%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Ground m_Shader: {fileID: 4800000, guid: 2df1e2de0d3e0904f8b943ac141f0aac, type: 3} m_ShaderKeywords: m_LightmapFlags: 5 m_CustomRenderQueue: -1 stringTagMap: {} m_SavedProperties: serializedVersion: 2 m_TexEnvs: [] m_Floats: - first: name: _Float0 second: 0.66 - first: name: _Float1 second: 2 - first: name: __dirty second: 0 m_Colors: - first: name: _Bottom second: {r: 0.23529398, g: 0.20613277, b: 0.19031128, a: 0} - first: name: _Color0 second: {r: 0.6117647, g: 0.6, b: 0.4666664, a: 0} - first: name: _Color1 second: {r: 0, g: 0, b: 0, a: 0} - first: name: _Top second: {r: 0.6117647, g: 0.6, b: 0.4666664, a: 0}