|
|
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
-
- public class RandomizeAnimation : MonoBehaviour
- {
-
-
-
- // Start is called before the first frame update
- void Start()
- {
- Animator animator = GetComponent<Animator>();
- animator.speed = Random.Range(0.9f, 1.1f);
- animator.Play("Toddle", -1, Random.Range(0f, 1f));
-
- }
-
- }
|