%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1001 &100100000
|
|
Prefab:
|
|
m_ObjectHideFlags: 1
|
|
serializedVersion: 2
|
|
m_Modification:
|
|
m_TransformParent: {fileID: 0}
|
|
m_Modifications: []
|
|
m_RemovedComponents: []
|
|
m_SourcePrefab: {fileID: 0}
|
|
m_RootGameObject: {fileID: 1037902089443026}
|
|
m_IsPrefabAsset: 1
|
|
--- !u!1 &1037902089443026
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 4306881944623748}
|
|
- component: {fileID: 33721218860246446}
|
|
- component: {fileID: 23460482945882612}
|
|
- component: {fileID: 64175158368207744}
|
|
m_Layer: 0
|
|
m_Name: 'Terrain #1'
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1226323126665206
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 4047974917423330}
|
|
- component: {fileID: 33842851680801666}
|
|
- component: {fileID: 23489916477739304}
|
|
- component: {fileID: 65332649396041232}
|
|
m_Layer: 0
|
|
m_Name: Cube (1)
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1590063340561440
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 4071776350974492}
|
|
- component: {fileID: 33602813031382284}
|
|
- component: {fileID: 23302901145111354}
|
|
- component: {fileID: 65303889438215630}
|
|
m_Layer: 0
|
|
m_Name: Cube
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &4047974917423330
|
|
Transform:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1226323126665206}
|
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: -2.01, y: 0, z: -2.61}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_Children: []
|
|
m_Father: {fileID: 4306881944623748}
|
|
m_RootOrder: 1
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!4 &4071776350974492
|
|
Transform:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1590063340561440}
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: -2.61}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_Children: []
|
|
m_Father: {fileID: 4306881944623748}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!4 &4306881944623748
|
|
Transform:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1037902089443026}
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 100, y: 0, z: 0}
|
|
m_LocalScale: {x: 10, y: 10, z: 10}
|
|
m_Children:
|
|
- {fileID: 4071776350974492}
|
|
- {fileID: 4047974917423330}
|
|
m_Father: {fileID: 0}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!23 &23302901145111354
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1590063340561440}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RenderingLayerMask: 4294967295
|
|
m_Materials:
|
|
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
--- !u!23 &23460482945882612
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1037902089443026}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RenderingLayerMask: 4294967295
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: dd37df60f91baa0408f02607c5b610b1, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
--- !u!23 &23489916477739304
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1226323126665206}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RenderingLayerMask: 4294967295
|
|
m_Materials:
|
|
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
--- !u!33 &33602813031382284
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1590063340561440}
|
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
|
--- !u!33 &33721218860246446
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1037902089443026}
|
|
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
|
--- !u!33 &33842851680801666
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1226323126665206}
|
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
|
--- !u!64 &64175158368207744
|
|
MeshCollider:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1037902089443026}
|
|
m_Material: {fileID: 0}
|
|
m_IsTrigger: 0
|
|
m_Enabled: 1
|
|
serializedVersion: 3
|
|
m_Convex: 0
|
|
m_CookingOptions: 14
|
|
m_SkinWidth: 0.01
|
|
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
|
--- !u!65 &65303889438215630
|
|
BoxCollider:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1590063340561440}
|
|
m_Material: {fileID: 0}
|
|
m_IsTrigger: 0
|
|
m_Enabled: 1
|
|
serializedVersion: 2
|
|
m_Size: {x: 1, y: 1, z: 1}
|
|
m_Center: {x: 0, y: 0, z: 0}
|
|
--- !u!65 &65332649396041232
|
|
BoxCollider:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1226323126665206}
|
|
m_Material: {fileID: 0}
|
|
m_IsTrigger: 0
|
|
m_Enabled: 1
|
|
serializedVersion: 2
|
|
m_Size: {x: 1, y: 1, z: 1}
|
|
m_Center: {x: 0, y: 0, z: 0}
|