You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

1894 lines
53 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 705507994}
  41. m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 11
  47. m_GIWorkflowMode: 0
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 1
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 1
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 500
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 500
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 2
  83. m_PVRDenoiserTypeDirect: 0
  84. m_PVRDenoiserTypeIndirect: 0
  85. m_PVRDenoiserTypeAO: 0
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 0
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_UseShadowmask: 1
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. debug:
  122. m_Flags: 0
  123. m_NavMeshData: {fileID: 0}
  124. --- !u!1 &70928934 stripped
  125. GameObject:
  126. m_CorrespondingSourceObject: {fileID: 4805858307509084595, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  127. type: 3}
  128. m_PrefabInstance: {fileID: 1723294766}
  129. m_PrefabAsset: {fileID: 0}
  130. --- !u!114 &70928938
  131. MonoBehaviour:
  132. m_ObjectHideFlags: 0
  133. m_CorrespondingSourceObject: {fileID: 0}
  134. m_PrefabInstance: {fileID: 0}
  135. m_PrefabAsset: {fileID: 0}
  136. m_GameObject: {fileID: 70928934}
  137. m_Enabled: 1
  138. m_EditorHideFlags: 0
  139. m_Script: {fileID: 11500000, guid: 0b578ca1f23b4664588275f98a3c3077, type: 3}
  140. m_Name:
  141. m_EditorClassIdentifier:
  142. AngleLimit: {x: -100, y: 100}
  143. RotationAxis: {x: 1, y: 0, z: 0}
  144. HitDirection: {x: 0, y: 0, z: 1}
  145. Force: 5
  146. Speed: 2
  147. --- !u!64 &70928939
  148. MeshCollider:
  149. m_ObjectHideFlags: 0
  150. m_CorrespondingSourceObject: {fileID: 0}
  151. m_PrefabInstance: {fileID: 0}
  152. m_PrefabAsset: {fileID: 0}
  153. m_GameObject: {fileID: 70928934}
  154. m_Material: {fileID: 0}
  155. m_IsTrigger: 1
  156. m_Enabled: 1
  157. serializedVersion: 3
  158. m_Convex: 1
  159. m_CookingOptions: 30
  160. m_Mesh: {fileID: -1278364405380825340, guid: a9464dd51bb1eef41b97d9dba3c56cf8, type: 3}
  161. --- !u!1 &101379897
  162. GameObject:
  163. m_ObjectHideFlags: 0
  164. m_CorrespondingSourceObject: {fileID: 0}
  165. m_PrefabInstance: {fileID: 0}
  166. m_PrefabAsset: {fileID: 0}
  167. serializedVersion: 6
  168. m_Component:
  169. - component: {fileID: 101379902}
  170. - component: {fileID: 101379901}
  171. - component: {fileID: 101379900}
  172. - component: {fileID: 101379899}
  173. - component: {fileID: 101379898}
  174. m_Layer: 0
  175. m_Name: Cube (7)
  176. m_TagString: Untagged
  177. m_Icon: {fileID: 0}
  178. m_NavMeshLayer: 0
  179. m_StaticEditorFlags: 0
  180. m_IsActive: 1
  181. --- !u!114 &101379898
  182. MonoBehaviour:
  183. m_ObjectHideFlags: 0
  184. m_CorrespondingSourceObject: {fileID: 0}
  185. m_PrefabInstance: {fileID: 0}
  186. m_PrefabAsset: {fileID: 0}
  187. m_GameObject: {fileID: 101379897}
  188. m_Enabled: 1
  189. m_EditorHideFlags: 0
  190. m_Script: {fileID: 11500000, guid: a6921e276aa68434aa72e38b4ad0190f, type: 3}
  191. m_Name:
  192. m_EditorClassIdentifier:
  193. herd: {fileID: 0}
  194. --- !u!65 &101379899
  195. BoxCollider:
  196. m_ObjectHideFlags: 0
  197. m_CorrespondingSourceObject: {fileID: 0}
  198. m_PrefabInstance: {fileID: 0}
  199. m_PrefabAsset: {fileID: 0}
  200. m_GameObject: {fileID: 101379897}
  201. m_Material: {fileID: 0}
  202. m_IsTrigger: 1
  203. m_Enabled: 1
  204. serializedVersion: 2
  205. m_Size: {x: 1, y: 1, z: 1}
  206. m_Center: {x: 0, y: 0, z: 0}
  207. --- !u!23 &101379900
  208. MeshRenderer:
  209. m_ObjectHideFlags: 0
  210. m_CorrespondingSourceObject: {fileID: 0}
  211. m_PrefabInstance: {fileID: 0}
  212. m_PrefabAsset: {fileID: 0}
  213. m_GameObject: {fileID: 101379897}
  214. m_Enabled: 0
  215. m_CastShadows: 1
  216. m_ReceiveShadows: 1
  217. m_DynamicOccludee: 1
  218. m_MotionVectors: 1
  219. m_LightProbeUsage: 1
  220. m_ReflectionProbeUsage: 1
  221. m_RayTracingMode: 2
  222. m_RenderingLayerMask: 1
  223. m_RendererPriority: 0
  224. m_Materials:
  225. - {fileID: 2100000, guid: d928d9af1f7c5214a99493df063dbf36, type: 2}
  226. m_StaticBatchInfo:
  227. firstSubMesh: 0
  228. subMeshCount: 0
  229. m_StaticBatchRoot: {fileID: 0}
  230. m_ProbeAnchor: {fileID: 0}
  231. m_LightProbeVolumeOverride: {fileID: 0}
  232. m_ScaleInLightmap: 1
  233. m_ReceiveGI: 1
  234. m_PreserveUVs: 0
  235. m_IgnoreNormalsForChartDetection: 0
  236. m_ImportantGI: 0
  237. m_StitchLightmapSeams: 1
  238. m_SelectedEditorRenderState: 3
  239. m_MinimumChartSize: 4
  240. m_AutoUVMaxDistance: 0.5
  241. m_AutoUVMaxAngle: 89
  242. m_LightmapParameters: {fileID: 0}
  243. m_SortingLayerID: 0
  244. m_SortingLayer: 0
  245. m_SortingOrder: 0
  246. --- !u!33 &101379901
  247. MeshFilter:
  248. m_ObjectHideFlags: 0
  249. m_CorrespondingSourceObject: {fileID: 0}
  250. m_PrefabInstance: {fileID: 0}
  251. m_PrefabAsset: {fileID: 0}
  252. m_GameObject: {fileID: 101379897}
  253. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  254. --- !u!4 &101379902
  255. Transform:
  256. m_ObjectHideFlags: 0
  257. m_CorrespondingSourceObject: {fileID: 0}
  258. m_PrefabInstance: {fileID: 0}
  259. m_PrefabAsset: {fileID: 0}
  260. m_GameObject: {fileID: 101379897}
  261. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  262. m_LocalPosition: {x: -131.4, y: -53, z: 13.56534}
  263. m_LocalScale: {x: 1746.2621, y: 37.181408, z: 2115.8079}
  264. m_Children: []
  265. m_Father: {fileID: 0}
  266. m_RootOrder: 6
  267. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  268. --- !u!1 &380641380
  269. GameObject:
  270. m_ObjectHideFlags: 0
  271. m_CorrespondingSourceObject: {fileID: 0}
  272. m_PrefabInstance: {fileID: 0}
  273. m_PrefabAsset: {fileID: 0}
  274. serializedVersion: 6
  275. m_Component:
  276. - component: {fileID: 380641384}
  277. - component: {fileID: 380641383}
  278. - component: {fileID: 380641382}
  279. - component: {fileID: 380641381}
  280. - component: {fileID: 380641385}
  281. m_Layer: 0
  282. m_Name: Cube
  283. m_TagString: Untagged
  284. m_Icon: {fileID: 0}
  285. m_NavMeshLayer: 0
  286. m_StaticEditorFlags: 0
  287. m_IsActive: 1
  288. --- !u!65 &380641381
  289. BoxCollider:
  290. m_ObjectHideFlags: 0
  291. m_CorrespondingSourceObject: {fileID: 0}
  292. m_PrefabInstance: {fileID: 0}
  293. m_PrefabAsset: {fileID: 0}
  294. m_GameObject: {fileID: 380641380}
  295. m_Material: {fileID: 0}
  296. m_IsTrigger: 0
  297. m_Enabled: 1
  298. serializedVersion: 2
  299. m_Size: {x: 1, y: 1, z: 1}
  300. m_Center: {x: 0, y: 0, z: 0}
  301. --- !u!23 &380641382
  302. MeshRenderer:
  303. m_ObjectHideFlags: 0
  304. m_CorrespondingSourceObject: {fileID: 0}
  305. m_PrefabInstance: {fileID: 0}
  306. m_PrefabAsset: {fileID: 0}
  307. m_GameObject: {fileID: 380641380}
  308. m_Enabled: 1
  309. m_CastShadows: 1
  310. m_ReceiveShadows: 1
  311. m_DynamicOccludee: 1
  312. m_MotionVectors: 1
  313. m_LightProbeUsage: 1
  314. m_ReflectionProbeUsage: 1
  315. m_RayTracingMode: 2
  316. m_RenderingLayerMask: 1
  317. m_RendererPriority: 0
  318. m_Materials:
  319. - {fileID: 2100000, guid: d928d9af1f7c5214a99493df063dbf36, type: 2}
  320. m_StaticBatchInfo:
  321. firstSubMesh: 0
  322. subMeshCount: 0
  323. m_StaticBatchRoot: {fileID: 0}
  324. m_ProbeAnchor: {fileID: 0}
  325. m_LightProbeVolumeOverride: {fileID: 0}
  326. m_ScaleInLightmap: 1
  327. m_ReceiveGI: 1
  328. m_PreserveUVs: 0
  329. m_IgnoreNormalsForChartDetection: 0
  330. m_ImportantGI: 0
  331. m_StitchLightmapSeams: 1
  332. m_SelectedEditorRenderState: 3
  333. m_MinimumChartSize: 4
  334. m_AutoUVMaxDistance: 0.5
  335. m_AutoUVMaxAngle: 89
  336. m_LightmapParameters: {fileID: 0}
  337. m_SortingLayerID: 0
  338. m_SortingLayer: 0
  339. m_SortingOrder: 0
  340. --- !u!33 &380641383
  341. MeshFilter:
  342. m_ObjectHideFlags: 0
  343. m_CorrespondingSourceObject: {fileID: 0}
  344. m_PrefabInstance: {fileID: 0}
  345. m_PrefabAsset: {fileID: 0}
  346. m_GameObject: {fileID: 380641380}
  347. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  348. --- !u!4 &380641384
  349. Transform:
  350. m_ObjectHideFlags: 0
  351. m_CorrespondingSourceObject: {fileID: 0}
  352. m_PrefabInstance: {fileID: 0}
  353. m_PrefabAsset: {fileID: 0}
  354. m_GameObject: {fileID: 380641380}
  355. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  356. m_LocalPosition: {x: -131.4, y: -10.2, z: 13.56534}
  357. m_LocalScale: {x: 398.1355, y: 8.4771, z: 482.38937}
  358. m_Children: []
  359. m_Father: {fileID: 0}
  360. m_RootOrder: 5
  361. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  362. --- !u!114 &380641385
  363. MonoBehaviour:
  364. m_ObjectHideFlags: 0
  365. m_CorrespondingSourceObject: {fileID: 0}
  366. m_PrefabInstance: {fileID: 0}
  367. m_PrefabAsset: {fileID: 0}
  368. m_GameObject: {fileID: 380641380}
  369. m_Enabled: 1
  370. m_EditorHideFlags: 0
  371. m_Script: {fileID: 11500000, guid: fbe2851429fe8e8468394372c097ba45, type: 3}
  372. m_Name:
  373. m_EditorClassIdentifier:
  374. HorseCount: 0
  375. size: 0
  376. horsePrefab: {fileID: 0}
  377. --- !u!1 &705507993
  378. GameObject:
  379. m_ObjectHideFlags: 0
  380. m_CorrespondingSourceObject: {fileID: 0}
  381. m_PrefabInstance: {fileID: 0}
  382. m_PrefabAsset: {fileID: 0}
  383. serializedVersion: 6
  384. m_Component:
  385. - component: {fileID: 705507995}
  386. - component: {fileID: 705507994}
  387. m_Layer: 0
  388. m_Name: Directional Light
  389. m_TagString: Untagged
  390. m_Icon: {fileID: 0}
  391. m_NavMeshLayer: 0
  392. m_StaticEditorFlags: 0
  393. m_IsActive: 1
  394. --- !u!108 &705507994
  395. Light:
  396. m_ObjectHideFlags: 0
  397. m_CorrespondingSourceObject: {fileID: 0}
  398. m_PrefabInstance: {fileID: 0}
  399. m_PrefabAsset: {fileID: 0}
  400. m_GameObject: {fileID: 705507993}
  401. m_Enabled: 1
  402. serializedVersion: 10
  403. m_Type: 1
  404. m_Shape: 0
  405. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  406. m_Intensity: 1
  407. m_Range: 10
  408. m_SpotAngle: 30
  409. m_InnerSpotAngle: 21.80208
  410. m_CookieSize: 10
  411. m_Shadows:
  412. m_Type: 2
  413. m_Resolution: -1
  414. m_CustomResolution: -1
  415. m_Strength: 1
  416. m_Bias: 0.05
  417. m_NormalBias: 0.4
  418. m_NearPlane: 0.2
  419. m_CullingMatrixOverride:
  420. e00: 1
  421. e01: 0
  422. e02: 0
  423. e03: 0
  424. e10: 0
  425. e11: 1
  426. e12: 0
  427. e13: 0
  428. e20: 0
  429. e21: 0
  430. e22: 1
  431. e23: 0
  432. e30: 0
  433. e31: 0
  434. e32: 0
  435. e33: 1
  436. m_UseCullingMatrixOverride: 0
  437. m_Cookie: {fileID: 0}
  438. m_DrawHalo: 0
  439. m_Flare: {fileID: 0}
  440. m_RenderMode: 0
  441. m_CullingMask:
  442. serializedVersion: 2
  443. m_Bits: 4294967295
  444. m_RenderingLayerMask: 1
  445. m_Lightmapping: 1
  446. m_LightShadowCasterMode: 0
  447. m_AreaSize: {x: 1, y: 1}
  448. m_BounceIntensity: 1
  449. m_ColorTemperature: 6570
  450. m_UseColorTemperature: 0
  451. m_BoundingSphereOverride: {x: 0, y: 3.5623627, z: 4.64e-43, w: 2.0051842}
  452. m_UseBoundingSphereOverride: 0
  453. m_ShadowRadius: 0
  454. m_ShadowAngle: 0
  455. --- !u!4 &705507995
  456. Transform:
  457. m_ObjectHideFlags: 0
  458. m_CorrespondingSourceObject: {fileID: 0}
  459. m_PrefabInstance: {fileID: 0}
  460. m_PrefabAsset: {fileID: 0}
  461. m_GameObject: {fileID: 705507993}
  462. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  463. m_LocalPosition: {x: 0, y: 3, z: 0}
  464. m_LocalScale: {x: 1, y: 1, z: 1}
  465. m_Children: []
  466. m_Father: {fileID: 0}
  467. m_RootOrder: 3
  468. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
  469. --- !u!1001 &728834722
  470. PrefabInstance:
  471. m_ObjectHideFlags: 0
  472. serializedVersion: 2
  473. m_Modification:
  474. m_TransformParent: {fileID: 0}
  475. m_Modifications:
  476. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  477. type: 3}
  478. propertyPath: m_LocalRotation.x
  479. value: 0.7313702
  480. objectReference: {fileID: 0}
  481. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  482. type: 3}
  483. propertyPath: m_LocalRotation.z
  484. value: -0
  485. objectReference: {fileID: 0}
  486. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  487. type: 3}
  488. propertyPath: m_LocalRotation.w
  489. value: -0.68198067
  490. objectReference: {fileID: 0}
  491. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  492. type: 3}
  493. propertyPath: m_LocalEulerAnglesHint.x
  494. value: 265.997
  495. objectReference: {fileID: 0}
  496. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  497. type: 3}
  498. propertyPath: m_LocalEulerAnglesHint.y
  499. value: 0
  500. objectReference: {fileID: 0}
  501. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  502. type: 3}
  503. propertyPath: m_LocalEulerAnglesHint.z
  504. value: 0
  505. objectReference: {fileID: 0}
  506. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  507. type: 3}
  508. propertyPath: m_LocalPosition.y
  509. value: 17.33
  510. objectReference: {fileID: 0}
  511. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  512. type: 3}
  513. propertyPath: m_LocalPosition.x
  514. value: 77.66
  515. objectReference: {fileID: 0}
  516. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  517. type: 3}
  518. propertyPath: m_LocalPosition.y
  519. value: 0.8
  520. objectReference: {fileID: 0}
  521. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  522. type: 3}
  523. propertyPath: m_LocalPosition.z
  524. value: 139.72
  525. objectReference: {fileID: 0}
  526. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  527. type: 3}
  528. propertyPath: m_LocalRotation.x
  529. value: -0
  530. objectReference: {fileID: 0}
  531. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  532. type: 3}
  533. propertyPath: m_LocalRotation.y
  534. value: -0.29617012
  535. objectReference: {fileID: 0}
  536. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  537. type: 3}
  538. propertyPath: m_LocalRotation.z
  539. value: -0
  540. objectReference: {fileID: 0}
  541. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  542. type: 3}
  543. propertyPath: m_LocalRotation.w
  544. value: -0.9551352
  545. objectReference: {fileID: 0}
  546. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  547. type: 3}
  548. propertyPath: m_RootOrder
  549. value: 1
  550. objectReference: {fileID: 0}
  551. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  552. type: 3}
  553. propertyPath: m_LocalEulerAnglesHint.x
  554. value: 0
  555. objectReference: {fileID: 0}
  556. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  557. type: 3}
  558. propertyPath: m_LocalEulerAnglesHint.y
  559. value: -325.54498
  560. objectReference: {fileID: 0}
  561. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  562. type: 3}
  563. propertyPath: m_LocalEulerAnglesHint.z
  564. value: 0
  565. objectReference: {fileID: 0}
  566. - target: {fileID: -927199367670048503, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  567. type: 3}
  568. propertyPath: m_Name
  569. value: ShortSledgeHammer (1)
  570. objectReference: {fileID: 0}
  571. m_RemovedComponents: []
  572. m_SourcePrefab: {fileID: 100100000, guid: a9464dd51bb1eef41b97d9dba3c56cf8, type: 3}
  573. --- !u!1 &778362041
  574. GameObject:
  575. m_ObjectHideFlags: 0
  576. m_CorrespondingSourceObject: {fileID: 0}
  577. m_PrefabInstance: {fileID: 0}
  578. m_PrefabAsset: {fileID: 0}
  579. serializedVersion: 6
  580. m_Component:
  581. - component: {fileID: 778362045}
  582. - component: {fileID: 778362044}
  583. - component: {fileID: 778362043}
  584. - component: {fileID: 778362042}
  585. m_Layer: 0
  586. m_Name: Cube (1)
  587. m_TagString: Untagged
  588. m_Icon: {fileID: 0}
  589. m_NavMeshLayer: 0
  590. m_StaticEditorFlags: 0
  591. m_IsActive: 1
  592. --- !u!65 &778362042
  593. BoxCollider:
  594. m_ObjectHideFlags: 0
  595. m_CorrespondingSourceObject: {fileID: 0}
  596. m_PrefabInstance: {fileID: 0}
  597. m_PrefabAsset: {fileID: 0}
  598. m_GameObject: {fileID: 778362041}
  599. m_Material: {fileID: 0}
  600. m_IsTrigger: 0
  601. m_Enabled: 1
  602. serializedVersion: 2
  603. m_Size: {x: 1, y: 1, z: 1}
  604. m_Center: {x: 0, y: 0, z: 0}
  605. --- !u!23 &778362043
  606. MeshRenderer:
  607. m_ObjectHideFlags: 0
  608. m_CorrespondingSourceObject: {fileID: 0}
  609. m_PrefabInstance: {fileID: 0}
  610. m_PrefabAsset: {fileID: 0}
  611. m_GameObject: {fileID: 778362041}
  612. m_Enabled: 1
  613. m_CastShadows: 1
  614. m_ReceiveShadows: 1
  615. m_DynamicOccludee: 1
  616. m_MotionVectors: 1
  617. m_LightProbeUsage: 1
  618. m_ReflectionProbeUsage: 1
  619. m_RayTracingMode: 2
  620. m_RenderingLayerMask: 1
  621. m_RendererPriority: 0
  622. m_Materials:
  623. - {fileID: 2100000, guid: 950d424518c282344956b5e374c7b715, type: 2}
  624. m_StaticBatchInfo:
  625. firstSubMesh: 0
  626. subMeshCount: 0
  627. m_StaticBatchRoot: {fileID: 0}
  628. m_ProbeAnchor: {fileID: 0}
  629. m_LightProbeVolumeOverride: {fileID: 0}
  630. m_ScaleInLightmap: 1
  631. m_ReceiveGI: 1
  632. m_PreserveUVs: 0
  633. m_IgnoreNormalsForChartDetection: 0
  634. m_ImportantGI: 0
  635. m_StitchLightmapSeams: 1
  636. m_SelectedEditorRenderState: 3
  637. m_MinimumChartSize: 4
  638. m_AutoUVMaxDistance: 0.5
  639. m_AutoUVMaxAngle: 89
  640. m_LightmapParameters: {fileID: 0}
  641. m_SortingLayerID: 0
  642. m_SortingLayer: 0
  643. m_SortingOrder: 0
  644. --- !u!33 &778362044
  645. MeshFilter:
  646. m_ObjectHideFlags: 0
  647. m_CorrespondingSourceObject: {fileID: 0}
  648. m_PrefabInstance: {fileID: 0}
  649. m_PrefabAsset: {fileID: 0}
  650. m_GameObject: {fileID: 778362041}
  651. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  652. --- !u!4 &778362045
  653. Transform:
  654. m_ObjectHideFlags: 0
  655. m_CorrespondingSourceObject: {fileID: 0}
  656. m_PrefabInstance: {fileID: 0}
  657. m_PrefabAsset: {fileID: 0}
  658. m_GameObject: {fileID: 778362041}
  659. m_LocalRotation: {x: 0.38893333, y: -0, z: -0, w: 0.9212659}
  660. m_LocalPosition: {x: 0.8334109, y: -3.8, z: 27.1}
  661. m_LocalScale: {x: 44.013, y: 16.279, z: 1}
  662. m_Children: []
  663. m_Father: {fileID: 0}
  664. m_RootOrder: 8
  665. m_LocalEulerAnglesHint: {x: 45.776, y: 0, z: 0}
  666. --- !u!1 &913908742
  667. GameObject:
  668. m_ObjectHideFlags: 0
  669. m_CorrespondingSourceObject: {fileID: 0}
  670. m_PrefabInstance: {fileID: 0}
  671. m_PrefabAsset: {fileID: 0}
  672. serializedVersion: 6
  673. m_Component:
  674. - component: {fileID: 913908747}
  675. - component: {fileID: 913908746}
  676. - component: {fileID: 913908745}
  677. - component: {fileID: 913908744}
  678. - component: {fileID: 913908743}
  679. m_Layer: 0
  680. m_Name: Cube (4)
  681. m_TagString: Untagged
  682. m_Icon: {fileID: 0}
  683. m_NavMeshLayer: 0
  684. m_StaticEditorFlags: 0
  685. m_IsActive: 1
  686. --- !u!114 &913908743
  687. MonoBehaviour:
  688. m_ObjectHideFlags: 0
  689. m_CorrespondingSourceObject: {fileID: 0}
  690. m_PrefabInstance: {fileID: 0}
  691. m_PrefabAsset: {fileID: 0}
  692. m_GameObject: {fileID: 913908742}
  693. m_Enabled: 1
  694. m_EditorHideFlags: 0
  695. m_Script: {fileID: 11500000, guid: 1d016e6d7dab5554bb245a972d9d3060, type: 3}
  696. m_Name:
  697. m_EditorClassIdentifier:
  698. Force: 5
  699. speed: 0.5
  700. direction: {x: 50, y: 0, z: 0}
  701. --- !u!65 &913908744
  702. BoxCollider:
  703. m_ObjectHideFlags: 0
  704. m_CorrespondingSourceObject: {fileID: 0}
  705. m_PrefabInstance: {fileID: 0}
  706. m_PrefabAsset: {fileID: 0}
  707. m_GameObject: {fileID: 913908742}
  708. m_Material: {fileID: 0}
  709. m_IsTrigger: 1
  710. m_Enabled: 1
  711. serializedVersion: 2
  712. m_Size: {x: 1, y: 1, z: 1}
  713. m_Center: {x: 0, y: 0, z: 0}
  714. --- !u!23 &913908745
  715. MeshRenderer:
  716. m_ObjectHideFlags: 0
  717. m_CorrespondingSourceObject: {fileID: 0}
  718. m_PrefabInstance: {fileID: 0}
  719. m_PrefabAsset: {fileID: 0}
  720. m_GameObject: {fileID: 913908742}
  721. m_Enabled: 1
  722. m_CastShadows: 1
  723. m_ReceiveShadows: 1
  724. m_DynamicOccludee: 1
  725. m_MotionVectors: 1
  726. m_LightProbeUsage: 1
  727. m_ReflectionProbeUsage: 1
  728. m_RayTracingMode: 2
  729. m_RenderingLayerMask: 1
  730. m_RendererPriority: 0
  731. m_Materials:
  732. - {fileID: 2100000, guid: 459cd3e0ba7a5fa4490b1d19849b49e2, type: 2}
  733. m_StaticBatchInfo:
  734. firstSubMesh: 0
  735. subMeshCount: 0
  736. m_StaticBatchRoot: {fileID: 0}
  737. m_ProbeAnchor: {fileID: 0}
  738. m_LightProbeVolumeOverride: {fileID: 0}
  739. m_ScaleInLightmap: 1
  740. m_ReceiveGI: 1
  741. m_PreserveUVs: 0
  742. m_IgnoreNormalsForChartDetection: 0
  743. m_ImportantGI: 0
  744. m_StitchLightmapSeams: 1
  745. m_SelectedEditorRenderState: 3
  746. m_MinimumChartSize: 4
  747. m_AutoUVMaxDistance: 0.5
  748. m_AutoUVMaxAngle: 89
  749. m_LightmapParameters: {fileID: 0}
  750. m_SortingLayerID: 0
  751. m_SortingLayer: 0
  752. m_SortingOrder: 0
  753. --- !u!33 &913908746
  754. MeshFilter:
  755. m_ObjectHideFlags: 0
  756. m_CorrespondingSourceObject: {fileID: 0}
  757. m_PrefabInstance: {fileID: 0}
  758. m_PrefabAsset: {fileID: 0}
  759. m_GameObject: {fileID: 913908742}
  760. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  761. --- !u!4 &913908747
  762. Transform:
  763. m_ObjectHideFlags: 0
  764. m_CorrespondingSourceObject: {fileID: 0}
  765. m_PrefabInstance: {fileID: 0}
  766. m_PrefabAsset: {fileID: 0}
  767. m_GameObject: {fileID: 913908742}
  768. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  769. m_LocalPosition: {x: -94.4, y: -1.3, z: 44.4}
  770. m_LocalScale: {x: 10.112, y: 10.156, z: 12.277489}
  771. m_Children: []
  772. m_Father: {fileID: 0}
  773. m_RootOrder: 12
  774. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  775. --- !u!1 &942653629 stripped
  776. GameObject:
  777. m_CorrespondingSourceObject: {fileID: 4805858307509084595, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  778. type: 3}
  779. m_PrefabInstance: {fileID: 728834722}
  780. m_PrefabAsset: {fileID: 0}
  781. --- !u!114 &942653631
  782. MonoBehaviour:
  783. m_ObjectHideFlags: 0
  784. m_CorrespondingSourceObject: {fileID: 0}
  785. m_PrefabInstance: {fileID: 0}
  786. m_PrefabAsset: {fileID: 0}
  787. m_GameObject: {fileID: 942653629}
  788. m_Enabled: 1
  789. m_EditorHideFlags: 0
  790. m_Script: {fileID: 11500000, guid: 0b578ca1f23b4664588275f98a3c3077, type: 3}
  791. m_Name:
  792. m_EditorClassIdentifier:
  793. AngleLimit: {x: -100, y: 100}
  794. RotationAxis: {x: 1, y: 0, z: 0}
  795. HitDirection: {x: 0, y: 0, z: 1}
  796. Force: 5
  797. Speed: 2
  798. --- !u!64 &942653632
  799. MeshCollider:
  800. m_ObjectHideFlags: 0
  801. m_CorrespondingSourceObject: {fileID: 0}
  802. m_PrefabInstance: {fileID: 0}
  803. m_PrefabAsset: {fileID: 0}
  804. m_GameObject: {fileID: 942653629}
  805. m_Material: {fileID: 0}
  806. m_IsTrigger: 1
  807. m_Enabled: 1
  808. serializedVersion: 3
  809. m_Convex: 1
  810. m_CookingOptions: 30
  811. m_Mesh: {fileID: -1278364405380825340, guid: a9464dd51bb1eef41b97d9dba3c56cf8, type: 3}
  812. --- !u!1 &962675084
  813. GameObject:
  814. m_ObjectHideFlags: 0
  815. m_CorrespondingSourceObject: {fileID: 0}
  816. m_PrefabInstance: {fileID: 0}
  817. m_PrefabAsset: {fileID: 0}
  818. serializedVersion: 6
  819. m_Component:
  820. - component: {fileID: 962675088}
  821. - component: {fileID: 962675087}
  822. - component: {fileID: 962675086}
  823. - component: {fileID: 962675085}
  824. m_Layer: 0
  825. m_Name: Cube (5)
  826. m_TagString: Untagged
  827. m_Icon: {fileID: 0}
  828. m_NavMeshLayer: 0
  829. m_StaticEditorFlags: 0
  830. m_IsActive: 1
  831. --- !u!65 &962675085
  832. BoxCollider:
  833. m_ObjectHideFlags: 0
  834. m_CorrespondingSourceObject: {fileID: 0}
  835. m_PrefabInstance: {fileID: 0}
  836. m_PrefabAsset: {fileID: 0}
  837. m_GameObject: {fileID: 962675084}
  838. m_Material: {fileID: 0}
  839. m_IsTrigger: 0
  840. m_Enabled: 1
  841. serializedVersion: 2
  842. m_Size: {x: 1, y: 1, z: 1}
  843. m_Center: {x: 0, y: 0, z: 0}
  844. --- !u!23 &962675086
  845. MeshRenderer:
  846. m_ObjectHideFlags: 0
  847. m_CorrespondingSourceObject: {fileID: 0}
  848. m_PrefabInstance: {fileID: 0}
  849. m_PrefabAsset: {fileID: 0}
  850. m_GameObject: {fileID: 962675084}
  851. m_Enabled: 1
  852. m_CastShadows: 1
  853. m_ReceiveShadows: 1
  854. m_DynamicOccludee: 1
  855. m_MotionVectors: 1
  856. m_LightProbeUsage: 1
  857. m_ReflectionProbeUsage: 1
  858. m_RayTracingMode: 2
  859. m_RenderingLayerMask: 1
  860. m_RendererPriority: 0
  861. m_Materials:
  862. - {fileID: 2100000, guid: 950d424518c282344956b5e374c7b715, type: 2}
  863. m_StaticBatchInfo:
  864. firstSubMesh: 0
  865. subMeshCount: 0
  866. m_StaticBatchRoot: {fileID: 0}
  867. m_ProbeAnchor: {fileID: 0}
  868. m_LightProbeVolumeOverride: {fileID: 0}
  869. m_ScaleInLightmap: 1
  870. m_ReceiveGI: 1
  871. m_PreserveUVs: 0
  872. m_IgnoreNormalsForChartDetection: 0
  873. m_ImportantGI: 0
  874. m_StitchLightmapSeams: 1
  875. m_SelectedEditorRenderState: 3
  876. m_MinimumChartSize: 4
  877. m_AutoUVMaxDistance: 0.5
  878. m_AutoUVMaxAngle: 89
  879. m_LightmapParameters: {fileID: 0}
  880. m_SortingLayerID: 0
  881. m_SortingLayer: 0
  882. m_SortingOrder: 0
  883. --- !u!33 &962675087
  884. MeshFilter:
  885. m_ObjectHideFlags: 0
  886. m_CorrespondingSourceObject: {fileID: 0}
  887. m_PrefabInstance: {fileID: 0}
  888. m_PrefabAsset: {fileID: 0}
  889. m_GameObject: {fileID: 962675084}
  890. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  891. --- !u!4 &962675088
  892. Transform:
  893. m_ObjectHideFlags: 0
  894. m_CorrespondingSourceObject: {fileID: 0}
  895. m_PrefabInstance: {fileID: 0}
  896. m_PrefabAsset: {fileID: 0}
  897. m_GameObject: {fileID: 962675084}
  898. m_LocalRotation: {x: -0, y: -0.87392235, z: -0, w: 0.48606548}
  899. m_LocalPosition: {x: -10.6, y: 0.2, z: 9.5}
  900. m_LocalScale: {x: 44.013, y: 16.279, z: 1}
  901. m_Children: []
  902. m_Father: {fileID: 0}
  903. m_RootOrder: 10
  904. m_LocalEulerAnglesHint: {x: 0, y: -121.83501, z: 0}
  905. --- !u!1 &963194225
  906. GameObject:
  907. m_ObjectHideFlags: 0
  908. m_CorrespondingSourceObject: {fileID: 0}
  909. m_PrefabInstance: {fileID: 0}
  910. m_PrefabAsset: {fileID: 0}
  911. serializedVersion: 6
  912. m_Component:
  913. - component: {fileID: 963194228}
  914. - component: {fileID: 963194227}
  915. - component: {fileID: 963194226}
  916. - component: {fileID: 963194229}
  917. m_Layer: 0
  918. m_Name: Main Camera
  919. m_TagString: MainCamera
  920. m_Icon: {fileID: 0}
  921. m_NavMeshLayer: 0
  922. m_StaticEditorFlags: 0
  923. m_IsActive: 1
  924. --- !u!81 &963194226
  925. AudioListener:
  926. m_ObjectHideFlags: 0
  927. m_CorrespondingSourceObject: {fileID: 0}
  928. m_PrefabInstance: {fileID: 0}
  929. m_PrefabAsset: {fileID: 0}
  930. m_GameObject: {fileID: 963194225}
  931. m_Enabled: 1
  932. --- !u!20 &963194227
  933. Camera:
  934. m_ObjectHideFlags: 0
  935. m_CorrespondingSourceObject: {fileID: 0}
  936. m_PrefabInstance: {fileID: 0}
  937. m_PrefabAsset: {fileID: 0}
  938. m_GameObject: {fileID: 963194225}
  939. m_Enabled: 1
  940. serializedVersion: 2
  941. m_ClearFlags: 1
  942. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  943. m_projectionMatrixMode: 1
  944. m_GateFitMode: 2
  945. m_FOVAxisMode: 0
  946. m_SensorSize: {x: 36, y: 24}
  947. m_LensShift: {x: 0, y: 0}
  948. m_FocalLength: 50
  949. m_NormalizedViewPortRect:
  950. serializedVersion: 2
  951. x: 0
  952. y: 0
  953. width: 1
  954. height: 1
  955. near clip plane: 0.3
  956. far clip plane: 1000
  957. field of view: 60
  958. orthographic: 0
  959. orthographic size: 5
  960. m_Depth: -1
  961. m_CullingMask:
  962. serializedVersion: 2
  963. m_Bits: 4294967295
  964. m_RenderingPath: -1
  965. m_TargetTexture: {fileID: 0}
  966. m_TargetDisplay: 0
  967. m_TargetEye: 3
  968. m_HDR: 1
  969. m_AllowMSAA: 1
  970. m_AllowDynamicResolution: 0
  971. m_ForceIntoRT: 0
  972. m_OcclusionCulling: 1
  973. m_StereoConvergence: 10
  974. m_StereoSeparation: 0.022
  975. --- !u!4 &963194228
  976. Transform:
  977. m_ObjectHideFlags: 0
  978. m_CorrespondingSourceObject: {fileID: 0}
  979. m_PrefabInstance: {fileID: 0}
  980. m_PrefabAsset: {fileID: 0}
  981. m_GameObject: {fileID: 963194225}
  982. m_LocalRotation: {x: 0.17364816, y: 0, z: 0, w: 0.9848078}
  983. m_LocalPosition: {x: 0, y: 101.4, z: -100}
  984. m_LocalScale: {x: 1, y: 1, z: 1}
  985. m_Children: []
  986. m_Father: {fileID: 0}
  987. m_RootOrder: 0
  988. m_LocalEulerAnglesHint: {x: 20, y: 0, z: 0}
  989. --- !u!114 &963194229
  990. MonoBehaviour:
  991. m_ObjectHideFlags: 0
  992. m_CorrespondingSourceObject: {fileID: 0}
  993. m_PrefabInstance: {fileID: 0}
  994. m_PrefabAsset: {fileID: 0}
  995. m_GameObject: {fileID: 963194225}
  996. m_Enabled: 1
  997. m_EditorHideFlags: 0
  998. m_Script: {fileID: 11500000, guid: 49812763c430a0f4cb0f5e99a203f1ad, type: 3}
  999. m_Name:
  1000. m_EditorClassIdentifier:
  1001. target: {fileID: 984142341}
  1002. camHeight: 50
  1003. Clamp: {x: 12, y: 100}
  1004. --- !u!1 &984142341
  1005. GameObject:
  1006. m_ObjectHideFlags: 0
  1007. m_CorrespondingSourceObject: {fileID: 0}
  1008. m_PrefabInstance: {fileID: 0}
  1009. m_PrefabAsset: {fileID: 0}
  1010. serializedVersion: 6
  1011. m_Component:
  1012. - component: {fileID: 984142342}
  1013. m_Layer: 0
  1014. m_Name: CameraTarget
  1015. m_TagString: Untagged
  1016. m_Icon: {fileID: 0}
  1017. m_NavMeshLayer: 0
  1018. m_StaticEditorFlags: 0
  1019. m_IsActive: 1
  1020. --- !u!4 &984142342
  1021. Transform:
  1022. m_ObjectHideFlags: 0
  1023. m_CorrespondingSourceObject: {fileID: 0}
  1024. m_PrefabInstance: {fileID: 0}
  1025. m_PrefabAsset: {fileID: 0}
  1026. m_GameObject: {fileID: 984142341}
  1027. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1028. m_LocalPosition: {x: 0, y: 0, z: 0}
  1029. m_LocalScale: {x: 1, y: 1, z: 1}
  1030. m_Children: []
  1031. m_Father: {fileID: 1457452761}
  1032. m_RootOrder: 0
  1033. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1034. --- !u!1 &1182952149
  1035. GameObject:
  1036. m_ObjectHideFlags: 0
  1037. m_CorrespondingSourceObject: {fileID: 0}
  1038. m_PrefabInstance: {fileID: 0}
  1039. m_PrefabAsset: {fileID: 0}
  1040. serializedVersion: 6
  1041. m_Component:
  1042. - component: {fileID: 1182952153}
  1043. - component: {fileID: 1182952152}
  1044. - component: {fileID: 1182952151}
  1045. - component: {fileID: 1182952150}
  1046. m_Layer: 0
  1047. m_Name: Cube (3)
  1048. m_TagString: Untagged
  1049. m_Icon: {fileID: 0}
  1050. m_NavMeshLayer: 0
  1051. m_StaticEditorFlags: 0
  1052. m_IsActive: 1
  1053. --- !u!65 &1182952150
  1054. BoxCollider:
  1055. m_ObjectHideFlags: 0
  1056. m_CorrespondingSourceObject: {fileID: 0}
  1057. m_PrefabInstance: {fileID: 0}
  1058. m_PrefabAsset: {fileID: 0}
  1059. m_GameObject: {fileID: 1182952149}
  1060. m_Material: {fileID: 0}
  1061. m_IsTrigger: 0
  1062. m_Enabled: 1
  1063. serializedVersion: 2
  1064. m_Size: {x: 1, y: 1, z: 1}
  1065. m_Center: {x: 0, y: 0, z: 0}
  1066. --- !u!23 &1182952151
  1067. MeshRenderer:
  1068. m_ObjectHideFlags: 0
  1069. m_CorrespondingSourceObject: {fileID: 0}
  1070. m_PrefabInstance: {fileID: 0}
  1071. m_PrefabAsset: {fileID: 0}
  1072. m_GameObject: {fileID: 1182952149}
  1073. m_Enabled: 1
  1074. m_CastShadows: 1
  1075. m_ReceiveShadows: 1
  1076. m_DynamicOccludee: 1
  1077. m_MotionVectors: 1
  1078. m_LightProbeUsage: 1
  1079. m_ReflectionProbeUsage: 1
  1080. m_RayTracingMode: 2
  1081. m_RenderingLayerMask: 1
  1082. m_RendererPriority: 0
  1083. m_Materials:
  1084. - {fileID: 2100000, guid: d928d9af1f7c5214a99493df063dbf36, type: 2}
  1085. m_StaticBatchInfo:
  1086. firstSubMesh: 0
  1087. subMeshCount: 0
  1088. m_StaticBatchRoot: {fileID: 0}
  1089. m_ProbeAnchor: {fileID: 0}
  1090. m_LightProbeVolumeOverride: {fileID: 0}
  1091. m_ScaleInLightmap: 1
  1092. m_ReceiveGI: 1
  1093. m_PreserveUVs: 0
  1094. m_IgnoreNormalsForChartDetection: 0
  1095. m_ImportantGI: 0
  1096. m_StitchLightmapSeams: 1
  1097. m_SelectedEditorRenderState: 3
  1098. m_MinimumChartSize: 4
  1099. m_AutoUVMaxDistance: 0.5
  1100. m_AutoUVMaxAngle: 89
  1101. m_LightmapParameters: {fileID: 0}
  1102. m_SortingLayerID: 0
  1103. m_SortingLayer: 0
  1104. m_SortingOrder: 0
  1105. --- !u!33 &1182952152
  1106. MeshFilter:
  1107. m_ObjectHideFlags: 0
  1108. m_CorrespondingSourceObject: {fileID: 0}
  1109. m_PrefabInstance: {fileID: 0}
  1110. m_PrefabAsset: {fileID: 0}
  1111. m_GameObject: {fileID: 1182952149}
  1112. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1113. --- !u!4 &1182952153
  1114. Transform:
  1115. m_ObjectHideFlags: 0
  1116. m_CorrespondingSourceObject: {fileID: 0}
  1117. m_PrefabInstance: {fileID: 0}
  1118. m_PrefabAsset: {fileID: 0}
  1119. m_GameObject: {fileID: 1182952149}
  1120. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1121. m_LocalPosition: {x: 91.6, y: -6.424332, z: 13.56534}
  1122. m_LocalScale: {x: 46.966, y: 1, z: 60.31198}
  1123. m_Children: []
  1124. m_Father: {fileID: 0}
  1125. m_RootOrder: 11
  1126. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1127. --- !u!1 &1337575830
  1128. GameObject:
  1129. m_ObjectHideFlags: 0
  1130. m_CorrespondingSourceObject: {fileID: 0}
  1131. m_PrefabInstance: {fileID: 0}
  1132. m_PrefabAsset: {fileID: 0}
  1133. serializedVersion: 6
  1134. m_Component:
  1135. - component: {fileID: 1337575831}
  1136. - component: {fileID: 1337575835}
  1137. - component: {fileID: 1337575834}
  1138. - component: {fileID: 1337575833}
  1139. - component: {fileID: 1337575832}
  1140. m_Layer: 0
  1141. m_Name: Sphere (1)
  1142. m_TagString: Untagged
  1143. m_Icon: {fileID: 0}
  1144. m_NavMeshLayer: 0
  1145. m_StaticEditorFlags: 0
  1146. m_IsActive: 1
  1147. --- !u!4 &1337575831
  1148. Transform:
  1149. m_ObjectHideFlags: 0
  1150. m_CorrespondingSourceObject: {fileID: 0}
  1151. m_PrefabInstance: {fileID: 0}
  1152. m_PrefabAsset: {fileID: 0}
  1153. m_GameObject: {fileID: 1337575830}
  1154. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1155. m_LocalPosition: {x: 0, y: 0, z: 0}
  1156. m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
  1157. m_Children: []
  1158. m_Father: {fileID: 1855971753}
  1159. m_RootOrder: 0
  1160. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1161. --- !u!114 &1337575832
  1162. MonoBehaviour:
  1163. m_ObjectHideFlags: 0
  1164. m_CorrespondingSourceObject: {fileID: 0}
  1165. m_PrefabInstance: {fileID: 0}
  1166. m_PrefabAsset: {fileID: 0}
  1167. m_GameObject: {fileID: 1337575830}
  1168. m_Enabled: 1
  1169. m_EditorHideFlags: 0
  1170. m_Script: {fileID: 11500000, guid: 359f12e401afaba459299c65215a0995, type: 3}
  1171. m_Name:
  1172. m_EditorClassIdentifier:
  1173. Force: -10
  1174. --- !u!135 &1337575833
  1175. SphereCollider:
  1176. m_ObjectHideFlags: 0
  1177. m_CorrespondingSourceObject: {fileID: 0}
  1178. m_PrefabInstance: {fileID: 0}
  1179. m_PrefabAsset: {fileID: 0}
  1180. m_GameObject: {fileID: 1337575830}
  1181. m_Material: {fileID: 0}
  1182. m_IsTrigger: 0
  1183. m_Enabled: 1
  1184. serializedVersion: 2
  1185. m_Radius: 0.5
  1186. m_Center: {x: 0, y: 0, z: 0}
  1187. --- !u!23 &1337575834
  1188. MeshRenderer:
  1189. m_ObjectHideFlags: 0
  1190. m_CorrespondingSourceObject: {fileID: 0}
  1191. m_PrefabInstance: {fileID: 0}
  1192. m_PrefabAsset: {fileID: 0}
  1193. m_GameObject: {fileID: 1337575830}
  1194. m_Enabled: 1
  1195. m_CastShadows: 1
  1196. m_ReceiveShadows: 1
  1197. m_DynamicOccludee: 1
  1198. m_MotionVectors: 1
  1199. m_LightProbeUsage: 1
  1200. m_ReflectionProbeUsage: 1
  1201. m_RayTracingMode: 2
  1202. m_RenderingLayerMask: 1
  1203. m_RendererPriority: 0
  1204. m_Materials:
  1205. - {fileID: 2100000, guid: 950d424518c282344956b5e374c7b715, type: 2}
  1206. m_StaticBatchInfo:
  1207. firstSubMesh: 0
  1208. subMeshCount: 0
  1209. m_StaticBatchRoot: {fileID: 0}
  1210. m_ProbeAnchor: {fileID: 0}
  1211. m_LightProbeVolumeOverride: {fileID: 0}
  1212. m_ScaleInLightmap: 1
  1213. m_ReceiveGI: 1
  1214. m_PreserveUVs: 0
  1215. m_IgnoreNormalsForChartDetection: 0
  1216. m_ImportantGI: 0
  1217. m_StitchLightmapSeams: 1
  1218. m_SelectedEditorRenderState: 3
  1219. m_MinimumChartSize: 4
  1220. m_AutoUVMaxDistance: 0.5
  1221. m_AutoUVMaxAngle: 89
  1222. m_LightmapParameters: {fileID: 0}
  1223. m_SortingLayerID: 0
  1224. m_SortingLayer: 0
  1225. m_SortingOrder: 0
  1226. --- !u!33 &1337575835
  1227. MeshFilter:
  1228. m_ObjectHideFlags: 0
  1229. m_CorrespondingSourceObject: {fileID: 0}
  1230. m_PrefabInstance: {fileID: 0}
  1231. m_PrefabAsset: {fileID: 0}
  1232. m_GameObject: {fileID: 1337575830}
  1233. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  1234. --- !u!1 &1457452758
  1235. GameObject:
  1236. m_ObjectHideFlags: 0
  1237. m_CorrespondingSourceObject: {fileID: 0}
  1238. m_PrefabInstance: {fileID: 0}
  1239. m_PrefabAsset: {fileID: 0}
  1240. serializedVersion: 6
  1241. m_Component:
  1242. - component: {fileID: 1457452761}
  1243. - component: {fileID: 1457452760}
  1244. - component: {fileID: 1457452759}
  1245. m_Layer: 0
  1246. m_Name: Herd Controller
  1247. m_TagString: Untagged
  1248. m_Icon: {fileID: 0}
  1249. m_NavMeshLayer: 0
  1250. m_StaticEditorFlags: 0
  1251. m_IsActive: 1
  1252. --- !u!114 &1457452759
  1253. MonoBehaviour:
  1254. m_ObjectHideFlags: 0
  1255. m_CorrespondingSourceObject: {fileID: 0}
  1256. m_PrefabInstance: {fileID: 0}
  1257. m_PrefabAsset: {fileID: 0}
  1258. m_GameObject: {fileID: 1457452758}
  1259. m_Enabled: 1
  1260. m_EditorHideFlags: 0
  1261. m_Script: {fileID: 11500000, guid: 62899f850307741f2a39c98a8b639597, type: 3}
  1262. m_Name:
  1263. m_EditorClassIdentifier:
  1264. m_Actions: {fileID: -944628639613478452, guid: 1950e6d3a3a526541aed6b542303792b,
  1265. type: 3}
  1266. m_NotificationBehavior: 0
  1267. m_UIInputModule: {fileID: 0}
  1268. m_DeviceLostEvent:
  1269. m_PersistentCalls:
  1270. m_Calls: []
  1271. m_DeviceRegainedEvent:
  1272. m_PersistentCalls:
  1273. m_Calls: []
  1274. m_ControlsChangedEvent:
  1275. m_PersistentCalls:
  1276. m_Calls: []
  1277. m_ActionEvents: []
  1278. m_NeverAutoSwitchControlSchemes: 0
  1279. m_DefaultControlScheme:
  1280. m_DefaultActionMap: Overworld
  1281. m_SplitScreenIndex: -1
  1282. m_Camera: {fileID: 0}
  1283. --- !u!114 &1457452760
  1284. MonoBehaviour:
  1285. m_ObjectHideFlags: 0
  1286. m_CorrespondingSourceObject: {fileID: 0}
  1287. m_PrefabInstance: {fileID: 0}
  1288. m_PrefabAsset: {fileID: 0}
  1289. m_GameObject: {fileID: 1457452758}
  1290. m_Enabled: 1
  1291. m_EditorHideFlags: 0
  1292. m_Script: {fileID: 11500000, guid: 98ac8f1294983784896047d8a4f215cc, type: 3}
  1293. m_Name:
  1294. m_EditorClassIdentifier:
  1295. Prefab: {fileID: 7371939184051845554, guid: f5c2c9744b6f46e4e95ca41ab1d8d560, type: 3}
  1296. HerdCount: 500
  1297. SpawnPoint: {fileID: 0}
  1298. WaitTime: 0.15
  1299. Centre: {fileID: 984142342}
  1300. GameState: {fileID: 0}
  1301. --- !u!4 &1457452761
  1302. Transform:
  1303. m_ObjectHideFlags: 0
  1304. m_CorrespondingSourceObject: {fileID: 0}
  1305. m_PrefabInstance: {fileID: 0}
  1306. m_PrefabAsset: {fileID: 0}
  1307. m_GameObject: {fileID: 1457452758}
  1308. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1309. m_LocalPosition: {x: 0, y: 0, z: 0}
  1310. m_LocalScale: {x: 1, y: 1, z: 1}
  1311. m_Children:
  1312. - {fileID: 984142342}
  1313. m_Father: {fileID: 0}
  1314. m_RootOrder: 4
  1315. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1316. --- !u!1 &1649442286
  1317. GameObject:
  1318. m_ObjectHideFlags: 0
  1319. m_CorrespondingSourceObject: {fileID: 0}
  1320. m_PrefabInstance: {fileID: 0}
  1321. m_PrefabAsset: {fileID: 0}
  1322. serializedVersion: 6
  1323. m_Component:
  1324. - component: {fileID: 1649442290}
  1325. - component: {fileID: 1649442289}
  1326. - component: {fileID: 1649442288}
  1327. - component: {fileID: 1649442287}
  1328. m_Layer: 0
  1329. m_Name: Cube (6)
  1330. m_TagString: Untagged
  1331. m_Icon: {fileID: 0}
  1332. m_NavMeshLayer: 0
  1333. m_StaticEditorFlags: 0
  1334. m_IsActive: 1
  1335. --- !u!65 &1649442287
  1336. BoxCollider:
  1337. m_ObjectHideFlags: 0
  1338. m_CorrespondingSourceObject: {fileID: 0}
  1339. m_PrefabInstance: {fileID: 0}
  1340. m_PrefabAsset: {fileID: 0}
  1341. m_GameObject: {fileID: 1649442286}
  1342. m_Material: {fileID: 0}
  1343. m_IsTrigger: 0
  1344. m_Enabled: 1
  1345. serializedVersion: 2
  1346. m_Size: {x: 1, y: 1, z: 1}
  1347. m_Center: {x: 0, y: 0, z: 0}
  1348. --- !u!23 &1649442288
  1349. MeshRenderer:
  1350. m_ObjectHideFlags: 0
  1351. m_CorrespondingSourceObject: {fileID: 0}
  1352. m_PrefabInstance: {fileID: 0}
  1353. m_PrefabAsset: {fileID: 0}
  1354. m_GameObject: {fileID: 1649442286}
  1355. m_Enabled: 1
  1356. m_CastShadows: 1
  1357. m_ReceiveShadows: 1
  1358. m_DynamicOccludee: 1
  1359. m_MotionVectors: 1
  1360. m_LightProbeUsage: 1
  1361. m_ReflectionProbeUsage: 1
  1362. m_RayTracingMode: 2
  1363. m_RenderingLayerMask: 1
  1364. m_RendererPriority: 0
  1365. m_Materials:
  1366. - {fileID: 2100000, guid: 950d424518c282344956b5e374c7b715, type: 2}
  1367. m_StaticBatchInfo:
  1368. firstSubMesh: 0
  1369. subMeshCount: 0
  1370. m_StaticBatchRoot: {fileID: 0}
  1371. m_ProbeAnchor: {fileID: 0}
  1372. m_LightProbeVolumeOverride: {fileID: 0}
  1373. m_ScaleInLightmap: 1
  1374. m_ReceiveGI: 1
  1375. m_PreserveUVs: 0
  1376. m_IgnoreNormalsForChartDetection: 0
  1377. m_ImportantGI: 0
  1378. m_StitchLightmapSeams: 1
  1379. m_SelectedEditorRenderState: 3
  1380. m_MinimumChartSize: 4
  1381. m_AutoUVMaxDistance: 0.5
  1382. m_AutoUVMaxAngle: 89
  1383. m_LightmapParameters: {fileID: 0}
  1384. m_SortingLayerID: 0
  1385. m_SortingLayer: 0
  1386. m_SortingOrder: 0
  1387. --- !u!33 &1649442289
  1388. MeshFilter:
  1389. m_ObjectHideFlags: 0
  1390. m_CorrespondingSourceObject: {fileID: 0}
  1391. m_PrefabInstance: {fileID: 0}
  1392. m_PrefabAsset: {fileID: 0}
  1393. m_GameObject: {fileID: 1649442286}
  1394. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1395. --- !u!4 &1649442290
  1396. Transform:
  1397. m_ObjectHideFlags: 0
  1398. m_CorrespondingSourceObject: {fileID: 0}
  1399. m_PrefabInstance: {fileID: 0}
  1400. m_PrefabAsset: {fileID: 0}
  1401. m_GameObject: {fileID: 1649442286}
  1402. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1403. m_LocalPosition: {x: -43, y: 0.2, z: 27.1}
  1404. m_LocalScale: {x: 44.013, y: 16.279, z: 1}
  1405. m_Children: []
  1406. m_Father: {fileID: 0}
  1407. m_RootOrder: 9
  1408. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1409. --- !u!1 &1696841851
  1410. GameObject:
  1411. m_ObjectHideFlags: 0
  1412. m_CorrespondingSourceObject: {fileID: 0}
  1413. m_PrefabInstance: {fileID: 0}
  1414. m_PrefabAsset: {fileID: 0}
  1415. serializedVersion: 6
  1416. m_Component:
  1417. - component: {fileID: 1696841855}
  1418. - component: {fileID: 1696841854}
  1419. - component: {fileID: 1696841853}
  1420. - component: {fileID: 1696841852}
  1421. m_Layer: 0
  1422. m_Name: Cube (2)
  1423. m_TagString: Untagged
  1424. m_Icon: {fileID: 0}
  1425. m_NavMeshLayer: 0
  1426. m_StaticEditorFlags: 0
  1427. m_IsActive: 1
  1428. --- !u!65 &1696841852
  1429. BoxCollider:
  1430. m_ObjectHideFlags: 0
  1431. m_CorrespondingSourceObject: {fileID: 0}
  1432. m_PrefabInstance: {fileID: 0}
  1433. m_PrefabAsset: {fileID: 0}
  1434. m_GameObject: {fileID: 1696841851}
  1435. m_Material: {fileID: 0}
  1436. m_IsTrigger: 0
  1437. m_Enabled: 1
  1438. serializedVersion: 2
  1439. m_Size: {x: 1, y: 1, z: 1}
  1440. m_Center: {x: 0, y: 0, z: 0}
  1441. --- !u!23 &1696841853
  1442. MeshRenderer:
  1443. m_ObjectHideFlags: 0
  1444. m_CorrespondingSourceObject: {fileID: 0}
  1445. m_PrefabInstance: {fileID: 0}
  1446. m_PrefabAsset: {fileID: 0}
  1447. m_GameObject: {fileID: 1696841851}
  1448. m_Enabled: 1
  1449. m_CastShadows: 1
  1450. m_ReceiveShadows: 1
  1451. m_DynamicOccludee: 1
  1452. m_MotionVectors: 1
  1453. m_LightProbeUsage: 1
  1454. m_ReflectionProbeUsage: 1
  1455. m_RayTracingMode: 2
  1456. m_RenderingLayerMask: 1
  1457. m_RendererPriority: 0
  1458. m_Materials:
  1459. - {fileID: 2100000, guid: d928d9af1f7c5214a99493df063dbf36, type: 2}
  1460. m_StaticBatchInfo:
  1461. firstSubMesh: 0
  1462. subMeshCount: 0
  1463. m_StaticBatchRoot: {fileID: 0}
  1464. m_ProbeAnchor: {fileID: 0}
  1465. m_LightProbeVolumeOverride: {fileID: 0}
  1466. m_ScaleInLightmap: 1
  1467. m_ReceiveGI: 1
  1468. m_PreserveUVs: 0
  1469. m_IgnoreNormalsForChartDetection: 0
  1470. m_ImportantGI: 0
  1471. m_StitchLightmapSeams: 1
  1472. m_SelectedEditorRenderState: 3
  1473. m_MinimumChartSize: 4
  1474. m_AutoUVMaxDistance: 0.5
  1475. m_AutoUVMaxAngle: 89
  1476. m_LightmapParameters: {fileID: 0}
  1477. m_SortingLayerID: 0
  1478. m_SortingLayer: 0
  1479. m_SortingOrder: 0
  1480. --- !u!33 &1696841854
  1481. MeshFilter:
  1482. m_ObjectHideFlags: 0
  1483. m_CorrespondingSourceObject: {fileID: 0}
  1484. m_PrefabInstance: {fileID: 0}
  1485. m_PrefabAsset: {fileID: 0}
  1486. m_GameObject: {fileID: 1696841851}
  1487. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1488. --- !u!4 &1696841855
  1489. Transform:
  1490. m_ObjectHideFlags: 0
  1491. m_CorrespondingSourceObject: {fileID: 0}
  1492. m_PrefabInstance: {fileID: 0}
  1493. m_PrefabAsset: {fileID: 0}
  1494. m_GameObject: {fileID: 1696841851}
  1495. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1496. m_LocalPosition: {x: 45.1, y: -6.424332, z: 13.56534}
  1497. m_LocalScale: {x: 46.966, y: 1, z: 23.658253}
  1498. m_Children: []
  1499. m_Father: {fileID: 0}
  1500. m_RootOrder: 7
  1501. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1502. --- !u!1001 &1723294766
  1503. PrefabInstance:
  1504. m_ObjectHideFlags: 0
  1505. serializedVersion: 2
  1506. m_Modification:
  1507. m_TransformParent: {fileID: 0}
  1508. m_Modifications:
  1509. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1510. type: 3}
  1511. propertyPath: m_LocalRotation.x
  1512. value: 0.7313702
  1513. objectReference: {fileID: 0}
  1514. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1515. type: 3}
  1516. propertyPath: m_LocalRotation.z
  1517. value: -0
  1518. objectReference: {fileID: 0}
  1519. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1520. type: 3}
  1521. propertyPath: m_LocalRotation.w
  1522. value: -0.68198067
  1523. objectReference: {fileID: 0}
  1524. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1525. type: 3}
  1526. propertyPath: m_LocalEulerAnglesHint.x
  1527. value: 265.997
  1528. objectReference: {fileID: 0}
  1529. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1530. type: 3}
  1531. propertyPath: m_LocalEulerAnglesHint.y
  1532. value: 0
  1533. objectReference: {fileID: 0}
  1534. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1535. type: 3}
  1536. propertyPath: m_LocalEulerAnglesHint.z
  1537. value: 0
  1538. objectReference: {fileID: 0}
  1539. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1540. type: 3}
  1541. propertyPath: m_LocalPosition.y
  1542. value: 17.33
  1543. objectReference: {fileID: 0}
  1544. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1545. type: 3}
  1546. propertyPath: m_LocalPosition.x
  1547. value: -21.2
  1548. objectReference: {fileID: 0}
  1549. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1550. type: 3}
  1551. propertyPath: m_LocalPosition.y
  1552. value: 0.8
  1553. objectReference: {fileID: 0}
  1554. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1555. type: 3}
  1556. propertyPath: m_LocalPosition.z
  1557. value: 90.4
  1558. objectReference: {fileID: 0}
  1559. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1560. type: 3}
  1561. propertyPath: m_LocalRotation.x
  1562. value: 0
  1563. objectReference: {fileID: 0}
  1564. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1565. type: 3}
  1566. propertyPath: m_LocalRotation.y
  1567. value: -0.7071068
  1568. objectReference: {fileID: 0}
  1569. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1570. type: 3}
  1571. propertyPath: m_LocalRotation.z
  1572. value: 0
  1573. objectReference: {fileID: 0}
  1574. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1575. type: 3}
  1576. propertyPath: m_LocalRotation.w
  1577. value: 0.7071068
  1578. objectReference: {fileID: 0}
  1579. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1580. type: 3}
  1581. propertyPath: m_RootOrder
  1582. value: 2
  1583. objectReference: {fileID: 0}
  1584. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1585. type: 3}
  1586. propertyPath: m_LocalEulerAnglesHint.x
  1587. value: 0
  1588. objectReference: {fileID: 0}
  1589. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1590. type: 3}
  1591. propertyPath: m_LocalEulerAnglesHint.y
  1592. value: -90
  1593. objectReference: {fileID: 0}
  1594. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1595. type: 3}
  1596. propertyPath: m_LocalEulerAnglesHint.z
  1597. value: 0
  1598. objectReference: {fileID: 0}
  1599. - target: {fileID: -927199367670048503, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1600. type: 3}
  1601. propertyPath: m_Name
  1602. value: ShortSledgeHammer
  1603. objectReference: {fileID: 0}
  1604. m_RemovedComponents: []
  1605. m_SourcePrefab: {fileID: 100100000, guid: a9464dd51bb1eef41b97d9dba3c56cf8, type: 3}
  1606. --- !u!1 &1853754227
  1607. GameObject:
  1608. m_ObjectHideFlags: 0
  1609. m_CorrespondingSourceObject: {fileID: 0}
  1610. m_PrefabInstance: {fileID: 0}
  1611. m_PrefabAsset: {fileID: 0}
  1612. serializedVersion: 6
  1613. m_Component:
  1614. - component: {fileID: 1853754232}
  1615. - component: {fileID: 1853754231}
  1616. - component: {fileID: 1853754230}
  1617. - component: {fileID: 1853754229}
  1618. - component: {fileID: 1853754228}
  1619. m_Layer: 0
  1620. m_Name: Sphere (1)
  1621. m_TagString: Untagged
  1622. m_Icon: {fileID: 0}
  1623. m_NavMeshLayer: 0
  1624. m_StaticEditorFlags: 0
  1625. m_IsActive: 1
  1626. --- !u!114 &1853754228
  1627. MonoBehaviour:
  1628. m_ObjectHideFlags: 0
  1629. m_CorrespondingSourceObject: {fileID: 0}
  1630. m_PrefabInstance: {fileID: 0}
  1631. m_PrefabAsset: {fileID: 0}
  1632. m_GameObject: {fileID: 1853754227}
  1633. m_Enabled: 1
  1634. m_EditorHideFlags: 0
  1635. m_Script: {fileID: 11500000, guid: fbe2851429fe8e8468394372c097ba45, type: 3}
  1636. m_Name:
  1637. m_EditorClassIdentifier:
  1638. HorseCount: 1000
  1639. size: 10
  1640. horsePrefab: {fileID: -927199367670048503, guid: 707f698da07e87f4ab470faa7ed70d74,
  1641. type: 3}
  1642. --- !u!54 &1853754229
  1643. Rigidbody:
  1644. m_ObjectHideFlags: 0
  1645. m_CorrespondingSourceObject: {fileID: 0}
  1646. m_PrefabInstance: {fileID: 0}
  1647. m_PrefabAsset: {fileID: 0}
  1648. m_GameObject: {fileID: 1853754227}
  1649. serializedVersion: 2
  1650. m_Mass: 1
  1651. m_Drag: 0
  1652. m_AngularDrag: 0.05
  1653. m_UseGravity: 1
  1654. m_IsKinematic: 0
  1655. m_Interpolate: 0
  1656. m_Constraints: 0
  1657. m_CollisionDetection: 0
  1658. --- !u!135 &1853754230
  1659. SphereCollider:
  1660. m_ObjectHideFlags: 0
  1661. m_CorrespondingSourceObject: {fileID: 0}
  1662. m_PrefabInstance: {fileID: 0}
  1663. m_PrefabAsset: {fileID: 0}
  1664. m_GameObject: {fileID: 1853754227}
  1665. m_Material: {fileID: 0}
  1666. m_IsTrigger: 0
  1667. m_Enabled: 1
  1668. serializedVersion: 2
  1669. m_Radius: 10
  1670. m_Center: {x: 0, y: 0, z: 0}
  1671. --- !u!33 &1853754231
  1672. MeshFilter:
  1673. m_ObjectHideFlags: 0
  1674. m_CorrespondingSourceObject: {fileID: 0}
  1675. m_PrefabInstance: {fileID: 0}
  1676. m_PrefabAsset: {fileID: 0}
  1677. m_GameObject: {fileID: 1853754227}
  1678. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  1679. --- !u!4 &1853754232
  1680. Transform:
  1681. m_ObjectHideFlags: 0
  1682. m_CorrespondingSourceObject: {fileID: 0}
  1683. m_PrefabInstance: {fileID: 0}
  1684. m_PrefabAsset: {fileID: 0}
  1685. m_GameObject: {fileID: 1853754227}
  1686. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1687. m_LocalPosition: {x: 23.7, y: 58.3, z: 0}
  1688. m_LocalScale: {x: 1, y: 1, z: 1}
  1689. m_Children:
  1690. - {fileID: 2147049969}
  1691. m_Father: {fileID: 0}
  1692. m_RootOrder: 14
  1693. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1694. --- !u!1 &1855971748
  1695. GameObject:
  1696. m_ObjectHideFlags: 0
  1697. m_CorrespondingSourceObject: {fileID: 0}
  1698. m_PrefabInstance: {fileID: 0}
  1699. m_PrefabAsset: {fileID: 0}
  1700. serializedVersion: 6
  1701. m_Component:
  1702. - component: {fileID: 1855971753}
  1703. - component: {fileID: 1855971752}
  1704. - component: {fileID: 1855971751}
  1705. - component: {fileID: 1855971750}
  1706. - component: {fileID: 1855971749}
  1707. m_Layer: 0
  1708. m_Name: Sphere
  1709. m_TagString: Untagged
  1710. m_Icon: {fileID: 0}
  1711. m_NavMeshLayer: 0
  1712. m_StaticEditorFlags: 0
  1713. m_IsActive: 1
  1714. --- !u!114 &1855971749
  1715. MonoBehaviour:
  1716. m_ObjectHideFlags: 0
  1717. m_CorrespondingSourceObject: {fileID: 0}
  1718. m_PrefabInstance: {fileID: 0}
  1719. m_PrefabAsset: {fileID: 0}
  1720. m_GameObject: {fileID: 1855971748}
  1721. m_Enabled: 1
  1722. m_EditorHideFlags: 0
  1723. m_Script: {fileID: 11500000, guid: 359f12e401afaba459299c65215a0995, type: 3}
  1724. m_Name:
  1725. m_EditorClassIdentifier:
  1726. Force: -1
  1727. --- !u!135 &1855971750
  1728. SphereCollider:
  1729. m_ObjectHideFlags: 0
  1730. m_CorrespondingSourceObject: {fileID: 0}
  1731. m_PrefabInstance: {fileID: 0}
  1732. m_PrefabAsset: {fileID: 0}
  1733. m_GameObject: {fileID: 1855971748}
  1734. m_Material: {fileID: 0}
  1735. m_IsTrigger: 1
  1736. m_Enabled: 1
  1737. serializedVersion: 2
  1738. m_Radius: 1
  1739. m_Center: {x: 0, y: 0, z: 0}
  1740. --- !u!23 &1855971751
  1741. MeshRenderer:
  1742. m_ObjectHideFlags: 0
  1743. m_CorrespondingSourceObject: {fileID: 0}
  1744. m_PrefabInstance: {fileID: 0}
  1745. m_PrefabAsset: {fileID: 0}
  1746. m_GameObject: {fileID: 1855971748}
  1747. m_Enabled: 0
  1748. m_CastShadows: 1
  1749. m_ReceiveShadows: 1
  1750. m_DynamicOccludee: 1
  1751. m_MotionVectors: 1
  1752. m_LightProbeUsage: 1
  1753. m_ReflectionProbeUsage: 1
  1754. m_RayTracingMode: 2
  1755. m_RenderingLayerMask: 1
  1756. m_RendererPriority: 0
  1757. m_Materials:
  1758. - {fileID: 2100000, guid: 459cd3e0ba7a5fa4490b1d19849b49e2, type: 2}
  1759. m_StaticBatchInfo:
  1760. firstSubMesh: 0
  1761. subMeshCount: 0
  1762. m_StaticBatchRoot: {fileID: 0}
  1763. m_ProbeAnchor: {fileID: 0}
  1764. m_LightProbeVolumeOverride: {fileID: 0}
  1765. m_ScaleInLightmap: 1
  1766. m_ReceiveGI: 1
  1767. m_PreserveUVs: 0
  1768. m_IgnoreNormalsForChartDetection: 0
  1769. m_ImportantGI: 0
  1770. m_StitchLightmapSeams: 1
  1771. m_SelectedEditorRenderState: 3
  1772. m_MinimumChartSize: 4
  1773. m_AutoUVMaxDistance: 0.5
  1774. m_AutoUVMaxAngle: 89
  1775. m_LightmapParameters: {fileID: 0}
  1776. m_SortingLayerID: 0
  1777. m_SortingLayer: 0
  1778. m_SortingOrder: 0
  1779. --- !u!33 &1855971752
  1780. MeshFilter:
  1781. m_ObjectHideFlags: 0
  1782. m_CorrespondingSourceObject: {fileID: 0}
  1783. m_PrefabInstance: {fileID: 0}
  1784. m_PrefabAsset: {fileID: 0}
  1785. m_GameObject: {fileID: 1855971748}
  1786. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  1787. --- !u!4 &1855971753
  1788. Transform:
  1789. m_ObjectHideFlags: 0
  1790. m_CorrespondingSourceObject: {fileID: 0}
  1791. m_PrefabInstance: {fileID: 0}
  1792. m_PrefabAsset: {fileID: 0}
  1793. m_GameObject: {fileID: 1855971748}
  1794. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1795. m_LocalPosition: {x: -46.4, y: 32.6, z: -5.6}
  1796. m_LocalScale: {x: 50, y: 50, z: 0}
  1797. m_Children:
  1798. - {fileID: 1337575831}
  1799. m_Father: {fileID: 0}
  1800. m_RootOrder: 13
  1801. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1802. --- !u!1 &2147049968
  1803. GameObject:
  1804. m_ObjectHideFlags: 0
  1805. m_CorrespondingSourceObject: {fileID: 0}
  1806. m_PrefabInstance: {fileID: 0}
  1807. m_PrefabAsset: {fileID: 0}
  1808. serializedVersion: 6
  1809. m_Component:
  1810. - component: {fileID: 2147049969}
  1811. - component: {fileID: 2147049972}
  1812. - component: {fileID: 2147049971}
  1813. - component: {fileID: 2147049970}
  1814. m_Layer: 0
  1815. m_Name: Sphere
  1816. m_TagString: Untagged
  1817. m_Icon: {fileID: 0}
  1818. m_NavMeshLayer: 0
  1819. m_StaticEditorFlags: 0
  1820. m_IsActive: 1
  1821. --- !u!4 &2147049969
  1822. Transform:
  1823. m_ObjectHideFlags: 0
  1824. m_CorrespondingSourceObject: {fileID: 0}
  1825. m_PrefabInstance: {fileID: 0}
  1826. m_PrefabAsset: {fileID: 0}
  1827. m_GameObject: {fileID: 2147049968}
  1828. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1829. m_LocalPosition: {x: 0, y: 0, z: 0}
  1830. m_LocalScale: {x: 19, y: 19, z: 19}
  1831. m_Children: []
  1832. m_Father: {fileID: 1853754232}
  1833. m_RootOrder: 0
  1834. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1835. --- !u!135 &2147049970
  1836. SphereCollider:
  1837. m_ObjectHideFlags: 0
  1838. m_CorrespondingSourceObject: {fileID: 0}
  1839. m_PrefabInstance: {fileID: 0}
  1840. m_PrefabAsset: {fileID: 0}
  1841. m_GameObject: {fileID: 2147049968}
  1842. m_Material: {fileID: 0}
  1843. m_IsTrigger: 0
  1844. m_Enabled: 1
  1845. serializedVersion: 2
  1846. m_Radius: 0.5
  1847. m_Center: {x: 0, y: 0, z: 0}
  1848. --- !u!23 &2147049971
  1849. MeshRenderer:
  1850. m_ObjectHideFlags: 0
  1851. m_CorrespondingSourceObject: {fileID: 0}
  1852. m_PrefabInstance: {fileID: 0}
  1853. m_PrefabAsset: {fileID: 0}
  1854. m_GameObject: {fileID: 2147049968}
  1855. m_Enabled: 1
  1856. m_CastShadows: 1
  1857. m_ReceiveShadows: 1
  1858. m_DynamicOccludee: 1
  1859. m_MotionVectors: 1
  1860. m_LightProbeUsage: 1
  1861. m_ReflectionProbeUsage: 1
  1862. m_RayTracingMode: 2
  1863. m_RenderingLayerMask: 1
  1864. m_RendererPriority: 0
  1865. m_Materials:
  1866. - {fileID: 2100000, guid: 459cd3e0ba7a5fa4490b1d19849b49e2, type: 2}
  1867. m_StaticBatchInfo:
  1868. firstSubMesh: 0
  1869. subMeshCount: 0
  1870. m_StaticBatchRoot: {fileID: 0}
  1871. m_ProbeAnchor: {fileID: 0}
  1872. m_LightProbeVolumeOverride: {fileID: 0}
  1873. m_ScaleInLightmap: 1
  1874. m_ReceiveGI: 1
  1875. m_PreserveUVs: 0
  1876. m_IgnoreNormalsForChartDetection: 0
  1877. m_ImportantGI: 0
  1878. m_StitchLightmapSeams: 1
  1879. m_SelectedEditorRenderState: 3
  1880. m_MinimumChartSize: 4
  1881. m_AutoUVMaxDistance: 0.5
  1882. m_AutoUVMaxAngle: 89
  1883. m_LightmapParameters: {fileID: 0}
  1884. m_SortingLayerID: 0
  1885. m_SortingLayer: 0
  1886. m_SortingOrder: 0
  1887. --- !u!33 &2147049972
  1888. MeshFilter:
  1889. m_ObjectHideFlags: 0
  1890. m_CorrespondingSourceObject: {fileID: 0}
  1891. m_PrefabInstance: {fileID: 0}
  1892. m_PrefabAsset: {fileID: 0}
  1893. m_GameObject: {fileID: 2147049968}
  1894. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}