Global Game Jam 2023
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

128 lines
3.4 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!114 &-7420266091866818132
  4. MonoBehaviour:
  5. m_ObjectHideFlags: 11
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. m_GameObject: {fileID: 0}
  10. m_Enabled: 1
  11. m_EditorHideFlags: 0
  12. m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
  13. m_Name:
  14. m_EditorClassIdentifier:
  15. version: 5
  16. --- !u!21 &2100000
  17. Material:
  18. serializedVersion: 8
  19. m_ObjectHideFlags: 0
  20. m_CorrespondingSourceObject: {fileID: 0}
  21. m_PrefabInstance: {fileID: 0}
  22. m_PrefabAsset: {fileID: 0}
  23. m_Name: Snail
  24. m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
  25. m_ValidKeywords: []
  26. m_InvalidKeywords: []
  27. m_LightmapFlags: 4
  28. m_EnableInstancingVariants: 0
  29. m_DoubleSidedGI: 0
  30. m_CustomRenderQueue: -1
  31. stringTagMap:
  32. RenderType: Opaque
  33. disabledShaderPasses: []
  34. m_SavedProperties:
  35. serializedVersion: 3
  36. m_TexEnvs:
  37. - _BaseMap:
  38. m_Texture: {fileID: 0}
  39. m_Scale: {x: 1, y: 1}
  40. m_Offset: {x: 0, y: 0}
  41. - _BumpMap:
  42. m_Texture: {fileID: 0}
  43. m_Scale: {x: 1, y: 1}
  44. m_Offset: {x: 0, y: 0}
  45. - _DetailAlbedoMap:
  46. m_Texture: {fileID: 0}
  47. m_Scale: {x: 1, y: 1}
  48. m_Offset: {x: 0, y: 0}
  49. - _DetailMask:
  50. m_Texture: {fileID: 0}
  51. m_Scale: {x: 1, y: 1}
  52. m_Offset: {x: 0, y: 0}
  53. - _DetailNormalMap:
  54. m_Texture: {fileID: 0}
  55. m_Scale: {x: 1, y: 1}
  56. m_Offset: {x: 0, y: 0}
  57. - _EmissionMap:
  58. m_Texture: {fileID: 0}
  59. m_Scale: {x: 1, y: 1}
  60. m_Offset: {x: 0, y: 0}
  61. - _MainTex:
  62. m_Texture: {fileID: 0}
  63. m_Scale: {x: 1, y: 1}
  64. m_Offset: {x: 0, y: 0}
  65. - _MetallicGlossMap:
  66. m_Texture: {fileID: 0}
  67. m_Scale: {x: 1, y: 1}
  68. m_Offset: {x: 0, y: 0}
  69. - _OcclusionMap:
  70. m_Texture: {fileID: 0}
  71. m_Scale: {x: 1, y: 1}
  72. m_Offset: {x: 0, y: 0}
  73. - _ParallaxMap:
  74. m_Texture: {fileID: 0}
  75. m_Scale: {x: 1, y: 1}
  76. m_Offset: {x: 0, y: 0}
  77. - _SpecGlossMap:
  78. m_Texture: {fileID: 0}
  79. m_Scale: {x: 1, y: 1}
  80. m_Offset: {x: 0, y: 0}
  81. - unity_Lightmaps:
  82. m_Texture: {fileID: 0}
  83. m_Scale: {x: 1, y: 1}
  84. m_Offset: {x: 0, y: 0}
  85. - unity_LightmapsInd:
  86. m_Texture: {fileID: 0}
  87. m_Scale: {x: 1, y: 1}
  88. m_Offset: {x: 0, y: 0}
  89. - unity_ShadowMasks:
  90. m_Texture: {fileID: 0}
  91. m_Scale: {x: 1, y: 1}
  92. m_Offset: {x: 0, y: 0}
  93. m_Ints: []
  94. m_Floats:
  95. - _AlphaClip: 0
  96. - _Blend: 0
  97. - _BumpScale: 1
  98. - _ClearCoatMask: 0
  99. - _ClearCoatSmoothness: 0
  100. - _Cull: 2
  101. - _Cutoff: 0.5
  102. - _DetailAlbedoMapScale: 1
  103. - _DetailNormalMapScale: 1
  104. - _DstBlend: 0
  105. - _EnvironmentReflections: 1
  106. - _GlossMapScale: 1
  107. - _Glossiness: 0.5
  108. - _GlossyReflections: 1
  109. - _Metallic: 0
  110. - _Mode: 0
  111. - _OcclusionStrength: 1
  112. - _Parallax: 0.02
  113. - _QueueOffset: 0
  114. - _ReceiveShadows: 1
  115. - _Smoothness: 0.5
  116. - _SmoothnessTextureChannel: 0
  117. - _SpecularHighlights: 1
  118. - _SrcBlend: 1
  119. - _Surface: 0
  120. - _UVSec: 0
  121. - _WorkflowMode: 1
  122. - _ZWrite: 1
  123. m_Colors:
  124. - _BaseColor: {r: 0.90588236, g: 0.39215687, b: 0.5254902, a: 1}
  125. - _Color: {r: 0.90588236, g: 0.39215684, b: 0.5254902, a: 1}
  126. - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
  127. - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
  128. m_BuildTextureStacks: []