// Amplify Shader Editor - Visual Shader Editing Tool
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// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
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using System;
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using UnityEngine;
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namespace AmplifyShaderEditor
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{
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[Serializable]
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public class TemplateVertexData
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{
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[SerializeField]
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private TemplateSemantics m_semantics = TemplateSemantics.NONE;
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[SerializeField]
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private WirePortDataType m_dataType = WirePortDataType.OBJECT;
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[SerializeField]
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private string m_varName = string.Empty;
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[SerializeField]
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private TemplateInfoOnSematics m_dataInfo = TemplateInfoOnSematics.NONE;
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[SerializeField]
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private string m_dataSwizzle = string.Empty;
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[SerializeField]
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private bool m_available = false;
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[SerializeField]
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private string m_varNameWithSwizzle = string.Empty;
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[SerializeField]
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private bool m_isSingleComponent = true;
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[SerializeField]
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private string[] m_components = { "0", "0", "0", "0" };
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[SerializeField]
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private bool[] m_componentUsage = { false, false,false,false };
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public TemplateVertexData( TemplateSemantics semantics, WirePortDataType dataType, string varName )
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{
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m_semantics = semantics;
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m_dataType = dataType;
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m_varName = varName;
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m_varNameWithSwizzle = varName;
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}
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public TemplateVertexData( TemplateSemantics semantics, WirePortDataType dataType, string varName, string dataSwizzle )
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{
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m_semantics = semantics;
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m_dataType = dataType;
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m_varName = varName;
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m_dataSwizzle = dataSwizzle;
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m_varNameWithSwizzle = varName + dataSwizzle;
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}
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public TemplateVertexData( TemplateVertexData other )
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{
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m_semantics = other.m_semantics;
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m_dataType = other.m_dataType;
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m_varName = other.m_varName;
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m_dataInfo = other.m_dataInfo;
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m_dataSwizzle = other.m_dataSwizzle;
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m_available = other.m_available;
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m_varNameWithSwizzle = other.m_varNameWithSwizzle;
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m_isSingleComponent = other.IsSingleComponent;
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for( int i = 0; i < 4; i++ )
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{
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m_components[ i ] = other.Components[ i ];
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}
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}
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public void RegisterComponent( char channelId, string value )
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{
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int channelIdInt = -1;
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switch( channelId )
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{
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case 'r':
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case 'x': channelIdInt = 0; break;
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case 'g':
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case 'y': channelIdInt = 1; break;
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case 'b':
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case 'z': channelIdInt = 2; break;
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case 'a':
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case 'w': channelIdInt = 3; break;
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}
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if( channelId < 0 )
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{
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Debug.LogWarning( "Attempting to create interpolated data from invalid channel " + channelId );
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return;
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}
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RegisterComponent( channelIdInt, value );
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}
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public void RegisterComponent( int channelId, string value )
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{
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channelId = Mathf.Clamp( channelId, 0, 3 );
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m_components[ channelId ] = value;
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m_componentUsage[ channelId ] = true;
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m_isSingleComponent = false;
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}
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public void BuildVar( PrecisionType precisionType = PrecisionType.Float )
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{
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if( m_isSingleComponent )
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return;
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WirePortDataType dataType = WirePortDataType.FLOAT;
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if( m_componentUsage[ 3 ] )
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{
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dataType = WirePortDataType.FLOAT4;
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}
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else if( m_componentUsage[ 2 ] )
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{
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dataType = WirePortDataType.FLOAT3;
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}
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else if( m_componentUsage[ 1 ] )
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{
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dataType = WirePortDataType.FLOAT2;
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}
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string newVar = UIUtils.FinalPrecisionWirePortToCgType( precisionType, dataType );
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newVar += "( ";
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switch( dataType )
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{
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default: newVar += "0"; break;
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case WirePortDataType.INT:
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case WirePortDataType.FLOAT:
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{
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newVar += "{0}."+Components[ 0 ];
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}
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break;
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case WirePortDataType.FLOAT2:
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{
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newVar += "{0}." + Components[ 0 ] + ", " +
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"{0}." + Components[ 1 ];
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}
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break;
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case WirePortDataType.FLOAT3:
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{
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newVar += "{0}." + Components[ 0 ] + ", " +
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"{0}." + Components[ 1 ] + ", " +
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"{0}." + Components[ 2 ];
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}
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break;
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case WirePortDataType.FLOAT4:
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case WirePortDataType.COLOR:
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{
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newVar += "{0}." + Components[ 0 ] + ", " +
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"{0}." + Components[ 1 ] + ", " +
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"{0}." + Components[ 2 ] + ", " +
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"{0}." + Components[ 3 ];
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}
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break;
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}
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newVar += " )";
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m_varName = newVar;
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m_varNameWithSwizzle = newVar;
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}
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public bool IsSingleComponent { get { return m_isSingleComponent; } }
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public string[] Components { get { return m_components; } }
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public TemplateSemantics Semantics { get { return m_semantics; } }
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public WirePortDataType DataType { get { return m_dataType; } }
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public string VarName { get { return m_varName; } set { m_varName = value; m_varNameWithSwizzle = value + m_dataSwizzle; } }
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public string DataSwizzle { get { return m_dataSwizzle; } set { m_dataSwizzle = value; m_varNameWithSwizzle = m_varName + value; } }
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public TemplateInfoOnSematics DataInfo { get { return m_dataInfo; } set { m_dataInfo = value; } }
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public bool Available { get { return m_available; } set { m_available = value; } }
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public string VarNameWithSwizzle { get { return m_varNameWithSwizzle; } }
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public WirePortDataType SwizzleType
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{
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get
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{
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if ( string.IsNullOrEmpty( m_dataSwizzle ) )
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return m_dataType;
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WirePortDataType newType = m_dataType;
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switch ( m_dataSwizzle.Length )
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{
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case 2: newType = WirePortDataType.FLOAT;break;
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case 3: newType = WirePortDataType.FLOAT2; break;
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case 4: newType = WirePortDataType.FLOAT3; break;
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case 5: newType = WirePortDataType.FLOAT4; break;
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}
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return newType;
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}
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}
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}
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}
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