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using System.Collections; | |||
using System.Collections.Generic; | |||
using UnityEngine; | |||
public class RandomizeAnimation : MonoBehaviour | |||
{ | |||
// Start is called before the first frame update | |||
void Start() | |||
{ | |||
Animator animator = GetComponent<Animator>(); | |||
animator.speed = Random.Range(0.9f, 1.1f); | |||
animator.Play("Toddle", -1, Random.Range(0f, 1f)); | |||
} | |||
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size 2101629 |
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