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<a href="https://www.assetstore.unity3d.com/en/#!/content/9455" target="_blank"><img src="http://dentedpixel.com/assets/LTEditor-doc-icon.jpg" width="175" height="175" /><br>Create tweens with: Visual Editor. Sculpt complex spline paths.</a>
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<h1>LTBezierPath Class</h1>
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<div class="box meta">
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<div class="foundat">
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Defined in: <a href="../files/LeanTween.cs.html#l2592"><code>LeanTween.cs:2592</code></a>
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</div>
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</div>
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<div class="box intro">
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<p>Manually animate along a bezier path with this class</p>
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</div>
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<div class="constructor">
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<h2>Constructor</h2>
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<div id="method_LTBezierPath" class="method item">
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<h3 class="name"><code>LTBezierPath</code></h3>
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<div class="args">
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<span class="paren">(</span><ul class="args-list inline commas">
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<li class="arg">
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<code>pts</code>
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</li>
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</ul><span class="paren">)</span>
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</div>
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<div class="meta">
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<p>
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Defined in
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<a href="../files/LeanTween.cs.html#l2592"><code>LeanTween.cs:2592</code></a>
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</p>
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</div>
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<div class="description">
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</div>
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<div class="params">
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<h4>Parameters:</h4>
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<ul class="params-list">
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<li class="param">
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<code class="param-name">pts</code>
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<span class="type">Vector3 Array</span>
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<div class="param-description">
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<p>A set of points that define one or many bezier paths (the paths should be passed in multiples of 4, which correspond to each individual bezier curve)<br />
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It goes in the order: <strong>startPoint</strong>,endControl,startControl,<strong>endPoint</strong> - <strong>Note:</strong> the control for the end and start are reversed! This is just a <em>quirk</em> of the API.<br />
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<img src="http://dentedpixel.com/assets/LTBezierExplanation.gif" width="413" height="196" style="margin-top:10px" /></p>
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</div>
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</li>
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</ul>
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</div>
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<div class="example">
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<h4>Example:</h4>
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<div class="example-content">
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<p>LTBezierPath ltPath = new LTBezierPath( new Vector3[] { new Vector3(0f,0f,0f),new Vector3(1f,0f,0f), new Vector3(1f,0f,0f), new Vector3(1f,1f,0f)} );<br /><br />
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LeanTween.move(lt, ltPath.vec3, 4.0f).setOrientToPath(true).setDelay(1f).setEase(LeanTweenType.easeInOutQuad); // animate <br />
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Vector3 pt = ltPath.point( 0.6f ); // retrieve a point along the path</p>
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<ul class="api-class-tabs">
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<li class="api-class-tab index"><a href="#index">Index</a></li>
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<li class="api-class-tab methods"><a href="#methods">Methods</a></li>
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<li class="api-class-tab properties"><a href="#properties">Properties</a></li>
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</ul>
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<h2 class="off-left">Item Index</h2>
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<h3>Methods</h3>
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<ul class="index-list methods">
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<li class="index-item method">
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<a href="#method_place">place</a>
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</li>
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<li class="index-item method">
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<a href="#method_place">place</a>
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</li>
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<li class="index-item method">
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<a href="#method_placeLocal">placeLocal</a>
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</li>
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<li class="index-item method">
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<a href="#method_placeLocal">placeLocal</a>
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</li>
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<li class="index-item method">
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<a href="#method_point">point</a>
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</li>
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</ul>
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</div>
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<div class="index-section properties">
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<h3>Properties</h3>
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<ul class="index-list properties">
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<li class="index-item property">
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<a href="#property_distance distance of the path (in unity units)">distance distance of the path (in unity units)</a>
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</li>
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</ul>
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</div>
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</div>
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<div id="methods" class="api-class-tabpanel">
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<h2 class="off-left">Methods</h2>
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<div id="method_place" class="method item">
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<h3 class="name"><code>place</code></h3>
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<div class="args">
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<span class="paren">(</span><ul class="args-list inline commas">
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<li class="arg">
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<code>transform:Transform</code>
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</li>
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<li class="arg">
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<code>ratio:float</code>
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</li>
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</ul><span class="paren">)</span>
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</div>
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<div class="meta">
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<p>
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Defined in
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<a href="../files/LeanTween.cs.html#l2691"><code>LeanTween.cs:2691</code></a>
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</p>
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</div>
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<div class="description">
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<p>Place an object along a certain point on the path (facing the direction perpendicular to the path) <summary>Move a GameObject to a certain location</summary></p>
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</div>
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<div class="params">
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<h4>Parameters:</h4>
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<ul class="params-list">
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<li class="param">
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<code class="param-name">transform:Transform</code>
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<span class="type">Transform</span>
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<div class="param-description">
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<p>the transform of the object you wish to place along the path</p>
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</div>
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</li>
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<li class="param">
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<code class="param-name">ratio:float</code>
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<span class="type">Float</span>
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<div class="param-description">
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<p>ratio of the point along the path you wish to receive (0-1)</p>
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</div>
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</li>
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</ul>
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</div>
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<div class="example">
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<h4>Example:</h4>
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<div class="example-content">
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<p>ltPath.place( transform, 0.6f );</p>
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</div>
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</div>
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</div>
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<div id="method_place" class="method item">
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<h3 class="name"><code>place</code></h3>
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<div class="args">
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<span class="paren">(</span><ul class="args-list inline commas">
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<li class="arg">
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<code>transform:Transform</code>
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</li>
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<li class="arg">
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<code>ratio:float</code>
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</li>
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<li class="arg">
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<code>rotation:Vector3</code>
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</li>
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</ul><span class="paren">)</span>
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</div>
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<div class="meta">
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<p>
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Defined in
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<a href="../files/LeanTween.cs.html#l2705"><code>LeanTween.cs:2705</code></a>
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</p>
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</div>
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<div class="description">
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<p>Place an object along a certain point on the path, with it facing a certain direction perpendicular to the path <summary>Move a GameObject to a certain location</summary></p>
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</div>
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<div class="params">
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<h4>Parameters:</h4>
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<ul class="params-list">
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<li class="param">
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<code class="param-name">transform:Transform</code>
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<span class="type">Transform</span>
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<div class="param-description">
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<p>the transform of the object you wish to place along the path</p>
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</div>
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</li>
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<li class="param">
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<code class="param-name">ratio:float</code>
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<span class="type">Float</span>
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<div class="param-description">
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<p>ratio of the point along the path you wish to receive (0-1)</p>
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</div>
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</li>
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<li class="param">
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<code class="param-name">rotation:Vector3</code>
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<span class="type">Vector3</span>
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<div class="param-description">
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<p>the direction in which to place the transform ex: Vector3.up</p>
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</div>
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</li>
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</ul>
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</div>
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<div class="example">
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<h4>Example:</h4>
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<div class="example-content">
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<p>ltPath.place( transform, 0.6f, Vector3.left );</p>
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</div>
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</div>
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</div>
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<div id="method_placeLocal" class="method item">
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<h3 class="name"><code>placeLocal</code></h3>
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<div class="args">
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<span class="paren">(</span><ul class="args-list inline commas">
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<li class="arg">
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<code>transform:Transform</code>
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</li>
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<li class="arg">
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<code>ratio:float</code>
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</li>
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</ul><span class="paren">)</span>
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</div>
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<div class="meta">
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<p>
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Defined in
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<a href="../files/LeanTween.cs.html#l2723"><code>LeanTween.cs:2723</code></a>
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</p>
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</div>
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<div class="description">
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<p>Place an object along a certain point on the path (facing the direction perpendicular to the path) - Local Space, not world-space <summary>Move a GameObject to a certain location</summary></p>
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</div>
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<div class="params">
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<h4>Parameters:</h4>
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|
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<ul class="params-list">
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<li class="param">
|
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<code class="param-name">transform:Transform</code>
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<span class="type">Transform</span>
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<div class="param-description">
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<p>the transform of the object you wish to place along the path</p>
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</div>
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</li>
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<li class="param">
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<code class="param-name">ratio:float</code>
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<span class="type">Float</span>
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<div class="param-description">
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<p>ratio of the point along the path you wish to receive (0-1)</p>
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</div>
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</li>
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</ul>
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</div>
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<div class="example">
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<h4>Example:</h4>
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<div class="example-content">
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<p>ltPath.placeLocal( transform, 0.6f );</p>
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</div>
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</div>
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</div>
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<div id="method_placeLocal" class="method item">
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<h3 class="name"><code>placeLocal</code></h3>
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<div class="args">
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<span class="paren">(</span><ul class="args-list inline commas">
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<li class="arg">
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<code>transform:Transform</code>
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</li>
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<li class="arg">
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<code>ratio:float</code>
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</li>
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<li class="arg">
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<code>rotation:Vector3</code>
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</li>
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</ul><span class="paren">)</span>
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</div>
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<div class="meta">
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<p>
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Defined in
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<a href="../files/LeanTween.cs.html#l2736"><code>LeanTween.cs:2736</code></a>
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</p>
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</div>
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<div class="description">
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<p>Place an object along a certain point on the path, with it facing a certain direction perpendicular to the path - Local Space, not world-space <summary>Move a GameObject to a certain location</summary></p>
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</div>
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<div class="params">
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<h4>Parameters:</h4>
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<ul class="params-list">
|
|
<li class="param">
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|
<code class="param-name">transform:Transform</code>
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<span class="type">Transform</span>
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|
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<div class="param-description">
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<p>the transform of the object you wish to place along the path</p>
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</div>
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</li>
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<li class="param">
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|
<code class="param-name">ratio:float</code>
|
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<span class="type">Float</span>
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|
|
|
|
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<div class="param-description">
|
|
<p>ratio of the point along the path you wish to receive (0-1)</p>
|
|
|
|
</div>
|
|
|
|
</li>
|
|
<li class="param">
|
|
<code class="param-name">rotation:Vector3</code>
|
|
<span class="type">Vector3</span>
|
|
|
|
|
|
<div class="param-description">
|
|
<p>the direction in which to place the transform ex: Vector3.up</p>
|
|
|
|
</div>
|
|
|
|
</li>
|
|
</ul>
|
|
</div>
|
|
|
|
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|
<div class="example">
|
|
<h4>Example:</h4>
|
|
|
|
<div class="example-content">
|
|
<p>ltPath.placeLocal( transform, 0.6f, Vector3.left );</p>
|
|
|
|
</div>
|
|
</div>
|
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</div>
|
|
<div id="method_point" class="method item">
|
|
<h3 class="name"><code>point</code></h3>
|
|
|
|
<div class="args">
|
|
<span class="paren">(</span><ul class="args-list inline commas">
|
|
<li class="arg">
|
|
<code>ratio:float</code>
|
|
</li>
|
|
</ul><span class="paren">)</span>
|
|
</div>
|
|
|
|
<span class="returns-inline">
|
|
<span class="type">Vector3</span>
|
|
</span>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<div class="meta">
|
|
<p>
|
|
Defined in
|
|
<a href="../files/LeanTween.cs.html#l2652"><code>LeanTween.cs:2652</code></a>
|
|
</p>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
<div class="description">
|
|
<p>Retrieve a point along a path <summary>Move a GameObject to a certain location</summary></p>
|
|
|
|
</div>
|
|
|
|
<div class="params">
|
|
<h4>Parameters:</h4>
|
|
|
|
<ul class="params-list">
|
|
<li class="param">
|
|
<code class="param-name">ratio:float</code>
|
|
<span class="type">Float</span>
|
|
|
|
|
|
<div class="param-description">
|
|
<p>ratio of the point along the path you wish to receive (0-1)</p>
|
|
|
|
</div>
|
|
|
|
</li>
|
|
</ul>
|
|
</div>
|
|
|
|
<div class="returns">
|
|
<h4>Returns:</h4>
|
|
|
|
<div class="returns-description">
|
|
<span class="type">Vector3</span>:
|
|
<p>Vector3 position of the point along the path</p>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
<div class="example">
|
|
<h4>Example:</h4>
|
|
|
|
<div class="example-content">
|
|
<p>transform.position = ltPath.point( 0.6f );</p>
|
|
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
<div id="properties" class="api-class-tabpanel">
|
|
<h2 class="off-left">Properties</h2>
|
|
|
|
<div id="property_distance distance of the path (in unity units)" class="property item">
|
|
<h3 class="name"><code>distance distance of the path (in unity units)</code></h3>
|
|
<span class="type">Float</span>
|
|
|
|
|
|
|
|
|
|
|
|
<div class="meta">
|
|
<p>
|
|
Defined in
|
|
<a href="../files/LeanTween.cs.html#l2643"><code>LeanTween.cs:2643</code></a>
|
|
</p>
|
|
|
|
|
|
</div>
|
|
|
|
<div class="description">
|
|
|
|
</div>
|
|
|
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</div>
|
|
</div>
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</div>
|
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</div>
|
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|
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|
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|
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