// Amplify Shader Editor - Visual Shader Editing Tool
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// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
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using System;
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namespace AmplifyShaderEditor
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{
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[Serializable]
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public class VersionInfo
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{
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public const byte Major = 1;
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public const byte Minor = 6;
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public const byte Release = 2;
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public static byte Revision = 00;
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//private static string StageSuffix = "_dev0"+Revision;
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//public static string StaticToString()
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//{
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// return string.Format( "{0}.{1}.{2}", Major, Minor, Release ) + StageSuffix;
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//}
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public static string StaticToString()
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{
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return string.Format( "{0}.{1}.{2}", Major, Minor, Release ) + ( Revision > 0 ? "r" + Revision.ToString() : "" );
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}
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public static int FullNumber { get { return Major * 10000 + Minor * 1000 + Release * 100 + Revision; } }
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public static string FullLabel { get { return "Version=" + FullNumber; } }
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}
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}
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