// Amplify Shader Editor - Visual Shader Editing Tool // Copyright (c) Amplify Creations, Lda using System; namespace AmplifyShaderEditor { [Serializable] [NodeAttributes( "Custom Add Node", "Debug", "Custom Node Debug ( Only for debug purposes)", null, UnityEngine.KeyCode.None, false )] public sealed class CustomAddNode : CustomNode { protected override void CommonInit( int uniqueId ) { base.CommonInit( uniqueId ); AddOutputsFromString( "customOut0", "#IP2*(#IP0 + #IP1 / #IP2)" ); AddOutputsFromString( "customOut1", "#IP3 + #IP0*#IP2 + #IP1 / #IP2" ); } } }