Joshua Reason
|
49d950df58
|
Did things
|
3 years ago |
Mack Branagan
|
978eee34b1
|
Finished Credits
|
3 years ago |
Joshua Reason
|
96c96c9c27
|
Added hold to yeet
|
3 years ago |
Jordan
|
80b34da3a7
|
destroy baby, spawn 2 new babies
|
3 years ago |
Joshua Reason
|
16f9d2a90b
|
Child is returned to Spawner On Yeet
|
3 years ago |
Joshua Reason
|
f0a6e0facf
|
Bug fixes
|
3 years ago |
Joshua Reason
|
c193d05eca
|
Working On Credits
|
3 years ago |
MrJDunn
|
42cc22dc88
|
SFX added
|
3 years ago |
MrJDunn
|
258a5adffa
|
Incorrect babies are now yeeted back to player who threw them
|
3 years ago |
Mack Branagan
|
cffb69df5a
|
Added obstacles, Fixed Shadows
|
3 years ago |
Jordan
|
6db9d33043
|
jeff pls yeet
|
3 years ago |
Jordan
|
2be31208a5
|
baby check working
|
3 years ago |
MrJDunn
|
17eb8370e6
|
Audio assetts imported
|
3 years ago |
Joshua Reason
|
9bdf434a10
|
Working Credits
|
3 years ago |
Jordan
|
3b56e85e11
|
set up main game with parents new spawn locations
|
3 years ago |
Mack Branagan
|
e33c7fa85a
|
Menu and UI Scenes
|
3 years ago |
Jordan
|
52985187c8
|
parent visual stuff
|
3 years ago |
MrJDunn
|
399c6716e7
|
Added lastHeld property to YeetHandle, which tracks last GameObject that held it
|
3 years ago |
MrJDunn
|
696cb7eb1e
|
Player stops moving when yeeting
|
3 years ago |
MrJDunn
|
921e3d3cd9
|
Babies are now held overhead
|
3 years ago |
Ellie
|
20166e1477
|
SpeechBubble and package
|
3 years ago |
MrJDunn
|
9d40d6577e
|
Added material field to line renderer
|
3 years ago |
Joshua Reason
|
2f2ee1c1b4
|
Added ability to join if testing in the game scene
|
3 years ago |
MrJDunn
|
86192cd544
|
Merged in join scene
|
3 years ago |
Joshua Reason
|
5c39b7d647
|
Merged animation with input
|
3 years ago |
Jordan
|
ab2f50a8b7
|
remove old baby parts, update parent behaviour
|
3 years ago |
Ellie
|
11aa395905
|
Player Animations
|
3 years ago |
MrJDunn
|
639e7cd7cc
|
Babies stop wriggling when held now
|
3 years ago |
Ellie
|
a1bde0b2b7
|
Player Animations
|
3 years ago |
Joshua Reason
|
22b4755b70
|
Working play controller
|
3 years ago |
MrJDunn
|
5ed80ec420
|
New main gameplay scene
|
3 years ago |
Jordan
|
368db42bc1
|
baby generation
|
3 years ago |
MrJDunn
|
2cb9453dcc
|
Added walls to yeetscene
|
3 years ago |
MrJDunn
|
d691820612
|
Added repetitive bgm. Use headphones at own peril
|
3 years ago |
Mack Branagan
|
95764cee0f
|
Final Saturday Update
|
3 years ago |
MrJDunn
|
f86d40e064
|
Yeet windup
|
3 years ago |
Mack Branagan
|
dfef8f9de8
|
Resized Play Area
|
3 years ago |
Ellie
|
246ebd2ffa
|
Baby Toddle Animations added
|
3 years ago |
Joshua Reason
|
40ba5d8790
|
Join Screen working
|
3 years ago |
MrJDunn
|
98c808e26a
|
Moved Yeet behaviour from PlayerInputController to YeetController
|
3 years ago |
Jordan
|
404c53bfb1
|
unique random babies
|
3 years ago |
MrJDunn
|
69a6155b99
|
Yeet handle script added to allow things to be yeeted
|
3 years ago |
Mack Branagan
|
5043f287f4
|
More detailed environment models
|
3 years ago |
MrJDunn
|
e27b79be0a
|
Picking up random objects
|
3 years ago |
Joshua Reason
|
5a91cc28da
|
Added axis lock to player prefabs
|
3 years ago |
MrJDunn
|
0b44273f1f
|
Yeeting with Josh's player manager
|
3 years ago |
Jordan
|
af34107512
|
no message
|
3 years ago |
Mack Branagan
|
63155c0810
|
More Scene Objects and Testing
|
3 years ago |
MrJDunn
|
7765ee9a59
|
Basic picking up and yeeting
|
3 years ago |
Joshua Reason
|
280a9b3608
|
Made working player, with multiple able to join
|
3 years ago |