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  1. // Amplify Shader Editor - Visual Shader Editing Tool
  2. // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
  3. //using UnityEditor;
  4. //using UnityEngine;
  5. //namespace AmplifyShaderEditor
  6. //{
  7. // //EditorGUIUtility.GetBuiltinSkin(EditorSkin.Inspector)
  8. // // this might be a bit nonsense since I could use the GetBuiltinSkin directly but this way will bea easier to change to some custom visuals on some near future
  9. // [System.Serializable]
  10. // public class CustomStylesContainer
  11. // {
  12. // public GUIStyle FoldoutStyle
  13. // {
  14. // get { return EditorStyles.foldout; }
  15. // }
  16. // public GUIStyle Label
  17. // {
  18. // get { return GUI.skin.label; }
  19. // }
  20. // public GUIStyle Button
  21. // {
  22. // get { return GUI.skin.button; }
  23. // }
  24. // public GUIStyle TextArea
  25. // {
  26. // get { return GUI.skin.textArea; }
  27. // }
  28. // public GUIStyle Toggle
  29. // {
  30. // get { return GUI.skin.toggle; }
  31. // }
  32. // public GUIStyle Window
  33. // {
  34. // get { return GUI.skin.window; }
  35. // }
  36. // public GUIStyle Textfield
  37. // {
  38. // get { return GUI.skin.textField; }
  39. // }
  40. // public GUIStyle Box
  41. // {
  42. // get { return GUI.skin.box; }
  43. // }
  44. // }
  45. //}