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// Amplify Shader Editor - Visual Shader Editing Tool
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// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
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using System;
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namespace AmplifyShaderEditor
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{
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[Serializable]
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[NodeAttributes( "Encode View Normal Stereo", "Miscellaneous", "Encodes view space normal into two numbers in [0..1] range" )]
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public sealed class EncodeViewNormalStereoHlpNode : HelperParentNode
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{
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protected override void CommonInit( int uniqueId )
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{
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base.CommonInit( uniqueId );
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m_funcType = "EncodeViewNormalStereo";
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m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT3, false );
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m_inputPorts[ 0 ].Name = "XYZ";
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m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT2, false );
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m_previewShaderGUID = "3d0b3d482b7246c4cb60fa73e6ceac6c";
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}
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protected override void OnUniqueIDAssigned()
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{
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base.OnUniqueIDAssigned();
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m_localVarName = "encodeViewNormalStereo" + OutputId;
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}
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}
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}
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