%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: UISpriteFX m_Shader: {fileID: 4800000, guid: 3c052549f290c6c4b9c355438462eb57, type: 3} m_ShaderKeywords: ETC1_EXTERNAL_ALPHA m_LightmapFlags: 5 m_CustomRenderQueue: -1 stringTagMap: {} m_SavedProperties: serializedVersion: 2 m_TexEnvs: - first: name: _AlphaTex second: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _BumpMap second: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _MainTex second: m_Texture: {fileID: 2800000, guid: a938a23627266284eaec972333d657de, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _MatCap second: m_Texture: {fileID: 2800000, guid: a938a23627266284eaec972333d657de, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _Matcap second: m_Texture: {fileID: 2800000, guid: b23676ff9cac20a4c9c7b9333f055f1b, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _Normal second: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _Ring second: m_Texture: {fileID: 2800000, guid: a99649a3ac7df724eb781c969383e632, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _RotateMask second: m_Texture: {fileID: 2800000, guid: 800ff50c9cc42bb4c99ea4b57ccd019e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _Texture0 second: m_Texture: {fileID: 2800000, guid: ce384aed77a765144bdb41c367961753, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _Texture1 second: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _TextureSample1 second: m_Texture: {fileID: 2800000, guid: 84508b93f15f2b64386ec07486afc7a3, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _texcoord second: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - first: name: PixelSnap second: 0 - first: name: _Emission second: 1 - first: name: _MatCapAccurate second: 0 - first: name: __dirty second: 0 m_Colors: - first: name: _Color second: {r: 1, g: 1, b: 1, a: 1} - first: name: _CustomUVS second: {r: 0, g: 0, b: 0.5, a: 1} - first: name: _RingColor second: {r: 0, g: 1, b: 0.3793103, a: 1} - first: name: _SSS second: {r: 0.9632353, g: 0.06374347, b: 0.23123497, a: 0} - first: name: _TransmissionParams second: {r: 0.1, g: 8, b: 3, a: 1} - first: name: _Vector0 second: {r: 0, g: 0, b: 0, a: 0} - first: name: _Vector1 second: {r: 0, g: -0.06, b: 0.98, a: 2.54}