Global Game Jam 2023
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  1. # ---> Unity
  2. # This .gitignore file should be placed at the root of your Unity project directory
  3. #
  4. # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
  5. #
  6. /[Ll]ibrary/
  7. /[Tt]emp/
  8. /[Oo]bj/
  9. /[Bb]uild/
  10. /[Bb]uilds/
  11. /[Ll]ogs/
  12. /[Mm]emoryCaptures/
  13. /[Uu]serSettings/
  14. # Asset meta data should only be ignored when the corresponding asset is also ignored
  15. !/[Aa]ssets/**/*.meta
  16. # Uncomment this line if you wish to ignore the asset store tools plugin
  17. # /[Aa]ssets/AssetStoreTools*
  18. # Autogenerated Jetbrains Rider plugin
  19. /[Aa]ssets/Plugins/Editor/JetBrains*
  20. # Visual Studio cache directory
  21. .vs/
  22. # Gradle cache directory
  23. .gradle/
  24. # Autogenerated VS/MD/Consulo solution and project files
  25. ExportedObj/
  26. .consulo/
  27. *.csproj
  28. *.unityproj
  29. *.sln
  30. *.suo
  31. *.tmp
  32. *.user
  33. *.userprefs
  34. *.pidb
  35. *.booproj
  36. *.svd
  37. *.pdb
  38. *.mdb
  39. *.opendb
  40. *.VC.db
  41. # Unity3D generated meta files
  42. *.pidb.meta
  43. *.pdb.meta
  44. *.mdb.meta
  45. # Unity3D generated file on crash reports
  46. sysinfo.txt
  47. # Builds
  48. *.apk
  49. *.unitypackage
  50. # Crashlytics generated file
  51. crashlytics-build.properties
  52. # don't ignore keep files
  53. !.gitkeep