Global Game Jam 2021
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16 lines
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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class PlayerDataHolder : MonoBehaviour
  5. {
  6. private PlayerData m_Data;
  7. public void Initialise(PlayerData data)
  8. {
  9. m_Data = data;
  10. }
  11. }