// Amplify Shader Editor - Visual Shader Editing Tool // Copyright (c) Amplify Creations, Lda using System; namespace AmplifyShaderEditor { [Serializable] [NodeAttributes( "Degrees", "Trigonometry Operators", "Converts values of scalars and vectors from radians to degrees" )] public sealed class DegreesOpNode : SingleInputOp { protected override void CommonInit( int uniqueId ) { base.CommonInit( uniqueId ); m_opName = "degrees"; m_previewShaderGUID = "2a8eebb5566830c4a9d7c4b9021bb743"; m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT, WirePortDataType.FLOAT , WirePortDataType.FLOAT2, WirePortDataType.FLOAT3, WirePortDataType.FLOAT4, WirePortDataType.COLOR , WirePortDataType.INT); } } }