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400 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class VegetableSpawner : MonoBehaviour {
public Vegetable thisVeg;
public void OnCollisionEnter(Collision other)
{
if (other.gameObject.tag == "Player")
{
Debug.Log("BUMP");
other.gameObject.GetComponent<LocalPlayer>().PickupVeggie(thisVeg);
}
}
}