|
|
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
-
- public class BallController : MonoBehaviour
- {
-
- public int HorseCount;
- public float size;
- public GameObject horsePrefab;
-
- // Start is called before the first frame update
- void Start()
- {
- SpawnHorses();
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-
- public void SpawnHorses()
- {
- for (int i = 0; i < HorseCount; i++)
- {
- Vector3 position = Random.onUnitSphere * size + transform.position;
- Instantiate(horsePrefab, position,Random.rotation , transform);
- }
-
-
-
-
- }
-
- }
|