using System.Collections; using System.Collections.Generic; using UnityEngine; public class LobbyUIController : MonoBehaviour { private void Start() { Multiplayer.PlayersManager.Instance.LocalPlayer.GetComponent().heldVeggie = null; } public void OnClickStartGame() { Multiplayer.ClientManager.Instance.SendMessage(Multiplayer.PlayerMsgID.GameStart, new Multiplayer.PlayerMsg(Multiplayer.ClientManager.Instance.ID)); } }