// Amplify Shader Editor - Visual Shader Editing Tool // Copyright (c) Amplify Creations, Lda using System; namespace AmplifyShaderEditor { [Serializable] [NodeAttributes( "Transpose", "Matrix Operators", "Transpose matrix of a matrix" )] public sealed class TransposeOpNode : SingleInputOp { protected override void CommonInit( int uniqueId ) { base.CommonInit( uniqueId ); m_opName = "transpose"; m_drawPreview = false; m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.FLOAT3x3, WirePortDataType.FLOAT4x4 ); m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4x4, false ); m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4x4, false ); } } }