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Merge branch 'jeff' into main
# Conflicts: # ProjectSettings/EditorBuildSettings.asset
main
Jeff
2 years ago
parent
934add0a80
76244e2909
commit
e8239d1edd
10 changed files
with
63 additions
and
2 deletions
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BIN
Assets/Scenes/Credits.unity
+7
-0
Assets/Scenes/Credits.unity.meta
BIN
Assets/Scenes/Main Menu.unity
+7
-0
Assets/Scenes/Main Menu.unity.meta
BIN
Assets/Scenes/PlatformTest.unity
+7
-0
Assets/Scenes/PlatformTest.unity.meta
+8
-0
Assets/Scripts/UI.meta
+12
-0
Assets/Scripts/UI/MenuController.cs
+11
-0
Assets/Scripts/UI/MenuController.cs.meta
BIN
ProjectSettings/EditorBuildSettings.asset
BIN
Assets/Scenes/Credits.unity (Stored with Git LFS)
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Assets/Scenes/Credits.unity.meta
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Assets/Scenes/Main Menu.unity (Stored with Git LFS)
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Assets/Scenes/Main Menu.unity.meta
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Assets/Scenes/PlatformTest.unity (Stored with Git LFS)
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size 441491
+ 7
- 0
Assets/Scenes/PlatformTest.unity.meta
View File
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externalObjects: {}
userData:
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+ 8
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Assets/Scripts/UI.meta
View File
@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 97e02867f2639f844900dff68e815e49
folderAsset: yes
DefaultImporter:
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userData:
assetBundleName:
assetBundleVariant:
+ 12
- 0
Assets/Scripts/UI/MenuController.cs
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@ -0,0 +1,12 @@
using
System.Collections
;
using
System.Collections.Generic
;
using
UnityEngine
;
using
UnityEngine.SceneManagement
;
public
class
MenuController
:
MonoBehaviour
{
public
void
LoadLevel
(
string
value
)
{
SceneManager
.
LoadScene
(
value
)
;
}
}
+ 11
- 0
Assets/Scripts/UI/MenuController.cs.meta
View File
@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 057b5d983b62a5b4a99e8b9db5306cf8
MonoImporter:
externalObjects: {}
serializedVersion: 2
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executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
BIN
ProjectSettings/EditorBuildSettings.asset (Stored with Git LFS)
View File
size 516
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