Global Game Jam 2021
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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class RandomizeAnimation : MonoBehaviour
  5. {
  6. // Start is called before the first frame update
  7. void Start()
  8. {
  9. Animator animator = GetComponent<Animator>();
  10. animator.speed = Random.Range(0.9f, 1.1f);
  11. animator.Play("Toddle", -1, Random.Range(0f, 1f));
  12. }
  13. }