// Amplify Shader Editor - Visual Shader Editing Tool
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// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
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using UnityEngine;
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using UnityEditor;
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using System;
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using System.Collections.Generic;
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namespace AmplifyShaderEditor
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{
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[Serializable]
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[NodeAttributes( "Function Switch", "Functions", "Function Switch allows switching options at compile time for shader function", NodeAvailabilityFlags = (int)NodeAvailability.ShaderFunction )]
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public sealed class FunctionSwitch : ParentNode
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{
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private const string InputPortNameStr = "In ";
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private const string ToggleFalseStr = "False";
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private const string ToggleTrueStr = "True";
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private const string CurrSelectedStr = "Current";
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private const string MaxAmountStr = "Amount";
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private const int MaxAllowedAmount = 9;
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private const int MinComboSize = 50;
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private const int MaxComboSize = 105;
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[SerializeField]
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private string m_optionLabel = "Option";
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[SerializeField]
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private string[] AvailableInputsLabels = { "In 0", "In 1" };
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[SerializeField]
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private int[] AvailableInputsValues = { 0, 1 };
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[SerializeField]
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private int m_previousSelectedInput = 0;
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[SerializeField]
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private int m_currentSelectedInput = 0;
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[SerializeField]
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private int m_maxAmountInputs = 2;
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[SerializeField]
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private bool m_toggleMode = false;
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[SerializeField]
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private string[] m_optionNames = { "In 0", "In 1", "In 2", "In 3", "In 4", "In 5", "In 6", "In 7", "In 8" };
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[SerializeField]
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private int m_orderIndex = -1;
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[SerializeField]
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private TexReferenceType m_referenceType = TexReferenceType.Object;
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[SerializeField]
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private FunctionSwitch m_functionSwitchReference = null;
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[SerializeField]
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private int m_referenceUniqueId = -1;
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[SerializeField]
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private bool m_validReference = false;
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private bool m_asDrawn = false;
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private GUIContent m_checkContent;
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private GUIContent m_popContent;
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private const double MaxTimestamp = 1;
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private bool m_nameModified = false;
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private double m_lastTimeNameModified = 0;
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private Rect m_varRect;
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private Rect m_imgRect;
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private bool m_editing;
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private int m_cachedPropertyId = -1;
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[SerializeField]
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private int m_refMaxInputs = -1;
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[SerializeField]
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private string m_refOptionLabel = string.Empty;
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[SerializeField]
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private int m_refSelectedInput = -1;
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protected override void CommonInit( int uniqueId )
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{
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base.CommonInit( uniqueId );
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for( int i = 0; i < MaxAllowedAmount; i++ )
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{
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AddInputPort( WirePortDataType.FLOAT, false, InputPortNameStr + i );
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m_inputPorts[ i ].Visible = ( i < 2 );
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}
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AddOutputPort( WirePortDataType.FLOAT, " " );
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m_checkContent = new GUIContent();
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m_checkContent.image = UIUtils.CheckmarkIcon;
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m_popContent = new GUIContent();
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m_popContent.image = UIUtils.PopupIcon;
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m_textLabelWidth = 100;
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m_autoWrapProperties = true;
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m_insideSize.Set( 80, 25 );
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m_previewShaderGUID = "a58e46feaa5e3d14383bfeac24d008bc";
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}
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public void SetCurrentSelectedInput( int newValue, int prevValue )
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{
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m_previousSelectedInput = prevValue;
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if( m_validReference )
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m_currentSelectedInput = Mathf.Clamp( newValue, 0, m_refMaxInputs - 1 );
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else
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m_currentSelectedInput = Mathf.Clamp( newValue, 0, m_maxAmountInputs - 1 );
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m_outputPorts[ 0 ].ChangeType( m_inputPorts[ m_currentSelectedInput ].DataType, false );
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ChangeSignalPropagation();
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}
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public int GetCurrentSelectedInput()
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{
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return m_currentSelectedInput;
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}
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public override void SetPreviewInputs()
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{
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base.SetPreviewInputs();
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if( m_cachedPropertyId == -1 )
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m_cachedPropertyId = Shader.PropertyToID( "_Current" );
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PreviewMaterial.SetInt( m_cachedPropertyId, m_currentSelectedInput );
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}
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protected override void OnUniqueIDAssigned()
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{
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base.OnUniqueIDAssigned();
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if( m_referenceType == TexReferenceType.Object )
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{
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UIUtils.RegisterFunctionSwitchNode( this );
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}
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else
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{
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UIUtils.RegisterFunctionSwitchNode( this );
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UIUtils.RegisterFunctionSwitchCopyNode( this );
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}
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}
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public override void Destroy()
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{
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base.Destroy();
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m_functionSwitchReference = null;
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m_referenceUniqueId = -1;
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if( m_referenceType == TexReferenceType.Object )
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{
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UIUtils.UnregisterFunctionSwitchNode( this );
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}
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else
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{
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UIUtils.UnregisterFunctionSwitchNode( this );
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UIUtils.UnregisterFunctionSwitchCopyNode( this );
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}
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}
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public override void OnConnectedOutputNodeChanges( int portId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
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{
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base.OnConnectedOutputNodeChanges( portId, otherNodeId, otherPortId, name, type );
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m_inputPorts[ portId ].MatchPortToConnection();
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if( portId == m_currentSelectedInput )
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m_outputPorts[ 0 ].ChangeType( m_inputPorts[ portId ].DataType, false );
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}
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public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
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{
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InputPort port = GetInputPortByUniqueId( portId );
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int arrayPos = m_inputPorts.IndexOf( port );
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if( activateNode && m_connStatus == NodeConnectionStatus.Connected && arrayPos == m_currentSelectedInput )
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{
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port.GetOutputNode().ActivateNode( m_activeNode, m_activePort, m_activeType );
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}
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OnNodeChange();
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SetSaveIsDirty();
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m_inputPorts[ portId ].MatchPortToConnection();
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if( arrayPos == m_currentSelectedInput )
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m_outputPorts[ 0 ].ChangeType( m_inputPorts[ portId ].DataType, false );
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}
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public override void ActivateNode( int signalGenNodeId, int signalGenPortId, Type signalGenNodeType )
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{
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if( m_selfPowered )
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return;
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ConnStatus = m_restrictions.GetRestiction( signalGenNodeType, signalGenPortId ) ? NodeConnectionStatus.Error : NodeConnectionStatus.Connected;
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m_activeConnections += 1;
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m_activeType = signalGenNodeType;
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m_activeNode = signalGenNodeId;
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m_activePort = signalGenPortId;
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if( m_activeConnections == 1 )
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if( m_inputPorts[ m_currentSelectedInput ].IsConnected )
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m_inputPorts[ m_currentSelectedInput ].GetOutputNode().ActivateNode( signalGenNodeId, signalGenPortId, signalGenNodeType );
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SetSaveIsDirty();
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}
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public override void DeactivateInputPortNode( int deactivatedPort, bool forceComplete )
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{
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InputPort port = GetInputPortByUniqueId( deactivatedPort );
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if( deactivatedPort == m_currentSelectedInput )
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port.GetOutputNode().DeactivateNode( deactivatedPort, false );
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}
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public override void DeactivateNode( int deactivatedPort, bool forceComplete )
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{
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if( m_selfPowered )
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return;
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SetSaveIsDirty();
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m_activeConnections -= 1;
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if( ( forceComplete || m_activeConnections <= 0 ) )
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{
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m_activeConnections = 0;
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ConnStatus = NodeConnectionStatus.Not_Connected;
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for( int i = 0; i < m_inputPorts.Count; i++ )
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{
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if( m_inputPorts[ i ].IsConnected && i == m_currentSelectedInput )
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{
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ParentNode node = m_inputPorts[ i ].GetOutputNode();
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if( node != null )
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node.DeactivateNode( deactivatedPort == -1 ? m_inputPorts[ i ].PortId : deactivatedPort, false );
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}
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}
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}
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}
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public void ChangeSignalPropagation()
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{
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if( m_previousSelectedInput != m_currentSelectedInput && ConnStatus == NodeConnectionStatus.Connected )
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{
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if( m_inputPorts[ m_previousSelectedInput ].IsConnected )
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m_inputPorts[ m_previousSelectedInput ].GetOutputNode().DeactivateNode( m_inputPorts[ m_previousSelectedInput ].PortId, false );
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if( m_inputPorts[ m_currentSelectedInput ].IsConnected )
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m_inputPorts[ m_currentSelectedInput ].GetOutputNode().ActivateNode( UniqueId, m_inputPorts[ m_currentSelectedInput ].PortId, m_activeType );
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}
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}
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public bool DrawOption( ParentNode owner, bool forceDraw = false )
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{
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if( !IsConnected && !forceDraw )
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{
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//EditorGUILayout.LabelField( "Not Connected" );
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return false;
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}
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if( m_asDrawn ) //used to prevent the same property to be drawn more than once
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return false;
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if( m_validReference )
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{
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return m_functionSwitchReference.DrawOption( owner, true );
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}
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int prev = m_currentSelectedInput;
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m_asDrawn = true;
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if( m_toggleMode )
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{
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m_currentSelectedInput = owner.EditorGUILayoutToggle( m_optionLabel, ( m_currentSelectedInput != 0 ? true : false ) ) ? 1 : 0;
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if( m_currentSelectedInput != prev )
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{
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SetCurrentSelectedInput( m_currentSelectedInput, prev );
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return true;
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}
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else
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{
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return false;
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}
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}
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else
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{
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m_currentSelectedInput = owner.EditorGUILayoutIntPopup( m_optionLabel, m_currentSelectedInput, AvailableInputsLabels, AvailableInputsValues );
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if( m_currentSelectedInput != prev )
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{
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SetCurrentSelectedInput( m_currentSelectedInput, prev );
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return true;
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}
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else
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{
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return false;
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}
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}
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}
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public void CheckReference()
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{
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if( m_referenceType != TexReferenceType.Instance )
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{
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m_validReference = false;
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return;
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}
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if( m_functionSwitchReference == null )
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{
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m_validReference = false;
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ResetToSelf();
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return;
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}
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if( m_referenceUniqueId != m_functionSwitchReference.UniqueId )
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{
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UpdateFromSelected();
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}
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if( m_refSelectedInput != m_functionSwitchReference.GetCurrentSelectedInput() || m_refMaxInputs != m_functionSwitchReference.MaxAmountInputs || m_refOptionLabel != m_functionSwitchReference.OptionLabel )
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{
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UpdateFromSelected();
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}
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m_validReference = true;
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}
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void ResetToSelf()
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{
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m_functionSwitchReference = null;
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m_validReference = false;
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m_referenceUniqueId = -1;
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m_refMaxInputs = -1;
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m_refOptionLabel = string.Empty;
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m_refSelectedInput = -1;
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for( int i = 0; i < MaxAllowedAmount; i++ )
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{
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m_inputPorts[ i ].Visible = ( i < m_maxAmountInputs );
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m_inputPorts[ i ].Name = m_optionNames[ i ];
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}
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if( m_currentSelectedInput >= m_maxAmountInputs )
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{
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m_currentSelectedInput = m_maxAmountInputs - 1;
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}
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UpdateLabels();
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m_sizeIsDirty = true;
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}
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void UpdateFromSelected()
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{
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if( m_referenceUniqueId < 0 )
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return;
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m_functionSwitchReference = UIUtils.GetNode( m_referenceUniqueId ) as FunctionSwitch;
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if( m_functionSwitchReference != null )
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{
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m_validReference = true;
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for( int i = 0; i < MaxAllowedAmount; i++ )
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{
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m_inputPorts[ i ].Visible = ( i < m_functionSwitchReference.MaxAmountInputs );
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m_inputPorts[ i ].Name = m_functionSwitchReference.InputPorts[ i ].Name;
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}
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UpdateLabels();
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m_refMaxInputs = m_functionSwitchReference.m_maxAmountInputs;
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m_refOptionLabel = m_functionSwitchReference.OptionLabel;
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m_refSelectedInput = m_functionSwitchReference.GetCurrentSelectedInput();
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SetCurrentSelectedInput( m_functionSwitchReference.GetCurrentSelectedInput(), m_currentSelectedInput );
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}
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m_sizeIsDirty = true;
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m_isDirty = true;
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}
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public override void DrawProperties()
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{
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base.DrawProperties();
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EditorGUI.BeginChangeCheck();
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m_referenceType = (TexReferenceType)EditorGUILayoutPopup( Constants.ReferenceTypeStr, (int)m_referenceType, Constants.ReferenceArrayLabels );
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if( EditorGUI.EndChangeCheck() )
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{
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if( m_referenceType == TexReferenceType.Object )
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{
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UIUtils.UnregisterFunctionSwitchCopyNode( this );
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//UIUtils.RegisterFunctionSwitchNode( this );
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ResetToSelf();
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}
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else
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{
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//UIUtils.UnregisterFunctionSwitchNode( this );
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UIUtils.RegisterFunctionSwitchCopyNode( this );
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}
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}
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if( m_referenceType == TexReferenceType.Instance )
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{
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EditorGUI.BeginChangeCheck();
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string[] arr = new string[ UIUtils.FunctionSwitchList().Count ];
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int[] ids = new int[ UIUtils.FunctionSwitchList().Count ];
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for( int i = 0; i < arr.Length; i++ )
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{
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arr[ i ] = i + " - " + UIUtils.FunctionSwitchList()[ i ].OptionLabel;
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ids[ i ] = UIUtils.FunctionSwitchList()[ i ].UniqueId;
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}
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m_referenceUniqueId = EditorGUILayout.IntPopup( Constants.AvailableReferenceStr, m_referenceUniqueId, arr, ids );
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if( EditorGUI.EndChangeCheck() )
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{
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UpdateFromSelected();
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}
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return;
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}
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EditorGUI.BeginChangeCheck();
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m_optionLabel = EditorGUILayoutTextField( "Option Label", m_optionLabel );
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if( EditorGUI.EndChangeCheck() )
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{
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m_optionLabel = UIUtils.RemoveInvalidEnumCharacters( m_optionLabel );
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if( string.IsNullOrEmpty( m_optionLabel ) )
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{
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m_optionLabel = "Option";
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}
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UIUtils.UpdateFunctionSwitchData( UniqueId, m_optionLabel );
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}
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EditorGUI.BeginChangeCheck();
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m_toggleMode = EditorGUILayoutToggle( "Toggle Mode", m_toggleMode );
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if( EditorGUI.EndChangeCheck() )
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{
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if( m_toggleMode )
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{
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m_inputPorts[ 0 ].Name = ToggleFalseStr;
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m_inputPorts[ 1 ].Name = ToggleTrueStr;
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for( int i = 0; i < MaxAllowedAmount; i++ )
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{
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m_inputPorts[ i ].Visible = ( i < 2 );
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}
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if( m_currentSelectedInput >= 2 )
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{
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m_currentSelectedInput = 1;
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}
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UpdateLabels();
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m_sizeIsDirty = true;
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}
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else
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{
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m_inputPorts[ 0 ].Name = m_optionNames[ 0 ];
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m_inputPorts[ 1 ].Name = m_optionNames[ 1 ];
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for( int i = 0; i < MaxAllowedAmount; i++ )
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{
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m_inputPorts[ i ].Visible = ( i < m_maxAmountInputs );
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}
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if( m_currentSelectedInput >= m_maxAmountInputs )
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{
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m_currentSelectedInput = m_maxAmountInputs - 1;
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}
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UpdateLabels();
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m_sizeIsDirty = true;
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}
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}
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if( !m_toggleMode )
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{
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EditorGUI.BeginChangeCheck();
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m_maxAmountInputs = EditorGUILayoutIntSlider( MaxAmountStr, m_maxAmountInputs, 2, MaxAllowedAmount );
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if( EditorGUI.EndChangeCheck() )
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{
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for( int i = 0; i < MaxAllowedAmount; i++ )
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{
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m_inputPorts[ i ].Visible = ( i < m_maxAmountInputs );
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}
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if( m_currentSelectedInput >= m_maxAmountInputs )
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{
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m_currentSelectedInput = m_maxAmountInputs - 1;
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}
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UpdateLabels();
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m_sizeIsDirty = true;
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}
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EditorGUI.indentLevel++;
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for( int i = 0; i < m_maxAmountInputs; i++ )
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{
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EditorGUI.BeginChangeCheck();
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m_inputPorts[ i ].Name = EditorGUILayoutTextField( "Item " + i, m_inputPorts[ i ].Name );
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if( EditorGUI.EndChangeCheck() )
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{
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m_nameModified = true;
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m_lastTimeNameModified = EditorApplication.timeSinceStartup;
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m_inputPorts[ i ].Name = UIUtils.RemoveInvalidEnumCharacters( m_inputPorts[ i ].Name );
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m_optionNames[ i ] = m_inputPorts[ i ].Name;
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if( string.IsNullOrEmpty( m_inputPorts[ i ].Name ) )
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{
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m_inputPorts[ i ].Name = InputPortNameStr + i;
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}
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m_sizeIsDirty = true;
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}
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}
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EditorGUI.indentLevel--;
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if( m_nameModified )
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{
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UpdateLabels();
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}
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}
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if( m_toggleMode )
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{
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EditorGUI.BeginChangeCheck();
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int prevVal = m_currentSelectedInput;
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m_currentSelectedInput = EditorGUILayoutToggle( CurrSelectedStr, ( m_currentSelectedInput != 0 ? true : false ) ) ? 1 : 0;
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if( EditorGUI.EndChangeCheck() )
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SetCurrentSelectedInput( m_currentSelectedInput, prevVal );
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}
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else
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{
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EditorGUI.BeginChangeCheck();
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int prevVal = m_currentSelectedInput;
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m_currentSelectedInput = EditorGUILayoutIntPopup( CurrSelectedStr, m_currentSelectedInput, AvailableInputsLabels, AvailableInputsValues );
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if( EditorGUI.EndChangeCheck() )
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{
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SetCurrentSelectedInput( m_currentSelectedInput, prevVal );
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}
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}
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}
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|
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public override void RefreshExternalReferences()
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|
{
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base.RefreshExternalReferences();
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|
if( UIUtils.CurrentShaderVersion() > 14205 )
|
|
{
|
|
if( m_referenceType == TexReferenceType.Instance )
|
|
{
|
|
m_functionSwitchReference = UIUtils.GetNode( m_referenceUniqueId ) as FunctionSwitch;
|
|
UpdateFromSelected();
|
|
}
|
|
}
|
|
|
|
SetCurrentSelectedInput( m_currentSelectedInput, m_previousSelectedInput );
|
|
}
|
|
|
|
public void UpdateLabels()
|
|
{
|
|
int maxinputs = m_maxAmountInputs;
|
|
if( m_validReference )
|
|
maxinputs = m_functionSwitchReference.MaxAmountInputs;
|
|
|
|
AvailableInputsLabels = new string[ maxinputs ];
|
|
AvailableInputsValues = new int[ maxinputs ];
|
|
|
|
for( int i = 0; i < maxinputs; i++ )
|
|
{
|
|
AvailableInputsLabels[ i ] = m_optionNames[ i ];
|
|
AvailableInputsValues[ i ] = i;
|
|
}
|
|
}
|
|
|
|
public override void OnNodeLogicUpdate( DrawInfo drawInfo )
|
|
{
|
|
base.OnNodeLogicUpdate( drawInfo );
|
|
CheckReference();
|
|
}
|
|
|
|
public override void OnNodeLayout( DrawInfo drawInfo )
|
|
{
|
|
float finalSize = 0;
|
|
if( !m_toggleMode )
|
|
{
|
|
GUIContent dropdown = new GUIContent( m_inputPorts[ m_currentSelectedInput ].Name );
|
|
int cacheSize = UIUtils.GraphDropDown.fontSize;
|
|
UIUtils.GraphDropDown.fontSize = 10;
|
|
Vector2 calcSize = UIUtils.GraphDropDown.CalcSize( dropdown );
|
|
UIUtils.GraphDropDown.fontSize = cacheSize;
|
|
finalSize = Mathf.Clamp( calcSize.x, MinComboSize, MaxComboSize );
|
|
if( m_insideSize.x != finalSize )
|
|
{
|
|
m_insideSize.Set( finalSize, 25 );
|
|
m_sizeIsDirty = true;
|
|
}
|
|
}
|
|
|
|
base.OnNodeLayout( drawInfo );
|
|
|
|
bool toggleMode = m_toggleMode;
|
|
if( m_validReference )
|
|
{
|
|
toggleMode = m_functionSwitchReference.m_toggleMode;
|
|
}
|
|
|
|
if( toggleMode )
|
|
{
|
|
m_varRect = m_remainingBox;
|
|
m_varRect.size = Vector2.one * 22 * drawInfo.InvertedZoom;
|
|
m_varRect.center = m_remainingBox.center;
|
|
if( m_showPreview )
|
|
m_varRect.y = m_remainingBox.y;
|
|
}
|
|
else
|
|
{
|
|
m_varRect = m_remainingBox;
|
|
m_varRect.width = finalSize * drawInfo.InvertedZoom;
|
|
m_varRect.height = 16 * drawInfo.InvertedZoom;
|
|
m_varRect.x = m_remainingBox.xMax - m_varRect.width;
|
|
m_varRect.y += 1 * drawInfo.InvertedZoom;
|
|
|
|
m_imgRect = m_varRect;
|
|
m_imgRect.x = m_varRect.xMax - 16 * drawInfo.InvertedZoom;
|
|
m_imgRect.width = 16 * drawInfo.InvertedZoom;
|
|
m_imgRect.height = m_imgRect.width;
|
|
}
|
|
}
|
|
|
|
public override void DrawGUIControls( DrawInfo drawInfo )
|
|
{
|
|
if( m_validReference )
|
|
{
|
|
base.DrawGUIControls( drawInfo );
|
|
}
|
|
else
|
|
{
|
|
base.DrawGUIControls( drawInfo );
|
|
|
|
if( drawInfo.CurrentEventType != EventType.MouseDown )
|
|
return;
|
|
|
|
if( m_varRect.Contains( drawInfo.MousePosition ) )
|
|
{
|
|
m_editing = true;
|
|
}
|
|
else if( m_editing )
|
|
{
|
|
m_editing = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void Draw( DrawInfo drawInfo )
|
|
{
|
|
base.Draw( drawInfo );
|
|
|
|
if( m_nameModified )
|
|
{
|
|
if( ( EditorApplication.timeSinceStartup - m_lastTimeNameModified ) > MaxTimestamp )
|
|
{
|
|
m_nameModified = false;
|
|
}
|
|
}
|
|
|
|
if( m_validReference )
|
|
{
|
|
SetAdditonalTitleTextOnCallback( m_functionSwitchReference.OptionLabel, ( instance, newSubTitle ) => instance.AdditonalTitleContent.text = string.Format( Constants.SubTitleVarNameFormatStr, newSubTitle ) );
|
|
}
|
|
else
|
|
{
|
|
SetAdditonalTitleTextOnCallback( m_optionLabel, ( instance, newSubTitle ) => instance.AdditonalTitleContent.text = string.Format( Constants.SubTitleValueFormatStr, newSubTitle ) );
|
|
|
|
if( m_editing )
|
|
{
|
|
if( m_toggleMode )
|
|
{
|
|
if( GUI.Button( m_varRect, GUIContent.none, UIUtils.GraphButton ) )
|
|
{
|
|
int prevVal = m_currentSelectedInput;
|
|
m_currentSelectedInput = m_currentSelectedInput == 1 ? 0 : 1;
|
|
if( m_currentSelectedInput != prevVal )
|
|
SetCurrentSelectedInput( m_currentSelectedInput, prevVal );
|
|
m_editing = false;
|
|
}
|
|
|
|
if( m_currentSelectedInput == 1 )
|
|
{
|
|
GUI.Label( m_varRect, m_checkContent, UIUtils.GraphButtonIcon );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
EditorGUI.BeginChangeCheck();
|
|
int prevVal = m_currentSelectedInput;
|
|
m_currentSelectedInput = EditorGUIIntPopup( m_varRect, m_currentSelectedInput, AvailableInputsLabels, AvailableInputsValues, UIUtils.GraphDropDown );
|
|
if( EditorGUI.EndChangeCheck() )
|
|
{
|
|
SetCurrentSelectedInput( m_currentSelectedInput, prevVal );
|
|
m_editing = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
public override void OnNodeRepaint( DrawInfo drawInfo )
|
|
{
|
|
base.OnNodeRepaint( drawInfo );
|
|
|
|
if( !m_isVisible )
|
|
return;
|
|
|
|
if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD2 )
|
|
{
|
|
if( m_validReference )
|
|
{
|
|
bool cacheState = GUI.enabled;
|
|
GUI.enabled = false;
|
|
if( m_functionSwitchReference.m_toggleMode )
|
|
{
|
|
GUI.Label( m_varRect, GUIContent.none, UIUtils.GraphButton );
|
|
if( m_functionSwitchReference.GetCurrentSelectedInput() == 1 )
|
|
{
|
|
GUI.Label( m_varRect, m_checkContent, UIUtils.GraphButtonIcon );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
GUI.Label( m_varRect, m_functionSwitchReference.AvailableInputsLabels[ m_currentSelectedInput ], UIUtils.GraphDropDown );
|
|
}
|
|
GUI.enabled = cacheState;
|
|
}
|
|
else
|
|
{
|
|
if( !m_editing )
|
|
{
|
|
if( m_toggleMode )
|
|
{
|
|
GUI.Label( m_varRect, GUIContent.none, UIUtils.GraphButton );
|
|
|
|
if( m_currentSelectedInput == 1 )
|
|
{
|
|
GUI.Label( m_varRect, m_checkContent, UIUtils.GraphButtonIcon );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
GUI.Label( m_varRect, AvailableInputsLabels[ m_currentSelectedInput ], UIUtils.GraphDropDown );
|
|
GUI.Label( m_imgRect, m_popContent, UIUtils.GraphButtonIcon );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
|
|
{
|
|
return m_inputPorts[ m_currentSelectedInput ].GeneratePortInstructions( ref dataCollector );
|
|
}
|
|
|
|
public override void ReadFromString( ref string[] nodeParams )
|
|
{
|
|
base.ReadFromString( ref nodeParams );
|
|
m_optionLabel = GetCurrentParam( ref nodeParams );
|
|
m_toggleMode = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) );
|
|
m_currentSelectedInput = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
|
|
m_previousSelectedInput = m_currentSelectedInput;
|
|
m_maxAmountInputs = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
|
|
m_orderIndex = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
|
|
|
|
for( int i = 0; i < MaxAllowedAmount; i++ )
|
|
{
|
|
m_inputPorts[ i ].Visible = ( i < m_maxAmountInputs );
|
|
}
|
|
|
|
if( m_currentSelectedInput >= m_maxAmountInputs )
|
|
{
|
|
m_currentSelectedInput = m_maxAmountInputs - 1;
|
|
}
|
|
|
|
for( int i = 0; i < m_maxAmountInputs; i++ )
|
|
{
|
|
m_optionNames[ i ] = GetCurrentParam( ref nodeParams );
|
|
m_inputPorts[ i ].Name = m_optionNames[ i ];
|
|
}
|
|
|
|
if( m_toggleMode )
|
|
{
|
|
m_inputPorts[ 0 ].Name = ToggleFalseStr;
|
|
m_inputPorts[ 1 ].Name = ToggleTrueStr;
|
|
}
|
|
|
|
UpdateLabels();
|
|
m_sizeIsDirty = true;
|
|
|
|
UIUtils.UpdateFunctionSwitchData( UniqueId, m_optionLabel );
|
|
UIUtils.UpdateFunctionSwitchCopyData( UniqueId, m_optionLabel );
|
|
if( UIUtils.CurrentShaderVersion() > 14205 )
|
|
{
|
|
m_referenceType = (TexReferenceType)Enum.Parse( typeof( TexReferenceType ), GetCurrentParam( ref nodeParams ) );
|
|
m_referenceUniqueId = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
|
|
|
|
if( m_referenceType == TexReferenceType.Instance )
|
|
{
|
|
//UIUtils.UnregisterFunctionSwitchNode( this );
|
|
UIUtils.RegisterFunctionSwitchNode( this );
|
|
UIUtils.RegisterFunctionSwitchCopyNode( this );
|
|
}
|
|
else
|
|
{
|
|
//UIUtils.UnregisterFunctionSwitchCopyNode( this );
|
|
UIUtils.RegisterFunctionSwitchNode( this );
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
|
|
{
|
|
base.WriteToString( ref nodeInfo, ref connectionsInfo );
|
|
IOUtils.AddFieldValueToString( ref nodeInfo, m_optionLabel );
|
|
IOUtils.AddFieldValueToString( ref nodeInfo, m_toggleMode );
|
|
IOUtils.AddFieldValueToString( ref nodeInfo, m_currentSelectedInput );
|
|
IOUtils.AddFieldValueToString( ref nodeInfo, m_maxAmountInputs );
|
|
IOUtils.AddFieldValueToString( ref nodeInfo, m_orderIndex );
|
|
|
|
for( int i = 0; i < m_maxAmountInputs; i++ )
|
|
{
|
|
IOUtils.AddFieldValueToString( ref nodeInfo, m_optionNames[ i ] );
|
|
}
|
|
|
|
IOUtils.AddFieldValueToString( ref nodeInfo, m_referenceType );
|
|
IOUtils.AddFieldValueToString( ref nodeInfo, ( m_functionSwitchReference != null ? m_functionSwitchReference.UniqueId : -1 ) );
|
|
}
|
|
|
|
public int OrderIndex
|
|
{
|
|
get { return m_orderIndex; }
|
|
set { m_orderIndex = value; }
|
|
}
|
|
|
|
public string OptionLabel
|
|
{
|
|
get { return m_optionLabel; }
|
|
set { m_optionLabel = value; }
|
|
}
|
|
|
|
public bool AsDrawn { get { return m_asDrawn; } set { m_asDrawn = value; } }
|
|
|
|
public override string DataToArray { get { return m_optionLabel; } }
|
|
public int MaxAmountInputs
|
|
{
|
|
get { return m_maxAmountInputs; }
|
|
}
|
|
}
|
|
}
|