You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

1414 lines
42 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_SourcePrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1899238032005644}
  13. m_IsPrefabAsset: 1
  14. --- !u!1 &1013538547125170
  15. GameObject:
  16. m_ObjectHideFlags: 1
  17. m_CorrespondingSourceObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 6
  20. m_Component:
  21. - component: {fileID: 4257983695340168}
  22. m_Layer: 0
  23. m_Name: QuickRigCharacter_LeftUpLeg
  24. m_TagString: Untagged
  25. m_Icon: {fileID: 0}
  26. m_NavMeshLayer: 0
  27. m_StaticEditorFlags: 0
  28. m_IsActive: 1
  29. --- !u!1 &1027661785160344
  30. GameObject:
  31. m_ObjectHideFlags: 1
  32. m_CorrespondingSourceObject: {fileID: 0}
  33. m_PrefabInternal: {fileID: 100100000}
  34. serializedVersion: 6
  35. m_Component:
  36. - component: {fileID: 4235249180076670}
  37. - component: {fileID: 137102336013483244}
  38. m_Layer: 0
  39. m_Name: Body
  40. m_TagString: Untagged
  41. m_Icon: {fileID: 0}
  42. m_NavMeshLayer: 0
  43. m_StaticEditorFlags: 0
  44. m_IsActive: 1
  45. --- !u!1 &1067210703148028
  46. GameObject:
  47. m_ObjectHideFlags: 0
  48. m_CorrespondingSourceObject: {fileID: 0}
  49. m_PrefabInternal: {fileID: 100100000}
  50. serializedVersion: 6
  51. m_Component:
  52. - component: {fileID: 4027472219740106}
  53. - component: {fileID: 95748578200216180}
  54. m_Layer: 0
  55. m_Name: Character_Animate
  56. m_TagString: Untagged
  57. m_Icon: {fileID: 0}
  58. m_NavMeshLayer: 0
  59. m_StaticEditorFlags: 0
  60. m_IsActive: 1
  61. --- !u!1 &1111116470304342
  62. GameObject:
  63. m_ObjectHideFlags: 1
  64. m_CorrespondingSourceObject: {fileID: 0}
  65. m_PrefabInternal: {fileID: 100100000}
  66. serializedVersion: 6
  67. m_Component:
  68. - component: {fileID: 4947509056748628}
  69. m_Layer: 0
  70. m_Name: QuickRigCharacter_RightForeArm
  71. m_TagString: Untagged
  72. m_Icon: {fileID: 0}
  73. m_NavMeshLayer: 0
  74. m_StaticEditorFlags: 0
  75. m_IsActive: 1
  76. --- !u!1 &1143038452036188
  77. GameObject:
  78. m_ObjectHideFlags: 1
  79. m_CorrespondingSourceObject: {fileID: 0}
  80. m_PrefabInternal: {fileID: 100100000}
  81. serializedVersion: 6
  82. m_Component:
  83. - component: {fileID: 4743856138486552}
  84. m_Layer: 0
  85. m_Name: QuickRigCharacter_LeftForeArm
  86. m_TagString: Untagged
  87. m_Icon: {fileID: 0}
  88. m_NavMeshLayer: 0
  89. m_StaticEditorFlags: 0
  90. m_IsActive: 1
  91. --- !u!1 &1240950060896014
  92. GameObject:
  93. m_ObjectHideFlags: 1
  94. m_CorrespondingSourceObject: {fileID: 0}
  95. m_PrefabInternal: {fileID: 100100000}
  96. serializedVersion: 6
  97. m_Component:
  98. - component: {fileID: 4917860688760742}
  99. m_Layer: 0
  100. m_Name: Character_Bear1
  101. m_TagString: Untagged
  102. m_Icon: {fileID: 0}
  103. m_NavMeshLayer: 0
  104. m_StaticEditorFlags: 0
  105. m_IsActive: 1
  106. --- !u!1 &1303853012445786
  107. GameObject:
  108. m_ObjectHideFlags: 1
  109. m_CorrespondingSourceObject: {fileID: 0}
  110. m_PrefabInternal: {fileID: 100100000}
  111. serializedVersion: 6
  112. m_Component:
  113. - component: {fileID: 4118413972312416}
  114. m_Layer: 0
  115. m_Name: QuickRigCharacter_LeftLeg
  116. m_TagString: Untagged
  117. m_Icon: {fileID: 0}
  118. m_NavMeshLayer: 0
  119. m_StaticEditorFlags: 0
  120. m_IsActive: 1
  121. --- !u!1 &1329709822326134
  122. GameObject:
  123. m_ObjectHideFlags: 1
  124. m_CorrespondingSourceObject: {fileID: 0}
  125. m_PrefabInternal: {fileID: 100100000}
  126. serializedVersion: 6
  127. m_Component:
  128. - component: {fileID: 4252272665737588}
  129. m_Layer: 0
  130. m_Name: Scarf_1
  131. m_TagString: Untagged
  132. m_Icon: {fileID: 0}
  133. m_NavMeshLayer: 0
  134. m_StaticEditorFlags: 0
  135. m_IsActive: 1
  136. --- !u!1 &1391518049141538
  137. GameObject:
  138. m_ObjectHideFlags: 1
  139. m_CorrespondingSourceObject: {fileID: 0}
  140. m_PrefabInternal: {fileID: 100100000}
  141. serializedVersion: 6
  142. m_Component:
  143. - component: {fileID: 4553917850377506}
  144. m_Layer: 0
  145. m_Name: QuickRigCharacter_Spine1
  146. m_TagString: Untagged
  147. m_Icon: {fileID: 0}
  148. m_NavMeshLayer: 0
  149. m_StaticEditorFlags: 0
  150. m_IsActive: 1
  151. --- !u!1 &1401086815813708
  152. GameObject:
  153. m_ObjectHideFlags: 1
  154. m_CorrespondingSourceObject: {fileID: 0}
  155. m_PrefabInternal: {fileID: 100100000}
  156. serializedVersion: 6
  157. m_Component:
  158. - component: {fileID: 4698351733839776}
  159. m_Layer: 0
  160. m_Name: Scarf_5 1
  161. m_TagString: Untagged
  162. m_Icon: {fileID: 0}
  163. m_NavMeshLayer: 0
  164. m_StaticEditorFlags: 0
  165. m_IsActive: 1
  166. --- !u!1 &1413177609609240
  167. GameObject:
  168. m_ObjectHideFlags: 1
  169. m_CorrespondingSourceObject: {fileID: 0}
  170. m_PrefabInternal: {fileID: 100100000}
  171. serializedVersion: 6
  172. m_Component:
  173. - component: {fileID: 4129517883557812}
  174. m_Layer: 0
  175. m_Name: Scarf_6
  176. m_TagString: Untagged
  177. m_Icon: {fileID: 0}
  178. m_NavMeshLayer: 0
  179. m_StaticEditorFlags: 0
  180. m_IsActive: 1
  181. --- !u!1 &1485804601782356
  182. GameObject:
  183. m_ObjectHideFlags: 1
  184. m_CorrespondingSourceObject: {fileID: 0}
  185. m_PrefabInternal: {fileID: 100100000}
  186. serializedVersion: 6
  187. m_Component:
  188. - component: {fileID: 4655335052803214}
  189. - component: {fileID: 137979014129103602}
  190. m_Layer: 0
  191. m_Name: Arms
  192. m_TagString: Untagged
  193. m_Icon: {fileID: 0}
  194. m_NavMeshLayer: 0
  195. m_StaticEditorFlags: 0
  196. m_IsActive: 1
  197. --- !u!1 &1540263848441448
  198. GameObject:
  199. m_ObjectHideFlags: 1
  200. m_CorrespondingSourceObject: {fileID: 0}
  201. m_PrefabInternal: {fileID: 100100000}
  202. serializedVersion: 6
  203. m_Component:
  204. - component: {fileID: 4792211942496662}
  205. - component: {fileID: 137242267789073322}
  206. m_Layer: 0
  207. m_Name: Legs
  208. m_TagString: Untagged
  209. m_Icon: {fileID: 0}
  210. m_NavMeshLayer: 0
  211. m_StaticEditorFlags: 0
  212. m_IsActive: 1
  213. --- !u!1 &1541493817305624
  214. GameObject:
  215. m_ObjectHideFlags: 1
  216. m_CorrespondingSourceObject: {fileID: 0}
  217. m_PrefabInternal: {fileID: 100100000}
  218. serializedVersion: 6
  219. m_Component:
  220. - component: {fileID: 4974439114147416}
  221. m_Layer: 0
  222. m_Name: Scarf_4
  223. m_TagString: Untagged
  224. m_Icon: {fileID: 0}
  225. m_NavMeshLayer: 0
  226. m_StaticEditorFlags: 0
  227. m_IsActive: 1
  228. --- !u!1 &1543164215149292
  229. GameObject:
  230. m_ObjectHideFlags: 1
  231. m_CorrespondingSourceObject: {fileID: 0}
  232. m_PrefabInternal: {fileID: 100100000}
  233. serializedVersion: 6
  234. m_Component:
  235. - component: {fileID: 4246815440049278}
  236. m_Layer: 0
  237. m_Name: Scarf_3
  238. m_TagString: Untagged
  239. m_Icon: {fileID: 0}
  240. m_NavMeshLayer: 0
  241. m_StaticEditorFlags: 0
  242. m_IsActive: 1
  243. --- !u!1 &1604529194418274
  244. GameObject:
  245. m_ObjectHideFlags: 1
  246. m_CorrespondingSourceObject: {fileID: 0}
  247. m_PrefabInternal: {fileID: 100100000}
  248. serializedVersion: 6
  249. m_Component:
  250. - component: {fileID: 4609834293154950}
  251. - component: {fileID: 137595822087583310}
  252. m_Layer: 0
  253. m_Name: Scarf
  254. m_TagString: Untagged
  255. m_Icon: {fileID: 0}
  256. m_NavMeshLayer: 0
  257. m_StaticEditorFlags: 0
  258. m_IsActive: 1
  259. --- !u!1 &1608981266452420
  260. GameObject:
  261. m_ObjectHideFlags: 1
  262. m_CorrespondingSourceObject: {fileID: 0}
  263. m_PrefabInternal: {fileID: 100100000}
  264. serializedVersion: 6
  265. m_Component:
  266. - component: {fileID: 4821095623535932}
  267. m_Layer: 0
  268. m_Name: Scarf_4 1
  269. m_TagString: Untagged
  270. m_Icon: {fileID: 0}
  271. m_NavMeshLayer: 0
  272. m_StaticEditorFlags: 0
  273. m_IsActive: 1
  274. --- !u!1 &1614173659964580
  275. GameObject:
  276. m_ObjectHideFlags: 1
  277. m_CorrespondingSourceObject: {fileID: 0}
  278. m_PrefabInternal: {fileID: 100100000}
  279. serializedVersion: 6
  280. m_Component:
  281. - component: {fileID: 4027971268078732}
  282. m_Layer: 0
  283. m_Name: QuickRigCharacter_Hips
  284. m_TagString: Untagged
  285. m_Icon: {fileID: 0}
  286. m_NavMeshLayer: 0
  287. m_StaticEditorFlags: 0
  288. m_IsActive: 1
  289. --- !u!1 &1622059391680472
  290. GameObject:
  291. m_ObjectHideFlags: 1
  292. m_CorrespondingSourceObject: {fileID: 0}
  293. m_PrefabInternal: {fileID: 100100000}
  294. serializedVersion: 6
  295. m_Component:
  296. - component: {fileID: 4247654913310896}
  297. m_Layer: 0
  298. m_Name: Scarf_5
  299. m_TagString: Untagged
  300. m_Icon: {fileID: 0}
  301. m_NavMeshLayer: 0
  302. m_StaticEditorFlags: 0
  303. m_IsActive: 1
  304. --- !u!1 &1661957485047856
  305. GameObject:
  306. m_ObjectHideFlags: 1
  307. m_CorrespondingSourceObject: {fileID: 0}
  308. m_PrefabInternal: {fileID: 100100000}
  309. serializedVersion: 6
  310. m_Component:
  311. - component: {fileID: 4915888162687118}
  312. m_Layer: 0
  313. m_Name: QuickRigCharacter_Reference
  314. m_TagString: Untagged
  315. m_Icon: {fileID: 0}
  316. m_NavMeshLayer: 0
  317. m_StaticEditorFlags: 0
  318. m_IsActive: 1
  319. --- !u!1 &1696185721529940
  320. GameObject:
  321. m_ObjectHideFlags: 1
  322. m_CorrespondingSourceObject: {fileID: 0}
  323. m_PrefabInternal: {fileID: 100100000}
  324. serializedVersion: 6
  325. m_Component:
  326. - component: {fileID: 4968480699747104}
  327. m_Layer: 0
  328. m_Name: Scarf_2 1
  329. m_TagString: Untagged
  330. m_Icon: {fileID: 0}
  331. m_NavMeshLayer: 0
  332. m_StaticEditorFlags: 0
  333. m_IsActive: 1
  334. --- !u!1 &1722052290219116
  335. GameObject:
  336. m_ObjectHideFlags: 1
  337. m_CorrespondingSourceObject: {fileID: 0}
  338. m_PrefabInternal: {fileID: 100100000}
  339. serializedVersion: 6
  340. m_Component:
  341. - component: {fileID: 4280427541242352}
  342. m_Layer: 0
  343. m_Name: Scarf_3 1
  344. m_TagString: Untagged
  345. m_Icon: {fileID: 0}
  346. m_NavMeshLayer: 0
  347. m_StaticEditorFlags: 0
  348. m_IsActive: 1
  349. --- !u!1 &1728221761765332
  350. GameObject:
  351. m_ObjectHideFlags: 1
  352. m_CorrespondingSourceObject: {fileID: 0}
  353. m_PrefabInternal: {fileID: 100100000}
  354. serializedVersion: 6
  355. m_Component:
  356. - component: {fileID: 4534050357071688}
  357. - component: {fileID: 137452399677687818}
  358. m_Layer: 0
  359. m_Name: Button
  360. m_TagString: Untagged
  361. m_Icon: {fileID: 0}
  362. m_NavMeshLayer: 0
  363. m_StaticEditorFlags: 0
  364. m_IsActive: 1
  365. --- !u!1 &1767270494452910
  366. GameObject:
  367. m_ObjectHideFlags: 1
  368. m_CorrespondingSourceObject: {fileID: 0}
  369. m_PrefabInternal: {fileID: 100100000}
  370. serializedVersion: 6
  371. m_Component:
  372. - component: {fileID: 4919370001971396}
  373. m_Layer: 0
  374. m_Name: QuickRigCharacter_LeftUpLeg1
  375. m_TagString: Untagged
  376. m_Icon: {fileID: 0}
  377. m_NavMeshLayer: 0
  378. m_StaticEditorFlags: 0
  379. m_IsActive: 1
  380. --- !u!1 &1779606675827358
  381. GameObject:
  382. m_ObjectHideFlags: 1
  383. m_CorrespondingSourceObject: {fileID: 0}
  384. m_PrefabInternal: {fileID: 100100000}
  385. serializedVersion: 6
  386. m_Component:
  387. - component: {fileID: 4826041816504700}
  388. m_Layer: 0
  389. m_Name: QuickRigCharacter_Neck
  390. m_TagString: Untagged
  391. m_Icon: {fileID: 0}
  392. m_NavMeshLayer: 0
  393. m_StaticEditorFlags: 0
  394. m_IsActive: 1
  395. --- !u!1 &1850756249510616
  396. GameObject:
  397. m_ObjectHideFlags: 1
  398. m_CorrespondingSourceObject: {fileID: 0}
  399. m_PrefabInternal: {fileID: 100100000}
  400. serializedVersion: 6
  401. m_Component:
  402. - component: {fileID: 4840072418245962}
  403. - component: {fileID: 137211204475467134}
  404. m_Layer: 0
  405. m_Name: Hat1
  406. m_TagString: Untagged
  407. m_Icon: {fileID: 0}
  408. m_NavMeshLayer: 0
  409. m_StaticEditorFlags: 0
  410. m_IsActive: 1
  411. --- !u!1 &1859560214721766
  412. GameObject:
  413. m_ObjectHideFlags: 1
  414. m_CorrespondingSourceObject: {fileID: 0}
  415. m_PrefabInternal: {fileID: 100100000}
  416. serializedVersion: 6
  417. m_Component:
  418. - component: {fileID: 4566624192651740}
  419. m_Layer: 0
  420. m_Name: QuickRigCharacter_Spine2
  421. m_TagString: Untagged
  422. m_Icon: {fileID: 0}
  423. m_NavMeshLayer: 0
  424. m_StaticEditorFlags: 0
  425. m_IsActive: 1
  426. --- !u!1 &1867340078106340
  427. GameObject:
  428. m_ObjectHideFlags: 1
  429. m_CorrespondingSourceObject: {fileID: 0}
  430. m_PrefabInternal: {fileID: 100100000}
  431. serializedVersion: 6
  432. m_Component:
  433. - component: {fileID: 4617695968494624}
  434. m_Layer: 0
  435. m_Name: QuickRigCharacter_LeftLeg1
  436. m_TagString: Untagged
  437. m_Icon: {fileID: 0}
  438. m_NavMeshLayer: 0
  439. m_StaticEditorFlags: 0
  440. m_IsActive: 1
  441. --- !u!1 &1883382275539986
  442. GameObject:
  443. m_ObjectHideFlags: 1
  444. m_CorrespondingSourceObject: {fileID: 0}
  445. m_PrefabInternal: {fileID: 100100000}
  446. serializedVersion: 6
  447. m_Component:
  448. - component: {fileID: 4062143190566138}
  449. m_Layer: 0
  450. m_Name: Scarf_2
  451. m_TagString: Untagged
  452. m_Icon: {fileID: 0}
  453. m_NavMeshLayer: 0
  454. m_StaticEditorFlags: 0
  455. m_IsActive: 1
  456. --- !u!1 &1899238032005644
  457. GameObject:
  458. m_ObjectHideFlags: 0
  459. m_CorrespondingSourceObject: {fileID: 0}
  460. m_PrefabInternal: {fileID: 100100000}
  461. serializedVersion: 6
  462. m_Component:
  463. - component: {fileID: 4032659460318234}
  464. - component: {fileID: 114618418423467214}
  465. - component: {fileID: 136963308744459646}
  466. m_Layer: 0
  467. m_Name: RealRemotePlayer
  468. m_TagString: Untagged
  469. m_Icon: {fileID: 0}
  470. m_NavMeshLayer: 0
  471. m_StaticEditorFlags: 0
  472. m_IsActive: 1
  473. --- !u!1 &1910922304969826
  474. GameObject:
  475. m_ObjectHideFlags: 1
  476. m_CorrespondingSourceObject: {fileID: 0}
  477. m_PrefabInternal: {fileID: 100100000}
  478. serializedVersion: 6
  479. m_Component:
  480. - component: {fileID: 4821450585002236}
  481. m_Layer: 0
  482. m_Name: QuickRigCharacter_Spine
  483. m_TagString: Untagged
  484. m_Icon: {fileID: 0}
  485. m_NavMeshLayer: 0
  486. m_StaticEditorFlags: 0
  487. m_IsActive: 1
  488. --- !u!1 &1943899566888980
  489. GameObject:
  490. m_ObjectHideFlags: 1
  491. m_CorrespondingSourceObject: {fileID: 0}
  492. m_PrefabInternal: {fileID: 100100000}
  493. serializedVersion: 6
  494. m_Component:
  495. - component: {fileID: 4905896327889244}
  496. m_Layer: 0
  497. m_Name: QuickRigCharacter_LeftArm
  498. m_TagString: Untagged
  499. m_Icon: {fileID: 0}
  500. m_NavMeshLayer: 0
  501. m_StaticEditorFlags: 0
  502. m_IsActive: 1
  503. --- !u!1 &1949315937060280
  504. GameObject:
  505. m_ObjectHideFlags: 1
  506. m_CorrespondingSourceObject: {fileID: 0}
  507. m_PrefabInternal: {fileID: 100100000}
  508. serializedVersion: 6
  509. m_Component:
  510. - component: {fileID: 4782548186067570}
  511. m_Layer: 0
  512. m_Name: CTRL_Main
  513. m_TagString: Untagged
  514. m_Icon: {fileID: 0}
  515. m_NavMeshLayer: 0
  516. m_StaticEditorFlags: 0
  517. m_IsActive: 1
  518. --- !u!1 &1992750220758534
  519. GameObject:
  520. m_ObjectHideFlags: 1
  521. m_CorrespondingSourceObject: {fileID: 0}
  522. m_PrefabInternal: {fileID: 100100000}
  523. serializedVersion: 6
  524. m_Component:
  525. - component: {fileID: 4746888597130798}
  526. m_Layer: 0
  527. m_Name: QuickRigCharacter_RightArm
  528. m_TagString: Untagged
  529. m_Icon: {fileID: 0}
  530. m_NavMeshLayer: 0
  531. m_StaticEditorFlags: 0
  532. m_IsActive: 1
  533. --- !u!4 &4027472219740106
  534. Transform:
  535. m_ObjectHideFlags: 1
  536. m_CorrespondingSourceObject: {fileID: 0}
  537. m_PrefabInternal: {fileID: 100100000}
  538. m_GameObject: {fileID: 1067210703148028}
  539. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  540. m_LocalPosition: {x: 0, y: 0.509, z: 0}
  541. m_LocalScale: {x: 1, y: 1, z: 1}
  542. m_Children:
  543. - {fileID: 4917860688760742}
  544. - {fileID: 4782548186067570}
  545. - {fileID: 4915888162687118}
  546. m_Father: {fileID: 4032659460318234}
  547. m_RootOrder: 0
  548. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  549. --- !u!4 &4027971268078732
  550. Transform:
  551. m_ObjectHideFlags: 1
  552. m_CorrespondingSourceObject: {fileID: 0}
  553. m_PrefabInternal: {fileID: 100100000}
  554. m_GameObject: {fileID: 1614173659964580}
  555. m_LocalRotation: {x: 0.49291024, y: -0.5069906, z: -0.49291024, w: 0.5069906}
  556. m_LocalPosition: {x: 9.0384676e-17, y: 0.70097756, z: 0.22747299}
  557. m_LocalScale: {x: 1, y: 1, z: 1}
  558. m_Children:
  559. - {fileID: 4257983695340168}
  560. - {fileID: 4919370001971396}
  561. - {fileID: 4821450585002236}
  562. m_Father: {fileID: 4915888162687118}
  563. m_RootOrder: 0
  564. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  565. --- !u!4 &4032659460318234
  566. Transform:
  567. m_ObjectHideFlags: 1
  568. m_CorrespondingSourceObject: {fileID: 0}
  569. m_PrefabInternal: {fileID: 100100000}
  570. m_GameObject: {fileID: 1899238032005644}
  571. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  572. m_LocalPosition: {x: -1.59, y: 0, z: 0}
  573. m_LocalScale: {x: 1, y: 1, z: 1}
  574. m_Children:
  575. - {fileID: 4027472219740106}
  576. m_Father: {fileID: 0}
  577. m_RootOrder: 0
  578. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  579. --- !u!4 &4062143190566138
  580. Transform:
  581. m_ObjectHideFlags: 1
  582. m_CorrespondingSourceObject: {fileID: 0}
  583. m_PrefabInternal: {fileID: 100100000}
  584. m_GameObject: {fileID: 1883382275539986}
  585. m_LocalRotation: {x: -4.816683e-35, y: -2.775558e-17, z: 0.02776635, w: 0.9996145}
  586. m_LocalPosition: {x: -0.25591055, y: 0.025425559, z: 0.09118576}
  587. m_LocalScale: {x: 1, y: 1, z: 1}
  588. m_Children:
  589. - {fileID: 4246815440049278}
  590. m_Father: {fileID: 4252272665737588}
  591. m_RootOrder: 0
  592. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  593. --- !u!4 &4118413972312416
  594. Transform:
  595. m_ObjectHideFlags: 1
  596. m_CorrespondingSourceObject: {fileID: 0}
  597. m_PrefabInternal: {fileID: 100100000}
  598. m_GameObject: {fileID: 1303853012445786}
  599. m_LocalRotation: {x: -0.001151651, y: 0.000106072825, z: -0.09286601, w: 0.995678}
  600. m_LocalPosition: {x: -0.698213, y: 0.069625355, z: -0.02407869}
  601. m_LocalScale: {x: 1, y: 1, z: 1}
  602. m_Children: []
  603. m_Father: {fileID: 4257983695340168}
  604. m_RootOrder: 0
  605. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  606. --- !u!4 &4129517883557812
  607. Transform:
  608. m_ObjectHideFlags: 1
  609. m_CorrespondingSourceObject: {fileID: 0}
  610. m_PrefabInternal: {fileID: 100100000}
  611. m_GameObject: {fileID: 1413177609609240}
  612. m_LocalRotation: {x: -4.8590194e-17, y: -1.1236984e-16, z: 0.9178635, w: 0.3968962}
  613. m_LocalPosition: {x: -0.12468642, y: -0.35903472, z: -0.5169298}
  614. m_LocalScale: {x: 1, y: 1, z: 1}
  615. m_Children:
  616. - {fileID: 4968480699747104}
  617. m_Father: {fileID: 4566624192651740}
  618. m_RootOrder: 4
  619. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  620. --- !u!4 &4235249180076670
  621. Transform:
  622. m_ObjectHideFlags: 1
  623. m_CorrespondingSourceObject: {fileID: 0}
  624. m_PrefabInternal: {fileID: 100100000}
  625. m_GameObject: {fileID: 1027661785160344}
  626. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  627. m_LocalPosition: {x: -0, y: 0, z: 0}
  628. m_LocalScale: {x: 1, y: 1, z: 1}
  629. m_Children: []
  630. m_Father: {fileID: 4917860688760742}
  631. m_RootOrder: 1
  632. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  633. --- !u!4 &4246815440049278
  634. Transform:
  635. m_ObjectHideFlags: 1
  636. m_CorrespondingSourceObject: {fileID: 0}
  637. m_PrefabInternal: {fileID: 100100000}
  638. m_GameObject: {fileID: 1543164215149292}
  639. m_LocalRotation: {x: 2.7755576e-17, y: 9.63521e-35, z: 0.03396915, w: 0.9994229}
  640. m_LocalPosition: {x: -0.28776237, y: 0.00012168465, z: 0.05758054}
  641. m_LocalScale: {x: 1, y: 1, z: 1}
  642. m_Children:
  643. - {fileID: 4974439114147416}
  644. m_Father: {fileID: 4062143190566138}
  645. m_RootOrder: 0
  646. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  647. --- !u!4 &4247654913310896
  648. Transform:
  649. m_ObjectHideFlags: 1
  650. m_CorrespondingSourceObject: {fileID: 0}
  651. m_PrefabInternal: {fileID: 100100000}
  652. m_GameObject: {fileID: 1622059391680472}
  653. m_LocalRotation: {x: 0.3434014, y: 0.6181225, z: -0.3434014, w: 0.6181225}
  654. m_LocalPosition: {x: -0.20544952, y: -3.4491573e-16, z: -0.041152604}
  655. m_LocalScale: {x: 1, y: 1, z: 1}
  656. m_Children: []
  657. m_Father: {fileID: 4974439114147416}
  658. m_RootOrder: 0
  659. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  660. --- !u!4 &4252272665737588
  661. Transform:
  662. m_ObjectHideFlags: 1
  663. m_CorrespondingSourceObject: {fileID: 0}
  664. m_PrefabInternal: {fileID: 100100000}
  665. m_GameObject: {fileID: 1329709822326134}
  666. m_LocalRotation: {x: -4.8590194e-17, y: -1.1236984e-16, z: 0.9178635, w: 0.3968962}
  667. m_LocalPosition: {x: -0.12468642, y: -0.35903472, z: -0.29772905}
  668. m_LocalScale: {x: 1, y: 1, z: 1}
  669. m_Children:
  670. - {fileID: 4062143190566138}
  671. m_Father: {fileID: 4566624192651740}
  672. m_RootOrder: 3
  673. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  674. --- !u!4 &4257983695340168
  675. Transform:
  676. m_ObjectHideFlags: 1
  677. m_CorrespondingSourceObject: {fileID: 0}
  678. m_PrefabInternal: {fileID: 100100000}
  679. m_GameObject: {fileID: 1013538547125170}
  680. m_LocalRotation: {x: -0.016175827, y: 0.0017551694, z: 0.99890125, w: -0.043949492}
  681. m_LocalPosition: {x: -0.01090278, y: 0.0028963613, z: 0.2439975}
  682. m_LocalScale: {x: 1, y: 1, z: 1}
  683. m_Children:
  684. - {fileID: 4118413972312416}
  685. m_Father: {fileID: 4027971268078732}
  686. m_RootOrder: 0
  687. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  688. --- !u!4 &4280427541242352
  689. Transform:
  690. m_ObjectHideFlags: 1
  691. m_CorrespondingSourceObject: {fileID: 0}
  692. m_PrefabInternal: {fileID: 100100000}
  693. m_GameObject: {fileID: 1722052290219116}
  694. m_LocalRotation: {x: 2.7755576e-17, y: 9.63521e-35, z: 0.03396915, w: 0.9994229}
  695. m_LocalPosition: {x: -0.28776237, y: 0.00012168465, z: 0.04160446}
  696. m_LocalScale: {x: 1, y: 1, z: 1}
  697. m_Children:
  698. - {fileID: 4821095623535932}
  699. m_Father: {fileID: 4968480699747104}
  700. m_RootOrder: 0
  701. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  702. --- !u!4 &4534050357071688
  703. Transform:
  704. m_ObjectHideFlags: 1
  705. m_CorrespondingSourceObject: {fileID: 0}
  706. m_PrefabInternal: {fileID: 100100000}
  707. m_GameObject: {fileID: 1728221761765332}
  708. m_LocalRotation: {x: 0.015248634, y: -0, z: -0, w: 0.9998838}
  709. m_LocalPosition: {x: -0, y: -0.04739876, z: -0.03627123}
  710. m_LocalScale: {x: 1.0760801, y: 1.0760801, z: 1.0760801}
  711. m_Children: []
  712. m_Father: {fileID: 4917860688760742}
  713. m_RootOrder: 2
  714. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  715. --- !u!4 &4553917850377506
  716. Transform:
  717. m_ObjectHideFlags: 1
  718. m_CorrespondingSourceObject: {fileID: 0}
  719. m_PrefabInternal: {fileID: 100100000}
  720. m_GameObject: {fileID: 1391518049141538}
  721. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  722. m_LocalPosition: {x: -0.25679114, y: -0.017068833, z: -6.422288e-17}
  723. m_LocalScale: {x: 1, y: 1, z: 1}
  724. m_Children:
  725. - {fileID: 4566624192651740}
  726. m_Father: {fileID: 4821450585002236}
  727. m_RootOrder: 0
  728. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  729. --- !u!4 &4566624192651740
  730. Transform:
  731. m_ObjectHideFlags: 1
  732. m_CorrespondingSourceObject: {fileID: 0}
  733. m_PrefabInternal: {fileID: 100100000}
  734. m_GameObject: {fileID: 1859560214721766}
  735. m_LocalRotation: {x: 2.7755576e-17, y: 2.7755576e-17, z: 0.00515891, w: 0.9999867}
  736. m_LocalPosition: {x: -0.27350062, y: 0.016289541, z: 2.7813558e-17}
  737. m_LocalScale: {x: 1, y: 1, z: 1}
  738. m_Children:
  739. - {fileID: 4905896327889244}
  740. - {fileID: 4826041816504700}
  741. - {fileID: 4746888597130798}
  742. - {fileID: 4252272665737588}
  743. - {fileID: 4129517883557812}
  744. m_Father: {fileID: 4553917850377506}
  745. m_RootOrder: 0
  746. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  747. --- !u!4 &4609834293154950
  748. Transform:
  749. m_ObjectHideFlags: 1
  750. m_CorrespondingSourceObject: {fileID: 0}
  751. m_PrefabInternal: {fileID: 100100000}
  752. m_GameObject: {fileID: 1604529194418274}
  753. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  754. m_LocalPosition: {x: -0, y: 0, z: 0}
  755. m_LocalScale: {x: 1.0385888, y: 1.0385888, z: 1.0385888}
  756. m_Children: []
  757. m_Father: {fileID: 4917860688760742}
  758. m_RootOrder: 5
  759. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  760. --- !u!4 &4617695968494624
  761. Transform:
  762. m_ObjectHideFlags: 1
  763. m_CorrespondingSourceObject: {fileID: 0}
  764. m_PrefabInternal: {fileID: 100100000}
  765. m_GameObject: {fileID: 1867340078106340}
  766. m_LocalRotation: {x: -0.001151651, y: 0.000106072825, z: -0.09286601, w: 0.995678}
  767. m_LocalPosition: {x: -0.6982159, y: 0.06962535, z: 0.023949305}
  768. m_LocalScale: {x: 1, y: 1, z: 1}
  769. m_Children: []
  770. m_Father: {fileID: 4919370001971396}
  771. m_RootOrder: 0
  772. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  773. --- !u!4 &4655335052803214
  774. Transform:
  775. m_ObjectHideFlags: 1
  776. m_CorrespondingSourceObject: {fileID: 0}
  777. m_PrefabInternal: {fileID: 100100000}
  778. m_GameObject: {fileID: 1485804601782356}
  779. m_LocalRotation: {x: 0.0047325795, y: 0.03924202, z: -0.24528554, w: 0.96864474}
  780. m_LocalPosition: {x: -0.563224, y: -0.19861662, z: -0.0035111567}
  781. m_LocalScale: {x: 0.34065366, y: 0.6922961, z: 0.34065366}
  782. m_Children: []
  783. m_Father: {fileID: 4917860688760742}
  784. m_RootOrder: 0
  785. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  786. --- !u!4 &4698351733839776
  787. Transform:
  788. m_ObjectHideFlags: 1
  789. m_CorrespondingSourceObject: {fileID: 0}
  790. m_PrefabInternal: {fileID: 100100000}
  791. m_GameObject: {fileID: 1401086815813708}
  792. m_LocalRotation: {x: 0.3434014, y: 0.6181225, z: -0.3434014, w: 0.6181225}
  793. m_LocalPosition: {x: -0.20544952, y: -3.429242e-16, z: -0.03173948}
  794. m_LocalScale: {x: 1, y: 1, z: 1}
  795. m_Children: []
  796. m_Father: {fileID: 4821095623535932}
  797. m_RootOrder: 0
  798. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  799. --- !u!4 &4743856138486552
  800. Transform:
  801. m_ObjectHideFlags: 1
  802. m_CorrespondingSourceObject: {fileID: 0}
  803. m_PrefabInternal: {fileID: 100100000}
  804. m_GameObject: {fileID: 1143038452036188}
  805. m_LocalRotation: {x: 0, y: 0, z: -0.21828038, w: 0.9758861}
  806. m_LocalPosition: {x: -0.56750375, y: 0.1490816, z: 0.03258159}
  807. m_LocalScale: {x: 1, y: 1, z: 1}
  808. m_Children: []
  809. m_Father: {fileID: 4905896327889244}
  810. m_RootOrder: 0
  811. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  812. --- !u!4 &4746888597130798
  813. Transform:
  814. m_ObjectHideFlags: 1
  815. m_CorrespondingSourceObject: {fileID: 0}
  816. m_PrefabInternal: {fileID: 100100000}
  817. m_GameObject: {fileID: 1992750220758534}
  818. m_LocalRotation: {x: 0.56294626, y: 0.33969474, z: -0.13351852, w: 0.7415334}
  819. m_LocalPosition: {x: -0.062589735, y: 0.04995567, z: -0.44014695}
  820. m_LocalScale: {x: 1, y: 1, z: 1}
  821. m_Children:
  822. - {fileID: 4947509056748628}
  823. m_Father: {fileID: 4566624192651740}
  824. m_RootOrder: 2
  825. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  826. --- !u!4 &4782548186067570
  827. Transform:
  828. m_ObjectHideFlags: 1
  829. m_CorrespondingSourceObject: {fileID: 0}
  830. m_PrefabInternal: {fileID: 100100000}
  831. m_GameObject: {fileID: 1949315937060280}
  832. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  833. m_LocalPosition: {x: -0, y: -0.6139426, z: 0}
  834. m_LocalScale: {x: 1, y: 1, z: 1}
  835. m_Children: []
  836. m_Father: {fileID: 4027472219740106}
  837. m_RootOrder: 1
  838. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  839. --- !u!4 &4792211942496662
  840. Transform:
  841. m_ObjectHideFlags: 1
  842. m_CorrespondingSourceObject: {fileID: 0}
  843. m_PrefabInternal: {fileID: 100100000}
  844. m_GameObject: {fileID: 1540263848441448}
  845. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  846. m_LocalPosition: {x: -0.23344116, y: -1.1733462, z: 0.027775811}
  847. m_LocalScale: {x: 0.34065366, y: 0.6922961, z: 0.34065366}
  848. m_Children: []
  849. m_Father: {fileID: 4917860688760742}
  850. m_RootOrder: 4
  851. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  852. --- !u!4 &4821095623535932
  853. Transform:
  854. m_ObjectHideFlags: 1
  855. m_CorrespondingSourceObject: {fileID: 0}
  856. m_PrefabInternal: {fileID: 100100000}
  857. m_GameObject: {fileID: 1608981266452420}
  858. m_LocalRotation: {x: 2.7755576e-17, y: -1.3877788e-17, z: 0.013517839, w: 0.9999086}
  859. m_LocalPosition: {x: -0.26948684, y: 0.0035308977, z: 0.006922939}
  860. m_LocalScale: {x: 1, y: 1, z: 1}
  861. m_Children:
  862. - {fileID: 4698351733839776}
  863. m_Father: {fileID: 4280427541242352}
  864. m_RootOrder: 0
  865. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  866. --- !u!4 &4821450585002236
  867. Transform:
  868. m_ObjectHideFlags: 1
  869. m_CorrespondingSourceObject: {fileID: 0}
  870. m_PrefabInternal: {fileID: 100100000}
  871. m_GameObject: {fileID: 1910922304969826}
  872. m_LocalRotation: {x: 0, y: 0, z: 0.035322197, w: 0.999376}
  873. m_LocalPosition: {x: -0.24708015, y: -0.009475997, z: -5.694917e-17}
  874. m_LocalScale: {x: 1, y: 1, z: 1}
  875. m_Children:
  876. - {fileID: 4553917850377506}
  877. m_Father: {fileID: 4027971268078732}
  878. m_RootOrder: 2
  879. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  880. --- !u!4 &4826041816504700
  881. Transform:
  882. m_ObjectHideFlags: 1
  883. m_CorrespondingSourceObject: {fileID: 0}
  884. m_PrefabInternal: {fileID: 100100000}
  885. m_GameObject: {fileID: 1779606675827358}
  886. m_LocalRotation: {x: -5.551115e-17, y: 2.7755576e-17, z: -0.058704283, w: 0.9982754}
  887. m_LocalPosition: {x: -1.1107618, y: 0.36211625, z: -1.1681298e-16}
  888. m_LocalScale: {x: 1, y: 1, z: 1}
  889. m_Children: []
  890. m_Father: {fileID: 4566624192651740}
  891. m_RootOrder: 1
  892. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  893. --- !u!4 &4840072418245962
  894. Transform:
  895. m_ObjectHideFlags: 1
  896. m_CorrespondingSourceObject: {fileID: 0}
  897. m_PrefabInternal: {fileID: 100100000}
  898. m_GameObject: {fileID: 1850756249510616}
  899. m_LocalRotation: {x: 0.015248634, y: -0, z: -0, w: 0.9998838}
  900. m_LocalPosition: {x: -0, y: 0.00045365465, z: -0.014870068}
  901. m_LocalScale: {x: 1.0760801, y: 1.0760801, z: 1.0760801}
  902. m_Children: []
  903. m_Father: {fileID: 4917860688760742}
  904. m_RootOrder: 3
  905. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  906. --- !u!4 &4905896327889244
  907. Transform:
  908. m_ObjectHideFlags: 1
  909. m_CorrespondingSourceObject: {fileID: 0}
  910. m_PrefabInternal: {fileID: 100100000}
  911. m_GameObject: {fileID: 1943899566888980}
  912. m_LocalRotation: {x: 0.2549609, y: 0.79318905, z: -0.47772717, w: 0.27860892}
  913. m_LocalPosition: {x: -0.06258971, y: 0.049955662, z: 0.44014683}
  914. m_LocalScale: {x: 1, y: 1, z: 1}
  915. m_Children:
  916. - {fileID: 4743856138486552}
  917. m_Father: {fileID: 4566624192651740}
  918. m_RootOrder: 0
  919. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  920. --- !u!4 &4915888162687118
  921. Transform:
  922. m_ObjectHideFlags: 1
  923. m_CorrespondingSourceObject: {fileID: 0}
  924. m_PrefabInternal: {fileID: 100100000}
  925. m_GameObject: {fileID: 1661957485047856}
  926. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  927. m_LocalPosition: {x: 0.000000059604645, y: -1.5194942, z: -0.2139951}
  928. m_LocalScale: {x: 1, y: 1, z: 1}
  929. m_Children:
  930. - {fileID: 4027971268078732}
  931. m_Father: {fileID: 4027472219740106}
  932. m_RootOrder: 2
  933. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  934. --- !u!4 &4917860688760742
  935. Transform:
  936. m_ObjectHideFlags: 1
  937. m_CorrespondingSourceObject: {fileID: 0}
  938. m_PrefabInternal: {fileID: 100100000}
  939. m_GameObject: {fileID: 1240950060896014}
  940. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  941. m_LocalPosition: {x: -0, y: 0, z: 0}
  942. m_LocalScale: {x: 1, y: 1, z: 1}
  943. m_Children:
  944. - {fileID: 4655335052803214}
  945. - {fileID: 4235249180076670}
  946. - {fileID: 4534050357071688}
  947. - {fileID: 4840072418245962}
  948. - {fileID: 4792211942496662}
  949. - {fileID: 4609834293154950}
  950. m_Father: {fileID: 4027472219740106}
  951. m_RootOrder: 0
  952. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  953. --- !u!4 &4919370001971396
  954. Transform:
  955. m_ObjectHideFlags: 1
  956. m_CorrespondingSourceObject: {fileID: 0}
  957. m_PrefabInternal: {fileID: 100100000}
  958. m_GameObject: {fileID: 1767270494452910}
  959. m_LocalRotation: {x: -0.016175827, y: 0.0017551694, z: 0.99890125, w: -0.043949492}
  960. m_LocalPosition: {x: -0.01090439, y: 0.0028963957, z: -0.24399744}
  961. m_LocalScale: {x: 1, y: 1, z: 1}
  962. m_Children:
  963. - {fileID: 4617695968494624}
  964. m_Father: {fileID: 4027971268078732}
  965. m_RootOrder: 1
  966. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  967. --- !u!4 &4947509056748628
  968. Transform:
  969. m_ObjectHideFlags: 1
  970. m_CorrespondingSourceObject: {fileID: 0}
  971. m_PrefabInternal: {fileID: 100100000}
  972. m_GameObject: {fileID: 1111116470304342}
  973. m_LocalRotation: {x: 0, y: 0, z: -0.21828038, w: 0.9758861}
  974. m_LocalPosition: {x: 0.5248562, y: 0.0856105, z: 0.1754022}
  975. m_LocalScale: {x: 1, y: 1, z: 1}
  976. m_Children: []
  977. m_Father: {fileID: 4746888597130798}
  978. m_RootOrder: 0
  979. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  980. --- !u!4 &4968480699747104
  981. Transform:
  982. m_ObjectHideFlags: 1
  983. m_CorrespondingSourceObject: {fileID: 0}
  984. m_PrefabInternal: {fileID: 100100000}
  985. m_GameObject: {fileID: 1696185721529940}
  986. m_LocalRotation: {x: -4.816683e-35, y: -2.775558e-17, z: 0.02776635, w: 0.9996145}
  987. m_LocalPosition: {x: -0.31370145, y: -0.023959398, z: 0.10364338}
  988. m_LocalScale: {x: 1, y: 1, z: 1}
  989. m_Children:
  990. - {fileID: 4280427541242352}
  991. m_Father: {fileID: 4129517883557812}
  992. m_RootOrder: 0
  993. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  994. --- !u!4 &4974439114147416
  995. Transform:
  996. m_ObjectHideFlags: 1
  997. m_CorrespondingSourceObject: {fileID: 0}
  998. m_PrefabInternal: {fileID: 100100000}
  999. m_GameObject: {fileID: 1541493817305624}
  1000. m_LocalRotation: {x: 2.7755576e-17, y: -1.3877788e-17, z: 0.013517839, w: 0.9999086}
  1001. m_LocalPosition: {x: -0.18921113, y: -0.008643729, z: -0.005792833}
  1002. m_LocalScale: {x: 1, y: 1, z: 1}
  1003. m_Children:
  1004. - {fileID: 4247654913310896}
  1005. m_Father: {fileID: 4246815440049278}
  1006. m_RootOrder: 0
  1007. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1008. --- !u!95 &95748578200216180
  1009. Animator:
  1010. serializedVersion: 3
  1011. m_ObjectHideFlags: 1
  1012. m_CorrespondingSourceObject: {fileID: 0}
  1013. m_PrefabInternal: {fileID: 100100000}
  1014. m_GameObject: {fileID: 1067210703148028}
  1015. m_Enabled: 1
  1016. m_Avatar: {fileID: 9000000, guid: 236e7961efac5a74bb87438b563e964a, type: 3}
  1017. m_Controller: {fileID: 9100000, guid: b8ccd80bd1d70dd44a5d8a54d14a16c2, type: 2}
  1018. m_CullingMode: 1
  1019. m_UpdateMode: 0
  1020. m_ApplyRootMotion: 0
  1021. m_LinearVelocityBlending: 0
  1022. m_WarningMessage:
  1023. m_HasTransformHierarchy: 1
  1024. m_AllowConstantClipSamplingOptimization: 1
  1025. m_KeepAnimatorControllerStateOnDisable: 0
  1026. --- !u!114 &114618418423467214
  1027. MonoBehaviour:
  1028. m_ObjectHideFlags: 1
  1029. m_CorrespondingSourceObject: {fileID: 0}
  1030. m_PrefabInternal: {fileID: 100100000}
  1031. m_GameObject: {fileID: 1899238032005644}
  1032. m_Enabled: 1
  1033. m_EditorHideFlags: 0
  1034. m_Script: {fileID: 11500000, guid: bc86b5c2dd8da12439f22d8726c8090a, type: 3}
  1035. m_Name:
  1036. m_EditorClassIdentifier:
  1037. dummies: []
  1038. heldVeggie:
  1039. Name:
  1040. Image: {fileID: 0}
  1041. playerModel: {fileID: 1067210703148028}
  1042. playerAnim: {fileID: 95748578200216180}
  1043. dummieAnims: []
  1044. scale: 1
  1045. Animator: {fileID: 95748578200216180}
  1046. PlayerModel: {fileID: 1067210703148028}
  1047. --- !u!136 &136963308744459646
  1048. CapsuleCollider:
  1049. m_ObjectHideFlags: 1
  1050. m_CorrespondingSourceObject: {fileID: 0}
  1051. m_PrefabInternal: {fileID: 100100000}
  1052. m_GameObject: {fileID: 1899238032005644}
  1053. m_Material: {fileID: 0}
  1054. m_IsTrigger: 0
  1055. m_Enabled: 1
  1056. m_Radius: 0.5
  1057. m_Height: 2
  1058. m_Direction: 1
  1059. m_Center: {x: 0, y: 0, z: 0}
  1060. --- !u!137 &137102336013483244
  1061. SkinnedMeshRenderer:
  1062. m_ObjectHideFlags: 1
  1063. m_CorrespondingSourceObject: {fileID: 0}
  1064. m_PrefabInternal: {fileID: 100100000}
  1065. m_GameObject: {fileID: 1027661785160344}
  1066. m_Enabled: 1
  1067. m_CastShadows: 1
  1068. m_ReceiveShadows: 1
  1069. m_DynamicOccludee: 1
  1070. m_MotionVectors: 1
  1071. m_LightProbeUsage: 1
  1072. m_ReflectionProbeUsage: 1
  1073. m_RenderingLayerMask: 4294967295
  1074. m_Materials:
  1075. - {fileID: 2100008, guid: 236e7961efac5a74bb87438b563e964a, type: 3}
  1076. - {fileID: 2100000, guid: 236e7961efac5a74bb87438b563e964a, type: 3}
  1077. - {fileID: 2100004, guid: 236e7961efac5a74bb87438b563e964a, type: 3}
  1078. - {fileID: 2100002, guid: 236e7961efac5a74bb87438b563e964a, type: 3}
  1079. m_StaticBatchInfo:
  1080. firstSubMesh: 0
  1081. subMeshCount: 0
  1082. m_StaticBatchRoot: {fileID: 0}
  1083. m_ProbeAnchor: {fileID: 0}
  1084. m_LightProbeVolumeOverride: {fileID: 0}
  1085. m_ScaleInLightmap: 1
  1086. m_PreserveUVs: 0
  1087. m_IgnoreNormalsForChartDetection: 0
  1088. m_ImportantGI: 0
  1089. m_StitchLightmapSeams: 0
  1090. m_SelectedEditorRenderState: 3
  1091. m_MinimumChartSize: 4
  1092. m_AutoUVMaxDistance: 0.5
  1093. m_AutoUVMaxAngle: 89
  1094. m_LightmapParameters: {fileID: 0}
  1095. m_SortingLayerID: 0
  1096. m_SortingLayer: 0
  1097. m_SortingOrder: 0
  1098. serializedVersion: 2
  1099. m_Quality: 0
  1100. m_UpdateWhenOffscreen: 0
  1101. m_SkinnedMotionVectors: 1
  1102. m_Mesh: {fileID: 4300010, guid: 236e7961efac5a74bb87438b563e964a, type: 3}
  1103. m_Bones:
  1104. - {fileID: 4027971268078732}
  1105. - {fileID: 4257983695340168}
  1106. - {fileID: 4118413972312416}
  1107. - {fileID: 4821450585002236}
  1108. - {fileID: 4553917850377506}
  1109. - {fileID: 4566624192651740}
  1110. - {fileID: 4826041816504700}
  1111. - {fileID: 4905896327889244}
  1112. - {fileID: 4743856138486552}
  1113. - {fileID: 4746888597130798}
  1114. - {fileID: 4947509056748628}
  1115. - {fileID: 4252272665737588}
  1116. - {fileID: 4062143190566138}
  1117. - {fileID: 4246815440049278}
  1118. - {fileID: 4974439114147416}
  1119. - {fileID: 4247654913310896}
  1120. - {fileID: 4129517883557812}
  1121. - {fileID: 4968480699747104}
  1122. - {fileID: 4280427541242352}
  1123. - {fileID: 4821095623535932}
  1124. - {fileID: 4919370001971396}
  1125. - {fileID: 4617695968494624}
  1126. m_BlendShapeWeights: []
  1127. m_RootBone: {fileID: 4027971268078732}
  1128. m_AABB:
  1129. m_Center: {x: -0.7418971, y: 0.038766265, z: 0.000000059604645}
  1130. m_Extent: {x: 1.21032, y: 0.6625164, z: 0.56961524}
  1131. m_DirtyAABB: 0
  1132. --- !u!137 &137211204475467134
  1133. SkinnedMeshRenderer:
  1134. m_ObjectHideFlags: 1
  1135. m_CorrespondingSourceObject: {fileID: 0}
  1136. m_PrefabInternal: {fileID: 100100000}
  1137. m_GameObject: {fileID: 1850756249510616}
  1138. m_Enabled: 1
  1139. m_CastShadows: 1
  1140. m_ReceiveShadows: 1
  1141. m_DynamicOccludee: 1
  1142. m_MotionVectors: 1
  1143. m_LightProbeUsage: 1
  1144. m_ReflectionProbeUsage: 1
  1145. m_RenderingLayerMask: 4294967295
  1146. m_Materials:
  1147. - {fileID: 2100008, guid: 236e7961efac5a74bb87438b563e964a, type: 3}
  1148. - {fileID: 2100010, guid: 236e7961efac5a74bb87438b563e964a, type: 3}
  1149. - {fileID: 2100012, guid: 236e7961efac5a74bb87438b563e964a, type: 3}
  1150. m_StaticBatchInfo:
  1151. firstSubMesh: 0
  1152. subMeshCount: 0
  1153. m_StaticBatchRoot: {fileID: 0}
  1154. m_ProbeAnchor: {fileID: 0}
  1155. m_LightProbeVolumeOverride: {fileID: 0}
  1156. m_ScaleInLightmap: 1
  1157. m_PreserveUVs: 0
  1158. m_IgnoreNormalsForChartDetection: 0
  1159. m_ImportantGI: 0
  1160. m_StitchLightmapSeams: 0
  1161. m_SelectedEditorRenderState: 3
  1162. m_MinimumChartSize: 4
  1163. m_AutoUVMaxDistance: 0.5
  1164. m_AutoUVMaxAngle: 89
  1165. m_LightmapParameters: {fileID: 0}
  1166. m_SortingLayerID: 0
  1167. m_SortingLayer: 0
  1168. m_SortingOrder: 0
  1169. serializedVersion: 2
  1170. m_Quality: 0
  1171. m_UpdateWhenOffscreen: 0
  1172. m_SkinnedMotionVectors: 1
  1173. m_Mesh: {fileID: 4300008, guid: 236e7961efac5a74bb87438b563e964a, type: 3}
  1174. m_Bones:
  1175. - {fileID: 4821450585002236}
  1176. - {fileID: 4553917850377506}
  1177. - {fileID: 4566624192651740}
  1178. - {fileID: 4826041816504700}
  1179. - {fileID: 4905896327889244}
  1180. - {fileID: 4743856138486552}
  1181. - {fileID: 4746888597130798}
  1182. - {fileID: 4252272665737588}
  1183. - {fileID: 4129517883557812}
  1184. - {fileID: 4968480699747104}
  1185. m_BlendShapeWeights: []
  1186. m_RootBone: {fileID: 4821450585002236}
  1187. m_AABB:
  1188. m_Center: {x: -1.2415056, y: 0.110121965, z: 0.000000059604645}
  1189. m_Extent: {x: 0.7403111, y: 0.70270455, z: 0.747702}
  1190. m_DirtyAABB: 0
  1191. --- !u!137 &137242267789073322
  1192. SkinnedMeshRenderer:
  1193. m_ObjectHideFlags: 1
  1194. m_CorrespondingSourceObject: {fileID: 0}
  1195. m_PrefabInternal: {fileID: 100100000}
  1196. m_GameObject: {fileID: 1540263848441448}
  1197. m_Enabled: 1
  1198. m_CastShadows: 1
  1199. m_ReceiveShadows: 1
  1200. m_DynamicOccludee: 1
  1201. m_MotionVectors: 1
  1202. m_LightProbeUsage: 1
  1203. m_ReflectionProbeUsage: 1
  1204. m_RenderingLayerMask: 4294967295
  1205. m_Materials:
  1206. - {fileID: 2100000, guid: 236e7961efac5a74bb87438b563e964a, type: 3}
  1207. m_StaticBatchInfo:
  1208. firstSubMesh: 0
  1209. subMeshCount: 0
  1210. m_StaticBatchRoot: {fileID: 0}
  1211. m_ProbeAnchor: {fileID: 0}
  1212. m_LightProbeVolumeOverride: {fileID: 0}
  1213. m_ScaleInLightmap: 1
  1214. m_PreserveUVs: 0
  1215. m_IgnoreNormalsForChartDetection: 0
  1216. m_ImportantGI: 0
  1217. m_StitchLightmapSeams: 0
  1218. m_SelectedEditorRenderState: 3
  1219. m_MinimumChartSize: 4
  1220. m_AutoUVMaxDistance: 0.5
  1221. m_AutoUVMaxAngle: 89
  1222. m_LightmapParameters: {fileID: 0}
  1223. m_SortingLayerID: 0
  1224. m_SortingLayer: 0
  1225. m_SortingOrder: 0
  1226. serializedVersion: 2
  1227. m_Quality: 0
  1228. m_UpdateWhenOffscreen: 0
  1229. m_SkinnedMotionVectors: 1
  1230. m_Mesh: {fileID: 4300000, guid: 236e7961efac5a74bb87438b563e964a, type: 3}
  1231. m_Bones:
  1232. - {fileID: 4027971268078732}
  1233. - {fileID: 4257983695340168}
  1234. - {fileID: 4118413972312416}
  1235. - {fileID: 4821450585002236}
  1236. - {fileID: 4919370001971396}
  1237. - {fileID: 4617695968494624}
  1238. m_BlendShapeWeights: []
  1239. m_RootBone: {fileID: 4027971268078732}
  1240. m_AABB:
  1241. m_Center: {x: 0.34816545, y: 0.03604884, z: 0.010970235}
  1242. m_Extent: {x: 0.36583543, y: 0.15176769, z: 0.35912555}
  1243. m_DirtyAABB: 0
  1244. --- !u!137 &137452399677687818
  1245. SkinnedMeshRenderer:
  1246. m_ObjectHideFlags: 1
  1247. m_CorrespondingSourceObject: {fileID: 0}
  1248. m_PrefabInternal: {fileID: 100100000}
  1249. m_GameObject: {fileID: 1728221761765332}
  1250. m_Enabled: 1
  1251. m_CastShadows: 1
  1252. m_ReceiveShadows: 1
  1253. m_DynamicOccludee: 1
  1254. m_MotionVectors: 1
  1255. m_LightProbeUsage: 1
  1256. m_ReflectionProbeUsage: 1
  1257. m_RenderingLayerMask: 4294967295
  1258. m_Materials:
  1259. - {fileID: 2100008, guid: 236e7961efac5a74bb87438b563e964a, type: 3}
  1260. m_StaticBatchInfo:
  1261. firstSubMesh: 0
  1262. subMeshCount: 0
  1263. m_StaticBatchRoot: {fileID: 0}
  1264. m_ProbeAnchor: {fileID: 0}
  1265. m_LightProbeVolumeOverride: {fileID: 0}
  1266. m_ScaleInLightmap: 1
  1267. m_PreserveUVs: 0
  1268. m_IgnoreNormalsForChartDetection: 0
  1269. m_ImportantGI: 0
  1270. m_StitchLightmapSeams: 0
  1271. m_SelectedEditorRenderState: 3
  1272. m_MinimumChartSize: 4
  1273. m_AutoUVMaxDistance: 0.5
  1274. m_AutoUVMaxAngle: 89
  1275. m_LightmapParameters: {fileID: 0}
  1276. m_SortingLayerID: 0
  1277. m_SortingLayer: 0
  1278. m_SortingOrder: 0
  1279. serializedVersion: 2
  1280. m_Quality: 0
  1281. m_UpdateWhenOffscreen: 0
  1282. m_SkinnedMotionVectors: 1
  1283. m_Mesh: {fileID: 4300006, guid: 236e7961efac5a74bb87438b563e964a, type: 3}
  1284. m_Bones:
  1285. - {fileID: 4027971268078732}
  1286. - {fileID: 4821450585002236}
  1287. - {fileID: 4553917850377506}
  1288. - {fileID: 4566624192651740}
  1289. - {fileID: 4905896327889244}
  1290. m_BlendShapeWeights: []
  1291. m_RootBone: {fileID: 4027971268078732}
  1292. m_AABB:
  1293. m_Center: {x: -0.72168016, y: 0.44542202, z: 0.29061174}
  1294. m_Extent: {x: 0.09057748, y: 0.05949506, z: 0.07203204}
  1295. m_DirtyAABB: 0
  1296. --- !u!137 &137595822087583310
  1297. SkinnedMeshRenderer:
  1298. m_ObjectHideFlags: 1
  1299. m_CorrespondingSourceObject: {fileID: 0}
  1300. m_PrefabInternal: {fileID: 100100000}
  1301. m_GameObject: {fileID: 1604529194418274}
  1302. m_Enabled: 1
  1303. m_CastShadows: 1
  1304. m_ReceiveShadows: 1
  1305. m_DynamicOccludee: 1
  1306. m_MotionVectors: 1
  1307. m_LightProbeUsage: 1
  1308. m_ReflectionProbeUsage: 1
  1309. m_RenderingLayerMask: 4294967295
  1310. m_Materials:
  1311. - {fileID: 2100006, guid: 236e7961efac5a74bb87438b563e964a, type: 3}
  1312. m_StaticBatchInfo:
  1313. firstSubMesh: 0
  1314. subMeshCount: 0
  1315. m_StaticBatchRoot: {fileID: 0}
  1316. m_ProbeAnchor: {fileID: 0}
  1317. m_LightProbeVolumeOverride: {fileID: 0}
  1318. m_ScaleInLightmap: 1
  1319. m_PreserveUVs: 0
  1320. m_IgnoreNormalsForChartDetection: 0
  1321. m_ImportantGI: 0
  1322. m_StitchLightmapSeams: 0
  1323. m_SelectedEditorRenderState: 3
  1324. m_MinimumChartSize: 4
  1325. m_AutoUVMaxDistance: 0.5
  1326. m_AutoUVMaxAngle: 89
  1327. m_LightmapParameters: {fileID: 0}
  1328. m_SortingLayerID: 0
  1329. m_SortingLayer: 0
  1330. m_SortingOrder: 0
  1331. serializedVersion: 2
  1332. m_Quality: 0
  1333. m_UpdateWhenOffscreen: 0
  1334. m_SkinnedMotionVectors: 1
  1335. m_Mesh: {fileID: 4300004, guid: 236e7961efac5a74bb87438b563e964a, type: 3}
  1336. m_Bones:
  1337. - {fileID: 4027971268078732}
  1338. - {fileID: 4821450585002236}
  1339. - {fileID: 4553917850377506}
  1340. - {fileID: 4566624192651740}
  1341. - {fileID: 4905896327889244}
  1342. - {fileID: 4746888597130798}
  1343. - {fileID: 4252272665737588}
  1344. - {fileID: 4062143190566138}
  1345. - {fileID: 4246815440049278}
  1346. - {fileID: 4974439114147416}
  1347. - {fileID: 4129517883557812}
  1348. - {fileID: 4968480699747104}
  1349. - {fileID: 4280427541242352}
  1350. - {fileID: 4821095623535932}
  1351. - {fileID: 4919370001971396}
  1352. m_BlendShapeWeights: []
  1353. m_RootBone: {fileID: 4027971268078732}
  1354. m_AABB:
  1355. m_Center: {x: -0.76526296, y: -0.21331504, z: -0.00016230345}
  1356. m_Extent: {x: 0.8148813, y: 0.9243094, z: 0.61886185}
  1357. m_DirtyAABB: 0
  1358. --- !u!137 &137979014129103602
  1359. SkinnedMeshRenderer:
  1360. m_ObjectHideFlags: 1
  1361. m_CorrespondingSourceObject: {fileID: 0}
  1362. m_PrefabInternal: {fileID: 100100000}
  1363. m_GameObject: {fileID: 1485804601782356}
  1364. m_Enabled: 1
  1365. m_CastShadows: 1
  1366. m_ReceiveShadows: 1
  1367. m_DynamicOccludee: 1
  1368. m_MotionVectors: 1
  1369. m_LightProbeUsage: 1
  1370. m_ReflectionProbeUsage: 1
  1371. m_RenderingLayerMask: 4294967295
  1372. m_Materials:
  1373. - {fileID: 2100002, guid: 236e7961efac5a74bb87438b563e964a, type: 3}
  1374. - {fileID: 2100004, guid: 236e7961efac5a74bb87438b563e964a, type: 3}
  1375. m_StaticBatchInfo:
  1376. firstSubMesh: 0
  1377. subMeshCount: 0
  1378. m_StaticBatchRoot: {fileID: 0}
  1379. m_ProbeAnchor: {fileID: 0}
  1380. m_LightProbeVolumeOverride: {fileID: 0}
  1381. m_ScaleInLightmap: 1
  1382. m_PreserveUVs: 0
  1383. m_IgnoreNormalsForChartDetection: 0
  1384. m_ImportantGI: 0
  1385. m_StitchLightmapSeams: 0
  1386. m_SelectedEditorRenderState: 3
  1387. m_MinimumChartSize: 4
  1388. m_AutoUVMaxDistance: 0.5
  1389. m_AutoUVMaxAngle: 89
  1390. m_LightmapParameters: {fileID: 0}
  1391. m_SortingLayerID: 0
  1392. m_SortingLayer: 0
  1393. m_SortingOrder: 0
  1394. serializedVersion: 2
  1395. m_Quality: 0
  1396. m_UpdateWhenOffscreen: 0
  1397. m_SkinnedMotionVectors: 1
  1398. m_Mesh: {fileID: 4300002, guid: 236e7961efac5a74bb87438b563e964a, type: 3}
  1399. m_Bones:
  1400. - {fileID: 4821450585002236}
  1401. - {fileID: 4553917850377506}
  1402. - {fileID: 4566624192651740}
  1403. - {fileID: 4905896327889244}
  1404. - {fileID: 4743856138486552}
  1405. - {fileID: 4746888597130798}
  1406. - {fileID: 4947509056748628}
  1407. - {fileID: 4252272665737588}
  1408. - {fileID: 4129517883557812}
  1409. m_BlendShapeWeights: []
  1410. m_RootBone: {fileID: 4821450585002236}
  1411. m_AABB:
  1412. m_Center: {x: -0.4721041, y: 0.06282863, z: 0.025050133}
  1413. m_Extent: {x: 0.468519, y: 0.29526034, z: 0.95972633}
  1414. m_DirtyAABB: 0