@ -0,0 +1,43 @@ | |||||
## git-lfs ## | |||||
#Image | |||||
*.jpg filter=lfs diff=lfs merge=lfs -text | |||||
*.jpeg filter=lfs diff=lfs merge=lfs -text | |||||
*.png filter=lfs diff=lfs merge=lfs -text | |||||
*.gif filter=lfs diff=lfs merge=lfs -text | |||||
*.psd filter=lfs diff=lfs merge=lfs -text | |||||
*.ai filter=lfs diff=lfs merge=lfs -text | |||||
*.tga filter=lfs diff=lfs merge=lfs -text | |||||
*.hdr filter=lfs diff=lfs merge=lfs -text | |||||
*.exr filter=lfs diff=lfs merge=lfs -text | |||||
#Audio | |||||
*.mp3 filter=lfs diff=lfs merge=lfs -text | |||||
*.wav filter=lfs diff=lfs merge=lfs -text | |||||
*.ogg filter=lfs diff=lfs merge=lfs -text | |||||
*.aif filter=lfs diff=lfs merge=lfs -text | |||||
*.aiff filter=lfs diff=lfs merge=lfs -text | |||||
#Video | |||||
*.mp4 filter=lfs diff=lfs merge=lfs -text | |||||
*.mov filter=lfs diff=lfs merge=lfs -text | |||||
#3D Object | |||||
*.FBX filter=lfs diff=lfs merge=lfs -text | |||||
*.fbx filter=lfs diff=lfs merge=lfs -text | |||||
*.blend filter=lfs diff=lfs merge=lfs -text | |||||
*.obj filter=lfs diff=lfs merge=lfs -text | |||||
*.lxo filter=lfs diff=lfs merge=lfs -text | |||||
#Font | |||||
*.otf filter=lfs diff=lfs merge=lfs -text | |||||
*.ttf filter=lfs diff=lfs merge=lfs -text | |||||
#Unity | |||||
*.unitypackage filter=lfs diff=lfs merge=lfs -text | |||||
*.unity filter=lfs diff=lfs merge=lfs -text | |||||
*.asset filter=lfs diff=lfs merge=lfs -text | |||||
#Code | |||||
*.a filter=lfs diff=lfs merge=lfs -text | |||||
*.dll filter=lfs diff=lfs merge=lfs -text | |||||
#ETC | |||||
*.pdf filter=lfs diff=lfs merge=lfs -text | |||||
*.zip filter=lfs diff=lfs merge=lfs -text | |||||
*.abc filter=lfs diff=lfs merge=lfs -text | |||||
*.dat filter=lfs diff=lfs merge=lfs -text | |||||
.bank filter=lfs diff=lfs merge=lfs -text | |||||
.bnk filter=lfs diff=lfs merge=lfs -text |
@ -0,0 +1,76 @@ | |||||
# ---> Unity | |||||
# This .gitignore file should be placed at the root of your Unity project directory | |||||
# | |||||
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore | |||||
# | |||||
/[Ll]ibrary/ | |||||
/[Tt]emp/ | |||||
/[Oo]bj/ | |||||
/[Bb]uild/ | |||||
/[Bb]uilds/ | |||||
/[Ll]ogs/ | |||||
/[Uu]ser[Ss]ettings/ | |||||
# MemoryCaptures can get excessive in size. | |||||
# They also could contain extremely sensitive data | |||||
/[Mm]emoryCaptures/ | |||||
# Asset meta data should only be ignored when the corresponding asset is also ignored | |||||
!/[Aa]ssets/**/*.meta | |||||
# Uncomment this line if you wish to ignore the asset store tools plugin | |||||
# /[Aa]ssets/AssetStoreTools* | |||||
# Autogenerated Jetbrains Rider plugin | |||||
/[Aa]ssets/Plugins/Editor/JetBrains* | |||||
# Visual Studio cache directory | |||||
.vs/ | |||||
# Gradle cache directory | |||||
.gradle/ | |||||
# Autogenerated VS/MD/Consulo solution and project files | |||||
ExportedObj/ | |||||
.consulo/ | |||||
*.csproj | |||||
*.unityproj | |||||
*.sln | |||||
*.suo | |||||
*.tmp | |||||
*.user | |||||
*.userprefs | |||||
*.pidb | |||||
*.booproj | |||||
*.svd | |||||
*.pdb | |||||
*.mdb | |||||
*.opendb | |||||
*.VC.db | |||||
# Unity3D generated meta files | |||||
*.pidb.meta | |||||
*.pdb.meta | |||||
*.mdb.meta | |||||
# Unity3D generated file on crash reports | |||||
sysinfo.txt | |||||
# Builds | |||||
*.apk | |||||
*.aab | |||||
*.unitypackage | |||||
# Crashlytics generated file | |||||
crashlytics-build.properties | |||||
# Packed Addressables | |||||
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* | |||||
# Temporary auto-generated Android Assets | |||||
/[Aa]ssets/[Ss]treamingAssets/aa.meta | |||||
/[Aa]ssets/[Ss]treamingAssets/aa/* | |||||
# don't ignore keep files | |||||
!.gitkeep | |||||
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#Allows git to track this folder even if it is empty. |
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