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// Amplify Shader Editor - Visual Shader Editing Tool
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
using UnityEngine;
using UnityEditor;
using System;
using System.Collections.Generic;
namespace AmplifyShaderEditor
{
[Serializable]
[NodeAttributes( "Function Switch", "Functions", "Function Switch allows switching options at compile time for shader function", NodeAvailabilityFlags = (int)NodeAvailability.ShaderFunction )]
public sealed class FunctionSwitch : ParentNode
{
private const string InputPortNameStr = "In ";
private const string ToggleFalseStr = "False";
private const string ToggleTrueStr = "True";
private const string CurrSelectedStr = "Current";
private const string MaxAmountStr = "Amount";
private const int MaxAllowedAmount = 9;
private const int MinComboSize = 50;
private const int MaxComboSize = 105;
[SerializeField]
private string m_optionLabel = "Option";
[SerializeField]
private string[] AvailableInputsLabels = { "In 0", "In 1" };
[SerializeField]
private int[] AvailableInputsValues = { 0, 1 };
[SerializeField]
private int m_previousSelectedInput = 0;
[SerializeField]
private int m_currentSelectedInput = 0;
[SerializeField]
private int m_maxAmountInputs = 2;
[SerializeField]
private bool m_toggleMode = false;
[SerializeField]
private string[] m_optionNames = { "In 0", "In 1", "In 2", "In 3", "In 4", "In 5", "In 6", "In 7", "In 8" };
[SerializeField]
private int m_orderIndex = -1;
[SerializeField]
private TexReferenceType m_referenceType = TexReferenceType.Object;
[SerializeField]
private FunctionSwitch m_functionSwitchReference = null;
[SerializeField]
private int m_referenceUniqueId = -1;
[SerializeField]
private bool m_validReference = false;
private bool m_asDrawn = false;
private GUIContent m_checkContent;
private GUIContent m_popContent;
private const double MaxTimestamp = 1;
private bool m_nameModified = false;
private double m_lastTimeNameModified = 0;
private Rect m_varRect;
private Rect m_imgRect;
private bool m_editing;
private int m_cachedPropertyId = -1;
[SerializeField]
private int m_refMaxInputs = -1;
[SerializeField]
private string m_refOptionLabel = string.Empty;
[SerializeField]
private int m_refSelectedInput = -1;
protected override void CommonInit( int uniqueId )
{
base.CommonInit( uniqueId );
for( int i = 0; i < MaxAllowedAmount; i++ )
{
AddInputPort( WirePortDataType.FLOAT, false, InputPortNameStr + i );
m_inputPorts[ i ].Visible = ( i < 2 );
}
AddOutputPort( WirePortDataType.FLOAT, " " );
m_checkContent = new GUIContent();
m_checkContent.image = UIUtils.CheckmarkIcon;
m_popContent = new GUIContent();
m_popContent.image = UIUtils.PopupIcon;
m_textLabelWidth = 100;
m_autoWrapProperties = true;
m_insideSize.Set( 80, 25 );
m_previewShaderGUID = "a58e46feaa5e3d14383bfeac24d008bc";
}
public void SetCurrentSelectedInput( int newValue, int prevValue )
{
m_previousSelectedInput = prevValue;
if( m_validReference )
m_currentSelectedInput = Mathf.Clamp( newValue, 0, m_refMaxInputs - 1 );
else
m_currentSelectedInput = Mathf.Clamp( newValue, 0, m_maxAmountInputs - 1 );
m_outputPorts[ 0 ].ChangeType( m_inputPorts[ m_currentSelectedInput ].DataType, false );
ChangeSignalPropagation();
}
public int GetCurrentSelectedInput()
{
return m_currentSelectedInput;
}
public override void SetPreviewInputs()
{
base.SetPreviewInputs();
if( m_cachedPropertyId == -1 )
m_cachedPropertyId = Shader.PropertyToID( "_Current" );
PreviewMaterial.SetInt( m_cachedPropertyId, m_currentSelectedInput );
}
protected override void OnUniqueIDAssigned()
{
base.OnUniqueIDAssigned();
if( m_referenceType == TexReferenceType.Object )
{
UIUtils.RegisterFunctionSwitchNode( this );
}
else
{
UIUtils.RegisterFunctionSwitchNode( this );
UIUtils.RegisterFunctionSwitchCopyNode( this );
}
}
public override void Destroy()
{
base.Destroy();
m_functionSwitchReference = null;
m_referenceUniqueId = -1;
if( m_referenceType == TexReferenceType.Object )
{
UIUtils.UnregisterFunctionSwitchNode( this );
}
else
{
UIUtils.UnregisterFunctionSwitchNode( this );
UIUtils.UnregisterFunctionSwitchCopyNode( this );
}
}
public override void OnConnectedOutputNodeChanges( int portId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
{
base.OnConnectedOutputNodeChanges( portId, otherNodeId, otherPortId, name, type );
m_inputPorts[ portId ].MatchPortToConnection();
if( portId == m_currentSelectedInput )
m_outputPorts[ 0 ].ChangeType( m_inputPorts[ portId ].DataType, false );
}
public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
{
InputPort port = GetInputPortByUniqueId( portId );
int arrayPos = m_inputPorts.IndexOf( port );
if( activateNode && m_connStatus == NodeConnectionStatus.Connected && arrayPos == m_currentSelectedInput )
{
port.GetOutputNode().ActivateNode( m_activeNode, m_activePort, m_activeType );
}
OnNodeChange();
SetSaveIsDirty();
m_inputPorts[ portId ].MatchPortToConnection();
if( arrayPos == m_currentSelectedInput )
m_outputPorts[ 0 ].ChangeType( m_inputPorts[ portId ].DataType, false );
}
public override void ActivateNode( int signalGenNodeId, int signalGenPortId, Type signalGenNodeType )
{
if( m_selfPowered )
return;
ConnStatus = m_restrictions.GetRestiction( signalGenNodeType, signalGenPortId ) ? NodeConnectionStatus.Error : NodeConnectionStatus.Connected;
m_activeConnections += 1;
m_activeType = signalGenNodeType;
m_activeNode = signalGenNodeId;
m_activePort = signalGenPortId;
if( m_activeConnections == 1 )
if( m_inputPorts[ m_currentSelectedInput ].IsConnected )
m_inputPorts[ m_currentSelectedInput ].GetOutputNode().ActivateNode( signalGenNodeId, signalGenPortId, signalGenNodeType );
SetSaveIsDirty();
}
public override void DeactivateInputPortNode( int deactivatedPort, bool forceComplete )
{
InputPort port = GetInputPortByUniqueId( deactivatedPort );
if( deactivatedPort == m_currentSelectedInput )
port.GetOutputNode().DeactivateNode( deactivatedPort, false );
}
public override void DeactivateNode( int deactivatedPort, bool forceComplete )
{
if( m_selfPowered )
return;
SetSaveIsDirty();
m_activeConnections -= 1;
if( ( forceComplete || m_activeConnections <= 0 ) )
{
m_activeConnections = 0;
ConnStatus = NodeConnectionStatus.Not_Connected;
for( int i = 0; i < m_inputPorts.Count; i++ )
{
if( m_inputPorts[ i ].IsConnected && i == m_currentSelectedInput )
{
ParentNode node = m_inputPorts[ i ].GetOutputNode();
if( node != null )
node.DeactivateNode( deactivatedPort == -1 ? m_inputPorts[ i ].PortId : deactivatedPort, false );
}
}
}
}
public void ChangeSignalPropagation()
{
if( m_previousSelectedInput != m_currentSelectedInput && ConnStatus == NodeConnectionStatus.Connected )
{
if( m_inputPorts[ m_previousSelectedInput ].IsConnected )
m_inputPorts[ m_previousSelectedInput ].GetOutputNode().DeactivateNode( m_inputPorts[ m_previousSelectedInput ].PortId, false );
if( m_inputPorts[ m_currentSelectedInput ].IsConnected )
m_inputPorts[ m_currentSelectedInput ].GetOutputNode().ActivateNode( UniqueId, m_inputPorts[ m_currentSelectedInput ].PortId, m_activeType );
}
}
public bool DrawOption( ParentNode owner, bool forceDraw = false )
{
if( !IsConnected && !forceDraw )
{
//EditorGUILayout.LabelField( "Not Connected" );
return false;
}
if( m_asDrawn ) //used to prevent the same property to be drawn more than once
return false;
if( m_validReference )
{
return m_functionSwitchReference.DrawOption( owner, true );
}
int prev = m_currentSelectedInput;
m_asDrawn = true;
if( m_toggleMode )
{
m_currentSelectedInput = owner.EditorGUILayoutToggle( m_optionLabel, ( m_currentSelectedInput != 0 ? true : false ) ) ? 1 : 0;
if( m_currentSelectedInput != prev )
{
SetCurrentSelectedInput( m_currentSelectedInput, prev );
return true;
}
else
{
return false;
}
}
else
{
m_currentSelectedInput = owner.EditorGUILayoutIntPopup( m_optionLabel, m_currentSelectedInput, AvailableInputsLabels, AvailableInputsValues );
if( m_currentSelectedInput != prev )
{
SetCurrentSelectedInput( m_currentSelectedInput, prev );
return true;
}
else
{
return false;
}
}
}
public void CheckReference()
{
if( m_referenceType != TexReferenceType.Instance )
{
m_validReference = false;
return;
}
if( m_functionSwitchReference == null )
{
m_validReference = false;
ResetToSelf();
return;
}
if( m_referenceUniqueId != m_functionSwitchReference.UniqueId )
{
UpdateFromSelected();
}
if( m_refSelectedInput != m_functionSwitchReference.GetCurrentSelectedInput() || m_refMaxInputs != m_functionSwitchReference.MaxAmountInputs || m_refOptionLabel != m_functionSwitchReference.OptionLabel )
{
UpdateFromSelected();
}
m_validReference = true;
}
void ResetToSelf()
{
m_functionSwitchReference = null;
m_validReference = false;
m_referenceUniqueId = -1;
m_refMaxInputs = -1;
m_refOptionLabel = string.Empty;
m_refSelectedInput = -1;
for( int i = 0; i < MaxAllowedAmount; i++ )
{
m_inputPorts[ i ].Visible = ( i < m_maxAmountInputs );
m_inputPorts[ i ].Name = m_optionNames[ i ];
}
if( m_currentSelectedInput >= m_maxAmountInputs )
{
m_currentSelectedInput = m_maxAmountInputs - 1;
}
UpdateLabels();
m_sizeIsDirty = true;
}
void UpdateFromSelected()
{
if( m_referenceUniqueId < 0 )
return;
m_functionSwitchReference = UIUtils.GetNode( m_referenceUniqueId ) as FunctionSwitch;
if( m_functionSwitchReference != null )
{
m_validReference = true;
for( int i = 0; i < MaxAllowedAmount; i++ )
{
m_inputPorts[ i ].Visible = ( i < m_functionSwitchReference.MaxAmountInputs );
m_inputPorts[ i ].Name = m_functionSwitchReference.InputPorts[ i ].Name;
}
UpdateLabels();
m_refMaxInputs = m_functionSwitchReference.m_maxAmountInputs;
m_refOptionLabel = m_functionSwitchReference.OptionLabel;
m_refSelectedInput = m_functionSwitchReference.GetCurrentSelectedInput();
SetCurrentSelectedInput( m_functionSwitchReference.GetCurrentSelectedInput(), m_currentSelectedInput );
}
m_sizeIsDirty = true;
m_isDirty = true;
}
public override void DrawProperties()
{
base.DrawProperties();
EditorGUI.BeginChangeCheck();
m_referenceType = (TexReferenceType)EditorGUILayoutPopup( Constants.ReferenceTypeStr, (int)m_referenceType, Constants.ReferenceArrayLabels );
if( EditorGUI.EndChangeCheck() )
{
if( m_referenceType == TexReferenceType.Object )
{
UIUtils.UnregisterFunctionSwitchCopyNode( this );
//UIUtils.RegisterFunctionSwitchNode( this );
ResetToSelf();
}
else
{
//UIUtils.UnregisterFunctionSwitchNode( this );
UIUtils.RegisterFunctionSwitchCopyNode( this );
}
}
if( m_referenceType == TexReferenceType.Instance )
{
EditorGUI.BeginChangeCheck();
string[] arr = new string[ UIUtils.FunctionSwitchList().Count ];
int[] ids = new int[ UIUtils.FunctionSwitchList().Count ];
for( int i = 0; i < arr.Length; i++ )
{
arr[ i ] = i + " - " + UIUtils.FunctionSwitchList()[ i ].OptionLabel;
ids[ i ] = UIUtils.FunctionSwitchList()[ i ].UniqueId;
}
m_referenceUniqueId = EditorGUILayout.IntPopup( Constants.AvailableReferenceStr, m_referenceUniqueId, arr, ids );
if( EditorGUI.EndChangeCheck() )
{
UpdateFromSelected();
}
return;
}
EditorGUI.BeginChangeCheck();
m_optionLabel = EditorGUILayoutTextField( "Option Label", m_optionLabel );
if( EditorGUI.EndChangeCheck() )
{
m_optionLabel = UIUtils.RemoveInvalidEnumCharacters( m_optionLabel );
if( string.IsNullOrEmpty( m_optionLabel ) )
{
m_optionLabel = "Option";
}
UIUtils.UpdateFunctionSwitchData( UniqueId, m_optionLabel );
}
EditorGUI.BeginChangeCheck();
m_toggleMode = EditorGUILayoutToggle( "Toggle Mode", m_toggleMode );
if( EditorGUI.EndChangeCheck() )
{
if( m_toggleMode )
{
m_inputPorts[ 0 ].Name = ToggleFalseStr;
m_inputPorts[ 1 ].Name = ToggleTrueStr;
for( int i = 0; i < MaxAllowedAmount; i++ )
{
m_inputPorts[ i ].Visible = ( i < 2 );
}
if( m_currentSelectedInput >= 2 )
{
m_currentSelectedInput = 1;
}
UpdateLabels();
m_sizeIsDirty = true;
}
else
{
m_inputPorts[ 0 ].Name = m_optionNames[ 0 ];
m_inputPorts[ 1 ].Name = m_optionNames[ 1 ];
for( int i = 0; i < MaxAllowedAmount; i++ )
{
m_inputPorts[ i ].Visible = ( i < m_maxAmountInputs );
}
if( m_currentSelectedInput >= m_maxAmountInputs )
{
m_currentSelectedInput = m_maxAmountInputs - 1;
}
UpdateLabels();
m_sizeIsDirty = true;
}
}
if( !m_toggleMode )
{
EditorGUI.BeginChangeCheck();
m_maxAmountInputs = EditorGUILayoutIntSlider( MaxAmountStr, m_maxAmountInputs, 2, MaxAllowedAmount );
if( EditorGUI.EndChangeCheck() )
{
for( int i = 0; i < MaxAllowedAmount; i++ )
{
m_inputPorts[ i ].Visible = ( i < m_maxAmountInputs );
}
if( m_currentSelectedInput >= m_maxAmountInputs )
{
m_currentSelectedInput = m_maxAmountInputs - 1;
}
UpdateLabels();
m_sizeIsDirty = true;
}
EditorGUI.indentLevel++;
for( int i = 0; i < m_maxAmountInputs; i++ )
{
EditorGUI.BeginChangeCheck();
m_inputPorts[ i ].Name = EditorGUILayoutTextField( "Item " + i, m_inputPorts[ i ].Name );
if( EditorGUI.EndChangeCheck() )
{
m_nameModified = true;
m_lastTimeNameModified = EditorApplication.timeSinceStartup;
m_inputPorts[ i ].Name = UIUtils.RemoveInvalidEnumCharacters( m_inputPorts[ i ].Name );
m_optionNames[ i ] = m_inputPorts[ i ].Name;
if( string.IsNullOrEmpty( m_inputPorts[ i ].Name ) )
{
m_inputPorts[ i ].Name = InputPortNameStr + i;
}
m_sizeIsDirty = true;
}
}
EditorGUI.indentLevel--;
if( m_nameModified )
{
UpdateLabels();
}
}
if( m_toggleMode )
{
EditorGUI.BeginChangeCheck();
int prevVal = m_currentSelectedInput;
m_currentSelectedInput = EditorGUILayoutToggle( CurrSelectedStr, ( m_currentSelectedInput != 0 ? true : false ) ) ? 1 : 0;
if( EditorGUI.EndChangeCheck() )
SetCurrentSelectedInput( m_currentSelectedInput, prevVal );
}
else
{
EditorGUI.BeginChangeCheck();
int prevVal = m_currentSelectedInput;
m_currentSelectedInput = EditorGUILayoutIntPopup( CurrSelectedStr, m_currentSelectedInput, AvailableInputsLabels, AvailableInputsValues );
if( EditorGUI.EndChangeCheck() )
{
SetCurrentSelectedInput( m_currentSelectedInput, prevVal );
}
}
}
public override void RefreshExternalReferences()
{
base.RefreshExternalReferences();
if( UIUtils.CurrentShaderVersion() > 14205 )
{
if( m_referenceType == TexReferenceType.Instance )
{
m_functionSwitchReference = UIUtils.GetNode( m_referenceUniqueId ) as FunctionSwitch;
UpdateFromSelected();
}
}
SetCurrentSelectedInput( m_currentSelectedInput, m_previousSelectedInput );
}
public void UpdateLabels()
{
int maxinputs = m_maxAmountInputs;
if( m_validReference )
maxinputs = m_functionSwitchReference.MaxAmountInputs;
AvailableInputsLabels = new string[ maxinputs ];
AvailableInputsValues = new int[ maxinputs ];
for( int i = 0; i < maxinputs; i++ )
{
AvailableInputsLabels[ i ] = m_optionNames[ i ];
AvailableInputsValues[ i ] = i;
}
}
public override void OnNodeLogicUpdate( DrawInfo drawInfo )
{
base.OnNodeLogicUpdate( drawInfo );
CheckReference();
}
public override void OnNodeLayout( DrawInfo drawInfo )
{
float finalSize = 0;
if( !m_toggleMode )
{
GUIContent dropdown = new GUIContent( m_inputPorts[ m_currentSelectedInput ].Name );
int cacheSize = UIUtils.GraphDropDown.fontSize;
UIUtils.GraphDropDown.fontSize = 10;
Vector2 calcSize = UIUtils.GraphDropDown.CalcSize( dropdown );
UIUtils.GraphDropDown.fontSize = cacheSize;
finalSize = Mathf.Clamp( calcSize.x, MinComboSize, MaxComboSize );
if( m_insideSize.x != finalSize )
{
m_insideSize.Set( finalSize, 25 );
m_sizeIsDirty = true;
}
}
base.OnNodeLayout( drawInfo );
bool toggleMode = m_toggleMode;
if( m_validReference )
{
toggleMode = m_functionSwitchReference.m_toggleMode;
}
if( toggleMode )
{
m_varRect = m_remainingBox;
m_varRect.size = Vector2.one * 22 * drawInfo.InvertedZoom;
m_varRect.center = m_remainingBox.center;
if( m_showPreview )
m_varRect.y = m_remainingBox.y;
}
else
{
m_varRect = m_remainingBox;
m_varRect.width = finalSize * drawInfo.InvertedZoom;
m_varRect.height = 16 * drawInfo.InvertedZoom;
m_varRect.x = m_remainingBox.xMax - m_varRect.width;
m_varRect.y += 1 * drawInfo.InvertedZoom;
m_imgRect = m_varRect;
m_imgRect.x = m_varRect.xMax - 16 * drawInfo.InvertedZoom;
m_imgRect.width = 16 * drawInfo.InvertedZoom;
m_imgRect.height = m_imgRect.width;
}
}
public override void DrawGUIControls( DrawInfo drawInfo )
{
if( m_validReference )
{
base.DrawGUIControls( drawInfo );
}
else
{
base.DrawGUIControls( drawInfo );
if( drawInfo.CurrentEventType != EventType.MouseDown )
return;
if( m_varRect.Contains( drawInfo.MousePosition ) )
{
m_editing = true;
}
else if( m_editing )
{
m_editing = false;
}
}
}
public override void Draw( DrawInfo drawInfo )
{
base.Draw( drawInfo );
if( m_nameModified )
{
if( ( EditorApplication.timeSinceStartup - m_lastTimeNameModified ) > MaxTimestamp )
{
m_nameModified = false;
}
}
if( m_validReference )
{
SetAdditonalTitleTextOnCallback( m_functionSwitchReference.OptionLabel, ( instance, newSubTitle ) => instance.AdditonalTitleContent.text = string.Format( Constants.SubTitleVarNameFormatStr, newSubTitle ) );
}
else
{
SetAdditonalTitleTextOnCallback( m_optionLabel, ( instance, newSubTitle ) => instance.AdditonalTitleContent.text = string.Format( Constants.SubTitleValueFormatStr, newSubTitle ) );
if( m_editing )
{
if( m_toggleMode )
{
if( GUI.Button( m_varRect, GUIContent.none, UIUtils.GraphButton ) )
{
int prevVal = m_currentSelectedInput;
m_currentSelectedInput = m_currentSelectedInput == 1 ? 0 : 1;
if( m_currentSelectedInput != prevVal )
SetCurrentSelectedInput( m_currentSelectedInput, prevVal );
m_editing = false;
}
if( m_currentSelectedInput == 1 )
{
GUI.Label( m_varRect, m_checkContent, UIUtils.GraphButtonIcon );
}
}
else
{
EditorGUI.BeginChangeCheck();
int prevVal = m_currentSelectedInput;
m_currentSelectedInput = EditorGUIIntPopup( m_varRect, m_currentSelectedInput, AvailableInputsLabels, AvailableInputsValues, UIUtils.GraphDropDown );
if( EditorGUI.EndChangeCheck() )
{
SetCurrentSelectedInput( m_currentSelectedInput, prevVal );
m_editing = false;
}
}
}
}
}
public override void OnNodeRepaint( DrawInfo drawInfo )
{
base.OnNodeRepaint( drawInfo );
if( !m_isVisible )
return;
if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD2 )
{
if( m_validReference )
{
bool cacheState = GUI.enabled;
GUI.enabled = false;
if( m_functionSwitchReference.m_toggleMode )
{
GUI.Label( m_varRect, GUIContent.none, UIUtils.GraphButton );
if( m_functionSwitchReference.GetCurrentSelectedInput() == 1 )
{
GUI.Label( m_varRect, m_checkContent, UIUtils.GraphButtonIcon );
}
}
else
{
GUI.Label( m_varRect, m_functionSwitchReference.AvailableInputsLabels[ m_currentSelectedInput ], UIUtils.GraphDropDown );
}
GUI.enabled = cacheState;
}
else
{
if( !m_editing )
{
if( m_toggleMode )
{
GUI.Label( m_varRect, GUIContent.none, UIUtils.GraphButton );
if( m_currentSelectedInput == 1 )
{
GUI.Label( m_varRect, m_checkContent, UIUtils.GraphButtonIcon );
}
}
else
{
GUI.Label( m_varRect, AvailableInputsLabels[ m_currentSelectedInput ], UIUtils.GraphDropDown );
GUI.Label( m_imgRect, m_popContent, UIUtils.GraphButtonIcon );
}
}
}
}
}
public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
{
return m_inputPorts[ m_currentSelectedInput ].GeneratePortInstructions( ref dataCollector );
}
public override void ReadFromString( ref string[] nodeParams )
{
base.ReadFromString( ref nodeParams );
m_optionLabel = GetCurrentParam( ref nodeParams );
m_toggleMode = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) );
m_currentSelectedInput = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
m_previousSelectedInput = m_currentSelectedInput;
m_maxAmountInputs = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
m_orderIndex = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
for( int i = 0; i < MaxAllowedAmount; i++ )
{
m_inputPorts[ i ].Visible = ( i < m_maxAmountInputs );
}
if( m_currentSelectedInput >= m_maxAmountInputs )
{
m_currentSelectedInput = m_maxAmountInputs - 1;
}
for( int i = 0; i < m_maxAmountInputs; i++ )
{
m_optionNames[ i ] = GetCurrentParam( ref nodeParams );
m_inputPorts[ i ].Name = m_optionNames[ i ];
}
if( m_toggleMode )
{
m_inputPorts[ 0 ].Name = ToggleFalseStr;
m_inputPorts[ 1 ].Name = ToggleTrueStr;
}
UpdateLabels();
m_sizeIsDirty = true;
UIUtils.UpdateFunctionSwitchData( UniqueId, m_optionLabel );
UIUtils.UpdateFunctionSwitchCopyData( UniqueId, m_optionLabel );
if( UIUtils.CurrentShaderVersion() > 14205 )
{
m_referenceType = (TexReferenceType)Enum.Parse( typeof( TexReferenceType ), GetCurrentParam( ref nodeParams ) );
m_referenceUniqueId = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
if( m_referenceType == TexReferenceType.Instance )
{
//UIUtils.UnregisterFunctionSwitchNode( this );
UIUtils.RegisterFunctionSwitchNode( this );
UIUtils.RegisterFunctionSwitchCopyNode( this );
}
else
{
//UIUtils.UnregisterFunctionSwitchCopyNode( this );
UIUtils.RegisterFunctionSwitchNode( this );
}
}
}
public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
{
base.WriteToString( ref nodeInfo, ref connectionsInfo );
IOUtils.AddFieldValueToString( ref nodeInfo, m_optionLabel );
IOUtils.AddFieldValueToString( ref nodeInfo, m_toggleMode );
IOUtils.AddFieldValueToString( ref nodeInfo, m_currentSelectedInput );
IOUtils.AddFieldValueToString( ref nodeInfo, m_maxAmountInputs );
IOUtils.AddFieldValueToString( ref nodeInfo, m_orderIndex );
for( int i = 0; i < m_maxAmountInputs; i++ )
{
IOUtils.AddFieldValueToString( ref nodeInfo, m_optionNames[ i ] );
}
IOUtils.AddFieldValueToString( ref nodeInfo, m_referenceType );
IOUtils.AddFieldValueToString( ref nodeInfo, ( m_functionSwitchReference != null ? m_functionSwitchReference.UniqueId : -1 ) );
}
public int OrderIndex
{
get { return m_orderIndex; }
set { m_orderIndex = value; }
}
public string OptionLabel
{
get { return m_optionLabel; }
set { m_optionLabel = value; }
}
public bool AsDrawn { get { return m_asDrawn; } set { m_asDrawn = value; } }
public override string DataToArray { get { return m_optionLabel; } }
public int MaxAmountInputs
{
get { return m_maxAmountInputs; }
}
}
}