You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

39 lines
3.3 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!114 &11400000
  4. MonoBehaviour:
  5. m_ObjectHideFlags: 0
  6. m_PrefabParentObject: {fileID: 0}
  7. m_PrefabInternal: {fileID: 0}
  8. m_GameObject: {fileID: 0}
  9. m_Enabled: 1
  10. m_EditorHideFlags: 0
  11. m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3}
  12. m_Name: MaskingFunction
  13. m_EditorClassIdentifier:
  14. m_functionInfo: "// Made with Amplify Shader Editor\n// Available at the Unity Asset
  15. Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=14403\n-1913;39;1906;1004;1787.57;758.8854;1.3;True;True\nNode;AmplifyShaderEditor.CommentaryNode;40;-929.6825,-80.5762;Float;False;667;177;;2;30;29;Subtract
  16. previous raw mask from current raw mask to get desired mask;1,1,1,1;0;0\nNode;AmplifyShaderEditor.CommentaryNode;35;-1414.814,-20.80603;Float;False;271;165;;1;25;Input
  17. value to mask up to;1,1,1,1;0;0\nNode;AmplifyShaderEditor.CommentaryNode;36;-1054.582,209.7238;Float;False;469.1;163.9;Assumes
  18. same clip increment is to be used everytime;1;26;Clip increment (0.2);1,1,1,1;0;0\nNode;AmplifyShaderEditor.CommentaryNode;41;-913.7648,-451.627;Float;False;454.6752;293.6386;;1;22;Mask
  19. in everything below end clip value;1,1,1,1;0;0\nNode;AmplifyShaderEditor.CommentaryNode;33;-1409.669,-429.0101;Float;False;256;307;;1;21;Input
  20. texture;1,1,1,1;0;0\nNode;AmplifyShaderEditor.StepOpNode;22;-863.7648,-401.627;Float;True;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionInput;25;-1364.814,33.0238;Float;False;End
  21. clip value;1;2;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionInput;30;-863.6825,-21.57619;Float;False;Previous
  22. raw mask;1;1;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleSubtractOpNode;29;-528.6825,-26.57619;Float;False;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.CommentaryNode;38;23.74015,-85.85087;Float;False;250;160;;1;0;Output
  23. mask;1,1,1,1;0;0\nNode;AmplifyShaderEditor.CommentaryNode;34;-356.5163,-411.1673;Float;False;241;160;;1;32;Output
  24. raw mask;1,1,1,1;0;0\nNode;AmplifyShaderEditor.FunctionInput;21;-1356.669,-372.0101;Float;True;Tex;1;0;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleAddOpNode;26;-1004.583,259.7238;Float;False;2;2;0;FLOAT;0;False;1;FLOAT;0.2;False;1;FLOAT;0\nNode;AmplifyShaderEditor.CommentaryNode;37;-431.6128,208.6536;Float;False;262;160;;1;28;Output
  25. next start clip value;1,1,1,1;0;0\nNode;AmplifyShaderEditor.FunctionOutput;32;-306.5163,-361.1673;Float;False;False;Raw
  26. mask;1;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionOutput;28;-380.4424,264.5044;Float;False;False;Next
  27. clip value;2;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionOutput;0;84.22963,-26.53156;Float;False;True;Colour
  28. Mask;0;False;1;0;FLOAT;0;False;1;FLOAT;0\nWireConnection;22;0;21;0\nWireConnection;22;1;25;0\nWireConnection;29;0;22;0\nWireConnection;29;1;30;0\nWireConnection;26;0;25;0\nWireConnection;32;0;22;0\nWireConnection;28;0;26;0\nWireConnection;0;0;29;0\nASEEND*/\n//CHKSM=0A2DC62617172CE4E0758CE8C494FE425344FBC0"
  29. m_functionName:
  30. m_description:
  31. m_additionalIncludes:
  32. m_additionalIncludes: []
  33. m_outsideIncludes: []
  34. m_additionalPragmas:
  35. m_additionalPragmas: []
  36. m_outsidePragmas: []
  37. m_nodeCategory: 3
  38. m_customNodeCategory:
  39. m_previewPosition: 0