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// Amplify Shader Editor - Visual Shader Editing Tool
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
using System;
namespace AmplifyShaderEditor
{
[Serializable]
[NodeAttributes( "Transpose", "Matrix Operators", "Transpose matrix of a matrix" )]
public sealed class TransposeOpNode : SingleInputOp
{
protected override void CommonInit( int uniqueId )
{
base.CommonInit( uniqueId );
m_opName = "transpose";
m_drawPreview = false;
m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.FLOAT3x3,
WirePortDataType.FLOAT4x4 );
m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4x4, false );
m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4x4, false );
}
}
}