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// Amplify Shader Editor - Visual Shader Editing Tool
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
using System;
namespace AmplifyShaderEditor
{
[Serializable]
[NodeAttributes( "Encode View Normal Stereo", "Miscellaneous", "Encodes view space normal into two numbers in [0..1] range" )]
public sealed class EncodeViewNormalStereoHlpNode : HelperParentNode
{
protected override void CommonInit( int uniqueId )
{
base.CommonInit( uniqueId );
m_funcType = "EncodeViewNormalStereo";
m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT3, false );
m_inputPorts[ 0 ].Name = "XYZ";
m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT2, false );
m_previewShaderGUID = "3d0b3d482b7246c4cb60fa73e6ceac6c";
}
protected override void OnUniqueIDAssigned()
{
base.OnUniqueIDAssigned();
m_localVarName = "encodeViewNormalStereo" + OutputId;
}
}
}