scenes/BoatTest.unity @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:4d0ec36d9b37bf7a9f684f834da6ee33b8b7a939bdbe265adf551380dfce347f -size 73717 +oid sha256:767b196bdccb8e20c85153750ac068d1ad5d7be93742a9ca924c277472ae3adc +size 54197 diff --git a/Assets/Scenes/Development/CharacterControllerTest.unity b/Assets/Scenes/Development/CharacterControllerTest.unity index c8f91d9..cdfe1a4 100644 --- a/Assets/Scenes/Development/CharacterControllerTest.unity +++ b/Assets/Scenes/Development/CharacterControllerTest.unity @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:24894f68749013207500f5f502e5ef2753c5be9a2b2b74009445948336e95510 -size 8513 +oid sha256:2d6294891dac118a20ec2af8831645ae9a5c3b0c5ed42bf2c3a242b0fc277afa +size 13380 diff --git a/Assets/Scenes/Development/OarVelocityController.unity b/Assets/Scenes/Development/OarVelocityController.unity new file mode 100644 index 0000000..5356253 --- /dev/null +++ b/Assets/Scenes/Development/OarVelocityController.unity @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:63557b82d59b7a99c99441c6c75f27c833f8c15110956708728a58243f1c60ed +size 89254 diff --git a/Assets/Scenes/Development/OarVelocityController.unity.meta b/Assets/Scenes/Development/OarVelocityController.unity.meta new file mode 100644 index 0000000..7784a54 --- /dev/null +++ b/Assets/Scenes/Development/OarVelocityController.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: e131d8dbbf4fd8243bfe76bc3d92edeb +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/BoatController.cs b/Assets/Scripts/BoatController.cs index b2681bf..6c55434 100644 --- a/Assets/Scripts/BoatController.cs +++ b/Assets/Scripts/BoatController.cs @@ -83,7 +83,7 @@ public class BoatController : MonoBehaviour public void RowRight(float velocity) { rigidBody.AddForce(transform.forward * ForwardFactor * velocity, ForceMode.Acceleration); - rigidBody.AddTorque(transform.up * -RotationFactor * velocity); + rigidBody.AddTorque(transform.up * RotationFactor * velocity); } public void Brake() diff --git a/Assets/Scripts/Player/BoatRowController.cs b/Assets/Scripts/Player/BoatRowController.cs index b496617..7d3771f 100644 --- a/Assets/Scripts/Player/BoatRowController.cs +++ b/Assets/Scripts/Player/BoatRowController.cs @@ -13,11 +13,15 @@ public class BoatRowController : MonoBehaviour #region Inspector Fields public Transform m_oarTip; - public UnityEvent m_OnRow; + public UnityEvent m_OnRow; + public UnityEvent m_OnBrake; + public int velocityOverFrames = 8; #endregion Inspector Fields #region Private Fields private Vector3 m_lastKnownOarPosition; + + private Queue m_velocityQueue = new Queue(); #endregion Private Fields #region Getters @@ -60,7 +64,8 @@ public class BoatRowController : MonoBehaviour OarController oar = other.GetComponentInParent(); if (oar != null) { - m_lastKnownOarPosition = m_oarTip.localPosition; + m_lastKnownOarPosition = transform.InverseTransformPoint(m_oarTip.position); + m_velocityQueue = new Queue(); } } @@ -69,20 +74,50 @@ public class BoatRowController : MonoBehaviour OarController oar = other.GetComponentInParent(); if(oar != null) { - Vector3 direction = m_lastKnownOarPosition - m_oarTip.localPosition; + Vector3 localOarTipPosition = transform.InverseTransformPoint(m_oarTip.position); + + Vector3 direction = m_lastKnownOarPosition - localOarTipPosition; float directionality = Vector3.Dot(direction,Vector3.forward); - if (directionality > 0) + m_velocityQueue.Enqueue(directionality * Time.deltaTime); + + if(m_velocityQueue.Count > velocityOverFrames) + { + m_velocityQueue.Dequeue(); + } + + float averageVelocity = 0; + if (m_velocityQueue.Count > 0) + { + var v_arr = m_velocityQueue.ToArray(); + + for(int i = 0; i < v_arr.Length; i++) + { + averageVelocity += v_arr[i]; + } + averageVelocity /= v_arr.Length; + } + + if (averageVelocity > 0) { - Debug.Log($"Row! ({directionality})"); - m_OnRow.Invoke(); + if(averageVelocity < 0.000001) + { + m_OnBrake.Invoke(); + Debug.Log($"Brake! ({averageVelocity})"); + } + else + { + Debug.Log($"Row! ({averageVelocity})"); + m_OnRow.Invoke(averageVelocity); + } } else { - Debug.Log($"No Row: {directionality}"); + Debug.Log($"No Row: {averageVelocity}"); + m_OnBrake.Invoke(); } - m_lastKnownOarPosition=m_oarTip.localPosition; + m_lastKnownOarPosition = localOarTipPosition; } else { diff --git a/Assets/Scripts/Player/HandController.cs b/Assets/Scripts/Player/HandController.cs index c2d130f..74b6352 100644 --- a/Assets/Scripts/Player/HandController.cs +++ b/Assets/Scripts/Player/HandController.cs @@ -34,7 +34,14 @@ public class HandController : MonoBehaviour private float m_armSpeed = 0.5f; [SerializeField, BoxGroup("Settings")] - private Vector2 m_startInput = new Vector2(0, 1); + private Vector2 m_startInput = new Vector2(0, 1); + + [SerializeField] + private Vector3 m_IKOffset = new Vector3(0, 0, 0.05f); + + [SerializeField] + private Quaternion m_IKRotationOffset; + [SerializeField, BoxGroup("Input")] private InputActionProperty m_inputAxis; @@ -100,6 +107,15 @@ public class HandController : MonoBehaviour //UpdateHand(m_desiredInput); } + public Vector3 GetIKPosition() + { + return transform.position + transform.TransformDirection(m_IKOffset); + } + + public Quaternion GetIKRotation() + { + return m_oar.transform.rotation * m_IKRotationOffset; + } #endregion MonoBehaviour Functions #region Class Functionality diff --git a/Assets/Scripts/Player/IkController.cs b/Assets/Scripts/Player/IkController.cs new file mode 100644 index 0000000..ebe2dc9 --- /dev/null +++ b/Assets/Scripts/Player/IkController.cs @@ -0,0 +1,99 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using NaughtyAttributes; + + +/// +/// +/// +public class IkController : MonoBehaviour +{ + + #region Inspector Fields + + [SerializeField, BoxGroup("References")] + private HandController m_leftHandTarget, m_rightHandTarget; + + [SerializeField, BoxGroup("References")] + private Animator m_animator; + + [SerializeField, BoxGroup("Settings"),Range(0,1)] + public float IKWeight = 1; + + #endregion Inspector Fields + + #region Private Fields + + #endregion Private Fields + + #region Getters + + #endregion Getters + + + + #region MonoBehaviour Functions + /// + /// OnEnable is called when the object becomes enabled and active. + /// + private void OnEnable() + { + + } + + /// + /// OnDisable is called when the behaviour becomes disabled. + /// + private void OnDisable() + { + + } + + /// + /// Update is called once per frame + /// + private void Update() + { + + } + + //a callback for calculating IK + void OnAnimatorIK() + { + if (m_animator) + { + + m_animator.SetIKPositionWeight(AvatarIKGoal.LeftHand, 1); + m_animator.SetIKRotationWeight(AvatarIKGoal.LeftHand, 1); + + m_animator.SetIKPosition(AvatarIKGoal.LeftHand, m_leftHandTarget.GetIKPosition()); + m_animator.SetIKRotation(AvatarIKGoal.LeftHand, m_leftHandTarget.GetIKRotation()); + + + m_animator.SetIKPositionWeight(AvatarIKGoal.RightHand, 1); + m_animator.SetIKRotationWeight(AvatarIKGoal.RightHand, 1); + + m_animator.SetIKPosition(AvatarIKGoal.RightHand, m_rightHandTarget.GetIKPosition()); + m_animator.SetIKRotation(AvatarIKGoal.RightHand, m_rightHandTarget.GetIKRotation()); + + } + } + + #endregion MonoBehaviour Functions + + #region Class Functionality + + #endregion Class Functionality + + #region Editor Functions + /// + /// Called when the Component is created or Reset from the Inspector + /// + private void Reset() + { + //useful for finding components on creation + } + #endregion Editor Functions + +} \ No newline at end of file diff --git a/Assets/Scripts/Player/IkController.cs.meta b/Assets/Scripts/Player/IkController.cs.meta new file mode 100644 index 0000000..4aceba9 --- /dev/null +++ b/Assets/Scripts/Player/IkController.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7fd2ddbd56d94e64faeb514279a73f43 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Utility.meta b/Assets/Scripts/Utility.meta similarity index 100% rename from Assets/Scenes/Utility.meta rename to Assets/Scripts/Utility.meta diff --git a/Assets/Scenes/Utility/CopyTransform.cs b/Assets/Scripts/Utility/CopyTransform.cs similarity index 100% rename from Assets/Scenes/Utility/CopyTransform.cs rename to Assets/Scripts/Utility/CopyTransform.cs diff --git a/Assets/Scenes/Utility/CopyTransform.cs.meta b/Assets/Scripts/Utility/CopyTransform.cs.meta similarity index 100% rename from Assets/Scenes/Utility/CopyTransform.cs.meta rename to Assets/Scripts/Utility/CopyTransform.cs.meta diff --git a/ProjectSettings/ShaderGraphSettings.asset b/ProjectSettings/ShaderGraphSettings.asset index dd09337..0f02c68 100644 --- a/ProjectSettings/ShaderGraphSettings.asset +++ b/ProjectSettings/ShaderGraphSettings.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:16a92b7409c2b1f39a3a4c3b49ec6c6ab3a641e55eaaa8f47101026758e3339c -size 463 +oid sha256:dfb3ee524e88ea7a9f6189a0eca526f4603394cb6039c7b0819d634cdaeaa2be +size 885