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# ---> Unity |
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# This .gitignore file should be placed at the root of your Unity project directory |
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# |
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# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore |
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# |
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/[Ll]ibrary/ |
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/[Tt]emp/ |
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/[Oo]bj/ |
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/[Bb]uild/ |
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/[Bb]uilds/ |
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/[Ll]ogs/ |
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/[Uu]ser[Ss]ettings/ |
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# MemoryCaptures can get excessive in size. |
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# They also could contain extremely sensitive data |
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/[Mm]emoryCaptures/ |
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# Asset meta data should only be ignored when the corresponding asset is also ignored |
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!/[Aa]ssets/**/*.meta |
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# Uncomment this line if you wish to ignore the asset store tools plugin |
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# /[Aa]ssets/AssetStoreTools* |
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# Autogenerated Jetbrains Rider plugin |
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/[Aa]ssets/Plugins/Editor/JetBrains* |
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# Visual Studio cache directory |
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.vs/ |
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# Gradle cache directory |
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.gradle/ |
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# Autogenerated VS/MD/Consulo solution and project files |
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ExportedObj/ |
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.consulo/ |
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*.csproj |
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*.unityproj |
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*.sln |
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*.suo |
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*.tmp |
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*.user |
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*.userprefs |
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*.pidb |
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*.booproj |
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*.svd |
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*.pdb |
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*.mdb |
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*.opendb |
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*.VC.db |
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# Unity3D generated meta files |
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*.pidb.meta |
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*.pdb.meta |
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*.mdb.meta |
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# Unity3D generated file on crash reports |
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sysinfo.txt |
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# Builds |
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*.apk |
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*.aab |
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*.unitypackage |
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# Crashlytics generated file |
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crashlytics-build.properties |
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# Packed Addressables |
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/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* |
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# Temporary auto-generated Android Assets |
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/[Aa]ssets/[Ss]treamingAssets/aa.meta |
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/[Aa]ssets/[Ss]treamingAssets/aa/* |
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