From 70dac9d28c30c3f2e5340038ba28e601f63f5ee1 Mon Sep 17 00:00:00 2001 From: Ellie-May Hein Date: Sun, 2 Feb 2020 12:57:29 +1100 Subject: [PATCH] Added Models and Textures --- .../WorldAssets/Materials/CastleColours.mat | 77 +++++++++++++ .../Materials/CastleColours.mat.meta | 8 ++ Assets/WorldAssets/Materials/HumptyDumpty.mat | 77 +++++++++++++ .../Materials/HumptyDumpty.mat.meta | 8 ++ Assets/WorldAssets/Models/HumptyDumpty.fbx | 3 + .../WorldAssets/Models/HumptyDumpty.fbx.meta | 96 +++++++++++++++++ Assets/WorldAssets/Models/KingsCastle.fbx | 3 + .../WorldAssets/Models/KingsCastle.fbx.meta | 96 +++++++++++++++++ .../Models/SM_Level_Rev01.fbx.meta | 7 +- .../WorldAssets/Models/ShortSledgeHammer.fbx | 3 - .../WorldAssets/Models/SmallSledgeHammer.fbx | 3 + ...er.fbx.meta => SmallSledgeHammer.fbx.meta} | 6 +- Assets/WorldAssets/Models/Tree1.fbx | 3 + Assets/WorldAssets/Models/Tree1.fbx.meta | 101 ++++++++++++++++++ Assets/WorldAssets/Models/Tree2.fbx | 3 + Assets/WorldAssets/Models/Tree2.fbx.meta | 101 ++++++++++++++++++ Assets/WorldAssets/Texture/HumptyFrown.png | 3 + .../WorldAssets/Texture/HumptyFrown.png.meta | 91 ++++++++++++++++ Assets/WorldAssets/Texture/HumptySmile.png | 3 + .../WorldAssets/Texture/HumptySmile.png.meta | 91 ++++++++++++++++ .../Texture/gradientsquares_Castle.png | 3 + .../Texture/gradientsquares_Castle.png.meta | 91 ++++++++++++++++ 22 files changed, 870 insertions(+), 7 deletions(-) create mode 100644 Assets/WorldAssets/Materials/CastleColours.mat create mode 100644 Assets/WorldAssets/Materials/CastleColours.mat.meta create mode 100644 Assets/WorldAssets/Materials/HumptyDumpty.mat create mode 100644 Assets/WorldAssets/Materials/HumptyDumpty.mat.meta create mode 100644 Assets/WorldAssets/Models/HumptyDumpty.fbx create mode 100644 Assets/WorldAssets/Models/HumptyDumpty.fbx.meta create mode 100644 Assets/WorldAssets/Models/KingsCastle.fbx create mode 100644 Assets/WorldAssets/Models/KingsCastle.fbx.meta delete mode 100644 Assets/WorldAssets/Models/ShortSledgeHammer.fbx create mode 100644 Assets/WorldAssets/Models/SmallSledgeHammer.fbx rename Assets/WorldAssets/Models/{ShortSledgeHammer.fbx.meta => SmallSledgeHammer.fbx.meta} (96%) create mode 100644 Assets/WorldAssets/Models/Tree1.fbx create mode 100644 Assets/WorldAssets/Models/Tree1.fbx.meta create mode 100644 Assets/WorldAssets/Models/Tree2.fbx create mode 100644 Assets/WorldAssets/Models/Tree2.fbx.meta create mode 100644 Assets/WorldAssets/Texture/HumptyFrown.png create mode 100644 Assets/WorldAssets/Texture/HumptyFrown.png.meta create mode 100644 Assets/WorldAssets/Texture/HumptySmile.png create mode 100644 Assets/WorldAssets/Texture/HumptySmile.png.meta create mode 100644 Assets/WorldAssets/Texture/gradientsquares_Castle.png create mode 100644 Assets/WorldAssets/Texture/gradientsquares_Castle.png.meta diff --git a/Assets/WorldAssets/Materials/CastleColours.mat b/Assets/WorldAssets/Materials/CastleColours.mat new file mode 100644 index 0000000..cd6e60c --- /dev/null +++ b/Assets/WorldAssets/Materials/CastleColours.mat @@ -0,0 +1,77 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: CastleColours + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/WorldAssets/Materials/CastleColours.mat.meta b/Assets/WorldAssets/Materials/CastleColours.mat.meta new file mode 100644 index 0000000..d57aced --- /dev/null +++ b/Assets/WorldAssets/Materials/CastleColours.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 262eee8e7bac9bb43ab9ff50690e8d12 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WorldAssets/Materials/HumptyDumpty.mat b/Assets/WorldAssets/Materials/HumptyDumpty.mat new file mode 100644 index 0000000..893e90f --- /dev/null +++ b/Assets/WorldAssets/Materials/HumptyDumpty.mat @@ -0,0 +1,77 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: HumptyDumpty + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/WorldAssets/Materials/HumptyDumpty.mat.meta b/Assets/WorldAssets/Materials/HumptyDumpty.mat.meta new file mode 100644 index 0000000..b227fd9 --- /dev/null +++ b/Assets/WorldAssets/Materials/HumptyDumpty.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b949f1ba149601d468aa033982e572ff +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WorldAssets/Models/HumptyDumpty.fbx b/Assets/WorldAssets/Models/HumptyDumpty.fbx new file mode 100644 index 0000000..a883d64 --- /dev/null +++ b/Assets/WorldAssets/Models/HumptyDumpty.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9cfe176d20c16455b2c40e86106d3211bda1e4862ce3d0a144e93a45a507fd77 +size 203583 diff --git a/Assets/WorldAssets/Models/HumptyDumpty.fbx.meta b/Assets/WorldAssets/Models/HumptyDumpty.fbx.meta new file mode 100644 index 0000000..310b866 --- /dev/null +++ b/Assets/WorldAssets/Models/HumptyDumpty.fbx.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: 92de93f01184e1a4b9c45bbd45f379cc +ModelImporter: + serializedVersion: 19300 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WorldAssets/Models/KingsCastle.fbx b/Assets/WorldAssets/Models/KingsCastle.fbx new file mode 100644 index 0000000..ff46f84 --- /dev/null +++ b/Assets/WorldAssets/Models/KingsCastle.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5f58528add94d0b858a12a415cc6c3b812da744c6de878e4da4883e0e34bceb4 +size 1241307 diff --git a/Assets/WorldAssets/Models/KingsCastle.fbx.meta b/Assets/WorldAssets/Models/KingsCastle.fbx.meta new file mode 100644 index 0000000..150ca5f --- /dev/null +++ b/Assets/WorldAssets/Models/KingsCastle.fbx.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: d132c8048a5db7a46a7bf8ce05ac7643 +ModelImporter: + serializedVersion: 19300 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WorldAssets/Models/SM_Level_Rev01.fbx.meta b/Assets/WorldAssets/Models/SM_Level_Rev01.fbx.meta index 1e5d564..d5167c3 100644 --- a/Assets/WorldAssets/Models/SM_Level_Rev01.fbx.meta +++ b/Assets/WorldAssets/Models/SM_Level_Rev01.fbx.meta @@ -3,7 +3,12 @@ guid: 4024801bc7168ca469aad4eac4bc4667 ModelImporter: serializedVersion: 19300 internalIDToNameTable: [] - externalObjects: {} + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: surfaceShader1 + second: {fileID: 2100000, guid: 41dd6c0d44ba4f94ca2ef9c9a117d460, type: 2} materials: materialImportMode: 1 materialName: 0 diff --git a/Assets/WorldAssets/Models/ShortSledgeHammer.fbx b/Assets/WorldAssets/Models/ShortSledgeHammer.fbx deleted file mode 100644 index 3ee84a5..0000000 --- a/Assets/WorldAssets/Models/ShortSledgeHammer.fbx +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:d7f6bd8a1ffbf2242585074c1099c9a541de2141b8bba24dcbf61037847564f7 -size 388044 diff --git a/Assets/WorldAssets/Models/SmallSledgeHammer.fbx b/Assets/WorldAssets/Models/SmallSledgeHammer.fbx new file mode 100644 index 0000000..b3839e3 --- /dev/null +++ b/Assets/WorldAssets/Models/SmallSledgeHammer.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2d04e5eb22709093d02a838ca4d2ffa61fca09d4a4cc819323c926872bee9ff9 +size 388081 diff --git a/Assets/WorldAssets/Models/ShortSledgeHammer.fbx.meta b/Assets/WorldAssets/Models/SmallSledgeHammer.fbx.meta similarity index 96% rename from Assets/WorldAssets/Models/ShortSledgeHammer.fbx.meta rename to Assets/WorldAssets/Models/SmallSledgeHammer.fbx.meta index e2f804f..cdf91c5 100644 --- a/Assets/WorldAssets/Models/ShortSledgeHammer.fbx.meta +++ b/Assets/WorldAssets/Models/SmallSledgeHammer.fbx.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: a9464dd51bb1eef41b97d9dba3c56cf8 +guid: bcdab00cb9b3d4c478158289f84a0b9a ModelImporter: serializedVersion: 19300 internalIDToNameTable: [] @@ -39,7 +39,7 @@ ModelImporter: isReadable: 0 meshes: lODScreenPercentages: [] - globalScale: 35 + globalScale: 1 meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 @@ -85,7 +85,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 0.35 + globalScale: 1 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/Assets/WorldAssets/Models/Tree1.fbx b/Assets/WorldAssets/Models/Tree1.fbx new file mode 100644 index 0000000..cd069ae --- /dev/null +++ b/Assets/WorldAssets/Models/Tree1.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0dc65d216a6723e74946853fa89882605d31b7b79ff33adf8c24921f2c438a61 +size 278515 diff --git a/Assets/WorldAssets/Models/Tree1.fbx.meta b/Assets/WorldAssets/Models/Tree1.fbx.meta new file mode 100644 index 0000000..dc11c9b --- /dev/null +++ b/Assets/WorldAssets/Models/Tree1.fbx.meta @@ -0,0 +1,101 @@ +fileFormatVersion: 2 +guid: 4163547e129287f4fa90a8c7ae767017 +ModelImporter: + serializedVersion: 19300 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: surfaceShader2 + second: {fileID: 2100000, guid: 41dd6c0d44ba4f94ca2ef9c9a117d460, type: 2} + materials: + materialImportMode: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WorldAssets/Models/Tree2.fbx b/Assets/WorldAssets/Models/Tree2.fbx new file mode 100644 index 0000000..bd9be66 --- /dev/null +++ b/Assets/WorldAssets/Models/Tree2.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:99660e9ef97b24d69ac36e5602841ef85e52ba1b2c41bfd2e8c4da0ea5b76984 +size 278632 diff --git a/Assets/WorldAssets/Models/Tree2.fbx.meta b/Assets/WorldAssets/Models/Tree2.fbx.meta new file mode 100644 index 0000000..e3cb2fe --- /dev/null +++ b/Assets/WorldAssets/Models/Tree2.fbx.meta @@ -0,0 +1,101 @@ +fileFormatVersion: 2 +guid: 5efa3794de547b04988f66fb110ef963 +ModelImporter: + serializedVersion: 19300 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: surfaceShader2 + second: {fileID: 2100000, guid: 41dd6c0d44ba4f94ca2ef9c9a117d460, type: 2} + materials: + materialImportMode: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WorldAssets/Texture/HumptyFrown.png b/Assets/WorldAssets/Texture/HumptyFrown.png new file mode 100644 index 0000000..d22bf97 --- /dev/null +++ b/Assets/WorldAssets/Texture/HumptyFrown.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bf229c167b71c9b287e99a8f65efd961b4f76b995430366c822d0f32f42e5312 +size 51752 diff --git a/Assets/WorldAssets/Texture/HumptyFrown.png.meta b/Assets/WorldAssets/Texture/HumptyFrown.png.meta new file mode 100644 index 0000000..97a9b19 --- /dev/null +++ b/Assets/WorldAssets/Texture/HumptyFrown.png.meta @@ -0,0 +1,91 @@ +fileFormatVersion: 2 +guid: 1506fb5a8fc5cdd4f886bf54b51d0cc0 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WorldAssets/Texture/HumptySmile.png b/Assets/WorldAssets/Texture/HumptySmile.png new file mode 100644 index 0000000..85d715f --- /dev/null +++ b/Assets/WorldAssets/Texture/HumptySmile.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:09da21cdb5a07eeb1e9fc5bc3b15d4050623b1c26ffa71377cf149e8f4317dfe +size 51565 diff --git a/Assets/WorldAssets/Texture/HumptySmile.png.meta b/Assets/WorldAssets/Texture/HumptySmile.png.meta new file mode 100644 index 0000000..20c595f --- /dev/null +++ b/Assets/WorldAssets/Texture/HumptySmile.png.meta @@ -0,0 +1,91 @@ +fileFormatVersion: 2 +guid: f7b0398960f01fe4cb3a82f9b7409d11 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/WorldAssets/Texture/gradientsquares_Castle.png b/Assets/WorldAssets/Texture/gradientsquares_Castle.png new file mode 100644 index 0000000..05a1393 --- /dev/null +++ b/Assets/WorldAssets/Texture/gradientsquares_Castle.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f77a6801aa64637342f5b683fae4386a30fba57f6f4ebcbb0f4c1b8412a96542 +size 106913 diff --git a/Assets/WorldAssets/Texture/gradientsquares_Castle.png.meta b/Assets/WorldAssets/Texture/gradientsquares_Castle.png.meta new file mode 100644 index 0000000..d1dee14 --- /dev/null +++ b/Assets/WorldAssets/Texture/gradientsquares_Castle.png.meta @@ -0,0 +1,91 @@ +fileFormatVersion: 2 +guid: e98575de03b42ce46acce506e2e4e92b +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: