You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

76 lines
1.9 KiB

// Amplify Shader Editor - Visual Shader Editing Tool
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
using UnityEngine;
using UnityEditor;
using System;
namespace AmplifyShaderEditor
{
public class VariablePortTypeOpNode : ParentNode
{
private const string InputTypeStr = "Input type";
[SerializeField]
protected WirePortDataType m_selectedType = WirePortDataType.FLOAT;
[SerializeField]
protected WirePortDataType m_lastSelectedType = WirePortDataType.FLOAT;
[SerializeField]
protected int _inputAmount = 1;
protected override void CommonInit( int uniqueId )
{
base.CommonInit( uniqueId );
AddPorts();
}
void AddPorts()
{
for ( int i = 0; i < _inputAmount; i++ )
{
AddInputPort( m_selectedType, true, i.ToString() );
}
AddOutputPort( m_selectedType, Constants.EmptyPortValue );
m_sizeIsDirty = true;
}
public override void DrawProperties()
{
base.DrawProperties();
EditorGUILayout.BeginVertical();
{
EditorGUILayout.LabelField( InputTypeStr );
m_selectedType = ( WirePortDataType ) EditorGUILayoutEnumPopup( m_selectedType );
}
EditorGUILayout.EndVertical();
if ( m_selectedType != m_lastSelectedType )
{
m_lastSelectedType = m_selectedType;
DeleteAllInputConnections( true );
DeleteAllOutputConnections( true );
AddPorts();
}
}
public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
{
base.WriteToString( ref nodeInfo, ref connectionsInfo );
IOUtils.AddFieldValueToString( ref nodeInfo, m_selectedType );
}
public override void ReadFromString( ref string[] nodeParams )
{
base.ReadFromString( ref nodeParams );
m_selectedType = ( WirePortDataType ) Enum.Parse( typeof( WirePortDataType ), GetCurrentParam( ref nodeParams ) );
m_lastSelectedType = m_selectedType;
DeleteAllInputConnections( true );
DeleteAllOutputConnections( true );
AddPorts();
}
}
}