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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
- using System;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEditor;
- using System.Text.RegularExpressions;
-
- namespace AmplifyShaderEditor
- {
- public class PropertyDataCollector
- {
- public int NodeId;
- public int OrderIndex;
- public string PropertyName;
- public WirePortDataType DataType;
-
- public PropertyDataCollector( int nodeId, string propertyName, int orderIndex = -1 )
- {
- NodeId = nodeId;
- PropertyName = propertyName;
- OrderIndex = orderIndex;
- }
- }
-
- public class InputCoordsCollector
- {
- public int NodeId;
- public string CoordName;
- public WirePortDataType DataType;
- public PrecisionType Precision;
- public int TextureSlot;
- public int TextureIndex;
-
- public InputCoordsCollector( int nodeId, string coordName, WirePortDataType dataType, PrecisionType precision, int textureSlot, int textureIndex )
- {
- NodeId = nodeId;
- CoordName = coordName;
- DataType = dataType;
- Precision = precision;
- TextureSlot = textureSlot;
- TextureIndex = textureIndex;
- }
- }
-
- public class TextureDefaultsDataColector
- {
- private List<string> m_names = new List<string>();
- private List<Texture> m_values = new List<Texture>();
- public void AddValue( string newName, Texture newValue )
- {
- m_names.Add( newName );
- m_values.Add( newValue );
- }
-
- public void Destroy()
- {
- m_names.Clear();
- m_names = null;
-
- m_values.Clear();
- m_values = null;
- }
-
- public string[] NamesArr { get { return m_names.ToArray(); } }
- public Texture[] ValuesArr { get { return m_values.ToArray(); } }
- }
-
- public enum TextureChannelUsage
- {
- Not_Used,
- Used,
- Required
- }
-
- public class MasterNodeDataCollector
- {
- private bool m_showDebugMessages = false;
- private string m_input;
- private string m_customInput;
- private string m_properties;
- private string m_instancedProperties;
- private string m_instanceBlockName;
- private string m_uniforms;
- private string m_includes;
- private string m_pragmas;
- private string m_defines;
- private string m_instructions;
- private string m_localVariables;
- private string m_vertexLocalVariables;
- private string m_specialLocalVariables;
- private string m_vertexData;
- private string m_customOutput;
- private string m_functions;
- private string m_grabPass;
-
- private List<PropertyDataCollector> m_inputList;
- private List<PropertyDataCollector> m_customInputList;
- private List<PropertyDataCollector> m_propertiesList;
- private List<PropertyDataCollector> m_instancedPropertiesList;
- private List<PropertyDataCollector> m_uniformsList;
- private List<PropertyDataCollector> m_includesList;
- private List<PropertyDataCollector> m_additionalDirectivesList;
- //private List<PropertyDataCollector> m_tagsList;
- private List<PropertyDataCollector> m_pragmasList;
- private List<PropertyDataCollector> m_definesList;
- private List<PropertyDataCollector> m_instructionsList;
- private List<PropertyDataCollector> m_localVariablesList;
- private List<PropertyDataCollector> m_vertexLocalVariablesList;
- private List<PropertyDataCollector> m_specialLocalVariablesList;
- private List<PropertyDataCollector> m_vertexDataList;
- private List<PropertyDataCollector> m_customOutputList;
- private List<PropertyDataCollector> m_functionsList;
- private List<PropertyDataCollector> m_grabPassList;
-
- private List<InputCoordsCollector> m_customShadowCoordsList;
- private List<int> m_packSlotsList;
- private string m_customAppDataItems;
-
- private Dictionary<string, PropertyDataCollector> m_inputDict;
- private Dictionary<string, PropertyDataCollector> m_customInputDict;
- private Dictionary<string, PropertyDataCollector> m_propertiesDict;
- private Dictionary<string, PropertyDataCollector> m_instancedPropertiesDict;
- private Dictionary<string, PropertyDataCollector> m_uniformsDict;
- private Dictionary<string, PropertyDataCollector> m_includesDict;
- private Dictionary<string, PropertyDataCollector> m_additionalDirectivesDict;
- private Dictionary<string, string> m_includesExclusionDict;
-
- //private Dictionary<string, PropertyDataCollector> m_tagsDict;
- private Dictionary<string, PropertyDataCollector> m_pragmasDict;
- private Dictionary<string, PropertyDataCollector> m_definesDict;
- private Dictionary<string, int> m_virtualCoordinatesDict;
- private Dictionary<string, string> m_virtualVariablesDict;
- private Dictionary<string, PropertyDataCollector> m_localVariablesDict;
- private Dictionary<string, PropertyDataCollector> m_vertexLocalVariablesDict;
- private Dictionary<string, PropertyDataCollector> m_specialLocalVariablesDict;
- private Dictionary<string, PropertyDataCollector> m_vertexDataDict;
- private Dictionary<string, PropertyDataCollector> m_customOutputDict;
- private Dictionary<string, string> m_localFunctions;
- private Dictionary<string, string> m_grabPassDict;
- private Dictionary<string, string> m_customAppDataItemsDict;
-
- private Dictionary<string, InputCoordsCollector> m_customShadowCoordsDict;
-
- private TextureChannelUsage[] m_requireTextureProperty = { TextureChannelUsage.Not_Used, TextureChannelUsage.Not_Used, TextureChannelUsage.Not_Used, TextureChannelUsage.Not_Used };
-
- private bool m_dirtyAppData;
- private bool m_dirtyInputs;
- private bool m_dirtyCustomInputs;
- private bool m_dirtyFunctions;
- private bool m_dirtyProperties;
- private bool m_dirtyInstancedProperties;
- private bool m_dirtyUniforms;
- private bool m_dirtyIncludes;
- private bool m_dirtyPragmas;
- private bool m_dirtyDefines;
- private bool m_dirtyAdditionalDirectives;
- private bool m_dirtyInstructions;
- private bool m_dirtyLocalVariables;
- private bool m_dirtyVertexLocalVariables;
- private bool m_dirtySpecialLocalVariables;
- private bool m_dirtyPerVertexData;
- private bool m_dirtyNormal;
- private bool m_forceNormal;
-
- private bool m_usingInternalData;
- private bool m_usingVertexColor;
- private bool m_usingWorldPosition;
- private bool m_usingWorldNormal;
- private bool m_usingScreenPos;
- private bool m_usingWorldReflection;
- private bool m_usingViewDirection;
- private bool m_usingLightAttenuation;
- private bool m_usingArrayDerivatives;
-
- private bool m_usingHigherSizeTexcoords;
- private bool m_usingCustomScreenPos;
-
- private bool m_usingCustomOutlineColor;
- private bool m_usingCustomOutlineWidth;
- private bool m_usingCustomOutlineAlpha;
- private int m_customOutlineSelectedAlpha = 0;
- private bool m_usingCustomOutput;
-
- private bool m_safeNormalizeLightDir;
- private bool m_safeNormalizeViewDir;
-
- private bool m_isOutlineDataCollector = false;
-
- private bool m_forceNormalIsDirty;
- private bool m_grabPassIsDirty;
- private bool m_tesselationActive;
-
- private Dictionary<int, PropertyNode> m_propertyNodes;
- private MasterNode m_masterNode;
-
- private int m_availableVertexTempId = 0;
- private int m_availableFragTempId = 0;
-
- private MasterNodePortCategory m_portCategory;
- private PortGenType m_genType;
- private RenderPath m_renderPath = RenderPath.All;
- private NodeAvailability m_currentCanvasMode = NodeAvailability.SurfaceShader;
-
- //Templates specific data
- private AvailableShaderTypes m_masterNodeCategory;
- private List<string> m_vertexInputList;
- private Dictionary<string, string> m_vertexInputDict;
- private List<string> m_interpolatorsList;
- private Dictionary<string, string> m_interpolatorsDict;
- private List<string> m_vertexInterpDeclList;
- private Dictionary<string, string> m_vertexInterpDeclDict;
- private TemplateDataCollector m_templateDataCollector;
-
- public MasterNodeDataCollector( MasterNode masterNode ) : this()
- {
- m_masterNode = masterNode;
- m_masterNodeCategory = masterNode.CurrentMasterNodeCategory;
- m_currentCanvasMode = masterNode.ContainerGraph.CurrentCanvasMode;
- }
-
- public MasterNodeDataCollector()
- {
- //m_masterNode = masterNode;
- m_input = "struct Input\n\t\t{\n";
- m_customInput = "\t\tstruct SurfaceOutput{0}\n\t\t{\n";
- m_properties = IOUtils.PropertiesBegin;//"\tProperties\n\t{\n";
- m_uniforms = string.Empty;
- m_instructions = string.Empty;
- m_includes = string.Empty;
- m_pragmas = string.Empty;
- m_defines = string.Empty;
- m_localVariables = string.Empty;
- m_specialLocalVariables = string.Empty;
- m_customOutput = string.Empty;
-
- m_inputList = new List<PropertyDataCollector>();
- m_customInputList = new List<PropertyDataCollector>();
- m_propertiesList = new List<PropertyDataCollector>();
- m_instancedPropertiesList = new List<PropertyDataCollector>();
- m_uniformsList = new List<PropertyDataCollector>();
- m_includesList = new List<PropertyDataCollector>();
- m_additionalDirectivesList = new List<PropertyDataCollector>();
- //m_tagsList = new List<PropertyDataCollector>();
- m_pragmasList = new List<PropertyDataCollector>();
- m_definesList = new List<PropertyDataCollector>();
- m_instructionsList = new List<PropertyDataCollector>();
- m_localVariablesList = new List<PropertyDataCollector>();
- m_vertexLocalVariablesList = new List<PropertyDataCollector>();
- m_specialLocalVariablesList = new List<PropertyDataCollector>();
- m_vertexDataList = new List<PropertyDataCollector>();
- m_customOutputList = new List<PropertyDataCollector>();
- m_functionsList = new List<PropertyDataCollector>();
- m_grabPassList = new List<PropertyDataCollector>();
- m_customAppDataItems = string.Empty;
- m_customAppDataItemsDict = new Dictionary<string, string>();
- m_customShadowCoordsList = new List<InputCoordsCollector>();
- m_packSlotsList = new List<int>();
-
- m_inputDict = new Dictionary<string, PropertyDataCollector>();
- m_customInputDict = new Dictionary<string, PropertyDataCollector>();
-
- m_propertiesDict = new Dictionary<string, PropertyDataCollector>();
- m_instancedPropertiesDict = new Dictionary<string, PropertyDataCollector>();
- m_uniformsDict = new Dictionary<string, PropertyDataCollector>();
- m_includesDict = new Dictionary<string, PropertyDataCollector>();
- m_additionalDirectivesDict = new Dictionary<string, PropertyDataCollector>();
- m_includesExclusionDict = new Dictionary<string, string>();
-
- //m_tagsDict = new Dictionary<string, PropertyDataCollector>();
- m_pragmasDict = new Dictionary<string, PropertyDataCollector>();
- m_definesDict = new Dictionary<string, PropertyDataCollector>();
- m_virtualCoordinatesDict = new Dictionary<string, int>();
- m_localVariablesDict = new Dictionary<string, PropertyDataCollector>();
- m_virtualVariablesDict = new Dictionary<string, string>();
- m_specialLocalVariablesDict = new Dictionary<string, PropertyDataCollector>();
- m_vertexLocalVariablesDict = new Dictionary<string, PropertyDataCollector>();
- m_localFunctions = new Dictionary<string, string>();
- m_vertexDataDict = new Dictionary<string, PropertyDataCollector>();
- m_customOutputDict = new Dictionary<string, PropertyDataCollector>();
- m_grabPassDict = new Dictionary<string, string>();
-
- m_customShadowCoordsDict = new Dictionary<string, InputCoordsCollector>();
-
- m_dirtyAppData = false;
- m_dirtyInputs = false;
- m_dirtyCustomInputs = false;
- m_dirtyProperties = false;
- m_dirtyInstancedProperties = false;
- m_dirtyUniforms = false;
- m_dirtyInstructions = false;
- m_dirtyIncludes = false;
- m_dirtyPragmas = false;
- m_dirtyDefines = false;
- m_dirtyAdditionalDirectives = false;
- m_dirtyLocalVariables = false;
- m_dirtySpecialLocalVariables = false;
- m_grabPassIsDirty = false;
-
- m_portCategory = MasterNodePortCategory.Fragment;
- m_propertyNodes = new Dictionary<int, PropertyNode>();
- m_showDebugMessages = ( m_showDebugMessages && DebugConsoleWindow.DeveloperMode );
-
- //templates
- //m_masterNodeCategory = masterNode.CurrentMasterNodeCategory;
-
- m_vertexInputList = new List<string>();
- m_vertexInputDict = new Dictionary<string, string>();
-
- m_interpolatorsList = new List<string>();
- m_interpolatorsDict = new Dictionary<string, string>();
-
- m_vertexInterpDeclList = new List<string>();
- m_vertexInterpDeclDict = new Dictionary<string, string>();
-
- m_templateDataCollector = new TemplateDataCollector();
- }
-
- public void SetChannelUsage( int channelId, TextureChannelUsage usage )
- {
- if( channelId > -1 && channelId < 4 )
- m_requireTextureProperty[ channelId ] = usage;
- }
-
- public TextureChannelUsage GetChannelUsage( int channelId )
- {
- if( channelId > -1 && channelId < 4 )
- return m_requireTextureProperty[ channelId ];
-
- return TextureChannelUsage.Not_Used;
- }
-
- public void OpenPerVertexHeader( bool includeCustomData )
- {
- string appData ="inout " + (m_dirtyAppData ? Constants.CustomAppDataFullName : Constants.AppDataFullName)+" ";
- if( m_dirtyPerVertexData )
- return;
-
- m_dirtyPerVertexData = true;
- if( m_tesselationActive )
- {
- m_vertexData = "\t\tvoid " + Constants.VertexDataFunc + "( "+ appData + Constants.VertexShaderInputStr + " )\n\t\t{\n";
- }
- else
- {
- m_vertexData = "\t\tvoid " + Constants.VertexDataFunc + "( "+ appData + Constants.VertexShaderInputStr + ( includeCustomData ? ( string.Format( ", out Input {0}", Constants.VertexShaderOutputStr ) ) : string.Empty ) + " )\n\t\t{\n";
- if( includeCustomData )
- m_vertexData += string.Format( "\t\t\tUNITY_INITIALIZE_OUTPUT( Input, {0} );\n", Constants.VertexShaderOutputStr );
- }
- }
-
- public void ClosePerVertexHeader()
- {
- if( m_dirtyPerVertexData )
- m_vertexData += "\t\t}\n\n";
- }
-
- public void AddToVertexDisplacement( string value, VertexMode vertexMode )
- {
- if( string.IsNullOrEmpty( value ) )
- return;
-
- if( !m_dirtyPerVertexData )
- {
- OpenPerVertexHeader( true );
- }
-
- switch( vertexMode )
- {
- default:
- case VertexMode.Relative:
- {
- m_vertexData += "\t\t\t" + Constants.VertexShaderInputStr + ".vertex.xyz += " + value + ";\n";
- }
- break;
- case VertexMode.Absolute:
- {
- m_vertexData += "\t\t\t" + Constants.VertexShaderInputStr + ".vertex.xyz = " + value + ";\n";
- }
- break;
- }
- }
-
-
- public void AddToVertexNormal( string value )
- {
- if( string.IsNullOrEmpty( value ) )
- return;
-
- if( !m_dirtyPerVertexData )
- {
- OpenPerVertexHeader( true );
- }
-
- m_vertexData += "\t\t\t" + Constants.VertexShaderInputStr + ".normal = " + value + ";\n";
- }
-
-
- public void AddVertexInstruction( string value, int nodeId = -1, bool addDelimiters = true )
- {
- if( !m_dirtyPerVertexData && !IsOutlineDataCollector/*&& !(m_usingCustomOutlineColor || m_usingCustomOutlineWidth)*/ )
- {
- OpenPerVertexHeader( true );
- }
- if( !m_vertexDataDict.ContainsKey( value ) )
- {
- m_vertexDataDict.Add( value, new PropertyDataCollector( nodeId, value ) );
- m_vertexDataList.Add( m_vertexDataDict[ value ] );
- m_vertexData += ( addDelimiters ? ( "\t\t\t" + value + ";\n" ) : value );
- }
- }
-
- public bool ContainsInput( string value )
- {
- return m_inputDict.ContainsKey( value );
- }
-
- public void AddToInput( int nodeId, string interpName, WirePortDataType dataType, PrecisionType precision = PrecisionType.Float, bool addSemiColon = true )
- {
- string value = UIUtils.FinalPrecisionWirePortToCgType( precision, dataType ) + " " + interpName;
- AddToInput( nodeId, value, addSemiColon );
-
- if( !m_customShadowCoordsDict.ContainsKey( interpName ) )
- {
- int slot = 0;
- int index = 0;
- int size = UIUtils.GetChannelsAmount( dataType );
-
- if( m_packSlotsList.Count == 0 )
- m_packSlotsList.Add( 4 );
-
- for( int i = 0; i < m_packSlotsList.Count; i++ )
- {
- slot = i;
- if( m_packSlotsList[ i ] >= size )
- {
- index = 4 - m_packSlotsList[ i ];
- m_packSlotsList[ i ] -= size;
- break;
- }
- else if( i == m_packSlotsList.Count - 1 )
- {
- m_packSlotsList.Add( 4 );
- }
- }
- m_customShadowCoordsDict.Add( interpName, new InputCoordsCollector( nodeId, interpName, dataType, precision, slot, index ) );
- m_customShadowCoordsList.Add( m_customShadowCoordsDict[ interpName ] );
- }
- }
-
- public void AddToInput( int nodeId, SurfaceInputs surfaceInput, PrecisionType precision = PrecisionType.Float, bool addSemiColon = true )
- {
- switch( surfaceInput )
- {
- case SurfaceInputs.VIEW_DIR:
- UsingViewDirection = true;
- break;
- case SurfaceInputs.SCREEN_POS:
- UsingScreenPos = true;
- break;
- case SurfaceInputs.WORLD_POS:
- UsingWorldPosition = true;
- break;
- case SurfaceInputs.WORLD_REFL:
- UsingWorldReflection = true;
- break;
- case SurfaceInputs.WORLD_NORMAL:
- UsingWorldNormal = true;
- break;
- case SurfaceInputs.INTERNALDATA:
- UsingInternalData = true;
- break;
- case SurfaceInputs.COLOR:
- UsingVertexColor = true;
- break;
- }
-
- AddToInput( nodeId, UIUtils.GetInputDeclarationFromType( precision, surfaceInput ), addSemiColon );
- }
-
- /// <summary>
- /// Direct access to inputs, plese use another overload
- /// </summary>
- /// <param name="nodeId"></param>
- /// <param name="value"></param>
- /// <param name="addSemiColon"></param>
- public void AddToInput( int nodeId, string value, bool addSemiColon )
- {
- if( string.IsNullOrEmpty( value ) )
- return;
-
- if( !m_inputDict.ContainsKey( value ) )
- {
- m_inputDict.Add( value, new PropertyDataCollector( nodeId, value ) );
- m_inputList.Add( m_inputDict[ value ] );
-
- m_input += "\t\t\t" + value + ( ( addSemiColon ) ? ( ";\n" ) : "\n" );
- m_dirtyInputs = true;
- }
- }
-
- public void CloseInputs()
- {
- m_input += "\t\t};";
- }
-
- public void ChangeCustomInputHeader( string value )
- {
- m_customInput = m_customInput.Replace( "{0}", value );
- }
-
- public void AddToCustomInput( int nodeId, string value, bool addSemiColon )
- {
- if( string.IsNullOrEmpty( value ) )
- return;
-
- if( !m_customInputDict.ContainsKey( value ) )
- {
- m_customInputDict.Add( value, new PropertyDataCollector( nodeId, value ) );
- m_customInputList.Add( m_customInputDict[ value ] );
- m_customInput += "\t\t\t" + value + ( ( addSemiColon ) ? ( ";\n" ) : "\n" );
- m_dirtyCustomInputs = true;
- }
- }
-
- public void CloseCustomInputs()
- {
- m_customInput += "\t\t};";
- }
-
-
- // Used by Template Master Node to add tabs into variable declaration
- public void TabifyInstancedVars()
- {
- for( int i = 0; i < m_instancedPropertiesList.Count; i++ )
- {
- m_instancedPropertiesList[ i ].PropertyName = '\t' + m_instancedPropertiesList[ i ].PropertyName;
- }
- }
-
- private int GetWeightForInstancedType( WirePortDataType type )
- {
- switch( type )
- {
- case WirePortDataType.INT:
- case WirePortDataType.FLOAT: return -1;
- case WirePortDataType.FLOAT2: return -2;
- case WirePortDataType.FLOAT3: return -3;
- case WirePortDataType.COLOR:
- case WirePortDataType.FLOAT4: return -4;
- case WirePortDataType.FLOAT3x3: return -9;
- case WirePortDataType.FLOAT4x4: return -16;
- default:
- case WirePortDataType.OBJECT:
- case WirePortDataType.SAMPLER1D:
- case WirePortDataType.SAMPLER2D:
- case WirePortDataType.SAMPLER3D:
- case WirePortDataType.SAMPLERCUBE:
- return 0;
- }
- }
-
- public void OptimizeInstancedProperties()
- {
- if( m_instancedPropertiesList.Count > 0 )
- {
- m_instancedProperties = string.Empty;
- m_instancedPropertiesList.Sort( ( x, y ) => { return GetWeightForInstancedType( x.DataType ).CompareTo( GetWeightForInstancedType( y.DataType ) ); } );
- int count = m_instancedPropertiesList.Count;
- for( int i = 0; i < count; i++ )
- {
- m_instancedProperties += m_instancedPropertiesList[ i ].PropertyName;
- }
- }
- }
- // Instanced properties
- public void SetupInstancePropertiesBlock( string blockName )
- {
- m_instanceBlockName = blockName;
- if( IsTemplate )
- {
- //if( DebugConsoleWindow.DeveloperMode )
- // Debug.LogWarning( "SetupInstancePropertiesBlock should not be used during template mode" );
-
- return;
- }
-
- OptimizeInstancedProperties();
-
- if( m_dirtyInstancedProperties )
- {
- m_instancedProperties = string.Format( IOUtils.InstancedPropertiesBeginTabs, blockName ) + m_instancedProperties + IOUtils.InstancedPropertiesEndTabs;
- }
- }
-
- public void AddToInstancedProperties( WirePortDataType dataType, int nodeId, string value, int orderIndex )
- {
- if( string.IsNullOrEmpty( value ) )
- return;
-
- if( !m_instancedPropertiesDict.ContainsKey( value ) )
- {
- PropertyDataCollector dataColl = new PropertyDataCollector( nodeId, value, orderIndex );
- dataColl.DataType = dataType;
- m_instancedPropertiesDict.Add( value, dataColl );
- m_instancedPropertiesList.Add( dataColl );
- m_instancedProperties += value;
- m_dirtyInstancedProperties = true;
- }
- }
-
- public void CloseInstancedProperties()
- {
- if( m_dirtyInstancedProperties )
- {
- m_instancedProperties += IOUtils.InstancedPropertiesEnd;
- }
- }
-
- // Properties
- public void CopyPropertiesFromDataCollector( MasterNodeDataCollector dataCollector )
- {
- if( dataCollector == null )
- return;
-
- int propertyCount = dataCollector.PropertiesList.Count;
- for( int i = 0; i < propertyCount; i++ )
- {
- AddToProperties( dataCollector.PropertiesList[ i ].NodeId,
- dataCollector.PropertiesList[ i ].PropertyName,
- dataCollector.PropertiesList[ i ].OrderIndex );
- }
-
- foreach( KeyValuePair<string, string> kvp in dataCollector.GrabPassDict )
- {
- AddGrabPass( kvp.Value );
- }
- }
-
- public void AddToProperties( int nodeId, string value, int orderIndex )
- {
- if( string.IsNullOrEmpty( value ) )
- return;
-
- if( !m_propertiesDict.ContainsKey( value ) )
- {
- //Debug.Log( UIUtils );
- m_propertiesDict.Add( value, new PropertyDataCollector( nodeId, value, orderIndex ) );
- m_propertiesList.Add( m_propertiesDict[ value ] );
- m_properties += string.Format( IOUtils.PropertiesElement, value );
- m_dirtyProperties = true;
- }
- }
-
- public string BuildPropertiesString()
- {
- List<PropertyDataCollector> list = new List<PropertyDataCollector>( m_propertiesDict.Values );
- //for ( int i = 0; i < list.Count; i++ )
- //{
- // Debug.Log( list[ i ].OrderIndex + " " + list[ i ].PropertyName );
- //}
-
- list.Sort( ( x, y ) => { return x.OrderIndex.CompareTo( y.OrderIndex ); } );
- CleanUpList( ref list );
- m_properties = IOUtils.PropertiesBegin;
- for( int i = 0; i < list.Count; i++ )
- {
- m_properties += string.Format( IOUtils.PropertiesElement, list[ i ].PropertyName );
- //Debug.Log()
- }
- m_properties += IOUtils.PropertiesEnd;
- return m_properties;
- }
-
- public string[] BuildUnformatedPropertiesStringArr()
- {
- List<PropertyDataCollector> list = new List<PropertyDataCollector>( m_propertiesDict.Values );
- list.Sort( ( x, y ) => { return x.OrderIndex.CompareTo( y.OrderIndex ); } );
- CleanUpList( ref list );
- string[] arr = new string[ list.Count ];
- for( int i = 0; i < list.Count; i++ )
- {
- arr[ i ] = list[ i ].PropertyName;
- }
- return arr;
- }
- //This clean up was set to remove Header attributes from shader functions which would be last on the property list
- //Thus creating a label on the inspector with no properties below
- public void CleanUpList( ref List<PropertyDataCollector> list )
- {
- if( list.Count == 0 )
- return;
-
- if( list[ list.Count - 1 ].PropertyName.Contains( "[Header(" ) )
- {
- //Check if this is a complete property or just a standalone header
- Match match = Regex.Match( list[ list.Count - 1 ].PropertyName, TemplateHelperFunctions.PropertiesPatternD );
- if( !match.Success )
- {
- list.RemoveAt( list.Count - 1 );
- CleanUpList( ref list );
- }
- }
- }
-
- public void CloseProperties()
- {
- if( m_dirtyProperties )
- {
- m_properties += IOUtils.PropertiesEnd;
- }
- }
-
- public void AddGrabPass( string value )
- {
- if( m_grabPassDict.ContainsKey( value ) )
- return;
-
- m_grabPassDict.Add( value, value );
-
- if( string.IsNullOrEmpty( value ) )
- {
- if( !m_grabPassIsDirty )
- m_grabPass += IOUtils.GrabPassEmpty;
- }
- else
- {
- m_grabPass += IOUtils.GrabPassBegin + value + IOUtils.GrabPassEnd;
- }
- m_grabPassList.Add( new PropertyDataCollector( -1, m_grabPass.Replace( "\t", string.Empty ).Replace( "\n", string.Empty ) ) );
- m_grabPassIsDirty = true;
- }
-
- // This is used by templates global variables to register already existing globals/properties
- //public void SoftRegisterUniform( string dataName )
- //{
- // if( !m_uniformsDict.ContainsKey( dataName ) )
- // {
- // m_uniformsDict.Add( dataName, new PropertyDataCollector( -1, dataName ) );
- // }
- //}
-
- public void SoftRegisterUniform( TemplateShaderPropertyData data )
- {
-
- bool excludeUniformKeyword = ( data.PropertyType == PropertyType.InstancedProperty ) || IsSRP;
-
- string uniformName = UIUtils.GenerateUniformName( excludeUniformKeyword, data.PropertyDataType, data.PropertyName );
- if( !m_uniformsDict.ContainsKey( uniformName ) )
- {
- m_uniformsDict.Add( uniformName, new PropertyDataCollector( -1, uniformName ) );
- }
- }
-
- public void AddToUniforms( int nodeId, string dataType, string dataName )
- {
- if( string.IsNullOrEmpty( dataName ) || string.IsNullOrEmpty( dataType ) )
- return;
-
- string value = UIUtils.GenerateUniformName( IsSRP, dataType, dataName );
- if( !m_uniformsDict.ContainsKey( value ) && !m_uniformsDict.ContainsKey( dataName ) )
- {
- m_uniforms += "\t\t" + value + '\n';
- m_uniformsDict.Add( value, new PropertyDataCollector( nodeId, value ) );
- m_uniformsList.Add( m_uniformsDict[ value ] );
- m_dirtyUniforms = true;
- }
- //else if ( m_uniformsDict[ value ].NodeId != nodeId )
- //{
- // if ( m_showDebugMessages ) UIUtils.ShowMessage( "AddToUniforms:Attempting to add duplicate " + value, MessageSeverity.Warning );
- //}
- }
-
- public void AddToUniforms( int nodeId, string value )
- {
- if( string.IsNullOrEmpty( value ) )
- return;
-
- if( !m_uniformsDict.ContainsKey( value ) )
- {
- m_uniforms += "\t\t" + value + '\n';
- m_uniformsDict.Add( value, new PropertyDataCollector( nodeId, value ) );
- m_uniformsList.Add( m_uniformsDict[ value ] );
- m_dirtyUniforms = true;
- }
- else if( m_uniformsDict[ value ].NodeId != nodeId )
- {
- if( m_showDebugMessages ) UIUtils.ShowMessage( "AddToUniforms:Attempting to add duplicate " + value, MessageSeverity.Warning );
- }
- }
-
- public void AddToMisc( string value )
- {
- if( string.IsNullOrEmpty( value ) )
- return;
-
- if( !m_additionalDirectivesDict.ContainsKey( value ) )
- {
- PropertyDataCollector data = new PropertyDataCollector( -1, value );
- m_additionalDirectivesDict.Add( value, data );
- m_additionalDirectivesList.Add( data );
- m_dirtyAdditionalDirectives = true;
- }
- }
-
- public void AddToIncludes( int nodeId, string value )
- {
- if( string.IsNullOrEmpty( value ) )
- return;
-
- if( m_includesExclusionDict.ContainsKey( value ) )
- {
- return;
- }
-
- if( IsTemplate )
- {
- if( m_templateDataCollector.HasDirective( AdditionalLineType.Include, value ) )
- return;
- }
-
- if( !m_includesDict.ContainsKey( value ) )
- {
- PropertyDataCollector data = new PropertyDataCollector( nodeId, "#include \"" + value + "\"" );
- m_includesDict.Add( value, data );
- m_includesList.Add( data );
- m_includes += "\t\t#include \"" + value + "\"\n";
- m_dirtyIncludes = true;
- }
- else
- {
- if( m_showDebugMessages ) UIUtils.ShowMessage( "AddToIncludes:Attempting to add duplicate " + value, MessageSeverity.Warning );
- }
- }
-
-
- public void RemoveFromIncludes( string value )
- {
- if( string.IsNullOrEmpty( value ) )
- return;
-
- if( !m_includesExclusionDict.ContainsKey( value ) )
- {
- m_includesExclusionDict.Add( value, value );
- }
-
- if( m_includesDict.ContainsKey( value ) )
- {
- PropertyDataCollector data = m_includesDict[ value ];
- m_includesDict.Remove( value );
- m_includesList.Remove( data );
- m_dirtyIncludes = true;
- string finalValueName = "\t\t#include \"" + value + "\"\n";
- m_includes = m_includes.Replace( finalValueName, string.Empty );
- }
- }
-
- //public void AddToTags( int nodeId, string name, string value )
- //{
- // if( string.IsNullOrEmpty( name ) || string.IsNullOrEmpty( value ) )
- // return;
-
- // if( !m_tagsDict.ContainsKey( name ) )
- // {
- // string finalResult = string.Format( "\"{0}\"=\"{1}\"", name, value );
- // m_tagsDict.Add( name, new PropertyDataCollector( nodeId, finalResult ) );
- // m_tagsList.Add( new PropertyDataCollector( nodeId, finalResult ) );
- // }
- //}
-
- public void AddToPragmas( int nodeId, string value )
- {
- if( string.IsNullOrEmpty( value ) )
- return;
-
- if( IsTemplate )
- {
- if( m_templateDataCollector.HasDirective( AdditionalLineType.Pragma, value ) )
- return;
- }
-
- if( !m_pragmasDict.ContainsKey( value ) )
- {
- m_pragmasDict.Add( value, new PropertyDataCollector( nodeId, "#pragma " + value ) );
- m_pragmasList.Add( m_pragmasDict[ value ] );
- m_pragmas += "\t\t#pragma " + value + "\n";
- m_dirtyPragmas = true;
- }
- else
- {
- if( m_showDebugMessages ) UIUtils.ShowMessage( "AddToPragmas:Attempting to add duplicate " + value, MessageSeverity.Warning );
- }
- }
-
- public void AddToDefines( int nodeId, string value, bool define = true )
- {
- if( string.IsNullOrEmpty( value ) )
- return;
-
- if( IsTemplate )
- {
- if( m_templateDataCollector.HasDirective( AdditionalLineType.Define, value ) )
- return;
- }
-
- if( !m_definesDict.ContainsKey( value ) )
- {
- string defineValue = ( define ? "#define " : "#undef " ) + value;
- m_definesDict.Add( value, new PropertyDataCollector( nodeId, defineValue ) );
- m_definesList.Add( m_definesDict[ value ] );
- m_defines += "\t\t"+ defineValue + "\n";
- m_dirtyDefines = true;
- }
- else
- {
- if( m_showDebugMessages ) UIUtils.ShowMessage( "AddToDefines:Attempting to add duplicate " + value, MessageSeverity.Warning );
- }
- }
-
- public int GetVirtualCoordinatesId( int nodeId, string coord, string lodBias )
- {
- if( !m_virtualCoordinatesDict.ContainsKey( coord ) )
- {
- m_virtualCoordinatesDict.Add( coord, nodeId );
- AddLocalVariable( nodeId, "VirtualCoord " + Constants.VirtualCoordNameStr + nodeId + " = VTComputeVirtualCoord" + lodBias + "(" + coord + ");" );
- return nodeId;
- }
- else
- {
- int fetchedId = 0;
- m_virtualCoordinatesDict.TryGetValue( coord, out fetchedId );
- return fetchedId;
- }
- }
-
- public bool AddToLocalVariables( MasterNodePortCategory category, int nodeId, PrecisionType precisionType, WirePortDataType type, string varName, string varValue )
- {
- if( string.IsNullOrEmpty( varName ) || string.IsNullOrEmpty( varValue ) )
- return false;
-
- string value = UIUtils.PrecisionWirePortToCgType( precisionType, type ) + " " + varName + " = " + varValue + ";";
- return AddToLocalVariables( category, nodeId, value );
- }
-
- public bool AddToLocalVariables( int nodeId, PrecisionType precisionType, WirePortDataType type, string varName, string varValue )
- {
- if( string.IsNullOrEmpty( varName ) || string.IsNullOrEmpty( varValue ) )
- return false;
-
- string value = UIUtils.PrecisionWirePortToCgType( precisionType, type ) + " " + varName + " = " + varValue + ";";
- return AddToLocalVariables( nodeId, value );
- }
-
- public bool AddToLocalVariables( MasterNodePortCategory category, int nodeId, string value, bool ignoreDuplicates = false )
- {
- if( string.IsNullOrEmpty( value ) )
- return false;
-
- switch( category )
- {
- case MasterNodePortCategory.Vertex:
- case MasterNodePortCategory.Tessellation:
- {
- return AddToVertexLocalVariables( nodeId, value, ignoreDuplicates );
- }
- case MasterNodePortCategory.Fragment:
- case MasterNodePortCategory.Debug:
- {
- return AddToLocalVariables( nodeId, value, ignoreDuplicates );
- }
- }
-
- return false;
- }
-
- public bool AddLocalVariable( int nodeId, string customType, string varName, string varValue )
- {
- if( string.IsNullOrEmpty( varName ) || string.IsNullOrEmpty( varValue ) )
- return false;
-
- string value = customType + " " + varName + " = " + varValue + ";";
- return AddLocalVariable( nodeId, value );
- }
-
- public bool AddLocalVariable( int nodeId, PrecisionType precisionType, WirePortDataType type, string varName, string varValue )
- {
- if( string.IsNullOrEmpty( varName ) || string.IsNullOrEmpty( varValue ) )
- return false;
-
- string value = UIUtils.PrecisionWirePortToCgType( precisionType, type ) + " " + varName + " = " + varValue + ";";
- return AddLocalVariable( nodeId, value );
- }
-
- public bool AddLocalVariable( int nodeId, string name, string value, bool ignoreDuplicates = false )
- {
- return AddLocalVariable( nodeId, name + " = " + value, ignoreDuplicates );
- }
-
- public bool AddLocalVariable( int nodeId, string value, bool ignoreDuplicates = false )
- {
- if( string.IsNullOrEmpty( value ) )
- return false;
-
- switch( m_portCategory )
- {
- case MasterNodePortCategory.Vertex:
- case MasterNodePortCategory.Tessellation:
- {
- return AddToVertexLocalVariables( nodeId, value, ignoreDuplicates );
- }
- case MasterNodePortCategory.Fragment:
- case MasterNodePortCategory.Debug:
- {
- return AddToLocalVariables( nodeId, value, ignoreDuplicates );
- }
- }
-
- return false;
- }
-
- public string AddVirtualLocalVariable( int nodeId, string variable, string value )
- {
- if( string.IsNullOrEmpty( value ) )
- return string.Empty;
-
- string result = string.Empty;
-
- //switch ( m_portCategory )
- //{
- //case MasterNodePortCategory.Vertex:
- //case MasterNodePortCategory.Tessellation:
- //{
- //}
- //break;
- //case MasterNodePortCategory.Fragment:
- //case MasterNodePortCategory.Debug:
- //{
- if( !m_virtualVariablesDict.ContainsKey( value ) )
- {
- m_virtualVariablesDict.Add( value, variable );
- result = variable;
- }
- else
- {
- m_virtualVariablesDict.TryGetValue( value, out result );
- }
- //}
- //break;
- //}
-
- return result;
- }
-
- public void AddCodeComments( bool forceForwardSlash, params string[] comments )
- {
- if( m_portCategory == MasterNodePortCategory.Tessellation || m_portCategory == MasterNodePortCategory.Vertex )
- {
- AddToVertexLocalVariables( 0, IOUtils.CreateCodeComments( forceForwardSlash, comments ) );
- }
- else
- {
- AddToLocalVariables( 0, IOUtils.CreateCodeComments( forceForwardSlash, comments ) );
- }
- }
-
- public bool AddToLocalVariables( int nodeId, string value, bool ignoreDuplicates = false )
- {
- if( string.IsNullOrEmpty( value ) )
- return false;
-
- if( m_usingCustomOutput )
- {
- if( !m_customOutputDict.ContainsKey( value ) || ignoreDuplicates )
- {
- if( !m_customOutputDict.ContainsKey( value ) )
- m_customOutputDict.Add( value, new PropertyDataCollector( nodeId, value ) );
-
- m_customOutputList.Add( m_customOutputDict[ value ] );
- m_customOutput += "\t\t\t" + value + '\n';
- return true;
- }
- else
- {
- if( m_showDebugMessages ) UIUtils.ShowMessage( "AddToLocalVariables:Attempting to add duplicate " + value, MessageSeverity.Warning );
- }
- }
- else
- {
- if( !m_localVariablesDict.ContainsKey( value ) || ignoreDuplicates )
- {
- if( !m_localVariablesDict.ContainsKey( value ) )
- m_localVariablesDict.Add( value, new PropertyDataCollector( nodeId, value ) );
-
- m_localVariablesList.Add( m_localVariablesDict[ value ] );
- AddToSpecialLocalVariables( nodeId, value, ignoreDuplicates );
- return true;
- }
- else
- {
- if( m_showDebugMessages ) UIUtils.ShowMessage( "AddToLocalVariables:Attempting to add duplicate " + value, MessageSeverity.Warning );
- }
- }
- return false;
- }
-
- public void AddToSpecialLocalVariables( int nodeId, string value, bool ignoreDuplicates = false )
- {
- if( string.IsNullOrEmpty( value ) )
- return;
-
- if( m_usingCustomOutput )
- {
- if( !m_customOutputDict.ContainsKey( value ) || ignoreDuplicates )
- {
- if( !m_customOutputDict.ContainsKey( value ) )
- m_customOutputDict.Add( value, new PropertyDataCollector( nodeId, value ) );
-
- m_customOutputList.Add( m_customOutputDict[ value ] );
- m_customOutput += "\t\t\t" + value + '\n';
- m_dirtySpecialLocalVariables = true;
- }
- else
- {
- if( m_showDebugMessages ) UIUtils.ShowMessage( "AddToSpecialLocalVariables:Attempting to add duplicate " + value, MessageSeverity.Warning );
- }
- }
- else
- {
- if( !m_specialLocalVariablesDict.ContainsKey( value ) || ignoreDuplicates )
- {
- if( !m_specialLocalVariablesDict.ContainsKey( value ) )
- m_specialLocalVariablesDict.Add( value, new PropertyDataCollector( nodeId, value ) );
-
- m_specialLocalVariablesList.Add( m_specialLocalVariablesDict[ value ] );
- m_specialLocalVariables += "\t\t\t" + value + '\n';
- m_dirtySpecialLocalVariables = true;
- }
- else
- {
- if( m_showDebugMessages ) UIUtils.ShowMessage( "AddToSpecialLocalVariables:Attempting to add duplicate " + value, MessageSeverity.Warning );
- }
- }
- }
-
- public void ClearSpecialLocalVariables()
- {
- //m_specialLocalVariablesDict.Clear();
- m_specialLocalVariables = string.Empty;
- m_dirtySpecialLocalVariables = false;
- }
-
- public bool AddToVertexLocalVariables( int nodeId, string varName, string varValue )
- {
- if( string.IsNullOrEmpty( varName ) || string.IsNullOrEmpty( varValue ) )
- return false;
-
- string value = varName + " = " + varValue + ";";
- return AddToVertexLocalVariables( nodeId, value );
- }
-
- public bool AddToVertexLocalVariables( int nodeId, PrecisionType precisionType, WirePortDataType type, string varName, string varValue )
- {
- if( string.IsNullOrEmpty( varName ) || string.IsNullOrEmpty( varValue ) )
- return false;
-
- string value = UIUtils.PrecisionWirePortToCgType( precisionType, type ) + " " + varName + " = " + varValue + ";";
- return AddToVertexLocalVariables( nodeId, value );
- }
-
- public bool AddToVertexLocalVariables( int nodeId, string value, bool ignoreDuplicates = false )
- {
- if( string.IsNullOrEmpty( value ) )
- return false;
-
- if( !m_vertexLocalVariablesDict.ContainsKey( value ) || ignoreDuplicates )
- {
- if( !m_vertexLocalVariablesDict.ContainsKey( value ) )
- m_vertexLocalVariablesDict.Add( value, new PropertyDataCollector( nodeId, value ) );
-
- m_vertexLocalVariablesList.Add( m_vertexLocalVariablesDict[ value ] );
- m_vertexLocalVariables += "\t\t\t" + value + '\n';
- m_dirtyVertexLocalVariables = true;
- return true;
- }
- else
- {
- if( m_showDebugMessages ) UIUtils.ShowMessage( "AddToVertexLocalVariables:Attempting to add duplicate " + value, MessageSeverity.Warning );
- }
-
- return false;
- }
-
- public void ClearVertexLocalVariables()
- {
- //m_vertexLocalVariablesDict.Clear();
- m_vertexLocalVariables = string.Empty;
- m_dirtyVertexLocalVariables = false;
- }
-
-
- public bool CheckFunction( string header )
- {
- return m_localFunctions.ContainsKey( header );
- }
-
- public string AddFunctions( string header, string body, params object[] inParams )
- {
- if( !m_localFunctions.ContainsKey( header ) )
- {
- m_localFunctions.Add( header, body );
- m_functionsList.Add( new PropertyDataCollector( -1, body.Replace( "\t\t", string.Empty ) ) );
- m_functions += "\n" + body + "\n";
- m_dirtyFunctions = true;
- }
-
- return String.Format( header, inParams );
- }
-
- public string AddFunctions( string header, string[] bodyLines, bool addNewLine, params object[] inParams )
- {
- if( !m_localFunctions.ContainsKey( header ) )
- {
- string body = string.Empty;
- for( int i = 0; i < bodyLines.Length; i++ )
- {
- body += ( m_masterNodeCategory == AvailableShaderTypes.Template ) ? bodyLines[ i ] : "\t\t" + bodyLines[ i ];
- if( addNewLine )
- body += '\n';
- }
-
- m_localFunctions.Add( header, body );
- m_functionsList.Add( new PropertyDataCollector( -1, body ) );
- m_functions += "\n" + body + "\n";
- m_dirtyFunctions = true;
- }
-
- return String.Format( header, inParams );
- }
-
- public bool HasFunction( string functionId )
- {
- return m_localFunctions.ContainsKey( functionId );
- }
-
- public void AddFunction( string functionId, string body )
- {
- if( !m_localFunctions.ContainsKey( functionId ) )
- {
- m_functionsList.Add( new PropertyDataCollector( -1, body ) );
-
- m_localFunctions.Add( functionId, body );
- m_functions += "\n" + body + "\n";
- m_dirtyFunctions = true;
- }
- }
-
- public void AddFunction( string functionId, string[] bodyLines, bool addNewline )
- {
- if( !m_localFunctions.ContainsKey( functionId ) )
- {
- string body = string.Empty;
- for( int i = 0; i < bodyLines.Length; i++ )
- {
- body += ( m_masterNodeCategory == AvailableShaderTypes.Template ) ? bodyLines[ i ] : "\t\t" + bodyLines[ i ];
- if( addNewline )
- body += '\n';
-
- }
- m_functionsList.Add( new PropertyDataCollector( -1, body ) );
-
- m_localFunctions.Add( functionId, body );
- m_functions += "\n" + body + "\n";
- m_dirtyFunctions = true;
- }
- }
-
- public void AddInstructions( string value, bool addTabs = false, bool addLineEnding = false )
- {
- m_instructionsList.Add( new PropertyDataCollector( -1, value ) );
- m_instructions += addTabs ? "\t\t\t" + value : value;
- if( addLineEnding )
- {
- m_instructions += '\n';
- }
- m_dirtyInstructions = true;
- }
-
-
- public void AddInstructions( bool addLineEnding, bool addTabs, params string[] values )
- {
- for( int i = 0; i < values.Length; i++ )
- {
- m_instructionsList.Add( new PropertyDataCollector( -1, values[ i ] ) );
- m_instructions += addTabs ? "\t\t\t" + values[ i ] : values[ i ];
- if( addLineEnding )
- {
- m_instructions += '\n';
- }
- }
- m_dirtyInstructions = true;
- }
-
-
-
- public void AddToStartInstructions( string value )
- {
- if( string.IsNullOrEmpty( value ) )
- return;
-
- m_instructions = value + m_instructions;
- m_dirtyInstructions = true;
- }
-
- public void ResetInstructions()
- {
- m_instructionsList.Clear();
- m_instructions = string.Empty;
- m_dirtyInstructions = false;
- }
-
-
- public void ResetVertexInstructions()
- {
- m_vertexDataList.Clear();
- m_vertexData = string.Empty;
- m_dirtyPerVertexData = false;
- }
-
- public void AddPropertyNode( PropertyNode node )
- {
- if( !m_propertyNodes.ContainsKey( node.UniqueId ) )
- {
- m_propertyNodes.Add( node.UniqueId, node );
- }
- }
-
- public void UpdateMaterialOnPropertyNodes( Material material )
- {
- m_masterNode.UpdateMaterial( material );
- foreach( KeyValuePair<int, PropertyNode> kvp in m_propertyNodes )
- {
- kvp.Value.UpdateMaterial( material );
- }
- }
-
- public void AddToVertexInput( string value )
- {
- if( !m_vertexInputDict.ContainsKey( value ) )
- {
- m_vertexInputDict.Add( value, value );
- m_vertexInputList.Add( value );
- }
- }
-
- public void AddToInterpolators( string value )
- {
- if( !m_interpolatorsDict.ContainsKey( value ) )
- {
- m_interpolatorsDict.Add( value, value );
- m_interpolatorsList.Add( value );
- }
- }
-
- public void AddToVertexInterpolatorsDecl( string value )
- {
- if( !m_vertexInterpDeclDict.ContainsKey( value ) )
- {
- m_vertexInterpDeclDict.Add( value, value );
- m_vertexInterpDeclList.Add( value );
- }
- }
-
- public void UpdateShaderImporter( ref Shader shader )
- {
- ShaderImporter importer = (ShaderImporter)ShaderImporter.GetAtPath( AssetDatabase.GetAssetPath( shader ) );
- if( m_propertyNodes.Count > 0 )
- {
- try
- {
- bool hasContents = false;
- TextureDefaultsDataColector defaultCol = new TextureDefaultsDataColector();
- foreach( KeyValuePair<int, PropertyNode> kvp in m_propertyNodes )
- {
- hasContents = kvp.Value.UpdateShaderDefaults( ref shader, ref defaultCol ) || hasContents;
- }
-
- if( hasContents )
- {
- importer.SetDefaultTextures( defaultCol.NamesArr, defaultCol.ValuesArr );
- defaultCol.Destroy();
- defaultCol = null;
- }
- }
- catch( Exception e )
- {
- Debug.LogException( e );
- }
- }
- importer.SaveAndReimport();
- }
-
- public void AddCustomAppData( string value )
- {
- if( m_customAppDataItemsDict.ContainsKey( value ) )
- return;
-
- m_customAppDataItemsDict.Add( value, value );
- m_customAppDataItems += "\t\t\t"+value+"\n";
- m_dirtyAppData = true;
- }
- public string CustomAppDataName { get { return m_dirtyAppData ? Constants.CustomAppDataFullName : Constants.AppDataFullName; } }
-
- public string CustomAppData
- {
- get
- {
- if( m_dirtyPerVertexData )
- return Constants.CustomAppDataFullBody + m_customAppDataItems + "\t\t};\n";
-
- return string.Empty;
- }
- }
-
- public void Destroy()
- {
- m_masterNode = null;
-
- m_customAppDataItemsDict.Clear();
- m_customAppDataItemsDict = null;
-
- m_inputList.Clear();
- m_inputList = null;
-
- m_customInputList.Clear();
- m_customInputList = null;
-
- m_propertiesList.Clear();
- m_propertiesList = null;
-
- m_instancedPropertiesList.Clear();
- m_instancedPropertiesList = null;
-
- m_uniformsList.Clear();
- m_uniformsList = null;
-
- m_additionalDirectivesList.Clear();
- m_additionalDirectivesList = null;
-
- m_includesList.Clear();
- m_includesList = null;
-
- //m_tagsList.Clear();
- //m_tagsList = null;
-
- m_pragmasList.Clear();
- m_pragmasList = null;
-
- m_definesList.Clear();
- m_definesList = null;
-
- m_instructionsList.Clear();
- m_instructionsList = null;
-
- m_localVariablesList.Clear();
- m_localVariablesList = null;
-
- m_vertexLocalVariablesList.Clear();
- m_vertexLocalVariablesList = null;
-
- m_specialLocalVariablesList.Clear();
- m_specialLocalVariablesList = null;
-
- m_vertexDataList.Clear();
- m_vertexDataList = null;
-
- m_customOutputList.Clear();
- m_customOutputList = null;
-
- m_functionsList.Clear();
- m_functionsList = null;
-
- m_grabPassList.Clear();
- m_grabPassList = null;
-
- m_grabPassDict.Clear();
- m_grabPassDict = null;
-
- m_propertyNodes.Clear();
- m_propertyNodes = null;
-
- m_inputDict.Clear();
- m_inputDict = null;
-
- m_customInputDict.Clear();
- m_customInputDict = null;
-
- m_propertiesDict.Clear();
- m_propertiesDict = null;
-
- m_instancedPropertiesDict.Clear();
- m_instancedPropertiesDict = null;
-
- m_uniformsDict.Clear();
- m_uniformsDict = null;
-
- m_includesDict.Clear();
- m_includesDict = null;
-
- m_additionalDirectivesDict.Clear();
- m_additionalDirectivesDict = null;
-
- m_includesExclusionDict.Clear();
- m_includesExclusionDict = null;
- //m_tagsDict.Clear();
- //m_tagsDict = null;
-
- m_pragmasDict.Clear();
- m_pragmasDict = null;
-
- m_definesDict.Clear();
- m_definesDict = null;
-
- m_virtualCoordinatesDict.Clear();
- m_virtualCoordinatesDict = null;
-
- m_virtualVariablesDict.Clear();
- m_virtualVariablesDict = null;
-
- m_localVariablesDict.Clear();
- m_localVariablesDict = null;
-
- m_specialLocalVariablesDict.Clear();
- m_specialLocalVariablesDict = null;
-
- m_vertexLocalVariablesDict.Clear();
- m_vertexLocalVariablesDict = null;
-
- m_localFunctions.Clear();
- m_localFunctions = null;
-
- m_vertexDataDict.Clear();
- m_vertexDataDict = null;
-
- m_customOutputDict.Clear();
- m_customOutputDict = null;
-
- //templates
- m_vertexInputList.Clear();
- m_vertexInputList = null;
-
- m_vertexInputDict.Clear();
- m_vertexInputDict = null;
-
- m_interpolatorsList.Clear();
- m_interpolatorsList = null;
-
- m_interpolatorsDict.Clear();
- m_interpolatorsDict = null;
-
- m_vertexInterpDeclList.Clear();
- m_vertexInterpDeclList = null;
-
- m_vertexInterpDeclDict.Clear();
- m_vertexInterpDeclDict = null;
-
- m_templateDataCollector.Destroy();
- m_templateDataCollector = null;
-
- m_customShadowCoordsDict.Clear();
- m_customShadowCoordsDict = null;
-
- m_customShadowCoordsList.Clear();
- m_customShadowCoordsDict = null;
-
- m_packSlotsList.Clear();
- m_packSlotsList = null;
- }
-
- public string Inputs { get { return m_input; } }
- public string CustomInput { get { return m_customInput; } }
- public string Properties { get { return m_properties; } }
- public string InstanceBlockName { get { return m_instanceBlockName; } }
- public string InstancedProperties { get { return m_instancedProperties; } }
- public string Uniforms { get { return m_uniforms; } }
- public string Instructions { get { return m_instructions; } }
- public string Includes { get { return m_includes; } }
- public string Pragmas { get { return m_pragmas; } }
- public string Defines { get { return m_defines; } }
- public string LocalVariables { get { return m_localVariables; } }
- public string SpecialLocalVariables { get { return m_specialLocalVariables; } }
- public string VertexLocalVariables { get { return m_vertexLocalVariables; } }
- public string VertexLocalVariablesFromList
- {
- get
- {
- string result = string.Empty;
- int count = m_vertexLocalVariablesList.Count;
- for( int i = 0; i < count; i++ )
- {
- result += m_vertexLocalVariablesList[ i ].PropertyName + "\n";
- }
- return result;
- }
- }
- public string VertexData { get { return m_vertexData; } }
- public string CustomOutput { get { return m_customOutput; } }
- public string Functions { get { return m_functions; } }
- public string GrabPass { get { return m_grabPass; } }
- public bool DirtyAppData { get { return m_dirtyAppData; } }
- public bool DirtyInstructions { get { return m_dirtyInstructions; } }
- public bool DirtyUniforms { get { return m_dirtyUniforms; } }
- public bool DirtyProperties { get { return m_dirtyProperties; } }
- public bool DirtyInstancedProperties { get { return m_dirtyInstancedProperties; } }
- public bool DirtyInputs { get { return m_dirtyInputs; } }
- public bool DirtyCustomInput { get { return m_dirtyCustomInputs; } }
- public bool DirtyIncludes { get { return m_dirtyIncludes; } }
- public bool DirtyPragmas { get { return m_dirtyPragmas; } }
- public bool DirtyDefines { get { return m_dirtyDefines; } }
- public bool DirtyAdditionalDirectives { get { return m_dirtyAdditionalDirectives; } }
- public bool DirtyLocalVariables { get { return m_dirtyLocalVariables; } }
- public bool DirtyVertexVariables { get { return m_dirtyVertexLocalVariables; } }
- public bool DirtySpecialLocalVariables { get { return m_dirtySpecialLocalVariables; } }
- public bool DirtyPerVertexData { get { return m_dirtyPerVertexData; } }
- public bool DirtyFunctions { get { return m_dirtyFunctions; } }
- public bool DirtyGrabPass { get { return m_grabPassIsDirty; } }
- public int LocalVariablesAmount { get { return m_localVariablesDict.Count; } }
- public int SpecialLocalVariablesAmount { get { return m_specialLocalVariablesDict.Count; } }
- public int VertexLocalVariablesAmount { get { return m_vertexLocalVariablesDict.Count; } }
- public bool TesselationActive { set { m_tesselationActive = value; } get { return m_tesselationActive; } }
-
-
- public int AvailableVertexTempId { get { return m_availableVertexTempId++; } }
- public int AvailableFragTempId { get { return m_availableFragTempId++; } }
-
- /// <summary>
- /// Returns true if Normal output is being written by something else
- /// </summary>
- public bool DirtyNormal
- {
- get { return m_dirtyNormal; }
- set { m_dirtyNormal = value; }
- }
-
- public bool IsFragmentCategory
- {
- get { return m_portCategory == MasterNodePortCategory.Fragment || m_portCategory == MasterNodePortCategory.Debug; }
- }
-
- public MasterNodePortCategory PortCategory
- {
- get { return m_portCategory; }
- set { m_portCategory = value; }
- }
-
- public PortGenType GenType
- {
- get { return m_genType; }
- set { m_genType = value; }
- }
-
- public bool IsTemplate { get { return m_masterNodeCategory == AvailableShaderTypes.Template; } }
-
- public bool IsSRP { get { return ( TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.Lightweight || TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD); } }
-
- public AvailableShaderTypes MasterNodeCategory
- {
- get { return m_masterNodeCategory; }
- set { m_masterNodeCategory = value; }
- }
-
- /// <summary>
- /// Forces write to Normal output when the output is not connected
- /// </summary>
- public bool ForceNormal
- {
- get { return m_forceNormal; }
- set
- {
- if( value )
- {
- if( !m_forceNormalIsDirty )
- {
- m_forceNormal = value;
- m_forceNormalIsDirty = value;
- }
- }
- else
- {
- m_forceNormal = value;
- }
- }
- }
-
- public bool UsingVertexColor
- {
- get { return m_usingVertexColor; }
- set { m_usingVertexColor = value; }
- }
-
- public bool UsingInternalData
- {
- get { return m_usingInternalData; }
- set { m_usingInternalData = value; }
- }
-
- public bool UsingScreenPos
- {
- get { return m_usingScreenPos; }
- set { m_usingScreenPos = value; }
- }
-
- public bool UsingCustomScreenPos
- {
- get { return m_usingCustomScreenPos; }
- set { m_usingCustomScreenPos = value; }
- }
-
- public bool UsingWorldNormal
- {
- get { return m_usingWorldNormal; }
- set { m_usingWorldNormal = value; }
- }
-
- public bool UsingWorldReflection
- {
- get { return m_usingWorldReflection; }
- set { m_usingWorldReflection = value; }
- }
-
- public bool UsingWorldPosition
- {
- get { return m_usingWorldPosition; }
- set { m_usingWorldPosition = value; }
- }
-
- public bool UsingViewDirection
- {
- get { return m_usingViewDirection; }
- set { m_usingViewDirection = value; }
- }
-
- public bool IsOutlineDataCollector
- {
- get { return m_isOutlineDataCollector; }
- set { m_isOutlineDataCollector = value; }
- }
-
- public bool UsingCustomOutlineColor
- {
- get { return m_usingCustomOutlineColor; }
- set { m_usingCustomOutlineColor = value; }
- }
-
- public bool UsingCustomOutlineWidth
- {
- get { return m_usingCustomOutlineWidth; }
- set { m_usingCustomOutlineWidth = value; }
- }
-
- public bool UsingCustomOutlineAlpha
- {
- get { return m_usingCustomOutlineAlpha; }
- set { m_usingCustomOutlineAlpha = value; }
- }
-
- public int CustomOutlineSelectedAlpha
- {
- get { return m_customOutlineSelectedAlpha; }
- set { m_customOutlineSelectedAlpha = value; }
- }
-
- public bool UsingCustomOutput
- {
- get { return m_usingCustomOutput; }
- set { m_usingCustomOutput = value; }
- }
-
- public bool UsingHigherSizeTexcoords
- {
- get { return m_usingHigherSizeTexcoords; }
- set { m_usingHigherSizeTexcoords = value; }
- }
-
- public bool UsingLightAttenuation
- {
- get { return m_usingLightAttenuation; }
- set { m_usingLightAttenuation = value; }
- }
-
- public bool UsingArrayDerivatives
- {
- get { return m_usingArrayDerivatives; }
- set { m_usingArrayDerivatives = value; }
- }
-
- public bool SafeNormalizeLightDir
- {
- get { return m_safeNormalizeLightDir; }
- set { m_safeNormalizeLightDir = value; }
- }
-
- public bool SafeNormalizeViewDir
- {
- get { return m_safeNormalizeViewDir; }
- set { m_safeNormalizeViewDir = value; }
- }
-
- public string StandardAdditionalDirectives
- {
- get
- {
- string body = string.Empty;
- int count = m_additionalDirectivesList.Count;
- for( int i = 0; i < count; i++ )
- {
- body += "\t\t" + m_additionalDirectivesList[i].PropertyName + "\n";
- }
- return body;
- }
- }
-
- public List<PropertyDataCollector> InputList { get { return m_inputList; } }
- public List<PropertyDataCollector> CustomInputList { get { return m_customInputList; } }
- public List<PropertyDataCollector> PropertiesList { get { return m_propertiesList; } }
- public List<PropertyDataCollector> InstancedPropertiesList { get { return m_instancedPropertiesList; } }
- public List<PropertyDataCollector> UniformsList { get { return m_uniformsList; } }
- public List<PropertyDataCollector> MiscList { get { return m_additionalDirectivesList; } }
- public List<PropertyDataCollector> IncludesList { get { return m_includesList; } }
- //public List<PropertyDataCollector> TagsList { get { return m_tagsList; } }
- public List<PropertyDataCollector> PragmasList { get { return m_pragmasList; } }
- public List<PropertyDataCollector> DefinesList { get { return m_definesList; } }
- public List<PropertyDataCollector> InstructionsList { get { return m_instructionsList; } }
- public List<PropertyDataCollector> LocalVariablesList { get { return m_localVariablesList; } }
- public List<PropertyDataCollector> VertexLocalVariablesList { get { return m_vertexLocalVariablesList; } }
- public List<PropertyDataCollector> SpecialLocalVariablesList { get { return m_specialLocalVariablesList; } }
- public List<PropertyDataCollector> VertexDataList { get { return m_vertexDataList; } }
- public List<PropertyDataCollector> CustomOutputList { get { return m_customOutputList; } }
- public List<PropertyDataCollector> FunctionsList { get { return m_functionsList; } }
- public List<PropertyDataCollector> GrabPassList { get { return m_grabPassList; } }
- public Dictionary<string, string> GrabPassDict { get { return m_grabPassDict; } }
- public List<InputCoordsCollector> CustomShadowCoordsList { get { return m_customShadowCoordsList; } }
- public List<int> PackSlotsList { get { return m_packSlotsList; } }
- public Dictionary<string, string> LocalFunctions { get { return m_localFunctions; } }
- //Templates
- public List<string> VertexInputList { get { return m_vertexInputList; } }
- public List<string> InterpolatorList { get { return m_interpolatorsList; } }
- public List<string> VertexInterpDeclList { get { return m_vertexInterpDeclList; } }
- public TemplateDataCollector TemplateDataCollectorInstance { get { return m_templateDataCollector; } }
- public RenderPath CurrentRenderPath
- {
- get { return m_renderPath; }
- set { m_renderPath = value; }
- }
-
- public NodeAvailability CurrentCanvasMode { get { return m_currentCanvasMode; } set { m_currentCanvasMode = value; } }
- public TemplateSRPType CurrentSRPType
- {
- get
- {
- if( IsTemplate )
- return m_templateDataCollector.CurrentSRPType;
-
- return TemplateSRPType.BuiltIn;
- }
- }
- }
- }
|