// Amplify Shader Editor - Visual Shader Editing Tool // Copyright (c) Amplify Creations, Lda using System; using System.Collections.Generic; using UnityEngine; using UnityEditor; namespace AmplifyShaderEditor { [Serializable] public class AdditionalPragmasHelper { private const string AdditionalPragmasStr = " Additional Pragmas"; private const float ShaderKeywordButtonLayoutWidth = 15; private ParentNode m_currentOwner; [SerializeField] private List m_additionalPragmas = new List(); public List PragmaList { get { return m_additionalPragmas; } set { m_additionalPragmas = value; } } [SerializeField] private List m_outsidePragmas = new List(); public List OutsideList { get { return m_outsidePragmas; } set { m_outsidePragmas = value; } } public void Draw( ParentNode owner ) { m_currentOwner = owner; bool value = owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedAdditionalPragmas; NodeUtils.DrawPropertyGroup( ref value, AdditionalPragmasStr, DrawMainBody, DrawButtons ); owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedAdditionalPragmas = value; } void DrawButtons() { EditorGUILayout.Separator(); // Add keyword if( GUILayout.Button( string.Empty, UIUtils.PlusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) ) { m_additionalPragmas.Add( string.Empty ); EditorGUI.FocusTextInControl( null ); } //Remove keyword if( GUILayout.Button( string.Empty, UIUtils.MinusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) ) { if( m_additionalPragmas.Count > 0 ) { m_additionalPragmas.RemoveAt( m_additionalPragmas.Count - 1 ); EditorGUI.FocusTextInControl( null ); } } } void DrawMainBody() { EditorGUILayout.Separator(); int itemCount = m_additionalPragmas.Count; int markedToDelete = -1; for( int i = 0; i < itemCount; i++ ) { EditorGUILayout.BeginHorizontal(); { EditorGUI.BeginChangeCheck(); m_additionalPragmas[ i ] = EditorGUILayout.TextField( m_additionalPragmas[ i ] ); if( EditorGUI.EndChangeCheck() ) { m_additionalPragmas[ i ] = UIUtils.RemoveShaderInvalidCharacters( m_additionalPragmas[ i ] ); } // Add new port if( m_currentOwner.GUILayoutButton( string.Empty, UIUtils.PlusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) ) { m_additionalPragmas.Insert( i + 1, string.Empty ); EditorGUI.FocusTextInControl( null ); } //Remove port if( m_currentOwner.GUILayoutButton( string.Empty, UIUtils.MinusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) ) { markedToDelete = i; } } EditorGUILayout.EndHorizontal(); } if( markedToDelete > -1 ) { if( m_additionalPragmas.Count > markedToDelete ) { m_additionalPragmas.RemoveAt( markedToDelete ); EditorGUI.FocusTextInControl( null ); } } EditorGUILayout.Separator(); EditorGUILayout.HelpBox( "Please add your pragmas without the #pragma keywords", MessageType.Info ); } public void ReadFromString( ref uint index, ref string[] nodeParams ) { int count = Convert.ToInt32( nodeParams[ index++ ] ); for( int i = 0; i < count; i++ ) { m_additionalPragmas.Add( nodeParams[ index++ ] ); } } public void WriteToString( ref string nodeInfo ) { IOUtils.AddFieldValueToString( ref nodeInfo, m_additionalPragmas.Count ); for( int i = 0; i < m_additionalPragmas.Count; i++ ) { IOUtils.AddFieldValueToString( ref nodeInfo, m_additionalPragmas[ i ] ); } } public void AddToDataCollector( ref MasterNodeDataCollector dataCollector ) { for( int i = 0; i < m_additionalPragmas.Count; i++ ) { if( !string.IsNullOrEmpty( m_additionalPragmas[ i ] ) ) dataCollector.AddToPragmas( -1, m_additionalPragmas[ i ] ); } for( int i = 0; i < m_outsidePragmas.Count; i++ ) { if( !string.IsNullOrEmpty( m_outsidePragmas[ i ] ) ) dataCollector.AddToPragmas( -1, m_outsidePragmas[ i ] ); } } public void Destroy() { m_additionalPragmas.Clear(); m_additionalPragmas = null; m_currentOwner = null; } } }