%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_SourcePrefab: {fileID: 0} m_RootGameObject: {fileID: 1359508890942550} m_IsPrefabAsset: 1 --- !u!1 &1359508890942550 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 6 m_Component: - component: {fileID: 4001230648210922} - component: {fileID: 33388123346024876} - component: {fileID: 23241386347225878} - component: {fileID: 65640171084380956} - component: {fileID: 114813168408472538} m_Layer: 0 m_Name: LocalPlayer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4001230648210922 Transform: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1359508890942550} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &23241386347225878 MeshRenderer: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1359508890942550} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_Materials: - {fileID: 2100000, guid: 05e8da9df63e1334593bb52aba04fd2f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33388123346024876 MeshFilter: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1359508890942550} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!65 &65640171084380956 BoxCollider: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1359508890942550} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!114 &114813168408472538 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1359508890942550} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 381a091376fde4f4cbb8edc78f431073, type: 3} m_Name: m_EditorClassIdentifier: moveIncrement: 0.01