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Client Scene changes

master
MB 5 years ago
parent
commit
082a349146
2 changed files with 269 additions and 8 deletions
  1. +233
    -4
      Assets/Scenes/ClientScene.unity
  2. +36
    -4
      Assets/Scipts/HomeScreenManager.cs

+ 233
- 4
Assets/Scenes/ClientScene.unity View File

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@ -1183,12 +1272,12 @@ MonoBehaviour:
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- Trolly Mc Trollton
- The Trolliest Troll
- Trolly Troll Troll
- Mr T. R. Oll
- The Second Trolliest Troll
- Lord Troll of Troll Manor
- Paco
- The Droll Troll
- Ellie
- Matt
- Tash
- Josh
- Troll Mc Trollson
- Sir Trollington of House Troll
- Troll
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+ 36
- 4
Assets/Scipts/HomeScreenManager.cs View File

@ -7,11 +7,23 @@ using TMPro;
public class HomeScreenManager : MonoBehaviour { public class HomeScreenManager : MonoBehaviour {
public TextMeshProUGUI IP;
public TextMeshProUGUI Port;
public TextMeshProUGUI Name;
public TMP_InputField IP;
public TMP_InputField Port;
public TMP_InputField Name;
public GameObject Server;
public string[] DefaultNames;
public void Start()
{
int rand = Random.Range(0, DefaultNames.Length);
IP.text = PlayerPrefs.GetString("IP", "");
Port.text = PlayerPrefs.GetString("PORT", "4444");
Name.text = PlayerPrefs.GetString("NAME", DefaultNames[rand]);
}
public void Connect() public void Connect()
{ {
int intVal = 0; int intVal = 0;
@ -21,15 +33,35 @@ public class HomeScreenManager : MonoBehaviour {
Destroy(ServerManager.Instance.gameObject); Destroy(ServerManager.Instance.gameObject);
ClientManager.Instance.StartClient(IP.text, intVal); ClientManager.Instance.StartClient(IP.text, intVal);
} }
PlayerPrefs.SetString("IP", IP.text);
PlayerPrefs.SetString("PORT", Port.text);
PlayerPrefs.SetString("NAME", Name.text);
} }
public void Host() public void Host()
{ {
Server.SetActive(true);
int intVal = 0; int intVal = 0;
bool Succeeded = int.TryParse(Port.text, out intVal); bool Succeeded = int.TryParse(Port.text, out intVal);
if (Succeeded) if (Succeeded)
{ {
ServerManager.Instance.StartServer(); ServerManager.Instance.StartServer();
} }
else
{
Server.SetActive(false);
}
PlayerPrefs.SetString("PORT", Port.text);
PlayerPrefs.SetString("NAME", Name.text);
}
public void ChangeName()
{
int rand = Random.Range(0, DefaultNames.Length);
Name.text = DefaultNames[rand];
Debug.Log("Name" + DefaultNames[rand]);
} }
} }

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