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  1. // Amplify Shader Editor - Visual Shader Editing Tool
  2. // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
  3. using System;
  4. namespace AmplifyShaderEditor
  5. {
  6. [Serializable]
  7. [NodeAttributes( "Custom Add Node", "Debug", "Custom Node Debug ( Only for debug purposes)", null, UnityEngine.KeyCode.None, false )]
  8. public sealed class CustomAddNode : CustomNode
  9. {
  10. protected override void CommonInit( int uniqueId )
  11. {
  12. base.CommonInit( uniqueId );
  13. AddOutputsFromString( "customOut0", "#IP2*(#IP0 + #IP1 / #IP2)" );
  14. AddOutputsFromString( "customOut1", "#IP3 + #IP0*#IP2 + #IP1 / #IP2" );
  15. }
  16. }
  17. }