// Amplify Shader Editor - Visual Shader Editing Tool // Copyright (c) Amplify Creations, Lda using UnityEngine; using UnityEditor; namespace AmplifyShaderEditor { public class NodeUtils { public delegate void DrawPropertySection(); public static void DrawPropertyGroup( string sectionName, DrawPropertySection DrawSection ) { Color cachedColor = GUI.color; GUI.color = new Color( cachedColor.r, cachedColor.g, cachedColor.b, 0.5f ); EditorGUILayout.BeginHorizontal( UIUtils.MenuItemToolbarStyle ); GUI.color = cachedColor; GUILayout.Label( sectionName, UIUtils.MenuItemToggleStyle ); EditorGUILayout.EndHorizontal(); cachedColor = GUI.color; GUI.color = new Color( cachedColor.r, cachedColor.g, cachedColor.b, ( EditorGUIUtility.isProSkin ? 0.5f : 0.25f ) ); EditorGUILayout.BeginVertical( UIUtils.MenuItemBackgroundStyle ); GUI.color = cachedColor; DrawSection(); EditorGUILayout.Separator(); EditorGUILayout.EndVertical(); } public static void DrawNestedPropertyGroup( ref bool foldoutValue, string sectionName, DrawPropertySection DrawSection, int horizontalSpacing = 15 ) { GUILayout.BeginHorizontal(); { GUILayout.Space( horizontalSpacing ); EditorGUILayout.BeginVertical( EditorStyles.helpBox ); { Color cachedColor = GUI.color; GUI.color = new Color( cachedColor.r, cachedColor.g, cachedColor.b, 0.5f ); EditorGUILayout.BeginHorizontal(); { GUI.color = cachedColor; bool value = GUILayout.Toggle( foldoutValue, sectionName, UIUtils.MenuItemToggleStyle ); if( Event.current.button == Constants.FoldoutMouseId ) { foldoutValue = value; } } EditorGUILayout.EndHorizontal(); EditorGUI.indentLevel--; if( foldoutValue ) { cachedColor = GUI.color; GUI.color = new Color( cachedColor.r, cachedColor.g, cachedColor.b, ( EditorGUIUtility.isProSkin ? 0.5f : 0.25f ) ); { EditorGUILayout.BeginVertical( UIUtils.MenuItemBackgroundStyle ); { GUI.color = cachedColor; DrawSection(); } EditorGUILayout.EndVertical(); EditorGUILayout.Separator(); } } EditorGUI.indentLevel++; } EditorGUILayout.EndVertical(); } GUILayout.EndHorizontal(); } public static void DrawNestedPropertyGroup( ref bool foldoutValue, string sectionName, DrawPropertySection DrawSection, DrawPropertySection HeaderSection ) { GUILayout.BeginHorizontal(); { GUILayout.Space( 15 ); EditorGUILayout.BeginVertical( EditorStyles.helpBox ); Color cachedColor = GUI.color; GUI.color = new Color( cachedColor.r, cachedColor.g, cachedColor.b, 0.5f ); EditorGUILayout.BeginHorizontal(); GUI.color = cachedColor; bool value = GUILayout.Toggle( foldoutValue, sectionName, UIUtils.MenuItemToggleStyle ); if( Event.current.button == Constants.FoldoutMouseId ) { foldoutValue = value; } HeaderSection(); EditorGUILayout.EndHorizontal(); EditorGUI.indentLevel--; if( foldoutValue ) { cachedColor = GUI.color; GUI.color = new Color( cachedColor.r, cachedColor.g, cachedColor.b, ( EditorGUIUtility.isProSkin ? 0.5f : 0.25f ) ); EditorGUILayout.BeginVertical( UIUtils.MenuItemBackgroundStyle ); GUI.color = cachedColor; DrawSection(); EditorGUILayout.EndVertical(); EditorGUILayout.Separator(); } EditorGUI.indentLevel++; EditorGUILayout.EndVertical(); } GUILayout.EndHorizontal(); } public static void DrawNestedPropertyGroup( UndoParentNode owner, ref bool foldoutValue, ref bool enabledValue, string sectionName, DrawPropertySection DrawSection ) { GUILayout.BeginHorizontal(); { GUILayout.Space( 15 ); EditorGUILayout.BeginVertical( EditorStyles.helpBox ); Color cachedColor = GUI.color; GUI.color = new Color( cachedColor.r, cachedColor.g, cachedColor.b, 0.5f ); EditorGUILayout.BeginHorizontal(); GUI.color = cachedColor; bool value = GUILayout.Toggle( foldoutValue, sectionName, UIUtils.MenuItemToggleStyle ); if( Event.current.button == Constants.FoldoutMouseId ) { foldoutValue = value; } value = ( (object)owner != null ) ? owner.GUILayoutToggle( enabledValue, string.Empty,UIUtils.MenuItemEnableStyle, GUILayout.Width( 16 ) ) : GUILayout.Toggle( enabledValue, string.Empty, UIUtils.MenuItemEnableStyle, GUILayout.Width( 16 ) ); if( Event.current.button == Constants.FoldoutMouseId ) { enabledValue = value; } EditorGUILayout.EndHorizontal(); EditorGUI.indentLevel--; if( foldoutValue ) { cachedColor = GUI.color; GUI.color = new Color( cachedColor.r, cachedColor.g, cachedColor.b, ( EditorGUIUtility.isProSkin ? 0.5f : 0.25f ) ); EditorGUILayout.BeginVertical( UIUtils.MenuItemBackgroundStyle ); GUI.color = cachedColor; DrawSection(); EditorGUILayout.EndVertical(); EditorGUILayout.Separator(); } EditorGUI.indentLevel++; EditorGUILayout.EndVertical(); } GUILayout.EndHorizontal(); } public static void DrawPropertyGroup( ref bool foldoutValue, string sectionName, DrawPropertySection DrawSection ) { Color cachedColor = GUI.color; GUI.color = new Color( cachedColor.r, cachedColor.g, cachedColor.b, 0.5f ); EditorGUILayout.BeginHorizontal( UIUtils.MenuItemToolbarStyle ); GUI.color = cachedColor; bool value = GUILayout.Toggle( foldoutValue, sectionName, UIUtils.MenuItemToggleStyle ); if( Event.current.button == Constants.FoldoutMouseId ) { foldoutValue = value; } EditorGUILayout.EndHorizontal(); if( foldoutValue ) { cachedColor = GUI.color; GUI.color = new Color( cachedColor.r, cachedColor.g, cachedColor.b, ( EditorGUIUtility.isProSkin ? 0.5f : 0.25f ) ); EditorGUILayout.BeginVertical( UIUtils.MenuItemBackgroundStyle ); { GUI.color = cachedColor; EditorGUI.indentLevel++; DrawSection(); EditorGUI.indentLevel--; EditorGUILayout.Separator(); } EditorGUILayout.EndVertical(); } } public static void DrawPropertyGroup( ref bool foldoutValue, string sectionName, DrawPropertySection DrawSection, DrawPropertySection HeaderSection ) { Color cachedColor = GUI.color; GUI.color = new Color( cachedColor.r, cachedColor.g, cachedColor.b, 0.5f ); EditorGUILayout.BeginHorizontal( UIUtils.MenuItemToolbarStyle ); GUI.color = cachedColor; bool value = GUILayout.Toggle( foldoutValue, sectionName, UIUtils.MenuItemToggleStyle ); if( Event.current.button == Constants.FoldoutMouseId ) { foldoutValue = value; } HeaderSection(); EditorGUILayout.EndHorizontal(); if( foldoutValue ) { cachedColor = GUI.color; GUI.color = new Color( cachedColor.r, cachedColor.g, cachedColor.b, ( EditorGUIUtility.isProSkin ? 0.5f : 0.25f ) ); EditorGUILayout.BeginVertical( UIUtils.MenuItemBackgroundStyle ); { GUI.color = cachedColor; EditorGUI.indentLevel++; DrawSection(); EditorGUI.indentLevel--; EditorGUILayout.Separator(); } EditorGUILayout.EndVertical(); } } public static bool DrawPropertyGroup( UndoParentNode owner, ref bool foldoutValue, ref bool enabledValue, string sectionName, DrawPropertySection DrawSection ) { bool enableChanged = false; Color cachedColor = GUI.color; GUI.color = new Color( cachedColor.r, cachedColor.g, cachedColor.b, 0.5f ); EditorGUILayout.BeginHorizontal( UIUtils.MenuItemToolbarStyle ); GUI.color = cachedColor; bool value = GUILayout.Toggle( foldoutValue, sectionName, UIUtils.MenuItemToggleStyle, GUILayout.ExpandWidth( true ) ); if( Event.current.button == Constants.FoldoutMouseId ) { foldoutValue = value; } EditorGUI.BeginChangeCheck(); value = ( (object)owner != null ) ? owner.EditorGUILayoutToggle( string.Empty, enabledValue, UIUtils.MenuItemEnableStyle, GUILayout.Width( 16 ) ) : EditorGUILayout.Toggle( string.Empty, enabledValue, UIUtils.MenuItemEnableStyle, GUILayout.Width( 16 ) ); if( Event.current.button == Constants.FoldoutMouseId ) { enabledValue = value; } if( EditorGUI.EndChangeCheck() ) { enableChanged = true; } EditorGUILayout.EndHorizontal(); if( foldoutValue ) { cachedColor = GUI.color; GUI.color = new Color( cachedColor.r, cachedColor.g, cachedColor.b, ( EditorGUIUtility.isProSkin ? 0.5f : 0.25f ) ); EditorGUILayout.BeginVertical( UIUtils.MenuItemBackgroundStyle ); GUI.color = cachedColor; EditorGUILayout.Separator(); EditorGUI.BeginDisabledGroup( !enabledValue ); EditorGUI.indentLevel += 1; DrawSection(); EditorGUI.indentLevel -= 1; EditorGUI.EndDisabledGroup(); EditorGUILayout.Separator(); EditorGUILayout.EndVertical(); } return enableChanged; } } }