// Amplify Shader Editor - Visual Shader Editing Tool // Copyright (c) Amplify Creations, Lda using System; namespace AmplifyShaderEditor { [Serializable] public class VersionInfo { public const byte Major = 1; public const byte Minor = 6; public const byte Release = 2; public static byte Revision = 00; //private static string StageSuffix = "_dev0"+Revision; //public static string StaticToString() //{ // return string.Format( "{0}.{1}.{2}", Major, Minor, Release ) + StageSuffix; //} public static string StaticToString() { return string.Format( "{0}.{1}.{2}", Major, Minor, Release ) + ( Revision > 0 ? "r" + Revision.ToString() : "" ); } public static int FullNumber { get { return Major * 10000 + Minor * 1000 + Release * 100 + Revision; } } public static string FullLabel { get { return "Version=" + FullNumber; } } } }