You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

176 lines
4.9 KiB

// Amplify Shader Editor - Visual Shader Editing Tool
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
using System;
using UnityEngine;
using UnityEditor;
namespace AmplifyShaderEditor
{
[Serializable]
public class TemplateColorMaskModule : TemplateModuleParent
{
private const string ColorMaskOp = "ColorMask ";
private const string ColorMaskOff = "ColorMask RGBA";
private GUIContent ColorMaskContent = new GUIContent( "Color Mask", "Sets color channel writing mask, turning all off makes the object completely invisible\nDefault: RGBA" );
private readonly char[] m_colorMaskChar = { 'R', 'G', 'B', 'A' };
private GUIStyle m_leftToggleColorMask;
private GUIStyle m_middleToggleColorMask;
private GUIStyle m_rightToggleColorMask;
public TemplateColorMaskModule() : base( "Color Mask" ) { }
[SerializeField]
private bool[] m_colorMask = { true, true, true, true };
[SerializeField]
private InlineProperty m_inlineColorMask = new InlineProperty();
public void CopyFrom( TemplateColorMaskModule other, bool allData )
{
if( allData )
m_independentModule = other.IndependentModule;
for( int i = 0; i < m_colorMask.Length; i++ )
{
m_colorMask[ i ] = other.ColorMask[ i ];
}
m_inlineColorMask.CopyFrom( other.InlineColorMask );
}
public void ConfigureFromTemplateData( TemplateColorMaskData data )
{
bool newValidData = ( data.DataCheck == TemplateDataCheck.Valid );
if( newValidData && m_validData != newValidData )
{
m_independentModule = data.IndependentModule;
if( string.IsNullOrEmpty( data.InlineData ) )
{
for( int i = 0; i < 4; i++ )
{
m_colorMask[ i ] = data.ColorMaskData[ i ];
}
m_inlineColorMask.ResetProperty();
}
else
{
m_inlineColorMask.SetInlineByName( data.InlineData );
}
}
m_validData = newValidData;
}
public override void Draw( UndoParentNode owner, bool style = true )
{
EditorGUI.BeginChangeCheck();
{
m_inlineColorMask.CustomDrawer( ref owner, DrawColorMaskControls, ColorMaskContent.text );
}
if( EditorGUI.EndChangeCheck() )
{
m_isDirty = true;
}
}
private void DrawColorMaskControls( UndoParentNode owner )
{
if( m_leftToggleColorMask == null || m_leftToggleColorMask.normal.background == null )
{
m_leftToggleColorMask = GUI.skin.GetStyle( "ButtonLeft" );
}
if( m_middleToggleColorMask == null || m_middleToggleColorMask.normal.background == null )
{
m_middleToggleColorMask = GUI.skin.GetStyle( "ButtonMid" );
}
if( m_rightToggleColorMask == null || m_rightToggleColorMask.normal.background == null )
{
m_rightToggleColorMask = GUI.skin.GetStyle( "ButtonRight" );
}
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField( ColorMaskContent, GUILayout.Width( 90 ) );
m_colorMask[ 0 ] = owner.GUILayoutToggle( m_colorMask[ 0 ], "R", m_leftToggleColorMask );
m_colorMask[ 1 ] = owner.GUILayoutToggle( m_colorMask[ 1 ], "G", m_middleToggleColorMask );
m_colorMask[ 2 ] = owner.GUILayoutToggle( m_colorMask[ 2 ], "B", m_middleToggleColorMask );
m_colorMask[ 3 ] = owner.GUILayoutToggle( m_colorMask[ 3 ], "A", m_rightToggleColorMask );
EditorGUILayout.EndHorizontal();
}
public override string GenerateShaderData( bool isSubShader )
{
if( m_inlineColorMask.IsValid )
return ColorMaskOp + m_inlineColorMask.GetValueOrProperty();
int count = 0;
string colorMask = string.Empty;
for( int i = 0; i < m_colorMask.Length; i++ )
{
if( m_colorMask[ i ] )
{
count++;
colorMask += m_colorMaskChar[ i ];
}
}
if( count != m_colorMask.Length )
{
return ColorMaskOp + ( ( count == 0 ) ? "0" : colorMask );
}
return ColorMaskOff;
}
public override void ReadFromString( ref uint index, ref string[] nodeParams )
{
bool validDataOnMeta = m_validData;
if( UIUtils.CurrentShaderVersion() > TemplatesManager.MPShaderVersion )
{
validDataOnMeta = Convert.ToBoolean( nodeParams[ index++ ] );
}
if( validDataOnMeta )
{
for( int i = 0; i < m_colorMask.Length; i++ )
{
m_colorMask[ i ] = Convert.ToBoolean( nodeParams[ index++ ] );
}
if( UIUtils.CurrentShaderVersion() > 15303 )
{
m_inlineColorMask.ReadFromString( ref index, ref nodeParams );
}
}
}
public override void WriteToString( ref string nodeInfo )
{
IOUtils.AddFieldValueToString( ref nodeInfo, m_validData );
if( m_validData )
{
for( int i = 0; i < m_colorMask.Length; i++ )
{
IOUtils.AddFieldValueToString( ref nodeInfo, m_colorMask[ i ] );
}
m_inlineColorMask.WriteToString( ref nodeInfo );
}
}
public bool[] ColorMask { get { return m_colorMask; } }
public override void Destroy()
{
m_leftToggleColorMask = null;
m_middleToggleColorMask = null;
m_rightToggleColorMask = null;
m_inlineColorMask = null;
}
public InlineProperty InlineColorMask { get { return m_inlineColorMask; } }
}
}