You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

286 lines
8.1 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. SceneSettings:
  5. m_ObjectHideFlags: 0
  6. m_PVSData:
  7. m_PVSObjectsArray: []
  8. m_PVSPortalsArray: []
  9. m_OcclusionBakeSettings:
  10. smallestOccluder: 5
  11. smallestHole: 0.25
  12. backfaceThreshold: 100
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 7
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  29. m_HaloStrength: 0.5
  30. m_FlareStrength: 1
  31. m_FlareFadeSpeed: 3
  32. m_HaloTexture: {fileID: 0}
  33. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  34. m_DefaultReflectionMode: 0
  35. m_DefaultReflectionResolution: 128
  36. m_ReflectionBounces: 1
  37. m_ReflectionIntensity: 1
  38. m_CustomReflection: {fileID: 0}
  39. m_Sun: {fileID: 0}
  40. m_IndirectSpecularColor: {r: 0.18390909, g: 0.22951193, b: 0.3059053, a: 1}
  41. --- !u!157 &3
  42. LightmapSettings:
  43. m_ObjectHideFlags: 0
  44. serializedVersion: 7
  45. m_GIWorkflowMode: 0
  46. m_GISettings:
  47. serializedVersion: 2
  48. m_BounceScale: 1
  49. m_IndirectOutputScale: 1
  50. m_AlbedoBoost: 1
  51. m_TemporalCoherenceThreshold: 1
  52. m_EnvironmentLightingMode: 0
  53. m_EnableBakedLightmaps: 0
  54. m_EnableRealtimeLightmaps: 1
  55. m_LightmapEditorSettings:
  56. serializedVersion: 4
  57. m_Resolution: 0.2
  58. m_BakeResolution: 40
  59. m_TextureWidth: 1024
  60. m_TextureHeight: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_Padding: 2
  66. m_LightmapParameters: {fileID: 0}
  67. m_LightmapsBakeMode: 1
  68. m_TextureCompression: 1
  69. m_DirectLightInLightProbes: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_LightingDataAsset: {fileID: 0}
  75. m_RuntimeCPUUsage: 25
  76. --- !u!196 &4
  77. NavMeshSettings:
  78. serializedVersion: 2
  79. m_ObjectHideFlags: 0
  80. m_BuildSettings:
  81. serializedVersion: 2
  82. agentRadius: 0.5
  83. agentHeight: 2
  84. agentSlope: 45
  85. agentClimb: 0.4
  86. ledgeDropHeight: 0
  87. maxJumpAcrossDistance: 0
  88. accuratePlacement: 0
  89. minRegionArea: 2
  90. cellSize: 0.16666667
  91. manualCellSize: 0
  92. m_NavMeshData: {fileID: 0}
  93. --- !u!4 &351255208 stripped
  94. Transform:
  95. m_PrefabParentObject: {fileID: 400004, guid: 82af4827fee368e4c83d72a25f533a4e, type: 2}
  96. m_PrefabInternal: {fileID: 914115668}
  97. --- !u!1 &675133133
  98. GameObject:
  99. m_ObjectHideFlags: 0
  100. m_PrefabParentObject: {fileID: 0}
  101. m_PrefabInternal: {fileID: 0}
  102. serializedVersion: 4
  103. m_Component:
  104. - 4: {fileID: 675133135}
  105. - 215: {fileID: 675133134}
  106. m_Layer: 0
  107. m_Name: Reflection Probe
  108. m_TagString: Untagged
  109. m_Icon: {fileID: 0}
  110. m_NavMeshLayer: 0
  111. m_StaticEditorFlags: 0
  112. m_IsActive: 1
  113. --- !u!215 &675133134
  114. ReflectionProbe:
  115. m_ObjectHideFlags: 0
  116. m_PrefabParentObject: {fileID: 0}
  117. m_PrefabInternal: {fileID: 0}
  118. m_GameObject: {fileID: 675133133}
  119. m_Enabled: 1
  120. serializedVersion: 2
  121. m_Type: 0
  122. m_Mode: 0
  123. m_RefreshMode: 0
  124. m_TimeSlicingMode: 0
  125. m_Resolution: 128
  126. m_UpdateFrequency: 0
  127. m_BoxSize: {x: 20, y: 20, z: 20}
  128. m_BoxOffset: {x: 0, y: 0, z: 0}
  129. m_NearClip: 0.3
  130. m_FarClip: 1000
  131. m_ShadowDistance: 100
  132. m_ClearFlags: 1
  133. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  134. m_CullingMask:
  135. serializedVersion: 2
  136. m_Bits: 4294967295
  137. m_IntensityMultiplier: 1
  138. m_BlendDistance: 1
  139. m_HDR: 1
  140. m_BoxProjection: 0
  141. m_RenderDynamicObjects: 0
  142. m_UseOcclusionCulling: 1
  143. m_Importance: 1
  144. m_CustomBakedTexture: {fileID: 0}
  145. --- !u!4 &675133135
  146. Transform:
  147. m_ObjectHideFlags: 0
  148. m_PrefabParentObject: {fileID: 0}
  149. m_PrefabInternal: {fileID: 0}
  150. m_GameObject: {fileID: 675133133}
  151. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  152. m_LocalPosition: {x: 0, y: 1, z: 0}
  153. m_LocalScale: {x: 1, y: 1, z: 1}
  154. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  155. m_Children: []
  156. m_Father: {fileID: 351255208}
  157. m_RootOrder: 4
  158. --- !u!1001 &914115668
  159. Prefab:
  160. m_ObjectHideFlags: 0
  161. serializedVersion: 2
  162. m_Modification:
  163. m_TransformParent: {fileID: 0}
  164. m_Modifications:
  165. - target: {fileID: 400004, guid: 82af4827fee368e4c83d72a25f533a4e, type: 2}
  166. propertyPath: m_LocalPosition.x
  167. value: 0
  168. objectReference: {fileID: 0}
  169. - target: {fileID: 400004, guid: 82af4827fee368e4c83d72a25f533a4e, type: 2}
  170. propertyPath: m_LocalPosition.y
  171. value: 0
  172. objectReference: {fileID: 0}
  173. - target: {fileID: 400004, guid: 82af4827fee368e4c83d72a25f533a4e, type: 2}
  174. propertyPath: m_LocalPosition.z
  175. value: 0
  176. objectReference: {fileID: 0}
  177. - target: {fileID: 400004, guid: 82af4827fee368e4c83d72a25f533a4e, type: 2}
  178. propertyPath: m_LocalRotation.x
  179. value: 0
  180. objectReference: {fileID: 0}
  181. - target: {fileID: 400004, guid: 82af4827fee368e4c83d72a25f533a4e, type: 2}
  182. propertyPath: m_LocalRotation.y
  183. value: 0
  184. objectReference: {fileID: 0}
  185. - target: {fileID: 400004, guid: 82af4827fee368e4c83d72a25f533a4e, type: 2}
  186. propertyPath: m_LocalRotation.z
  187. value: 0
  188. objectReference: {fileID: 0}
  189. - target: {fileID: 400004, guid: 82af4827fee368e4c83d72a25f533a4e, type: 2}
  190. propertyPath: m_LocalRotation.w
  191. value: 1
  192. objectReference: {fileID: 0}
  193. - target: {fileID: 400004, guid: 82af4827fee368e4c83d72a25f533a4e, type: 2}
  194. propertyPath: m_RootOrder
  195. value: 0
  196. objectReference: {fileID: 0}
  197. - target: {fileID: 1000012052562494, guid: 82af4827fee368e4c83d72a25f533a4e, type: 2}
  198. propertyPath: m_IsActive
  199. value: 1
  200. objectReference: {fileID: 0}
  201. - target: {fileID: 4000011252882896, guid: 82af4827fee368e4c83d72a25f533a4e, type: 2}
  202. propertyPath: m_LocalPosition.y
  203. value: 6.4
  204. objectReference: {fileID: 0}
  205. m_RemovedComponents: []
  206. m_ParentPrefab: {fileID: 100100000, guid: 82af4827fee368e4c83d72a25f533a4e, type: 2}
  207. m_IsPrefabParent: 0
  208. --- !u!1 &1965170683
  209. GameObject:
  210. m_ObjectHideFlags: 0
  211. m_PrefabParentObject: {fileID: 0}
  212. m_PrefabInternal: {fileID: 0}
  213. serializedVersion: 4
  214. m_Component:
  215. - 4: {fileID: 1965170687}
  216. - 33: {fileID: 1965170686}
  217. - 135: {fileID: 1965170685}
  218. - 23: {fileID: 1965170684}
  219. m_Layer: 0
  220. m_Name: Sphere
  221. m_TagString: Untagged
  222. m_Icon: {fileID: 0}
  223. m_NavMeshLayer: 0
  224. m_StaticEditorFlags: 0
  225. m_IsActive: 1
  226. --- !u!23 &1965170684
  227. MeshRenderer:
  228. m_ObjectHideFlags: 0
  229. m_PrefabParentObject: {fileID: 0}
  230. m_PrefabInternal: {fileID: 0}
  231. m_GameObject: {fileID: 1965170683}
  232. m_Enabled: 1
  233. m_CastShadows: 1
  234. m_ReceiveShadows: 1
  235. m_MotionVectors: 1
  236. m_LightProbeUsage: 1
  237. m_ReflectionProbeUsage: 1
  238. m_Materials:
  239. - {fileID: 2100000, guid: a844987c9f2e7334abaa34f12feda3b9, type: 2}
  240. m_SubsetIndices:
  241. m_StaticBatchRoot: {fileID: 0}
  242. m_ProbeAnchor: {fileID: 0}
  243. m_LightProbeVolumeOverride: {fileID: 0}
  244. m_ScaleInLightmap: 1
  245. m_PreserveUVs: 1
  246. m_IgnoreNormalsForChartDetection: 0
  247. m_ImportantGI: 0
  248. m_SelectedWireframeHidden: 0
  249. m_MinimumChartSize: 4
  250. m_AutoUVMaxDistance: 0.5
  251. m_AutoUVMaxAngle: 89
  252. m_LightmapParameters: {fileID: 0}
  253. m_SortingLayerID: 0
  254. m_SortingOrder: 0
  255. --- !u!135 &1965170685
  256. SphereCollider:
  257. m_ObjectHideFlags: 0
  258. m_PrefabParentObject: {fileID: 0}
  259. m_PrefabInternal: {fileID: 0}
  260. m_GameObject: {fileID: 1965170683}
  261. m_Material: {fileID: 0}
  262. m_IsTrigger: 0
  263. m_Enabled: 1
  264. serializedVersion: 2
  265. m_Radius: 0.5
  266. m_Center: {x: 0, y: 0, z: 0}
  267. --- !u!33 &1965170686
  268. MeshFilter:
  269. m_ObjectHideFlags: 0
  270. m_PrefabParentObject: {fileID: 0}
  271. m_PrefabInternal: {fileID: 0}
  272. m_GameObject: {fileID: 1965170683}
  273. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  274. --- !u!4 &1965170687
  275. Transform:
  276. m_ObjectHideFlags: 0
  277. m_PrefabParentObject: {fileID: 0}
  278. m_PrefabInternal: {fileID: 0}
  279. m_GameObject: {fileID: 1965170683}
  280. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  281. m_LocalPosition: {x: 0, y: 3, z: 0}
  282. m_LocalScale: {x: 4, y: 4, z: 4}
  283. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  284. m_Children: []
  285. m_Father: {fileID: 0}
  286. m_RootOrder: 1