// Amplify Shader Editor - Visual Shader Editing Tool // Copyright (c) Amplify Creations, Lda using UnityEngine; using UnityEditor; using System.Collections.Generic; using System; namespace AmplifyShaderEditor { [Serializable] [NodeAttributes( "Function Output", "Functions", "Function Output adds an output port to the shader function, it's port type is determined automatically.", NodeAvailabilityFlags = (int)NodeAvailability.ShaderFunction )] public sealed class FunctionOutput : OutputNode { public FunctionOutput() : base() { CommonInit(); } public FunctionOutput( int uniqueId, float x, float y, float width, float height ) : base( uniqueId, x, y, width, height ) { CommonInit(); } [SerializeField] private bool m_previewNode = false; [SerializeField] private string m_outputName = "Output"; [SerializeField] private int m_orderIndex = -1; [SerializeField] private AmplifyShaderFunction m_function; //Title editing [SerializeField] private string m_uniqueName; private bool m_isEditing; private bool m_stopEditing; private bool m_startEditing; private double m_clickTime; private double m_doubleClickTime = 0.3; private Rect m_titleClickArea; private bool m_showTitleWhenNotEditing = true; [SerializeField] private string m_subTitle = string.Empty; void CommonInit() { m_isMainOutputNode = false; m_connStatus = NodeConnectionStatus.Connected; m_activeType = GetType(); m_currentPrecisionType = PrecisionType.Float; m_textLabelWidth = 100; m_autoWrapProperties = true; AddInputPort( WirePortDataType.FLOAT, false, " " ); AddOutputPort( WirePortDataType.FLOAT, " " ); m_outputPorts[ 0 ].Visible = false; SetTitleText( m_outputName ); m_previewShaderGUID = "e6d5f64114b18e24f99dc65290c0fe98"; } public override void SetupNodeCategories() { //base.SetupNodeCategories(); ContainerGraph.ResetNodesData(); MasterNode masterNode = ContainerGraph.ParentWindow.CurrentGraph.CurrentMasterNode; if( masterNode != null ) { int count = m_inputPorts.Count; for( int i = 0; i < count; i++ ) { if( m_inputPorts[ i ].IsConnected ) { NodeData nodeData = new NodeData( m_inputPorts[ i ].Category ); ParentNode node = m_inputPorts[ i ].GetOutputNode(); MasterNodeDataCollector temp = masterNode.CurrentDataCollector; node.PropagateNodeData( nodeData, ref temp ); temp = null; } } } } protected override void OnUniqueIDAssigned() { base.OnUniqueIDAssigned(); UIUtils.RegisterFunctionOutputNode( this ); if( m_nodeAttribs != null ) m_uniqueName = m_nodeAttribs.Name + UniqueId; } public override void Destroy() { base.Destroy(); UIUtils.UnregisterFunctionOutputNode( this ); } public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) { base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); m_inputPorts[ 0 ].MatchPortToConnection(); m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); } public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) { base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type ); m_inputPorts[ 0 ].MatchPortToConnection(); m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); } public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) { return m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); } public override void DrawProperties() { base.DrawProperties(); EditorGUI.BeginChangeCheck(); m_outputName = EditorGUILayoutTextField( "Name", m_outputName ); if( EditorGUI.EndChangeCheck() ) { SetTitleText( m_outputName ); UIUtils.UpdateFunctionOutputData( UniqueId, m_outputName ); } EditorGUI.BeginDisabledGroup( m_previewNode ); if( GUILayout.Button( "Set as Preview" ) ) { List allOutputs = UIUtils.FunctionOutputList(); foreach( FunctionOutput item in allOutputs ) item.PreviewNode = false; m_previewNode = true; } EditorGUI.EndDisabledGroup(); } [SerializeField] private string m_currentTitle = string.Empty; public override void Draw( DrawInfo drawInfo ) { base.Draw( drawInfo ); if( m_previewNode ) m_currentTitle = "Preview"; else m_currentTitle = string.Empty; SetAdditonalTitleTextOnCallback( m_currentTitle, ( instance, newSubTitle ) => instance.AdditonalTitleContent.text = newSubTitle ); if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD3 ) { if( !m_isEditing && ( ( !ContainerGraph.ParentWindow.MouseInteracted && drawInfo.CurrentEventType == EventType.MouseDown && m_titleClickArea.Contains( drawInfo.MousePosition ) ) ) ) { if( ( EditorApplication.timeSinceStartup - m_clickTime ) < m_doubleClickTime ) m_startEditing = true; else GUI.FocusControl( null ); m_clickTime = EditorApplication.timeSinceStartup; } else if( m_isEditing && ( ( drawInfo.CurrentEventType == EventType.MouseDown && !m_titleClickArea.Contains( drawInfo.MousePosition ) ) || !EditorGUIUtility.editingTextField ) ) { m_stopEditing = true; } if( m_isEditing || m_startEditing ) { EditorGUI.BeginChangeCheck(); GUI.SetNextControlName( m_uniqueName ); m_outputName = EditorGUITextField( m_titleClickArea, string.Empty, m_outputName, UIUtils.GetCustomStyle( CustomStyle.NodeTitle ) ); if( EditorGUI.EndChangeCheck() ) { SetTitleText( m_outputName ); UIUtils.UpdateFunctionInputData( UniqueId, m_outputName ); } if( m_startEditing ) EditorGUI.FocusTextInControl( m_uniqueName ); } if( drawInfo.CurrentEventType == EventType.Repaint ) { if( m_startEditing ) { m_startEditing = false; m_isEditing = true; } if( m_stopEditing ) { m_stopEditing = false; m_isEditing = false; GUI.FocusControl( null ); } } } } public override void OnNodeLayout( DrawInfo drawInfo ) { // RUN LAYOUT CHANGES AFTER TITLES CHANGE base.OnNodeLayout( drawInfo ); m_titleClickArea = m_titlePos; m_titleClickArea.height = Constants.NODE_HEADER_HEIGHT; } public override void OnNodeRepaint( DrawInfo drawInfo ) { base.OnNodeRepaint( drawInfo ); if( !m_isVisible ) return; // Fixed Title ( only renders when not editing ) if( m_showTitleWhenNotEditing && !m_isEditing && !m_startEditing && ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD3 ) { GUI.Label( m_titleClickArea, m_content, UIUtils.GetCustomStyle( CustomStyle.NodeTitle ) ); } } public override void OnNodeDoubleClicked( Vector2 currentMousePos2D ) { if( currentMousePos2D.y - m_globalPosition.y > ( Constants.NODE_HEADER_HEIGHT + Constants.NODE_HEADER_EXTRA_HEIGHT ) * ContainerGraph.ParentWindow.CameraDrawInfo.InvertedZoom ) { ContainerGraph.ParentWindow.ParametersWindow.IsMaximized = !ContainerGraph.ParentWindow.ParametersWindow.IsMaximized; } } public WirePortDataType AutoOutputType { get { return m_inputPorts[ 0 ].DataType; } } public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) { base.WriteToString( ref nodeInfo, ref connectionsInfo ); IOUtils.AddFieldValueToString( ref nodeInfo, m_outputName ); IOUtils.AddFieldValueToString( ref nodeInfo, m_orderIndex ); IOUtils.AddFieldValueToString( ref nodeInfo, m_previewNode ); } public override void ReadFromString( ref string[] nodeParams ) { base.ReadFromString( ref nodeParams ); m_outputName = GetCurrentParam( ref nodeParams ); m_orderIndex = Convert.ToInt32( GetCurrentParam( ref nodeParams ) ); if( UIUtils.CurrentShaderVersion() > 13706 ) m_previewNode = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) ); if( IsNodeBeingCopied ) PreviewNode = false; if( m_function == null ) m_function = UIUtils.CurrentWindow.OpenedShaderFunction; if( m_isMainOutputNode && m_function != null ) { m_function.UpdateDirectivesList(); } SetTitleText( m_outputName ); UIUtils.UpdateFunctionOutputData( UniqueId, m_outputName ); } public AmplifyShaderFunction Function { get { return m_function; } set { m_function = value; if( m_isMainOutputNode && m_function != null ) { m_function.UpdateDirectivesList(); } } } public string OutputName { get { return m_outputName; } } public int OrderIndex { get { return m_orderIndex; } set { m_orderIndex = value; } } public string SubTitle { get { return m_subTitle; } set { m_subTitle = value; } } public bool PreviewNode { get { return m_previewNode; } set { m_previewNode = value; m_sizeIsDirty = true; if( m_previewNode ) { m_currentTitle = "Preview"; } else { m_currentTitle = ""; } } } } }