# Conflicts: # Assets/Art Assets/Textures/Chars/char_dude_sheet.png.metajeff
@ -0,0 +1,6 @@ | |||||
{ | |||||
"version": "1.0", | |||||
"components": [ | |||||
"Microsoft.VisualStudio.Workload.ManagedGame" | |||||
] | |||||
} |
@ -0,0 +1,44 @@ | |||||
%YAML 1.1 | |||||
%TAG !u! tag:unity3d.com,2011: | |||||
--- !u!21 &2100000 | |||||
Material: | |||||
serializedVersion: 6 | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_Name: AlphaMask | |||||
m_Shader: {fileID: 4800000, guid: 70997f99a8685d34a9333b2aab2df541, type: 3} | |||||
m_ShaderKeywords: | |||||
m_LightmapFlags: 4 | |||||
m_EnableInstancingVariants: 0 | |||||
m_DoubleSidedGI: 0 | |||||
m_CustomRenderQueue: -1 | |||||
stringTagMap: {} | |||||
disabledShaderPasses: [] | |||||
m_SavedProperties: | |||||
serializedVersion: 3 | |||||
m_TexEnvs: | |||||
- _AlphaTex: | |||||
m_Texture: {fileID: 0} | |||||
m_Scale: {x: 1, y: 1} | |||||
m_Offset: {x: 0, y: 0} | |||||
- _MainTex: | |||||
m_Texture: {fileID: 0} | |||||
m_Scale: {x: 1, y: 1} | |||||
m_Offset: {x: 0, y: 0} | |||||
- _MaskTex: | |||||
m_Texture: {fileID: 0} | |||||
m_Scale: {x: 1, y: 1} | |||||
m_Offset: {x: 0, y: 0} | |||||
- _NormalMap: | |||||
m_Texture: {fileID: 0} | |||||
m_Scale: {x: 1, y: 1} | |||||
m_Offset: {x: 0, y: 0} | |||||
m_Floats: | |||||
- _EnableExternalAlpha: 0 | |||||
m_Colors: | |||||
- _Color: {r: 1, g: 1, b: 1, a: 1} | |||||
- _Flip: {r: 1, g: 1, b: 1, a: 1} | |||||
- _RendererColor: {r: 1, g: 1, b: 1, a: 1} | |||||
m_BuildTextureStacks: [] |
@ -1,8 +1,8 @@ | |||||
fileFormatVersion: 2 | fileFormatVersion: 2 | ||||
guid: 19ba41d7c0026c3459d37c2fe90c55a0 | |||||
guid: 367feff43a5b45a47a7663a560085dc8 | |||||
NativeFormatImporter: | NativeFormatImporter: | ||||
externalObjects: {} | externalObjects: {} | ||||
mainObjectFileID: 0 | |||||
mainObjectFileID: 2100000 | |||||
userData: | userData: | ||||
assetBundleName: | assetBundleName: | ||||
assetBundleVariant: | assetBundleVariant: |
@ -0,0 +1,8 @@ | |||||
fileFormatVersion: 2 | |||||
guid: 9fbc1a42e830bd949b457c1ee6b8daf0 | |||||
folderAsset: yes | |||||
DefaultImporter: | |||||
externalObjects: {} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,38 @@ | |||||
%YAML 1.1 | |||||
%TAG !u! tag:unity3d.com,2011: | |||||
--- !u!84 &8400000 | |||||
RenderTexture: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_Name: Light Mask | |||||
m_ImageContentsHash: | |||||
serializedVersion: 2 | |||||
Hash: 00000000000000000000000000000000 | |||||
m_ForcedFallbackFormat: 4 | |||||
m_DownscaleFallback: 0 | |||||
m_IsAlphaChannelOptional: 0 | |||||
serializedVersion: 3 | |||||
m_Width: 1920 | |||||
m_Height: 1080 | |||||
m_AntiAliasing: 1 | |||||
m_MipCount: -1 | |||||
m_DepthFormat: 2 | |||||
m_ColorFormat: 8 | |||||
m_MipMap: 0 | |||||
m_GenerateMips: 1 | |||||
m_SRGB: 0 | |||||
m_UseDynamicScale: 0 | |||||
m_BindMS: 0 | |||||
m_EnableCompatibleFormat: 1 | |||||
m_TextureSettings: | |||||
serializedVersion: 2 | |||||
m_FilterMode: 1 | |||||
m_Aniso: 0 | |||||
m_MipBias: 0 | |||||
m_WrapU: 1 | |||||
m_WrapV: 1 | |||||
m_WrapW: 1 | |||||
m_Dimension: 2 | |||||
m_VolumeDepth: 1 |
@ -1,8 +1,8 @@ | |||||
fileFormatVersion: 2 | fileFormatVersion: 2 | ||||
guid: 10fc4df2da32a41aaa32d77bc913491c | |||||
guid: 0df5fbf4e7b2d3240bfba78506bbd0b5 | |||||
NativeFormatImporter: | NativeFormatImporter: | ||||
externalObjects: {} | externalObjects: {} | ||||
mainObjectFileID: 0 | |||||
mainObjectFileID: 8400000 | |||||
userData: | userData: | ||||
assetBundleName: | assetBundleName: | ||||
assetBundleVariant: | assetBundleVariant: |
@ -0,0 +1,8 @@ | |||||
fileFormatVersion: 2 | |||||
guid: c42149802aee73542852c87a2c8da0c3 | |||||
folderAsset: yes | |||||
DefaultImporter: | |||||
externalObjects: {} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
size 1466 |
@ -0,0 +1,8 @@ | |||||
fileFormatVersion: 2 | |||||
guid: 85233f4a34a589945870b124282bf234 | |||||
folderAsset: yes | |||||
DefaultImporter: | |||||
externalObjects: {} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,8 @@ | |||||
fileFormatVersion: 2 | |||||
guid: db8c40b59a780c84f9040963a0f76d98 | |||||
folderAsset: yes | |||||
DefaultImporter: | |||||
externalObjects: {} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,227 @@ | |||||
%YAML 1.1 | |||||
%TAG !u! tag:unity3d.com,2011: | |||||
--- !u!1 &3414543196202214263 | |||||
GameObject: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
serializedVersion: 6 | |||||
m_Component: | |||||
- component: {fileID: 1551553666195280557} | |||||
- component: {fileID: 8897841122751686872} | |||||
m_Layer: 31 | |||||
m_Name: Dark Castle | |||||
m_TagString: Untagged | |||||
m_Icon: {fileID: 0} | |||||
m_NavMeshLayer: 0 | |||||
m_StaticEditorFlags: 0 | |||||
m_IsActive: 1 | |||||
--- !u!4 &1551553666195280557 | |||||
Transform: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_GameObject: {fileID: 3414543196202214263} | |||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} | |||||
m_LocalPosition: {x: 0, y: 0, z: 0} | |||||
m_LocalScale: {x: 1, y: 1, z: 1} | |||||
m_Children: | |||||
- {fileID: 4038538624354686538} | |||||
m_Father: {fileID: 0} | |||||
m_RootOrder: 0 | |||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | |||||
--- !u!156049354 &8897841122751686872 | |||||
Grid: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_GameObject: {fileID: 3414543196202214263} | |||||
m_Enabled: 1 | |||||
m_CellSize: {x: 1, y: 1, z: 0} | |||||
m_CellGap: {x: 0, y: 0, z: 0} | |||||
m_CellLayout: 0 | |||||
m_CellSwizzle: 0 | |||||
--- !u!1 &7631613625719510146 | |||||
GameObject: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
serializedVersion: 6 | |||||
m_Component: | |||||
- component: {fileID: 4038538624354686538} | |||||
- component: {fileID: 8799124761045934172} | |||||
- component: {fileID: 5925201870847950590} | |||||
m_Layer: 0 | |||||
m_Name: Layer1 | |||||
m_TagString: Untagged | |||||
m_Icon: {fileID: 0} | |||||
m_NavMeshLayer: 0 | |||||
m_StaticEditorFlags: 0 | |||||
m_IsActive: 1 | |||||
--- !u!4 &4038538624354686538 | |||||
Transform: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_GameObject: {fileID: 7631613625719510146} | |||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} | |||||
m_LocalPosition: {x: 0, y: 0, z: 0} | |||||
m_LocalScale: {x: 1, y: 1, z: 1} | |||||
m_Children: [] | |||||
m_Father: {fileID: 1551553666195280557} | |||||
m_RootOrder: 0 | |||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | |||||
--- !u!1839735485 &8799124761045934172 | |||||
Tilemap: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_GameObject: {fileID: 7631613625719510146} | |||||
m_Enabled: 1 | |||||
m_Tiles: | |||||
- first: {x: -3, y: -1, z: 0} | |||||
second: | |||||
serializedVersion: 2 | |||||
m_TileIndex: 0 | |||||
m_TileSpriteIndex: 1 | |||||
m_TileMatrixIndex: 0 | |||||
m_TileColorIndex: 0 | |||||
m_TileObjectToInstantiateIndex: 65535 | |||||
dummyAlignment: 0 | |||||
m_AllTileFlags: 1073741826 | |||||
- first: {x: -2, y: 0, z: 0} | |||||
second: | |||||
serializedVersion: 2 | |||||
m_TileIndex: 1 | |||||
m_TileSpriteIndex: 1 | |||||
m_TileMatrixIndex: 0 | |||||
m_TileColorIndex: 0 | |||||
m_TileObjectToInstantiateIndex: 65535 | |||||
dummyAlignment: 0 | |||||
m_AllTileFlags: 1073741825 | |||||
m_AnimatedTiles: {} | |||||
m_TileAssetArray: | |||||
- m_RefCount: 1 | |||||
m_Data: {fileID: 11400000, guid: b118855d8bae01d45a39e6d600b0e28a, type: 2} | |||||
- m_RefCount: 1 | |||||
m_Data: {fileID: 11400000, guid: 748137fbd92a0fa4b98d2af8994ea3bc, type: 2} | |||||
m_TileSpriteArray: | |||||
- m_RefCount: 0 | |||||
m_Data: {fileID: 0} | |||||
- m_RefCount: 2 | |||||
m_Data: {fileID: 4762540610393762138, guid: 9506ba4d3ce6c244dba2cf78c848427b, type: 3} | |||||
m_TileMatrixArray: | |||||
- m_RefCount: 2 | |||||
m_Data: | |||||
e00: 1 | |||||
e01: 0 | |||||
e02: 0 | |||||
e03: 0 | |||||
e10: 0 | |||||
e11: 1 | |||||
e12: 0 | |||||
e13: 0 | |||||
e20: 0 | |||||
e21: 0 | |||||
e22: 1 | |||||
e23: 0 | |||||
e30: 0 | |||||
e31: 0 | |||||
e32: 0 | |||||
e33: 1 | |||||
m_TileColorArray: | |||||
- m_RefCount: 2 | |||||
m_Data: {r: 1, g: 1, b: 1, a: 1} | |||||
m_TileObjectToInstantiateArray: [] | |||||
m_AnimationFrameRate: 1 | |||||
m_Color: {r: 1, g: 1, b: 1, a: 1} | |||||
m_Origin: {x: -3, y: -1, z: 0} | |||||
m_Size: {x: 3, y: 2, z: 1} | |||||
m_TileAnchor: {x: 0.5, y: 0.5, z: 0} | |||||
m_TileOrientation: 0 | |||||
m_TileOrientationMatrix: | |||||
e00: 1 | |||||
e01: 0 | |||||
e02: 0 | |||||
e03: 0 | |||||
e10: 0 | |||||
e11: 1 | |||||
e12: 0 | |||||
e13: 0 | |||||
e20: 0 | |||||
e21: 0 | |||||
e22: 1 | |||||
e23: 0 | |||||
e30: 0 | |||||
e31: 0 | |||||
e32: 0 | |||||
e33: 1 | |||||
--- !u!483693784 &5925201870847950590 | |||||
TilemapRenderer: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_GameObject: {fileID: 7631613625719510146} | |||||
m_Enabled: 1 | |||||
m_CastShadows: 0 | |||||
m_ReceiveShadows: 0 | |||||
m_DynamicOccludee: 0 | |||||
m_MotionVectors: 1 | |||||
m_LightProbeUsage: 0 | |||||
m_ReflectionProbeUsage: 0 | |||||
m_RayTracingMode: 0 | |||||
m_RayTraceProcedural: 0 | |||||
m_RenderingLayerMask: 1 | |||||
m_RendererPriority: 0 | |||||
m_Materials: | |||||
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} | |||||
m_StaticBatchInfo: | |||||
firstSubMesh: 0 | |||||
subMeshCount: 0 | |||||
m_StaticBatchRoot: {fileID: 0} | |||||
m_ProbeAnchor: {fileID: 0} | |||||
m_LightProbeVolumeOverride: {fileID: 0} | |||||
m_ScaleInLightmap: 1 | |||||
m_ReceiveGI: 1 | |||||
m_PreserveUVs: 0 | |||||
m_IgnoreNormalsForChartDetection: 0 | |||||
m_ImportantGI: 0 | |||||
m_StitchLightmapSeams: 1 | |||||
m_SelectedEditorRenderState: 0 | |||||
m_MinimumChartSize: 4 | |||||
m_AutoUVMaxDistance: 0.5 | |||||
m_AutoUVMaxAngle: 89 | |||||
m_LightmapParameters: {fileID: 0} | |||||
m_SortingLayerID: 0 | |||||
m_SortingLayer: 0 | |||||
m_SortingOrder: 0 | |||||
m_ChunkSize: {x: 32, y: 32, z: 32} | |||||
m_ChunkCullingBounds: {x: 0, y: 0, z: 0} | |||||
m_MaxChunkCount: 16 | |||||
m_MaxFrameAge: 16 | |||||
m_SortOrder: 0 | |||||
m_Mode: 0 | |||||
m_DetectChunkCullingBounds: 0 | |||||
m_MaskInteraction: 0 | |||||
--- !u!114 &1638988078725490388 | |||||
MonoBehaviour: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_GameObject: {fileID: 0} | |||||
m_Enabled: 1 | |||||
m_EditorHideFlags: 0 | |||||
m_Script: {fileID: 12395, guid: 0000000000000000e000000000000000, type: 0} | |||||
m_Name: Palette Settings | |||||
m_EditorClassIdentifier: | |||||
cellSizing: 0 | |||||
m_TransparencySortMode: 0 | |||||
m_TransparencySortAxis: {x: 0, y: 0, z: 1} |
@ -0,0 +1,7 @@ | |||||
fileFormatVersion: 2 | |||||
guid: 1d2b8bbe342746846a371b252464bf74 | |||||
PrefabImporter: | |||||
externalObjects: {} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,8 @@ | |||||
fileFormatVersion: 2 | |||||
guid: 72f9e264709f4784396f30d29d9864e6 | |||||
folderAsset: yes | |||||
DefaultImporter: | |||||
externalObjects: {} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
size 1388 |
@ -1,5 +1,5 @@ | |||||
fileFormatVersion: 2 | fileFormatVersion: 2 | ||||
guid: 90d08a3baa528564aa50eef6fa421756 | |||||
guid: b118855d8bae01d45a39e6d600b0e28a | |||||
NativeFormatImporter: | NativeFormatImporter: | ||||
externalObjects: {} | externalObjects: {} | ||||
mainObjectFileID: 11400000 | mainObjectFileID: 11400000 |
size 796 |
@ -1,5 +1,5 @@ | |||||
fileFormatVersion: 2 | fileFormatVersion: 2 | ||||
guid: 2db04a71faa61c94eace4435baa529d2 | |||||
guid: 6b9dc3ab2bc3f8649831cf805e901782 | |||||
NativeFormatImporter: | NativeFormatImporter: | ||||
externalObjects: {} | externalObjects: {} | ||||
mainObjectFileID: 11400000 | mainObjectFileID: 11400000 |
@ -0,0 +1,8 @@ | |||||
fileFormatVersion: 2 | |||||
guid: 22ebec58950757247a3d4239ae87849d | |||||
folderAsset: yes | |||||
DefaultImporter: | |||||
externalObjects: {} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,8 @@ | |||||
fileFormatVersion: 2 | |||||
guid: d131adebe909c3a47bc0deaa4920f603 | |||||
folderAsset: yes | |||||
DefaultImporter: | |||||
externalObjects: {} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
size 5960 |
@ -1,5 +1,5 @@ | |||||
fileFormatVersion: 2 | fileFormatVersion: 2 | ||||
guid: ec2b711c49be8ee459eb4a868069a60d | |||||
guid: 9d0d7610475a21346958b247fd01aa0e | |||||
NativeFormatImporter: | NativeFormatImporter: | ||||
externalObjects: {} | externalObjects: {} | ||||
mainObjectFileID: 11400000 | mainObjectFileID: 11400000 |
@ -0,0 +1,213 @@ | |||||
%YAML 1.1 | |||||
%TAG !u! tag:unity3d.com,2011: | |||||
--- !u!1 &1112622379686640754 | |||||
GameObject: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
serializedVersion: 6 | |||||
m_Component: | |||||
- component: {fileID: 1123622620666524897} | |||||
- component: {fileID: 8589400848910037160} | |||||
- component: {fileID: 8131540559299094280} | |||||
m_Layer: 0 | |||||
m_Name: Layer1 | |||||
m_TagString: Untagged | |||||
m_Icon: {fileID: 0} | |||||
m_NavMeshLayer: 0 | |||||
m_StaticEditorFlags: 0 | |||||
m_IsActive: 1 | |||||
--- !u!4 &1123622620666524897 | |||||
Transform: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_GameObject: {fileID: 1112622379686640754} | |||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} | |||||
m_LocalPosition: {x: 0, y: 0, z: 0} | |||||
m_LocalScale: {x: 1, y: 1, z: 1} | |||||
m_Children: [] | |||||
m_Father: {fileID: 6836324335940247475} | |||||
m_RootOrder: 0 | |||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | |||||
--- !u!1839735485 &8589400848910037160 | |||||
Tilemap: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_GameObject: {fileID: 1112622379686640754} | |||||
m_Enabled: 1 | |||||
m_Tiles: | |||||
- first: {x: -1, y: 0, z: 0} | |||||
second: | |||||
serializedVersion: 2 | |||||
m_TileIndex: 0 | |||||
m_TileSpriteIndex: 0 | |||||
m_TileMatrixIndex: 0 | |||||
m_TileColorIndex: 0 | |||||
m_TileObjectToInstantiateIndex: 65535 | |||||
dummyAlignment: 0 | |||||
m_AllTileFlags: 1073741826 | |||||
m_AnimatedTiles: {} | |||||
m_TileAssetArray: | |||||
- m_RefCount: 1 | |||||
m_Data: {fileID: 11400000, guid: 9d0d7610475a21346958b247fd01aa0e, type: 2} | |||||
m_TileSpriteArray: | |||||
- m_RefCount: 1 | |||||
m_Data: {fileID: -6225729356647724669, guid: 2d2e248d3114bc449bcdf92e0331f710, type: 3} | |||||
m_TileMatrixArray: | |||||
- m_RefCount: 1 | |||||
m_Data: | |||||
e00: 1 | |||||
e01: 0 | |||||
e02: 0 | |||||
e03: 0 | |||||
e10: 0 | |||||
e11: 1 | |||||
e12: 0 | |||||
e13: 0 | |||||
e20: 0 | |||||
e21: 0 | |||||
e22: 1 | |||||
e23: 0 | |||||
e30: 0 | |||||
e31: 0 | |||||
e32: 0 | |||||
e33: 1 | |||||
m_TileColorArray: | |||||
- m_RefCount: 1 | |||||
m_Data: {r: 1, g: 1, b: 1, a: 1} | |||||
m_TileObjectToInstantiateArray: [] | |||||
m_AnimationFrameRate: 1 | |||||
m_Color: {r: 1, g: 1, b: 1, a: 1} | |||||
m_Origin: {x: -1, y: 0, z: 0} | |||||
m_Size: {x: 1, y: 1, z: 1} | |||||
m_TileAnchor: {x: 0.5, y: 0.5, z: 0} | |||||
m_TileOrientation: 0 | |||||
m_TileOrientationMatrix: | |||||
e00: 1 | |||||
e01: 0 | |||||
e02: 0 | |||||
e03: 0 | |||||
e10: 0 | |||||
e11: 1 | |||||
e12: 0 | |||||
e13: 0 | |||||
e20: 0 | |||||
e21: 0 | |||||
e22: 1 | |||||
e23: 0 | |||||
e30: 0 | |||||
e31: 0 | |||||
e32: 0 | |||||
e33: 1 | |||||
--- !u!483693784 &8131540559299094280 | |||||
TilemapRenderer: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_GameObject: {fileID: 1112622379686640754} | |||||
m_Enabled: 1 | |||||
m_CastShadows: 0 | |||||
m_ReceiveShadows: 0 | |||||
m_DynamicOccludee: 0 | |||||
m_MotionVectors: 1 | |||||
m_LightProbeUsage: 0 | |||||
m_ReflectionProbeUsage: 0 | |||||
m_RayTracingMode: 0 | |||||
m_RayTraceProcedural: 0 | |||||
m_RenderingLayerMask: 1 | |||||
m_RendererPriority: 0 | |||||
m_Materials: | |||||
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} | |||||
m_StaticBatchInfo: | |||||
firstSubMesh: 0 | |||||
subMeshCount: 0 | |||||
m_StaticBatchRoot: {fileID: 0} | |||||
m_ProbeAnchor: {fileID: 0} | |||||
m_LightProbeVolumeOverride: {fileID: 0} | |||||
m_ScaleInLightmap: 1 | |||||
m_ReceiveGI: 1 | |||||
m_PreserveUVs: 0 | |||||
m_IgnoreNormalsForChartDetection: 0 | |||||
m_ImportantGI: 0 | |||||
m_StitchLightmapSeams: 1 | |||||
m_SelectedEditorRenderState: 0 | |||||
m_MinimumChartSize: 4 | |||||
m_AutoUVMaxDistance: 0.5 | |||||
m_AutoUVMaxAngle: 89 | |||||
m_LightmapParameters: {fileID: 0} | |||||
m_SortingLayerID: 0 | |||||
m_SortingLayer: 0 | |||||
m_SortingOrder: 0 | |||||
m_ChunkSize: {x: 32, y: 32, z: 32} | |||||
m_ChunkCullingBounds: {x: 0, y: 0, z: 0} | |||||
m_MaxChunkCount: 16 | |||||
m_MaxFrameAge: 16 | |||||
m_SortOrder: 0 | |||||
m_Mode: 0 | |||||
m_DetectChunkCullingBounds: 0 | |||||
m_MaskInteraction: 0 | |||||
--- !u!1 &6680155787674334949 | |||||
GameObject: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
serializedVersion: 6 | |||||
m_Component: | |||||
- component: {fileID: 6836324335940247475} | |||||
- component: {fileID: 2606639345885216978} | |||||
m_Layer: 31 | |||||
m_Name: SandBlocks | |||||
m_TagString: Untagged | |||||
m_Icon: {fileID: 0} | |||||
m_NavMeshLayer: 0 | |||||
m_StaticEditorFlags: 0 | |||||
m_IsActive: 1 | |||||
--- !u!4 &6836324335940247475 | |||||
Transform: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_GameObject: {fileID: 6680155787674334949} | |||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} | |||||
m_LocalPosition: {x: 0, y: 0, z: 0} | |||||
m_LocalScale: {x: 1, y: 1, z: 1} | |||||
m_Children: | |||||
- {fileID: 1123622620666524897} | |||||
m_Father: {fileID: 0} | |||||
m_RootOrder: 0 | |||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | |||||
--- !u!156049354 &2606639345885216978 | |||||
Grid: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_GameObject: {fileID: 6680155787674334949} | |||||
m_Enabled: 1 | |||||
m_CellSize: {x: 1, y: 1, z: 0} | |||||
m_CellGap: {x: 0, y: 0, z: 0} | |||||
m_CellLayout: 0 | |||||
m_CellSwizzle: 0 | |||||
--- !u!114 &74542738918241522 | |||||
MonoBehaviour: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_GameObject: {fileID: 0} | |||||
m_Enabled: 1 | |||||
m_EditorHideFlags: 0 | |||||
m_Script: {fileID: 12395, guid: 0000000000000000e000000000000000, type: 0} | |||||
m_Name: Palette Settings | |||||
m_EditorClassIdentifier: | |||||
cellSizing: 0 | |||||
m_TransparencySortMode: 0 | |||||
m_TransparencySortAxis: {x: 0, y: 0, z: 1} |
@ -0,0 +1,7 @@ | |||||
fileFormatVersion: 2 | |||||
guid: 61e1c280ce0a9eb47b696c57c5538955 | |||||
PrefabImporter: | |||||
externalObjects: {} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,213 @@ | |||||
%YAML 1.1 | |||||
%TAG !u! tag:unity3d.com,2011: | |||||
--- !u!1 &298522739649954731 | |||||
GameObject: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
serializedVersion: 6 | |||||
m_Component: | |||||
- component: {fileID: 3942731476013810067} | |||||
- component: {fileID: 8110122027874770850} | |||||
m_Layer: 31 | |||||
m_Name: Sand_Test | |||||
m_TagString: Untagged | |||||
m_Icon: {fileID: 0} | |||||
m_NavMeshLayer: 0 | |||||
m_StaticEditorFlags: 0 | |||||
m_IsActive: 1 | |||||
--- !u!4 &3942731476013810067 | |||||
Transform: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_GameObject: {fileID: 298522739649954731} | |||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} | |||||
m_LocalPosition: {x: 0, y: 0, z: 0} | |||||
m_LocalScale: {x: 1, y: 1, z: 1} | |||||
m_Children: | |||||
- {fileID: 7398244141578023521} | |||||
m_Father: {fileID: 0} | |||||
m_RootOrder: 0 | |||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | |||||
--- !u!156049354 &8110122027874770850 | |||||
Grid: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_GameObject: {fileID: 298522739649954731} | |||||
m_Enabled: 1 | |||||
m_CellSize: {x: 1, y: 1, z: 0} | |||||
m_CellGap: {x: 0, y: 0, z: 0} | |||||
m_CellLayout: 0 | |||||
m_CellSwizzle: 0 | |||||
--- !u!1 &5880053140588868628 | |||||
GameObject: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
serializedVersion: 6 | |||||
m_Component: | |||||
- component: {fileID: 7398244141578023521} | |||||
- component: {fileID: 7236300032885166215} | |||||
- component: {fileID: 7847963020574210895} | |||||
m_Layer: 0 | |||||
m_Name: Layer1 | |||||
m_TagString: Untagged | |||||
m_Icon: {fileID: 0} | |||||
m_NavMeshLayer: 0 | |||||
m_StaticEditorFlags: 0 | |||||
m_IsActive: 1 | |||||
--- !u!4 &7398244141578023521 | |||||
Transform: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_GameObject: {fileID: 5880053140588868628} | |||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} | |||||
m_LocalPosition: {x: 0, y: 0, z: 0} | |||||
m_LocalScale: {x: 1, y: 1, z: 1} | |||||
m_Children: [] | |||||
m_Father: {fileID: 3942731476013810067} | |||||
m_RootOrder: 0 | |||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | |||||
--- !u!1839735485 &7236300032885166215 | |||||
Tilemap: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_GameObject: {fileID: 5880053140588868628} | |||||
m_Enabled: 1 | |||||
m_Tiles: | |||||
- first: {x: -1, y: 0, z: 0} | |||||
second: | |||||
serializedVersion: 2 | |||||
m_TileIndex: 0 | |||||
m_TileSpriteIndex: 0 | |||||
m_TileMatrixIndex: 0 | |||||
m_TileColorIndex: 0 | |||||
m_TileObjectToInstantiateIndex: 65535 | |||||
dummyAlignment: 0 | |||||
m_AllTileFlags: 1073741826 | |||||
m_AnimatedTiles: {} | |||||
m_TileAssetArray: | |||||
- m_RefCount: 1 | |||||
m_Data: {fileID: 11400000, guid: 9d0d7610475a21346958b247fd01aa0e, type: 2} | |||||
m_TileSpriteArray: | |||||
- m_RefCount: 1 | |||||
m_Data: {fileID: -6225729356647724669, guid: 2d2e248d3114bc449bcdf92e0331f710, type: 3} | |||||
m_TileMatrixArray: | |||||
- m_RefCount: 1 | |||||
m_Data: | |||||
e00: 1 | |||||
e01: 0 | |||||
e02: 0 | |||||
e03: 0 | |||||
e10: 0 | |||||
e11: 1 | |||||
e12: 0 | |||||
e13: 0 | |||||
e20: 0 | |||||
e21: 0 | |||||
e22: 1 | |||||
e23: 0 | |||||
e30: 0 | |||||
e31: 0 | |||||
e32: 0 | |||||
e33: 1 | |||||
m_TileColorArray: | |||||
- m_RefCount: 1 | |||||
m_Data: {r: 1, g: 1, b: 1, a: 1} | |||||
m_TileObjectToInstantiateArray: [] | |||||
m_AnimationFrameRate: 1 | |||||
m_Color: {r: 1, g: 1, b: 1, a: 1} | |||||
m_Origin: {x: -1, y: 0, z: 0} | |||||
m_Size: {x: 1, y: 1, z: 1} | |||||
m_TileAnchor: {x: 0.5, y: 0.5, z: 0} | |||||
m_TileOrientation: 0 | |||||
m_TileOrientationMatrix: | |||||
e00: 1 | |||||
e01: 0 | |||||
e02: 0 | |||||
e03: 0 | |||||
e10: 0 | |||||
e11: 1 | |||||
e12: 0 | |||||
e13: 0 | |||||
e20: 0 | |||||
e21: 0 | |||||
e22: 1 | |||||
e23: 0 | |||||
e30: 0 | |||||
e31: 0 | |||||
e32: 0 | |||||
e33: 1 | |||||
--- !u!483693784 &7847963020574210895 | |||||
TilemapRenderer: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_GameObject: {fileID: 5880053140588868628} | |||||
m_Enabled: 1 | |||||
m_CastShadows: 0 | |||||
m_ReceiveShadows: 0 | |||||
m_DynamicOccludee: 0 | |||||
m_MotionVectors: 1 | |||||
m_LightProbeUsage: 0 | |||||
m_ReflectionProbeUsage: 0 | |||||
m_RayTracingMode: 0 | |||||
m_RayTraceProcedural: 0 | |||||
m_RenderingLayerMask: 1 | |||||
m_RendererPriority: 0 | |||||
m_Materials: | |||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} | |||||
m_StaticBatchInfo: | |||||
firstSubMesh: 0 | |||||
subMeshCount: 0 | |||||
m_StaticBatchRoot: {fileID: 0} | |||||
m_ProbeAnchor: {fileID: 0} | |||||
m_LightProbeVolumeOverride: {fileID: 0} | |||||
m_ScaleInLightmap: 1 | |||||
m_ReceiveGI: 1 | |||||
m_PreserveUVs: 0 | |||||
m_IgnoreNormalsForChartDetection: 0 | |||||
m_ImportantGI: 0 | |||||
m_StitchLightmapSeams: 1 | |||||
m_SelectedEditorRenderState: 0 | |||||
m_MinimumChartSize: 4 | |||||
m_AutoUVMaxDistance: 0.5 | |||||
m_AutoUVMaxAngle: 89 | |||||
m_LightmapParameters: {fileID: 0} | |||||
m_SortingLayerID: 0 | |||||
m_SortingLayer: 0 | |||||
m_SortingOrder: 0 | |||||
m_ChunkSize: {x: 32, y: 32, z: 32} | |||||
m_ChunkCullingBounds: {x: 0, y: 0, z: 0} | |||||
m_MaxChunkCount: 16 | |||||
m_MaxFrameAge: 16 | |||||
m_SortOrder: 0 | |||||
m_Mode: 0 | |||||
m_DetectChunkCullingBounds: 0 | |||||
m_MaskInteraction: 0 | |||||
--- !u!114 &1211940915615351326 | |||||
MonoBehaviour: | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_GameObject: {fileID: 0} | |||||
m_Enabled: 1 | |||||
m_EditorHideFlags: 0 | |||||
m_Script: {fileID: 12395, guid: 0000000000000000e000000000000000, type: 0} | |||||
m_Name: Palette Settings | |||||
m_EditorClassIdentifier: | |||||
cellSizing: 0 | |||||
m_TransparencySortMode: 0 | |||||
m_TransparencySortAxis: {x: 0, y: 0, z: 1} |
@ -0,0 +1,7 @@ | |||||
fileFormatVersion: 2 | |||||
guid: 4a2ef28dc5064104483450602d0662a2 | |||||
PrefabImporter: | |||||
externalObjects: {} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
size 7798 |
size 151215 |
@ -1,5 +1,5 @@ | |||||
fileFormatVersion: 2 | fileFormatVersion: 2 | ||||
guid: e61161cbdf336c84d92408cfc1052d4e | |||||
guid: 87d0e5b1ecfa9bc45bc30aac4faaf331 | |||||
DefaultImporter: | DefaultImporter: | ||||
externalObjects: {} | externalObjects: {} | ||||
userData: | userData: |
@ -0,0 +1,8 @@ | |||||
fileFormatVersion: 2 | |||||
guid: 54075b11306ef1d41882552b2d5c6f50 | |||||
folderAsset: yes | |||||
DefaultImporter: | |||||
externalObjects: {} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,147 @@ | |||||
using UnityEngine; | |||||
using UnityEngine.Events; | |||||
public class CharacterController2D : MonoBehaviour | |||||
{ | |||||
[SerializeField] private float m_JumpForce = 400f; // Amount of force added when the player jumps. | |||||
[Range(0, 1)] [SerializeField] private float m_CrouchSpeed = .36f; // Amount of maxSpeed applied to crouching movement. 1 = 100% | |||||
[Range(0, .3f)] [SerializeField] private float m_MovementSmoothing = .05f; // How much to smooth out the movement | |||||
[SerializeField] private bool m_AirControl = false; // Whether or not a player can steer while jumping; | |||||
[SerializeField] private LayerMask m_WhatIsGround; // A mask determining what is ground to the character | |||||
[SerializeField] private Transform m_GroundCheck; // A position marking where to check if the player is grounded. | |||||
[SerializeField] private Transform m_CeilingCheck; // A position marking where to check for ceilings | |||||
[SerializeField] private Collider2D m_CrouchDisableCollider; // A collider that will be disabled when crouching | |||||
const float k_GroundedRadius = .2f; // Radius of the overlap circle to determine if grounded | |||||
private bool m_Grounded; // Whether or not the player is grounded. | |||||
const float k_CeilingRadius = .2f; // Radius of the overlap circle to determine if the player can stand up | |||||
private Rigidbody2D m_Rigidbody2D; | |||||
private bool m_FacingRight = true; // For determining which way the player is currently facing. | |||||
private Vector3 m_Velocity = Vector3.zero; | |||||
[Header("Events")] | |||||
[Space] | |||||
public UnityEvent OnLandEvent; | |||||
[System.Serializable] | |||||
public class BoolEvent : UnityEvent<bool> { } | |||||
public BoolEvent OnCrouchEvent; | |||||
private bool m_wasCrouching = false; | |||||
private void Awake() | |||||
{ | |||||
m_Rigidbody2D = GetComponent<Rigidbody2D>(); | |||||
if (OnLandEvent == null) | |||||
OnLandEvent = new UnityEvent(); | |||||
if (OnCrouchEvent == null) | |||||
OnCrouchEvent = new BoolEvent(); | |||||
} | |||||
private void FixedUpdate() | |||||
{ | |||||
bool wasGrounded = m_Grounded; | |||||
m_Grounded = false; | |||||
// The player is grounded if a circlecast to the groundcheck position hits anything designated as ground | |||||
// This can be done using layers instead but Sample Assets will not overwrite your project settings. | |||||
Collider2D[] colliders = Physics2D.OverlapCircleAll(m_GroundCheck.position, k_GroundedRadius, m_WhatIsGround); | |||||
for (int i = 0; i < colliders.Length; i++) | |||||
{ | |||||
if (colliders[i].gameObject != gameObject) | |||||
{ | |||||
m_Grounded = true; | |||||
if (!wasGrounded) | |||||
OnLandEvent.Invoke(); | |||||
} | |||||
} | |||||
} | |||||
public void Move(float move, bool crouch, bool jump) | |||||
{ | |||||
// If crouching, check to see if the character can stand up | |||||
if (!crouch) | |||||
{ | |||||
// If the character has a ceiling preventing them from standing up, keep them crouching | |||||
if (Physics2D.OverlapCircle(m_CeilingCheck.position, k_CeilingRadius, m_WhatIsGround)) | |||||
{ | |||||
crouch = true; | |||||
} | |||||
} | |||||
//only control the player if grounded or airControl is turned on | |||||
if (m_Grounded || m_AirControl) | |||||
{ | |||||
// If crouching | |||||
if (crouch) | |||||
{ | |||||
if (!m_wasCrouching) | |||||
{ | |||||
m_wasCrouching = true; | |||||
OnCrouchEvent.Invoke(true); | |||||
} | |||||
// Reduce the speed by the crouchSpeed multiplier | |||||
move *= m_CrouchSpeed; | |||||
// Disable one of the colliders when crouching | |||||
if (m_CrouchDisableCollider != null) | |||||
m_CrouchDisableCollider.enabled = false; | |||||
} | |||||
else | |||||
{ | |||||
// Enable the collider when not crouching | |||||
if (m_CrouchDisableCollider != null) | |||||
m_CrouchDisableCollider.enabled = true; | |||||
if (m_wasCrouching) | |||||
{ | |||||
m_wasCrouching = false; | |||||
OnCrouchEvent.Invoke(false); | |||||
} | |||||
} | |||||
// Move the character by finding the target velocity | |||||
Vector3 targetVelocity = new Vector2(move * 10f, m_Rigidbody2D.velocity.y); | |||||
// And then smoothing it out and applying it to the character | |||||
m_Rigidbody2D.velocity = Vector3.SmoothDamp(m_Rigidbody2D.velocity, targetVelocity, ref m_Velocity, m_MovementSmoothing); | |||||
// If the input is moving the player right and the player is facing left... | |||||
if (move > 0 && !m_FacingRight) | |||||
{ | |||||
// ... flip the player. | |||||
Flip(); | |||||
} | |||||
// Otherwise if the input is moving the player left and the player is facing right... | |||||
else if (move < 0 && m_FacingRight) | |||||
{ | |||||
// ... flip the player. | |||||
Flip(); | |||||
} | |||||
} | |||||
// If the player should jump... | |||||
if (m_Grounded && jump) | |||||
{ | |||||
// Add a vertical force to the player. | |||||
m_Grounded = false; | |||||
m_Rigidbody2D.AddForce(new Vector2(0f, m_JumpForce)); | |||||
} | |||||
} | |||||
private void Flip() | |||||
{ | |||||
// Switch the way the player is labelled as facing. | |||||
m_FacingRight = !m_FacingRight; | |||||
// Multiply the player's x local scale by -1. | |||||
Vector3 theScale = transform.localScale; | |||||
theScale.x *= -1; | |||||
transform.localScale = theScale; | |||||
} | |||||
} |
@ -0,0 +1,11 @@ | |||||
fileFormatVersion: 2 | |||||
guid: 32250bba13a1233448b3ff49db05c141 | |||||
MonoImporter: | |||||
externalObjects: {} | |||||
serializedVersion: 2 | |||||
defaultReferences: [] | |||||
executionOrder: 0 | |||||
icon: {instanceID: 0} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,44 @@ | |||||
using System.Collections; | |||||
using System.Collections.Generic; | |||||
using UnityEngine; | |||||
using UnityEngine.InputSystem; | |||||
using NaughtyAttributes; | |||||
public class CharacterInputController : MonoBehaviour | |||||
{ | |||||
[SerializeField,Header("References")] | |||||
private CharacterController2D m_characterController; | |||||
[SerializeField] | |||||
private Material m_Darkness; | |||||
[ShowNonSerializedField] | |||||
private Vector2 m_movement; | |||||
[ShowNonSerializedField] | |||||
private bool m_jump; | |||||
public void OnMove(InputAction.CallbackContext context) | |||||
{ | |||||
m_movement = context.ReadValue<Vector2>(); | |||||
} | |||||
public void OnJump(InputAction.CallbackContext context) | |||||
{ | |||||
m_jump = context.ReadValueAsButton(); | |||||
} | |||||
private void Update() | |||||
{ | |||||
m_characterController.Move(m_movement.x,false ,m_jump); | |||||
} | |||||
} |
@ -0,0 +1,11 @@ | |||||
fileFormatVersion: 2 | |||||
guid: b0511d3cc433b7e41906b4911f68a962 | |||||
MonoImporter: | |||||
externalObjects: {} | |||||
serializedVersion: 2 | |||||
defaultReferences: [] | |||||
executionOrder: 0 | |||||
icon: {instanceID: 0} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,77 @@ | |||||
using System.Collections; | |||||
using System.Collections.Generic; | |||||
using UnityEngine; | |||||
using NaughtyAttributes; | |||||
using Variables; | |||||
public class DarknessController : MonoBehaviour | |||||
{ | |||||
[SerializeField, Header("References")] | |||||
private Material m_darknessMat; | |||||
[SerializeField] | |||||
private Reference<bool> m_isInputDown; | |||||
[SerializeField, BoxGroup("Settings")] | |||||
private float m_darknessSpeed = 0.25f; | |||||
[SerializeField, BoxGroup("Settings")] | |||||
private float m_lightSpeed = 1.0f; | |||||
[ShowNonSerializedField] | |||||
private float m_currentDarknessLevel; | |||||
private bool m_isDarknessChanging; | |||||
private void OnEnable() | |||||
{ | |||||
m_isInputDown.OnValueChanged += OnInputChange; | |||||
} | |||||
private void OnDisable() | |||||
{ | |||||
m_isInputDown.OnValueChanged -= OnInputChange; | |||||
} | |||||
private void OnInputChange(bool value) | |||||
{ | |||||
StopAllCoroutines(); | |||||
if (value) | |||||
StartCoroutine(ChangeDarkness(0, m_darknessSpeed)); | |||||
else | |||||
StartCoroutine(ChangeDarkness(1, m_lightSpeed)); | |||||
} | |||||
private IEnumerator ChangeDarkness(float end, float time) | |||||
{ | |||||
yield return StartCoroutine(ChangeDarkness(end, time, AnimationCurve.Linear(0, 0, 1, 1))); | |||||
} | |||||
private IEnumerator ChangeDarkness(float end, float time, AnimationCurve curve) | |||||
{ | |||||
float start = m_currentDarknessLevel; | |||||
float elapsedTime = 0; | |||||
time = Mathf.InverseLerp(start, end, m_currentDarknessLevel); | |||||
m_isDarknessChanging = true; | |||||
while(elapsedTime < time) | |||||
{ | |||||
m_currentDarknessLevel = Mathf.Lerp(start, end, curve.Evaluate(elapsedTime / time)); | |||||
m_darknessMat.SetFloat("_Apply", m_currentDarknessLevel); | |||||
yield return new WaitForEndOfFrame(); | |||||
elapsedTime += Time.deltaTime; | |||||
} | |||||
m_isDarknessChanging = false; | |||||
m_currentDarknessLevel = end; | |||||
} | |||||
} |
@ -0,0 +1,11 @@ | |||||
fileFormatVersion: 2 | |||||
guid: defe810759a00a0468a3ce45d95df966 | |||||
MonoImporter: | |||||
externalObjects: {} | |||||
serializedVersion: 2 | |||||
defaultReferences: [] | |||||
executionOrder: 0 | |||||
icon: {instanceID: 0} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,8 @@ | |||||
fileFormatVersion: 2 | |||||
guid: cf6594df2d32de6468a60d557c8d4a73 | |||||
folderAsset: yes | |||||
DefaultImporter: | |||||
externalObjects: {} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,34 @@ | |||||
using System.Collections; | |||||
using System.Collections.Generic; | |||||
using UnityEngine; | |||||
[ExecuteAlways] | |||||
public class ApplyImageEffect : MonoBehaviour | |||||
{ | |||||
[SerializeField] | |||||
private Shader m_imageEffect; | |||||
[SerializeField] | |||||
private Material m_mat; | |||||
private void Awake() | |||||
{ | |||||
if (m_imageEffect != null && m_mat == null) | |||||
{ | |||||
m_mat = new Material(m_imageEffect); | |||||
} | |||||
} | |||||
private void OnRenderImage(RenderTexture source, RenderTexture destination) | |||||
{ | |||||
if (m_mat != null) | |||||
{ | |||||
Graphics.Blit(source, destination, m_mat); | |||||
} | |||||
} | |||||
} |
@ -0,0 +1,11 @@ | |||||
fileFormatVersion: 2 | |||||
guid: fa346d2e00a5d504d815877a8d9eae07 | |||||
MonoImporter: | |||||
externalObjects: {} | |||||
serializedVersion: 2 | |||||
defaultReferences: [] | |||||
executionOrder: 0 | |||||
icon: {instanceID: 0} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,28 @@ | |||||
using System.Collections; | |||||
using System.Collections.Generic; | |||||
using UnityEngine; | |||||
public class Float : MonoBehaviour | |||||
{ | |||||
[SerializeField] | |||||
private Vector3 m_direction; | |||||
[SerializeField] | |||||
private float m_speed; | |||||
private Vector3 m_startPosition; | |||||
private float m_randomOffset; | |||||
// Start is called before the first frame update | |||||
void Start() | |||||
{ | |||||
m_startPosition = transform.position; | |||||
m_randomOffset = Random.Range(0.0f, 1.0f); | |||||
} | |||||
// Update is called once per frame | |||||
void Update() | |||||
{ | |||||
transform.position = m_startPosition + Mathf.Sin(Time.time * m_speed + m_randomOffset) * m_direction; | |||||
} | |||||
} |
@ -0,0 +1,11 @@ | |||||
fileFormatVersion: 2 | |||||
guid: 33742d34205ffe34ab3d70ed2d9e049f | |||||
MonoImporter: | |||||
externalObjects: {} | |||||
serializedVersion: 2 | |||||
defaultReferences: [] | |||||
executionOrder: 0 | |||||
icon: {instanceID: 0} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,8 @@ | |||||
fileFormatVersion: 2 | |||||
guid: c990240c464ecb643bb064882743629d | |||||
folderAsset: yes | |||||
DefaultImporter: | |||||
externalObjects: {} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,8 @@ | |||||
fileFormatVersion: 2 | |||||
guid: deb8777bd0bf7ff4e9736a26e50bc0b6 | |||||
folderAsset: yes | |||||
DefaultImporter: | |||||
externalObjects: {} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,54 @@ | |||||
Shader "Hidden/AlphaMask" | |||||
{ | |||||
Properties | |||||
{ | |||||
_MainTex ("Texture", 2D) = "white" {} | |||||
} | |||||
SubShader | |||||
{ | |||||
// No culling or depth | |||||
Cull Off ZWrite Off ZTest Always | |||||
Pass | |||||
{ | |||||
CGPROGRAM | |||||
#pragma vertex vert | |||||
#pragma fragment frag | |||||
#include "UnityCG.cginc" | |||||
struct appdata | |||||
{ | |||||
float4 vertex : POSITION; | |||||
float2 uv : TEXCOORD0; | |||||
}; | |||||
struct v2f | |||||
{ | |||||
float2 uv : TEXCOORD0; | |||||
float4 vertex : SV_POSITION; | |||||
}; | |||||
v2f vert (appdata v) | |||||
{ | |||||
v2f o; | |||||
o.vertex = UnityObjectToClipPos(v.vertex); | |||||
o.uv = v.uv; | |||||
return o; | |||||
} | |||||
sampler2D _MainTex; | |||||
fixed4 frag (v2f i) : SV_Target | |||||
{ | |||||
fixed4 col = tex2D(_MainTex, i.uv); | |||||
col.rgb = col.aaa; | |||||
col.a = 1; | |||||
return col; | |||||
} | |||||
ENDCG | |||||
} | |||||
} | |||||
} |
@ -0,0 +1,10 @@ | |||||
fileFormatVersion: 2 | |||||
guid: 70997f99a8685d34a9333b2aab2df541 | |||||
ShaderImporter: | |||||
externalObjects: {} | |||||
defaultTextures: [] | |||||
nonModifiableTextures: [] | |||||
preprocessorOverride: 0 | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,65 @@ | |||||
Shader "ImageEffect/DarknessEffect" | |||||
{ | |||||
Properties | |||||
{ | |||||
_MainTex ("Texture", 2D) = "white" {} | |||||
_MaskTex ("Texture", 2D) = "white" {} | |||||
_BackgroundColor("BackGround Color", Color) = (.25, .5, .5, 1) | |||||
_MaskColor("Mask Color", Color) = (1, 1, 1, 1) | |||||
_Apply("Darkness Effect Multiplier", Range(0.0, 1.0)) = 0.5 | |||||
_KeepColors("Show Mask Color", Int) = 1 | |||||
} | |||||
SubShader | |||||
{ | |||||
// No culling or depth | |||||
Cull Off ZWrite Off ZTest Always | |||||
Pass | |||||
{ | |||||
CGPROGRAM | |||||
#pragma vertex vert | |||||
#pragma fragment frag | |||||
#include "UnityCG.cginc" | |||||
struct appdata | |||||
{ | |||||
float4 vertex : POSITION; | |||||
float2 uv : TEXCOORD0; | |||||
}; | |||||
struct v2f | |||||
{ | |||||
float2 uv : TEXCOORD0; | |||||
float4 vertex : SV_POSITION; | |||||
}; | |||||
v2f vert (appdata v) | |||||
{ | |||||
v2f o; | |||||
o.vertex = UnityObjectToClipPos(v.vertex); | |||||
o.uv = v.uv; | |||||
return o; | |||||
} | |||||
sampler2D _MainTex; | |||||
sampler2D _MaskTex; | |||||
float4 _BackgroundColor; | |||||
float4 _MaskColor; | |||||
float _Apply; | |||||
float _KeepColors; | |||||
fixed4 frag (v2f i) : SV_Target | |||||
{ | |||||
fixed4 col = tex2D(_MainTex, i.uv); | |||||
fixed4 mask = tex2D(_MaskTex, i.uv); | |||||
// just invert the colors | |||||
col.rgb = lerp(_MaskColor, col, clamp(_KeepColors,0,1)); | |||||
col.rgb = lerp(_BackgroundColor, col, clamp(mask.r + _Apply, 0, 1)); | |||||
return col; | |||||
} | |||||
ENDCG | |||||
} | |||||
} | |||||
} |
@ -0,0 +1,10 @@ | |||||
fileFormatVersion: 2 | |||||
guid: 6032c1fdfda8aa14cb05ad0c002b688a | |||||
ShaderImporter: | |||||
externalObjects: {} | |||||
defaultTextures: [] | |||||
nonModifiableTextures: [] | |||||
preprocessorOverride: 0 | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,86 @@ | |||||
%YAML 1.1 | |||||
%TAG !u! tag:unity3d.com,2011: | |||||
--- !u!21 &2100000 | |||||
Material: | |||||
serializedVersion: 6 | |||||
m_ObjectHideFlags: 0 | |||||
m_CorrespondingSourceObject: {fileID: 0} | |||||
m_PrefabInstance: {fileID: 0} | |||||
m_PrefabAsset: {fileID: 0} | |||||
m_Name: Image | |||||
m_Shader: {fileID: 4800000, guid: 6032c1fdfda8aa14cb05ad0c002b688a, type: 3} | |||||
m_ShaderKeywords: | |||||
m_LightmapFlags: 4 | |||||
m_EnableInstancingVariants: 0 | |||||
m_DoubleSidedGI: 0 | |||||
m_CustomRenderQueue: -1 | |||||
stringTagMap: {} | |||||
disabledShaderPasses: [] | |||||
m_SavedProperties: | |||||
serializedVersion: 3 | |||||
m_TexEnvs: | |||||
- _BumpMap: | |||||
m_Texture: {fileID: 0} | |||||
m_Scale: {x: 1, y: 1} | |||||
m_Offset: {x: 0, y: 0} | |||||
- _DetailAlbedoMap: | |||||
m_Texture: {fileID: 0} | |||||
m_Scale: {x: 1, y: 1} | |||||
m_Offset: {x: 0, y: 0} | |||||
- _DetailMask: | |||||
m_Texture: {fileID: 0} | |||||
m_Scale: {x: 1, y: 1} | |||||
m_Offset: {x: 0, y: 0} | |||||
- _DetailNormalMap: | |||||
m_Texture: {fileID: 0} | |||||
m_Scale: {x: 1, y: 1} | |||||
m_Offset: {x: 0, y: 0} | |||||
- _EmissionMap: | |||||
m_Texture: {fileID: 0} | |||||
m_Scale: {x: 1, y: 1} | |||||
m_Offset: {x: 0, y: 0} | |||||
- _MainTex: | |||||
m_Texture: {fileID: 0} | |||||
m_Scale: {x: 1, y: 1} | |||||
m_Offset: {x: 0, y: 0} | |||||
- _MaskTex: | |||||
m_Texture: {fileID: 8400000, guid: 0df5fbf4e7b2d3240bfba78506bbd0b5, type: 2} | |||||
m_Scale: {x: 1, y: 1} | |||||
m_Offset: {x: 0, y: 0} | |||||
- _MetallicGlossMap: | |||||
m_Texture: {fileID: 0} | |||||
m_Scale: {x: 1, y: 1} | |||||
m_Offset: {x: 0, y: 0} | |||||
- _OcclusionMap: | |||||
m_Texture: {fileID: 0} | |||||
m_Scale: {x: 1, y: 1} | |||||
m_Offset: {x: 0, y: 0} | |||||
- _ParallaxMap: | |||||
m_Texture: {fileID: 0} | |||||
m_Scale: {x: 1, y: 1} | |||||
m_Offset: {x: 0, y: 0} | |||||
m_Floats: | |||||
- _Apply: 1 | |||||
- _BumpScale: 1 | |||||
- _Cutoff: 0.5 | |||||
- _DetailNormalMapScale: 1 | |||||
- _DstBlend: 0 | |||||
- _GlossMapScale: 1 | |||||
- _Glossiness: 0.5 | |||||
- _GlossyReflections: 1 | |||||
- _KeepColors: 1.16 | |||||
- _Metallic: 0 | |||||
- _Mode: 0 | |||||
- _OcclusionStrength: 1 | |||||
- _Parallax: 0.02 | |||||
- _SmoothnessTextureChannel: 0 | |||||
- _SpecularHighlights: 1 | |||||
- _SrcBlend: 1 | |||||
- _UVSec: 0 | |||||
- _ZWrite: 1 | |||||
m_Colors: | |||||
- _BackgroundColor: {r: 0.764151, g: 0, b: 0.08963457, a: 1} | |||||
- _Color: {r: 1, g: 1, b: 1, a: 1} | |||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} | |||||
- _MaskColor: {r: 0.61624897, g: 1, b: 0, a: 1} | |||||
m_BuildTextureStacks: [] |
@ -1,8 +1,8 @@ | |||||
fileFormatVersion: 2 | fileFormatVersion: 2 | ||||
guid: 4a8e21d5c33334b11b34a596161b9360 | |||||
guid: 65c1434865079454a94a84f692299fcb | |||||
NativeFormatImporter: | NativeFormatImporter: | ||||
externalObjects: {} | externalObjects: {} | ||||
mainObjectFileID: 0 | |||||
mainObjectFileID: 2100000 | |||||
userData: | userData: | ||||
assetBundleName: | assetBundleName: | ||||
assetBundleVariant: | assetBundleVariant: |
@ -0,0 +1,271 @@ | |||||
// GENERATED AUTOMATICALLY FROM 'Assets/Settings/PlayerInput.inputactions' | |||||
using System; | |||||
using System.Collections; | |||||
using System.Collections.Generic; | |||||
using UnityEngine.InputSystem; | |||||
using UnityEngine.InputSystem.Utilities; | |||||
public class @PlayerInput : IInputActionCollection, IDisposable | |||||
{ | |||||
public InputActionAsset asset { get; } | |||||
public @PlayerInput() | |||||
{ | |||||
asset = InputActionAsset.FromJson(@"{ | |||||
""name"": ""PlayerInput"", | |||||
""maps"": [ | |||||
{ | |||||
""name"": ""Level"", | |||||
""id"": ""2bc60834-e09f-4981-affb-635cad7ffbfd"", | |||||
""actions"": [ | |||||
{ | |||||
""name"": ""Move"", | |||||
""type"": ""Value"", | |||||
""id"": ""d1943f36-92e5-4335-a3f3-dd2e9e553ba6"", | |||||
""expectedControlType"": ""Vector2"", | |||||
""processors"": """", | |||||
""interactions"": """" | |||||
}, | |||||
{ | |||||
""name"": ""Jump"", | |||||
""type"": ""Button"", | |||||
""id"": ""e7ae7276-c64d-43bb-8719-ef3178e194a0"", | |||||
""expectedControlType"": ""Button"", | |||||
""processors"": """", | |||||
""interactions"": """" | |||||
} | |||||
], | |||||
""bindings"": [ | |||||
{ | |||||
""name"": ""WASD"", | |||||
""id"": ""a50ea126-50e2-4f31-9167-ac757787a3e6"", | |||||
""path"": ""2DVector"", | |||||
""interactions"": """", | |||||
""processors"": """", | |||||
""groups"": """", | |||||
""action"": ""Move"", | |||||
""isComposite"": true, | |||||
""isPartOfComposite"": false | |||||
}, | |||||
{ | |||||
""name"": ""up"", | |||||
""id"": ""f7f33275-3f13-451c-8219-e1b34d39139c"", | |||||
""path"": ""<Keyboard>/w"", | |||||
""interactions"": """", | |||||
""processors"": """", | |||||
""groups"": """", | |||||
""action"": ""Move"", | |||||
""isComposite"": false, | |||||
""isPartOfComposite"": true | |||||
}, | |||||
{ | |||||
""name"": ""down"", | |||||
""id"": ""73900688-a28e-40cf-ace2-05ad1b118594"", | |||||
""path"": ""<Keyboard>/s"", | |||||
""interactions"": """", | |||||
""processors"": """", | |||||
""groups"": """", | |||||
""action"": ""Move"", | |||||
""isComposite"": false, | |||||
""isPartOfComposite"": true | |||||
}, | |||||
{ | |||||
""name"": ""left"", | |||||
""id"": ""c4e7f05b-1733-4e36-b752-6e0cf95f477e"", | |||||
""path"": ""<Keyboard>/a"", | |||||
""interactions"": """", | |||||
""processors"": """", | |||||
""groups"": """", | |||||
""action"": ""Move"", | |||||
""isComposite"": false, | |||||
""isPartOfComposite"": true | |||||
}, | |||||
{ | |||||
""name"": ""right"", | |||||
""id"": ""f889cf6b-20aa-4169-a5d2-3bdae2e636e3"", | |||||
""path"": ""<Keyboard>/d"", | |||||
""interactions"": """", | |||||
""processors"": """", | |||||
""groups"": """", | |||||
""action"": ""Move"", | |||||
""isComposite"": false, | |||||
""isPartOfComposite"": true | |||||
}, | |||||
{ | |||||
""name"": ""Arrow"", | |||||
""id"": ""9328658c-a019-4f76-b35b-5f023f9de6e0"", | |||||
""path"": ""2DVector"", | |||||
""interactions"": """", | |||||
""processors"": """", | |||||
""groups"": """", | |||||
""action"": ""Move"", | |||||
""isComposite"": true, | |||||
""isPartOfComposite"": false | |||||
}, | |||||
{ | |||||
""name"": ""up"", | |||||
""id"": ""16f6fb9d-eb25-445d-9313-fdf19a51b67c"", | |||||
""path"": ""<Keyboard>/upArrow"", | |||||
""interactions"": """", | |||||
""processors"": """", | |||||
""groups"": """", | |||||
""action"": ""Move"", | |||||
""isComposite"": false, | |||||
""isPartOfComposite"": true | |||||
}, | |||||
{ | |||||
""name"": ""down"", | |||||
""id"": ""b8ce9a70-56c3-42da-9960-45d9791c903e"", | |||||
""path"": ""<Keyboard>/downArrow"", | |||||
""interactions"": """", | |||||
""processors"": """", | |||||
""groups"": """", | |||||
""action"": ""Move"", | |||||
""isComposite"": false, | |||||
""isPartOfComposite"": true | |||||
}, | |||||
{ | |||||
""name"": ""left"", | |||||
""id"": ""e5dcf5e4-bff0-40ea-8b4f-dce1f8ed5156"", | |||||
""path"": ""<Keyboard>/leftArrow"", | |||||
""interactions"": """", | |||||
""processors"": """", | |||||
""groups"": """", | |||||
""action"": ""Move"", | |||||
""isComposite"": false, | |||||
""isPartOfComposite"": true | |||||
}, | |||||
{ | |||||
""name"": ""right"", | |||||
""id"": ""e4bf6a66-4a5d-4d05-baeb-e0db660132da"", | |||||
""path"": ""<Keyboard>/rightArrow"", | |||||
""interactions"": """", | |||||
""processors"": """", | |||||
""groups"": """", | |||||
""action"": ""Move"", | |||||
""isComposite"": false, | |||||
""isPartOfComposite"": true | |||||
}, | |||||
{ | |||||
""name"": """", | |||||
""id"": ""67ec88e9-6ebb-4f16-9f4a-49d4f75af68e"", | |||||
""path"": ""<Keyboard>/space"", | |||||
""interactions"": """", | |||||
""processors"": """", | |||||
""groups"": """", | |||||
""action"": ""Jump"", | |||||
""isComposite"": false, | |||||
""isPartOfComposite"": false | |||||
}, | |||||
{ | |||||
""name"": """", | |||||
""id"": ""fdb42cec-2a7c-452a-884c-b08443c104bb"", | |||||
""path"": ""<Keyboard>/w"", | |||||
""interactions"": """", | |||||
""processors"": """", | |||||
""groups"": """", | |||||
""action"": ""Jump"", | |||||
""isComposite"": false, | |||||
""isPartOfComposite"": false | |||||
} | |||||
] | |||||
} | |||||
], | |||||
""controlSchemes"": [] | |||||
}"); | |||||
// Level | |||||
m_Level = asset.FindActionMap("Level", throwIfNotFound: true); | |||||
m_Level_Move = m_Level.FindAction("Move", throwIfNotFound: true); | |||||
m_Level_Jump = m_Level.FindAction("Jump", throwIfNotFound: true); | |||||
} | |||||
public void Dispose() | |||||
{ | |||||
UnityEngine.Object.Destroy(asset); | |||||
} | |||||
public InputBinding? bindingMask | |||||
{ | |||||
get => asset.bindingMask; | |||||
set => asset.bindingMask = value; | |||||
} | |||||
public ReadOnlyArray<InputDevice>? devices | |||||
{ | |||||
get => asset.devices; | |||||
set => asset.devices = value; | |||||
} | |||||
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes; | |||||
public bool Contains(InputAction action) | |||||
{ | |||||
return asset.Contains(action); | |||||
} | |||||
public IEnumerator<InputAction> GetEnumerator() | |||||
{ | |||||
return asset.GetEnumerator(); | |||||
} | |||||
IEnumerator IEnumerable.GetEnumerator() | |||||
{ | |||||
return GetEnumerator(); | |||||
} | |||||
public void Enable() | |||||
{ | |||||
asset.Enable(); | |||||
} | |||||
public void Disable() | |||||
{ | |||||
asset.Disable(); | |||||
} | |||||
// Level | |||||
private readonly InputActionMap m_Level; | |||||
private ILevelActions m_LevelActionsCallbackInterface; | |||||
private readonly InputAction m_Level_Move; | |||||
private readonly InputAction m_Level_Jump; | |||||
public struct LevelActions | |||||
{ | |||||
private @PlayerInput m_Wrapper; | |||||
public LevelActions(@PlayerInput wrapper) { m_Wrapper = wrapper; } | |||||
public InputAction @Move => m_Wrapper.m_Level_Move; | |||||
public InputAction @Jump => m_Wrapper.m_Level_Jump; | |||||
public InputActionMap Get() { return m_Wrapper.m_Level; } | |||||
public void Enable() { Get().Enable(); } | |||||
public void Disable() { Get().Disable(); } | |||||
public bool enabled => Get().enabled; | |||||
public static implicit operator InputActionMap(LevelActions set) { return set.Get(); } | |||||
public void SetCallbacks(ILevelActions instance) | |||||
{ | |||||
if (m_Wrapper.m_LevelActionsCallbackInterface != null) | |||||
{ | |||||
@Move.started -= m_Wrapper.m_LevelActionsCallbackInterface.OnMove; | |||||
@Move.performed -= m_Wrapper.m_LevelActionsCallbackInterface.OnMove; | |||||
@Move.canceled -= m_Wrapper.m_LevelActionsCallbackInterface.OnMove; | |||||
@Jump.started -= m_Wrapper.m_LevelActionsCallbackInterface.OnJump; | |||||
@Jump.performed -= m_Wrapper.m_LevelActionsCallbackInterface.OnJump; | |||||
@Jump.canceled -= m_Wrapper.m_LevelActionsCallbackInterface.OnJump; | |||||
} | |||||
m_Wrapper.m_LevelActionsCallbackInterface = instance; | |||||
if (instance != null) | |||||
{ | |||||
@Move.started += instance.OnMove; | |||||
@Move.performed += instance.OnMove; | |||||
@Move.canceled += instance.OnMove; | |||||
@Jump.started += instance.OnJump; | |||||
@Jump.performed += instance.OnJump; | |||||
@Jump.canceled += instance.OnJump; | |||||
} | |||||
} | |||||
} | |||||
public LevelActions @Level => new LevelActions(this); | |||||
public interface ILevelActions | |||||
{ | |||||
void OnMove(InputAction.CallbackContext context); | |||||
void OnJump(InputAction.CallbackContext context); | |||||
} | |||||
} |
@ -0,0 +1,11 @@ | |||||
fileFormatVersion: 2 | |||||
guid: 06ceea1e66fe8c848a07ed97c9a8927b | |||||
MonoImporter: | |||||
externalObjects: {} | |||||
serializedVersion: 2 | |||||
defaultReferences: [] | |||||
executionOrder: 0 | |||||
icon: {instanceID: 0} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,162 @@ | |||||
{ | |||||
"name": "PlayerInput", | |||||
"maps": [ | |||||
{ | |||||
"name": "Level", | |||||
"id": "2bc60834-e09f-4981-affb-635cad7ffbfd", | |||||
"actions": [ | |||||
{ | |||||
"name": "Move", | |||||
"type": "Value", | |||||
"id": "d1943f36-92e5-4335-a3f3-dd2e9e553ba6", | |||||
"expectedControlType": "Vector2", | |||||
"processors": "", | |||||
"interactions": "" | |||||
}, | |||||
{ | |||||
"name": "Jump", | |||||
"type": "Button", | |||||
"id": "e7ae7276-c64d-43bb-8719-ef3178e194a0", | |||||
"expectedControlType": "Button", | |||||
"processors": "", | |||||
"interactions": "" | |||||
} | |||||
], | |||||
"bindings": [ | |||||
{ | |||||
"name": "WASD", | |||||
"id": "a50ea126-50e2-4f31-9167-ac757787a3e6", | |||||
"path": "2DVector", | |||||
"interactions": "", | |||||
"processors": "", | |||||
"groups": "", | |||||
"action": "Move", | |||||
"isComposite": true, | |||||
"isPartOfComposite": false | |||||
}, | |||||
{ | |||||
"name": "up", | |||||
"id": "f7f33275-3f13-451c-8219-e1b34d39139c", | |||||
"path": "<Keyboard>/w", | |||||
"interactions": "", | |||||
"processors": "", | |||||
"groups": "", | |||||
"action": "Move", | |||||
"isComposite": false, | |||||
"isPartOfComposite": true | |||||
}, | |||||
{ | |||||
"name": "down", | |||||
"id": "73900688-a28e-40cf-ace2-05ad1b118594", | |||||
"path": "<Keyboard>/s", | |||||
"interactions": "", | |||||
"processors": "", | |||||
"groups": "", | |||||
"action": "Move", | |||||
"isComposite": false, | |||||
"isPartOfComposite": true | |||||
}, | |||||
{ | |||||
"name": "left", | |||||
"id": "c4e7f05b-1733-4e36-b752-6e0cf95f477e", | |||||
"path": "<Keyboard>/a", | |||||
"interactions": "", | |||||
"processors": "", | |||||
"groups": "", | |||||
"action": "Move", | |||||
"isComposite": false, | |||||
"isPartOfComposite": true | |||||
}, | |||||
{ | |||||
"name": "right", | |||||
"id": "f889cf6b-20aa-4169-a5d2-3bdae2e636e3", | |||||
"path": "<Keyboard>/d", | |||||
"interactions": "", | |||||
"processors": "", | |||||
"groups": "", | |||||
"action": "Move", | |||||
"isComposite": false, | |||||
"isPartOfComposite": true | |||||
}, | |||||
{ | |||||
"name": "Arrow", | |||||
"id": "9328658c-a019-4f76-b35b-5f023f9de6e0", | |||||
"path": "2DVector", | |||||
"interactions": "", | |||||
"processors": "", | |||||
"groups": "", | |||||
"action": "Move", | |||||
"isComposite": true, | |||||
"isPartOfComposite": false | |||||
}, | |||||
{ | |||||
"name": "up", | |||||
"id": "16f6fb9d-eb25-445d-9313-fdf19a51b67c", | |||||
"path": "<Keyboard>/upArrow", | |||||
"interactions": "", | |||||
"processors": "", | |||||
"groups": "", | |||||
"action": "Move", | |||||
"isComposite": false, | |||||
"isPartOfComposite": true | |||||
}, | |||||
{ | |||||
"name": "down", | |||||
"id": "b8ce9a70-56c3-42da-9960-45d9791c903e", | |||||
"path": "<Keyboard>/downArrow", | |||||
"interactions": "", | |||||
"processors": "", | |||||
"groups": "", | |||||
"action": "Move", | |||||
"isComposite": false, | |||||
"isPartOfComposite": true | |||||
}, | |||||
{ | |||||
"name": "left", | |||||
"id": "e5dcf5e4-bff0-40ea-8b4f-dce1f8ed5156", | |||||
"path": "<Keyboard>/leftArrow", | |||||
"interactions": "", | |||||
"processors": "", | |||||
"groups": "", | |||||
"action": "Move", | |||||
"isComposite": false, | |||||
"isPartOfComposite": true | |||||
}, | |||||
{ | |||||
"name": "right", | |||||
"id": "e4bf6a66-4a5d-4d05-baeb-e0db660132da", | |||||
"path": "<Keyboard>/rightArrow", | |||||
"interactions": "", | |||||
"processors": "", | |||||
"groups": "", | |||||
"action": "Move", | |||||
"isComposite": false, | |||||
"isPartOfComposite": true | |||||
}, | |||||
{ | |||||
"name": "", | |||||
"id": "67ec88e9-6ebb-4f16-9f4a-49d4f75af68e", | |||||
"path": "<Keyboard>/space", | |||||
"interactions": "", | |||||
"processors": "", | |||||
"groups": "", | |||||
"action": "Jump", | |||||
"isComposite": false, | |||||
"isPartOfComposite": false | |||||
}, | |||||
{ | |||||
"name": "", | |||||
"id": "fdb42cec-2a7c-452a-884c-b08443c104bb", | |||||
"path": "<Keyboard>/w", | |||||
"interactions": "", | |||||
"processors": "", | |||||
"groups": "", | |||||
"action": "Jump", | |||||
"isComposite": false, | |||||
"isPartOfComposite": false | |||||
} | |||||
] | |||||
} | |||||
], | |||||
"controlSchemes": [] | |||||
} |
@ -0,0 +1,14 @@ | |||||
fileFormatVersion: 2 | |||||
guid: 34d55f77ac416ab45b29345bb7e6a913 | |||||
ScriptedImporter: | |||||
internalIDToNameTable: [] | |||||
externalObjects: {} | |||||
serializedVersion: 2 | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: | |||||
script: {fileID: 11500000, guid: 8404be70184654265930450def6a9037, type: 3} | |||||
generateWrapperCode: 1 | |||||
wrapperCodePath: | |||||
wrapperClassName: | |||||
wrapperCodeNamespace: |
size 1647 |
size 1712 |
size 1702 |
size 2724 |
size 1534 |
size 1533 |
@ -1,8 +0,0 @@ | |||||
fileFormatVersion: 2 | |||||
guid: a31e9f9f9c9d4b9429ed0d1234e22103 | |||||
NativeFormatImporter: | |||||
externalObjects: {} | |||||
mainObjectFileID: 0 | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
size 1536 |
@ -1,8 +0,0 @@ | |||||
fileFormatVersion: 2 | |||||
guid: d847b876476d3d6468f5dfcd34266f96 | |||||
NativeFormatImporter: | |||||
externalObjects: {} | |||||
mainObjectFileID: 0 | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
size 2288 |
size 796 |
@ -0,0 +1,8 @@ | |||||
fileFormatVersion: 2 | |||||
guid: 748137fbd92a0fa4b98d2af8994ea3bc | |||||
NativeFormatImporter: | |||||
externalObjects: {} | |||||
mainObjectFileID: 11400000 | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
size 1453 | size 1453 |
size 19987 |
@ -0,0 +1,167 @@ | |||||
{ | |||||
"templatePinStates": [], | |||||
"dependencyTypeInfos": [ | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEngine.AnimationClip", | |||||
"ignore": false, | |||||
"defaultInstantiationMode": 0, | |||||
"supportsModification": true | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEditor.Animations.AnimatorController", | |||||
"ignore": false, | |||||
"defaultInstantiationMode": 0, | |||||
"supportsModification": true | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEngine.AnimatorOverrideController", | |||||
"ignore": false, | |||||
"defaultInstantiationMode": 0, | |||||
"supportsModification": true | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEditor.Audio.AudioMixerController", | |||||
"ignore": false, | |||||
"defaultInstantiationMode": 0, | |||||
"supportsModification": true | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEngine.ComputeShader", | |||||
"ignore": true, | |||||
"defaultInstantiationMode": 1, | |||||
"supportsModification": true | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEngine.Cubemap", | |||||
"ignore": false, | |||||
"defaultInstantiationMode": 0, | |||||
"supportsModification": true | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEngine.GameObject", | |||||
"ignore": false, | |||||
"defaultInstantiationMode": 0, | |||||
"supportsModification": true | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEditor.LightingDataAsset", | |||||
"ignore": false, | |||||
"defaultInstantiationMode": 0, | |||||
"supportsModification": false | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEngine.LightingSettings", | |||||
"ignore": false, | |||||
"defaultInstantiationMode": 0, | |||||
"supportsModification": true | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEngine.Material", | |||||
"ignore": false, | |||||
"defaultInstantiationMode": 0, | |||||
"supportsModification": true | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEditor.MonoScript", | |||||
"ignore": true, | |||||
"defaultInstantiationMode": 1, | |||||
"supportsModification": true | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEngine.PhysicMaterial", | |||||
"ignore": false, | |||||
"defaultInstantiationMode": 0, | |||||
"supportsModification": true | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEngine.PhysicsMaterial2D", | |||||
"ignore": false, | |||||
"defaultInstantiationMode": 0, | |||||
"supportsModification": true | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile", | |||||
"ignore": false, | |||||
"defaultInstantiationMode": 0, | |||||
"supportsModification": true | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEngine.Rendering.PostProcessing.PostProcessResources", | |||||
"ignore": false, | |||||
"defaultInstantiationMode": 0, | |||||
"supportsModification": true | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEngine.Rendering.VolumeProfile", | |||||
"ignore": false, | |||||
"defaultInstantiationMode": 0, | |||||
"supportsModification": true | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEditor.SceneAsset", | |||||
"ignore": false, | |||||
"defaultInstantiationMode": 0, | |||||
"supportsModification": false | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEngine.Shader", | |||||
"ignore": true, | |||||
"defaultInstantiationMode": 1, | |||||
"supportsModification": true | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEngine.ShaderVariantCollection", | |||||
"ignore": true, | |||||
"defaultInstantiationMode": 1, | |||||
"supportsModification": true | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEngine.Texture", | |||||
"ignore": false, | |||||
"defaultInstantiationMode": 0, | |||||
"supportsModification": true | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEngine.Texture2D", | |||||
"ignore": false, | |||||
"defaultInstantiationMode": 0, | |||||
"supportsModification": true | |||||
}, | |||||
{ | |||||
"userAdded": false, | |||||
"type": "UnityEngine.Timeline.TimelineAsset", | |||||
"ignore": false, | |||||
"defaultInstantiationMode": 0, | |||||
"supportsModification": true | |||||
} | |||||
], | |||||
"defaultDependencyTypeInfo": { | |||||
"userAdded": false, | |||||
"type": "<default_scene_template_dependencies>", | |||||
"ignore": false, | |||||
"defaultInstantiationMode": 1, | |||||
"supportsModification": true | |||||
}, | |||||
"newSceneOverride": 0 | |||||
} |
size 392 |