// Amplify Shader Editor - Visual Shader Editing Tool // Copyright (c) Amplify Creations, Lda using UnityEngine; using System; namespace AmplifyShaderEditor { [Serializable] public class SingleInputOp : ParentNode { [SerializeField] protected string m_opName; //[SerializeField] //protected int m_validTypes; protected bool m_autoUpdateOutputPort = true; protected override void CommonInit( int uniqueId ) { base.CommonInit( uniqueId ); AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue ); AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue ); //m_validTypes = 0; m_useInternalPortData = true; } public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) { base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); m_inputPorts[ 0 ].MatchPortToConnection(); if ( m_autoUpdateOutputPort ) m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); } public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) { base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type ); m_inputPorts[ 0 ].MatchPortToConnection(); if ( m_autoUpdateOutputPort ) m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); } public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) { if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); string result = "0"; if ( m_inputPorts[ 0 ].IsConnected ) { ParentNode node = m_inputPorts[ 0 ].GetOutputNode(); int localOutputId = m_inputPorts[ 0 ].ExternalReferences[ 0 ].PortId; result = m_opName + "( " + node.GenerateShaderForOutput( localOutputId, ref dataCollector, ignoreLocalvar ) + " )"; } else { result = m_opName + "( " + m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ) + " )"; } return CreateOutputLocalVariable( 0, result, ref dataCollector ); } } }