// Amplify Shader Editor - Visual Shader Editing Tool // Copyright (c) Amplify Creations, Lda using System; using System.Collections.Generic; using UnityEngine; using UnityEditor; namespace AmplifyShaderEditor { [Serializable] public sealed class TemplateDepthModule : TemplateModuleParent { private const string ZWriteFormatter = "ZWrite {0}\n"; private const string ZTestFormatter = "ZTest {0}\n"; [ SerializeField] private bool m_validZTest = false; [SerializeField] private InlineProperty m_zTestMode = new InlineProperty(0); [SerializeField] private bool m_validZWrite = false; [SerializeField] private InlineProperty m_zWriteMode = new InlineProperty(0); [SerializeField] private InlineProperty m_offsetFactor = new InlineProperty(0); [SerializeField] private InlineProperty m_offsetUnits = new InlineProperty(0); [SerializeField] private bool m_offsetEnabled = false; [SerializeField] private bool m_validOffset = false; public TemplateDepthModule() : base( "Depth" ) { } public void CopyFrom( TemplateDepthModule other , bool allData ) { if( allData ) { m_independentModule = other.IndependentModule; m_validZTest = other.ValidZTest; m_validZWrite = other.ValidZWrite; m_validOffset = other.ValidOffset; } m_zTestMode.CopyFrom( other.ZTestMode ); m_zWriteMode.CopyFrom( other.ZWriteMode ); m_offsetFactor.CopyFrom( other.OffsetFactor ); m_offsetUnits.CopyFrom( other.OffsetUnits ); m_offsetEnabled = other.OffsetEnabled; } public void ConfigureFromTemplateData( TemplateDepthData depthData ) { m_independentModule = depthData.IndependentModule; if( depthData.ValidZTest && m_validZTest != depthData.ValidZTest ) { if( string.IsNullOrEmpty( depthData.ZTestInlineValue ) ) { m_zTestMode.IntValue = ZBufferOpHelper.ZTestModeDict[ depthData.ZTestModeValue ]; m_zTestMode.ResetProperty(); } else { m_zTestMode.SetInlineByName( depthData.ZTestInlineValue ); } } if( depthData.ValidZWrite && m_validZWrite != depthData.ValidZWrite ) { if( string.IsNullOrEmpty( depthData.ZWriteInlineValue ) ) { m_zWriteMode.IntValue = ZBufferOpHelper.ZWriteModeDict[ depthData.ZWriteModeValue ]; m_zWriteMode.ResetProperty(); } else { m_zWriteMode.SetInlineByName( depthData.ZWriteInlineValue ); } } if( depthData.ValidOffset && m_validOffset != depthData.ValidOffset ) { if( string.IsNullOrEmpty( depthData.OffsetFactorInlineValue ) ) { m_offsetFactor.FloatValue = depthData.OffsetFactor; m_offsetFactor.ResetProperty(); } else { m_offsetFactor.SetInlineByName( depthData.OffsetFactorInlineValue ); } if( string.IsNullOrEmpty( depthData.OffsetUnitsInlineValue ) ) { m_offsetUnits.FloatValue = depthData.OffsetUnits; m_offsetUnits.ResetProperty(); } else { m_offsetUnits.SetInlineByName( depthData.OffsetUnitsInlineValue ); } m_offsetEnabled = depthData.ValidOffset; } m_validZTest = depthData.ValidZTest; m_validZWrite = depthData.ValidZWrite; m_validOffset = depthData.ValidOffset; m_validData = m_validZTest || m_validZWrite || m_validOffset; } public override void ShowUnreadableDataMessage( ParentNode owner ) { bool foldoutValue = owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedDepth; NodeUtils.DrawPropertyGroup( ref foldoutValue, ZBufferOpHelper.DepthParametersStr, base.ShowUnreadableDataMessage ); owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedDepth = foldoutValue; } public override void Draw( UndoParentNode owner , bool style = true) { bool foldout = owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedDepth; if( style ) { NodeUtils.DrawPropertyGroup( ref foldout, ZBufferOpHelper.DepthParametersStr, () => { EditorGUI.indentLevel++; DrawBlock( owner ); EditorGUI.indentLevel--; } ); } else { NodeUtils.DrawNestedPropertyGroup( ref foldout, ZBufferOpHelper.DepthParametersStr, () => { DrawBlock( owner ); } ); } owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedDepth = foldout; } void DrawBlock( UndoParentNode owner ) { EditorGUI.BeginChangeCheck(); Color cachedColor = GUI.color; GUI.color = new Color( cachedColor.r, cachedColor.g, cachedColor.b, ( EditorGUIUtility.isProSkin ? 0.5f : 0.25f ) ); //EditorGUILayout.BeginVertical( UIUtils.MenuItemBackgroundStyle ); GUI.color = cachedColor; EditorGUILayout.Separator(); if( m_validZWrite ) m_zWriteMode.EnumTypePopup( ref owner, ZBufferOpHelper.ZWriteModeStr, ZBufferOpHelper.ZWriteModeValues ); if( m_validZTest ) m_zTestMode.EnumTypePopup( ref owner, ZBufferOpHelper.ZTestModeStr, ZBufferOpHelper.ZTestModeLabels ); if( m_validOffset ) { m_offsetEnabled = owner.EditorGUILayoutToggle( ZBufferOpHelper.OffsetStr, m_offsetEnabled ); if( m_offsetEnabled ) { EditorGUI.indentLevel++; m_offsetFactor.FloatField( ref owner , ZBufferOpHelper.OffsetFactorStr ); m_offsetUnits.FloatField( ref owner , ZBufferOpHelper.OffsetUnitsStr); EditorGUI.indentLevel--; } } EditorGUILayout.Separator(); //EditorGUILayout.EndVertical(); if( EditorGUI.EndChangeCheck() ) { m_isDirty = true; } } public void ReadZWriteFromString( ref uint index, ref string[] nodeParams ) { bool validDataOnMeta = m_validZWrite; if( UIUtils.CurrentShaderVersion() > TemplatesManager.MPShaderVersion ) { validDataOnMeta = Convert.ToBoolean( nodeParams[ index++ ] ); } if( validDataOnMeta ) { if( UIUtils.CurrentShaderVersion() < 15304 ) { m_zWriteMode.IntValue = Convert.ToInt32( nodeParams[ index++ ] ); } else { m_zWriteMode.ReadFromString( ref index, ref nodeParams ); } } } public void ReadZTestFromString( ref uint index, ref string[] nodeParams ) { bool validDataOnMeta = m_validZTest; if( UIUtils.CurrentShaderVersion() > TemplatesManager.MPShaderVersion ) { validDataOnMeta = Convert.ToBoolean( nodeParams[ index++ ] ); } if( validDataOnMeta ) { if( UIUtils.CurrentShaderVersion() < 15304 ) { m_zTestMode.IntValue = Convert.ToInt32( nodeParams[ index++ ] ); } else { m_zTestMode.ReadFromString( ref index, ref nodeParams ); } } } public void ReadOffsetFromString( ref uint index, ref string[] nodeParams ) { bool validDataOnMeta = m_validOffset; if( UIUtils.CurrentShaderVersion() > TemplatesManager.MPShaderVersion ) { validDataOnMeta = Convert.ToBoolean( nodeParams[ index++ ] ); } if( validDataOnMeta ) { m_offsetEnabled = Convert.ToBoolean( nodeParams[ index++ ] ); if( UIUtils.CurrentShaderVersion() < 15304 ) { m_offsetFactor.FloatValue = Convert.ToSingle( nodeParams[ index++ ] ); m_offsetUnits.FloatValue = Convert.ToSingle( nodeParams[ index++ ] ); } else { m_offsetFactor.ReadFromString( ref index, ref nodeParams ); m_offsetUnits.ReadFromString( ref index, ref nodeParams ); } } } public override void ReadFromString( ref uint index, ref string[] nodeParams ) { ReadZWriteFromString( ref index, ref nodeParams ); ReadZTestFromString( ref index, ref nodeParams ); ReadOffsetFromString( ref index, ref nodeParams ); } public void WriteZWriteToString( ref string nodeInfo ) { IOUtils.AddFieldValueToString( ref nodeInfo, m_validZWrite ); if( m_validZWrite ) m_zWriteMode.WriteToString( ref nodeInfo ); } public void WriteZTestToString( ref string nodeInfo ) { IOUtils.AddFieldValueToString( ref nodeInfo, m_validZTest ); if( m_validZTest ) m_zTestMode.WriteToString( ref nodeInfo ); } public void WriteOffsetToString( ref string nodeInfo ) { IOUtils.AddFieldValueToString( ref nodeInfo, m_validOffset ); if( m_validOffset ) { IOUtils.AddFieldValueToString( ref nodeInfo, m_offsetEnabled ); m_offsetFactor.WriteToString(ref nodeInfo); m_offsetUnits.WriteToString( ref nodeInfo ); } } public override void WriteToString( ref string nodeInfo ) { WriteZWriteToString( ref nodeInfo ); WriteZTestToString( ref nodeInfo ); WriteOffsetToString( ref nodeInfo ); } public bool IsActive { get { return ( m_zTestMode.IsValid || m_zTestMode.IntValue != 0) || ( m_zWriteMode .IsValid || m_zWriteMode.IntValue != 0) || m_offsetEnabled; } } public string CurrentZWriteMode { get { if( m_zWriteMode.IsValid ) { return string.Format( ZWriteFormatter, m_zWriteMode.GetValueOrProperty() ); ; } int finalZWrite = ( m_zWriteMode.IntValue == 0 ) ? 1 : m_zWriteMode.IntValue; return string.Format( ZWriteFormatter, ZBufferOpHelper.ZWriteModeValues[ finalZWrite ] ); ; } } public string CurrentZTestMode { get { if( m_zTestMode.IsValid ) return string.Format( ZTestFormatter, m_zTestMode.GetValueOrProperty() ); int finalZTestMode = ( m_zTestMode.IntValue == 0 )?3 : m_zTestMode.IntValue; return string.Format( ZTestFormatter, ZBufferOpHelper.ZTestModeValues[ finalZTestMode ] ); } } public string CurrentOffset { get { if( m_offsetEnabled ) return "Offset " + m_offsetFactor.GetValueOrProperty() + " , " + m_offsetUnits.GetValueOrProperty() + "\n"; else return "Offset 0,0\n"; } } public bool ValidZTest { get { return m_validZTest; } } public bool ValidZWrite { get { return m_validZWrite; } } public bool ValidOffset { get { return m_validOffset; } } public InlineProperty ZTestMode { get { return m_zTestMode; } } public InlineProperty ZWriteMode { get { return m_zWriteMode; } } public InlineProperty OffsetFactor { get { return m_offsetFactor; } } public InlineProperty OffsetUnits { get { return m_offsetUnits; } } public bool OffsetEnabled { get { return m_offsetEnabled; } } } }