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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
- namespace AmplifyShaderEditor
- {
- [System.Serializable]
- [NodeAttributes( "World To Object", "Object Transform", "Transforms input to Object Space" )]
- public sealed class WorldToObjectTransfNode : ParentTransfNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_matrixName = "unity_WorldToObject";
- m_matrixHDName = "GetWorldToObjectMatrix()";
- m_previewShaderGUID = "79a5efd1e3309f54d8ba3e7fdf5e459b";
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return GetOutputVectorItem( 0, outputId, m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ) );
-
- string value = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- string matrixName = string.Empty;
- if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD && !string.IsNullOrEmpty( m_matrixHDName ) )
- {
- string varName = "localWorldVar" + OutputId;
- dataCollector.AddLocalVariable( UniqueId, PrecisionType.Float, WirePortDataType.FLOAT4, varName, value );
- dataCollector.AddLocalVariable( UniqueId, string.Format("({0}).xyz", varName),string.Format( "GetCameraRelativePositionWS(({0}).xyz);", varName ) );
- value = varName;
- matrixName = m_matrixHDName;
- }
- else
- {
- matrixName = m_matrixName;
- }
-
- RegisterLocalVariable( 0, string.Format( "mul({0},{1})", matrixName, value ), ref dataCollector, "transform" + OutputId );
- return GetOutputVectorItem( 0, outputId, m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ) );
- }
- }
- }
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